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// -*- C++ -*-
//=============================================================================
/**
* @file Local_Name_Space.h
*
* $Id$
*
* @author Prashant Jain (pjain@cs.wustl.edu)
* @author Irfan Pyarali (irfan@wuerl.wustl.edu)
* @author Douglas C. Schmidt (schmidt@cs.wustl.edu).
*/
//=============================================================================
#ifndef ACE_LOCAL_NAME_SPACE_H
#define ACE_LOCAL_NAME_SPACE_H
#include /**/ "ace/pre.h"
#include "ace/Malloc_T.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
class ACE_NS_WString;
/**
* @class ACE_NS_String
*
* @brief This class and ACE_NS_Internal are used as Adapters to work
* with the Map_Manager.
*
* In order to work correctly, this class must be able to
* convert back and forth with <ACE_NS_WStrings>.
*/
class ACE_Export ACE_NS_String
{
public:
// = Initialization.
/// Default "no-op" constructor.
ACE_NS_String (void);
/// Initialization method.
ACE_NS_String (ACE_WCHAR_T *dst,
const ACE_WCHAR_T *src,
size_t len);
/// Converts an ACE_NS_WString to an ACE_NS_String;
ACE_NS_String (const ACE_NS_WString &);
/// Destructor
~ACE_NS_String (void);
/// Converts an ACE_NS_String to fresh copy of an ACE_NS_WString;
operator ACE_NS_WString () const;
/// Return the ASCII character representation.
char *char_rep (void) const;
/// Matches on substrings.
int strstr (const ACE_NS_String &) const;
/// Compare an ACE_NS_String.
bool operator == (const ACE_NS_String &) const;
/// Compare an ACE_NS_String.
bool operator != (const ACE_NS_String &) const;
/// Returns length of the string
size_t len (void) const;
/// Returns the underlying representation.
ACE_WCHAR_T *fast_rep (void) const;
/// Returns a hash value for this string.
u_long hash (void) const;
private:
/// Length of the string.
size_t len_;
/// This actually points into shared/persistent memory.
ACE_WCHAR_T *rep_;
/// Should rep_ be deleted when destructed (only used
/// for WString conversions)
int delete_rep_;
};
/**
* @class ACE_NS_Internal
*
* @brief This class and ACE_NS_String are used as Adapters to work
* with the Map_Manager.
*/
class ACE_Export ACE_NS_Internal
{
public:
/// No-op constructor.
ACE_NS_Internal (void);
/// Constructor.
ACE_NS_Internal (ACE_NS_String &value, const char *type);
/// Compare an ACE_NS_Internal
bool operator == (const ACE_NS_Internal &) const;
/// Return value.
ACE_NS_String value (void);
/// Return type.
const char *type (void);
private:
/// Contains the value of the string.
ACE_NS_String value_;
/// Contains the type of the string.
const char *type_;
};
// Include the ACE_Local_Name_Space templates stuff at this point.
#include "ace/Local_Name_Space_T.h"
#include /**/ "ace/post.h"
#endif /* ACE_LOCAL_NAME_SPACE_H */
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