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// LSOCK_Acceptor.cpp
// $Id$
#define ACE_BUILD_DLL
#include "ace/LSOCK_Acceptor.h"
#if !defined (__ACE_INLINE__)
#include "ace/LSOCK_Acceptor.i"
#endif /* __ACE_INLINE__ */
ACE_RCSID(ace, LSOCK_Acceptor, "$Id$")
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
ACE_ALLOC_HOOK_DEFINE(ACE_LSOCK_Acceptor)
// Return the local endpoint address.
int
ACE_LSOCK_Acceptor::get_local_addr (ACE_Addr &a) const
{
ACE_TRACE ("ACE_LSOCK_Acceptor::get_local_addr");
ACE_UNIX_Addr& target = ACE_dynamic_cast (ACE_UNIX_Addr &, a);
target = this->local_addr_;
return 0;
}
void
ACE_LSOCK_Acceptor::dump (void) const
{
ACE_TRACE ("ACE_LSOCK_Acceptor::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
this->local_addr_.dump ();
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
// Do nothing routine for constructor.
ACE_LSOCK_Acceptor::ACE_LSOCK_Acceptor (void)
{
ACE_TRACE ("ACE_LSOCK_Acceptor::ACE_LSOCK_Acceptor");
}
int
ACE_LSOCK_Acceptor::open (const ACE_Addr &remote_sap,
int reuse_addr,
int protocol_family,
int backlog,
int protocol)
{
ACE_TRACE ("ACE_LSOCK_Acceptor::open");
this->local_addr_ = *((ACE_UNIX_Addr *) &remote_sap); // This is a gross hack...
return ACE_SOCK_Acceptor::open (remote_sap, reuse_addr,
protocol_family, backlog, protocol);
}
// General purpose routine for performing server ACE_SOCK creation.
ACE_LSOCK_Acceptor::ACE_LSOCK_Acceptor (const ACE_Addr &remote_sap,
int reuse_addr,
int protocol_family,
int backlog,
int protocol)
{
ACE_TRACE ("ACE_LSOCK_Acceptor::ACE_LSOCK_Acceptor");
if (this->open (remote_sap,
reuse_addr,
protocol_family,
backlog,
protocol) == -1)
ACE_ERROR ((LM_ERROR,
"ACE_LSOCK_Acceptor::ACE_LSOCK_Acceptor"));
}
// General purpose routine for accepting new connections.
int
ACE_LSOCK_Acceptor::accept (ACE_LSOCK_Stream &new_stream,
ACE_Addr *remote_addr,
ACE_Time_Value *timeout,
int restart,
int reset_new_handle) const
{
ACE_TRACE ("ACE_LSOCK_Acceptor::accept");
int in_blocking_mode = 0;
if (this->shared_accept_start (timeout,
restart,
in_blocking_mode) == -1)
return -1;
else
{
sockaddr *addr = 0;
int len = 0;
if (remote_addr != 0)
{
len = remote_addr->get_size ();
addr = (sockaddr *) remote_addr->get_addr ();
}
do
new_stream.set_handle (ACE_OS::accept (this->get_handle (),
addr,
&len));
while (new_stream.get_handle () == ACE_INVALID_HANDLE
&& restart != 0
&& errno == EINTR
&& timeout == 0);
// Reset the size of the addr, which is only necessary for UNIX
// domain sockets.
if (new_stream.get_handle () != ACE_INVALID_HANDLE
&& remote_addr != 0)
remote_addr->set_size (len);
}
return this->shared_accept_finish (new_stream,
in_blocking_mode,
reset_new_handle);
}
// Close down the UNIX domain stream and remove the rendezvous point
// from the file system.
int
ACE_LSOCK_Acceptor::remove (void)
{
ACE_TRACE ("ACE_LSOCK_Acceptor::remove");
int result = this->close ();
return ACE_OS::unlink (this->local_addr_.get_path_name ()) == -1
|| result == -1 ? -1 : 0;
}
#endif /* ACE_LACKS_UNIX_DOMAIN_SOCKETS */
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