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// -*- C++ -*-
//==========================================================================
/**
* @file Manual_Event.h
*
* $Id$
*
* Moved from Synch.h.
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//==========================================================================
#ifndef ACE_MANUAL_EVENT_H
#define ACE_MANUAL_EVENT_H
#include /**/ "ace/pre.h"
#include "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Event.h"
/**
* @class ACE_Manual_Event
*
* @brief Manual Events.
*
* Specialization of Event mechanism which wakes up all waiting
* thread on <signal>. All platforms support process-scope locking
* support. However, only Win32 platforms support global naming and
* system-scope locking support.
*/
class ACE_Export ACE_Manual_Event : public ACE_Event
{
public:
/// constructor which will create manual event
ACE_Manual_Event (int initial_state = 0,
int type = USYNC_THREAD,
const char *name = 0,
void *arg = 0);
#if defined (ACE_HAS_WCHAR)
/// constructor which will create manual event (wchar_t version)
ACE_Manual_Event (int initial_state,
int type,
const wchar_t *name,
void *arg = 0);
#endif /* ACE_HAS_WCHAR */
/// Default dtor.
~ACE_Manual_Event (void);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks
ACE_ALLOC_HOOK_DECLARE;
};
#if defined (__ACE_INLINE__)
#include "ace/Manual_Event.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_MANUAL_EVENT_H */
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