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// $Id$
#include "ace/Malloc.h"
#include "ace/Null_Mutex.h"
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Malloc<ACE_LOCAL_MEMORY_POOL, ACE_SYNCH_MUTEX>;
template class ACE_Malloc_T<ACE_LOCAL_MEMORY_POOL, ACE_SYNCH_MUTEX, ACE_Control_Block>;
template class ACE_Allocator_Adapter<ACE_Malloc<ACE_LOCAL_MEMORY_POOL, ACE_SYNCH_MUTEX> >;
// Explicitly instantiate these templates in the multithreaded case
// since some classes need them.
# if defined (ACE_HAS_THREADS)
template class ACE_Malloc<ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex>;
template class ACE_Malloc_T<ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex, ACE_Control_Block>;
template class ACE_Allocator_Adapter<ACE_Malloc<ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex> >;
# endif /* ACE_HAS_THREADS */
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Malloc<ACE_LOCAL_MEMORY_POOL, ACE_SYNCH_MUTEX>
#pragma instantiate ACE_Malloc_T<ACE_LOCAL_MEMORY_POOL, ACE_SYNCH_MUTEX, ACE_Control_Block>
#pragma instantiate ACE_Allocator_Adapter<ACE_Malloc<ACE_LOCAL_MEMORY_POOL,ACE_SYNCH_MUTEX> >
// Explicitly instantiate these templates in the multithreaded case
// since some classes need them.
# if defined (ACE_HAS_THREADS)
# pragma instantiate ACE_Malloc<ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex>
# pragma instantiate ACE_Malloc_T<ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex, ACE_Control_Block>
# pragma instantiate ACE_Allocator_Adapter<ACE_Malloc<ACE_LOCAL_MEMORY_POOL, ACE_Null_Mutex> >
# endif /* ACE_HAS_THREADS */
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
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