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// $Id$
#define ACE_BUILD_DLL
#include "ace/Log_Msg_Manager.h"
#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
#include "ace/Synch.h"
ACE_Recursive_Thread_Mutex *
ACE_Log_Msg_Manager::get_lock (void)
{
// This function is called by the first thread to create an ACE_Log_Msg
// instance. It makes the call while holding a mutex, so we don't have
// to grab another one here.
if (ACE_Log_Msg_Manager::lock_ == 0)
{
ACE_NO_HEAP_CHECK;
ACE_NEW_RETURN_I (ACE_Log_Msg_Manager::lock_,
ACE_Recursive_Thread_Mutex,
0);
// Allocate the ACE_Log_Msg IPC instance.
ACE_NEW_RETURN (message_queue_, ACE_LOG_MSG_IPC_STREAM, 0);
}
return ACE_Log_Msg_Manager::lock_;
}
void
ACE_Log_Msg_Manager::close (void)
{
#if defined (ACE_HAS_STHREADS) && !defined (ACE_HAS_TSS_EMULATION) && \
!defined (ACE_HAS_EXCEPTIONS)
// Delete the (main thread's) Log_Msg instance. I think that this
// is only necessary if exception handling is not enabled.
// Without exception handling, main thread TSS destructors don't
// seem to be called. It's not really necessary anyways, because
// this one leak is harmless on Solaris.
delete ACE_Log_Msg::instance ();
#endif /* ACE_HAS_STHREADS && ! TSS_EMULATION && ! ACE_HAS_EXCEPTIONS */
// Ugly, ugly, but don't know a better way.
delete ACE_Log_Msg_Manager::lock_;
ACE_Log_Msg_Manager::lock_ = 0;
}
#endif /* ACE_MT_SAFE */
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