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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// Map_Manager.h
//
// = AUTHOR
// Douglas C. Schmidt <schmidt@cs.wustl.edu>
//
// ============================================================================
#ifndef ACE_MAP_MANAGER_H
#define ACE_MAP_MANAGER_H
#include "ace/pre.h"
#include "ace/OS.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Synch.h"
// Forward declaration.
class ACE_Allocator;
template <class EXT_ID, class INT_ID>
class ACE_Map_Entry
{
// = TITLE
// An entry in the Map.
public:
# if ! defined (ACE_HAS_BROKEN_NOOP_DTORS)
~ACE_Map_Entry (void);
// We need this destructor to keep some compilers from complaining.
// It's just a no-op, however.
# endif /* ! defined (ACE_HAS_BROKEN_NOOP_DTORS) */
EXT_ID ext_id_;
// Key used to look up an entry.
INT_ID int_id_;
// The contents of the entry itself.
void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
// = These are really private, but unfortunately template friends
// are not portable.
size_t next (void) const;
void next (size_t n);
// Get/Set next entry.
size_t prev (void) const;
void prev (size_t p);
// Get/Set prev entry.
size_t next_;
// Keeps track of the next entry.
size_t prev_;
// Keeps track of the previous entry.
#if defined (ACE_HAS_LAZY_MAP_MANAGER)
int free_;
// Is this entry free?
#endif /* ACE_HAS_LAZY_MAP_MANAGER */
};
// Forward decl.
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Iterator_Base;
// Forward decl.
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Iterator;
// Forward decl.
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Reverse_Iterator;
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Manager
{
// = TITLE
// Define a map abstraction that associates <EXT_ID>s with
// <INT_ID>s.
//
// = DESCRIPTION
// The <EXT_ID> must support <operator==>. This constraint can
// be alleviated via template specialization, as shown in the
// $ACE_ROOT/tests/Conn_Test.cpp test.
//
// This class uses an <ACE_Allocator> to allocate memory. The
// user can make this a persistant class by providing an
// <ACE_Allocator> with a persistable memory pool.
//
// This implementation of a map uses an array, which is searched
// linearly. For more efficient searching you should use the
// <ACE_Hash_Map_Manager>.
public:
friend class ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK>;
friend class ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK>;
friend class ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK>;
// = Traits.
typedef EXT_ID KEY;
typedef INT_ID VALUE;
typedef ACE_Map_Entry<EXT_ID, INT_ID> ENTRY;
typedef ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> ITERATOR;
typedef ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> REVERSE_ITERATOR;
typedef ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> iterator;
typedef ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> reverse_iterator;
// = Initialization and termination methods.
ACE_Map_Manager (ACE_Allocator *alloc = 0);
// Initialize a <Map_Manager> with the <ACE_DEFAULT_MAP_SIZE>.
ACE_Map_Manager (size_t size,
ACE_Allocator *alloc = 0);
// Initialize a <Map_Manager> with <size> entries.
int open (size_t length = ACE_DEFAULT_MAP_SIZE,
ACE_Allocator *alloc = 0);
// Initialize a <Map_Manager> with size <length>.
int close (void);
// Close down a <Map_Manager> and release dynamically allocated
// resources.
~ACE_Map_Manager (void);
// Close down a <Map_Manager> and release dynamically allocated
// resources.
int bind (const EXT_ID &ext_id,
const INT_ID &int_id);
// Associate <ext_id> with <int_id>. If <ext_id> is already in the
// map then the <Map_Entry> is not changed. Returns 0 if a new
// entry is bound successfully, returns 1 if an attempt is made to
// bind an existing entry, and returns -1 if failures occur.
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
EXT_ID &old_ext_id,
INT_ID &old_int_id);
// Reassociate <ext_id> with <int_id>. If <ext_id> is not in the
// map then behaves just like <bind>. Otherwise, store the old
// values of <ext_id> and <int_id> into the "out" parameters and
// rebind the new parameters. This is very useful if you need to
// have an atomic way of updating <Map_Entries> and you also need
// full control over memory allocation. Returns 0 if a new entry is
// bound successfully, returns 1 if an existing entry was rebound,
// and returns -1 if failures occur.
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id,
INT_ID &old_int_id);
// Reassociate <ext_id> with <int_id>. If <ext_id> is not in the
// map then behaves just like <bind>. Otherwise, store the old
// values of <int_id> into the "out" parameter and rebind the new
// parameters. Returns 0 if a new entry is bound successfully,
// returns 1 if an existing entry was rebound, and returns -1 if
// failures occur.
int rebind (const EXT_ID &ext_id,
const INT_ID &int_id);
// Reassociate <ext_id> with <int_id>. Old values in the map are
// ignored.
int trybind (const EXT_ID &ext_id,
INT_ID &int_id);
// Associate <ext_id> with <int_id> if and only if <ext_id> is not
// in the map. If <ext_id> is already in the map then the <int_id>
// parameter is overwritten with the existing value in the map
// Returns 0 if a new entry is bound successfully, returns 1 if an
// attempt is made to bind an existing entry, and returns -1 if
// failures occur.
int find (const EXT_ID &ext_id,
INT_ID &int_id) const;
// Locate <ext_id> and pass out parameter via <int_id>. If found,
// returns and non-negative integer; returns -1 if not found.
int find (const EXT_ID &ext_id) const;
// Returns a non-negative integer if the <ext_id> is in the mapping, otherwise -1.
int unbind (const EXT_ID &ext_id);
// Unbind (remove) the <ext_id> from the map. Don't return the
// <int_id> to the caller (this is useful for collections where the
// <int_id>s are *not* dynamically allocated...) Returns 0 if
// successful, else -1.
int unbind (const EXT_ID &ext_id,
INT_ID &int_id);
// Break any association of <ext_id>. Returns the value of <int_id>
// in case the caller needs to deallocate memory. Returns 0 if
// successful, else -1.
size_t current_size (void) const;
// Return the current size of the map.
size_t total_size (void) const;
// Return the total size of the map.
ACE_LOCK &mutex (void);
// Returns a reference to the underlying <ACE_LOCK>. This makes it
// possible to acquire the lock explicitly, which can be useful in
// some cases if you instantiate the <ACE_Atomic_Op> with an
// <ACE_Recursive_Mutex> or <ACE_Process_Mutex>, or if you need to
// guard the state of an iterator. NOTE: the right name would be
// <lock>, but HP/C++ will choke on that!
void dump (void) const;
// Dump the state of an object.
// = STL styled iterator factory functions.
ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> begin (void);
ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> end (void);
// Return forward iterator.
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> rbegin (void);
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> rend (void);
// Return reverse iterator.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
// = The following methods do the actual work.
// These methods assume that the locks are held by the private
// methods.
int bind_i (const EXT_ID &ext_id,
const INT_ID &int_id);
// Performs the binding of <ext_id> to <int_id>. Must be called
// with locks held.
int shared_bind (const EXT_ID &ext_id,
const INT_ID &int_id);
// Bind an entry (without finding first). Must be called with locks
// held.
int rebind_i (const EXT_ID &ext_id,
const INT_ID &int_id,
EXT_ID &old_ext_id,
INT_ID &old_int_id);
// Performs a rebinding of <ext_it> to <int_id>. Also, recovers old
// values. Must be called with locks held.
int rebind_i (const EXT_ID &ext_id,
const INT_ID &int_id,
INT_ID &old_int_id);
// Performs a rebinding of <ext_it> to <int_id>. Also, recovers old
// values. Must be called with locks held.
int rebind_i (const EXT_ID &ext_id,
const INT_ID &int_id);
// Performs a rebinding of <ext_it> to <int_id>. Must be called
// with locks held.
int trybind_i (const EXT_ID &ext_id,
INT_ID &int_id);
// Performs a conditional bind of <int_id> using <ext_id> as the
// key. Must be called with locks held.
int find_i (const EXT_ID &ext_id,
INT_ID &int_id);
// Performs a find of <int_id> using <ext_id> as the key. Must be
// called with locks held.
int find_and_return_index (const EXT_ID &ext_id,
size_t &slot);
// Performs a find using <ext_id> as the key. Must be called with
// locks held.
int unbind_i (const EXT_ID &ext_id,
INT_ID &int_id);
// Performs an unbind of <int_id> using <ext_id> as the key. Must
// be called with locks held.
int unbind_i (const EXT_ID &ext_id);
// Performs an unbind using <ext_id> as the key. Must be called
// with locks held.
int unbind_and_return_index (const EXT_ID &ext_id,
size_t &slot);
// Performs an unbind using <ext_id> as the key. Must be called
// with locks held.
int resize_i (size_t size);
// Resize the map. Must be called with locks held.
int close_i (void);
// Close down a <Map_Manager>. Must be called with locks held.
int equal (const EXT_ID &id1, const EXT_ID &id2);
// Returns 1 if <id1> == <id2>, else 0. This is defined as a
// separate method to facilitate template specialization.
size_t new_size (void);
// This function returns the new size of the Map Manager. This
// function is called when we run out of room and need to resize.
void free_search_structure (void);
// Explicitly call the destructors and free up the
// <search_structure_>.
size_t free_list_id (void) const;
// Id of the free list sentinel.
size_t occupied_list_id (void) const;
// Id of the occupied list sentinel.
int next_free (size_t &slot);
// Finds the next free slot.
void move_from_free_list_to_occupied_list (size_t slot);
// Move from free list to occupied list.
void move_from_occupied_list_to_free_list (size_t slot);
// Move from occupied list to free list.
#if defined (ACE_HAS_LAZY_MAP_MANAGER)
void move_all_free_slots_from_occupied_list (void);
// In the case of lazy map managers, the movement of free slots from
// the occupied list to the free list is delayed until we run out of
// free slots in the free list. This function goes through the
// entire occupied list, moving free slots to the free list.
#endif /* ACE_HAS_LAZY_MAP_MANAGER */
void shared_move (size_t slot,
ACE_Map_Entry<EXT_ID, INT_ID> ¤t_list,
size_t current_list_id,
ACE_Map_Entry<EXT_ID, INT_ID> &new_list,
size_t new_list_id);
// Move helper.
ACE_Allocator *allocator_;
// Pointer to a memory allocator.
ACE_LOCK lock_;
// Synchronization variable for the MT_SAFE <ACE_Map_Manager>.
ACE_Map_Entry<EXT_ID, INT_ID> *search_structure_;
// Implement the Map as a resizeable array of <ACE_Map_Entry>.
size_t total_size_;
// Total number of elements in this->search_structure_.
size_t cur_size_;
// Current size of the map.
ACE_Map_Entry<EXT_ID, INT_ID> free_list_;
// Free list.
ACE_Map_Entry<EXT_ID, INT_ID> occupied_list_;
// Occupied list.
enum
{
// Grow map exponentially up to 64K
MAX_EXPONENTIAL = 64 * 1024,
// Afterwards grow in chunks of 32K
LINEAR_INCREASE = 32 * 1024
};
private:
// = Disallow these operations.
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK> &))
ACE_UNIMPLEMENTED_FUNC (ACE_Map_Manager (const ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK> &))
};
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Iterator_Base
{
// = TITLE
// Iterator for the <ACE_Map_Manager>.
//
// = DESCRIPTION
// This class factors out common code from its templatized
// subclasses.
public:
// = Initialization method.
ACE_Map_Iterator_Base (ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm);
// Contructor. If head != 0, the iterator constructed is positioned
// at the head of the map, it is positioned at the end otherwise.
// = Iteration methods.
int next (ACE_Map_Entry<EXT_ID, INT_ID> *&next_entry) const;
// Pass back the next <entry> that hasn't been seen in the Set.
// Returns 0 when all items have been seen, else 1.
int done (void) const;
// Returns 1 when all items have been seen, else 0.
ACE_Map_Entry<EXT_ID, INT_ID>& operator* (void) const;
// Returns a reference to the interal element <this> is pointing to.
ACE_Map_Manager<EXT_ID, INT_ID, ACE_LOCK>& map (void);
// Returns reference the Map_Manager that is being iterated
// over.
int operator== (const ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> &) const;
int operator!= (const ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK> &) const;
// Check if two iterators point to the same position
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
int forward_i (void);
// Move forward by one element in the set. Returns 0 when there's
// no more item in the set after the current items, else 1.
int reverse_i (void);
// Move backware by one element in the set. Returns 0 when there's
// no more item in the set before the current item, else 1.
void dump_i (void) const;
// Dump the state of an object.
ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> *map_man_;
// Map we are iterating over.
size_t next_;
// Keeps track of how far we've advanced...
};
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Iterator : public ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK>
{
// = TITLE
// Forward iterator for the <ACE_Map_Manager>.
//
// = DESCRIPTION
// This class does not perform any internal locking of the
// <ACE_Map_Manager> it is iterating upon since locking is
// inherently inefficient and/or error-prone within an STL-style
// iterator. If you require locking, you can explicitly use an
// <ACE_Guard> or <ACE_Read_Guard> on the <ACE_Map_Manager>'s
// internal lock, which is accessible via its <mutex> method.
public:
// = Initialization method.
ACE_Map_Iterator (ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm,
int pass_end = 0);
// = Iteration methods.
int advance (void);
// Move forward by one element in the set. Returns 0 when all the
// items in the set have been seen, else 1.
void dump (void) const;
// Dump the state of an object.
// = STL styled iteration, compare, and reference functions.
ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator++ (void);
// Prefix advance.
ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator++ (int);
// Postfix advance.
ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator-- (void);
// Prefix reverse.
ACE_Map_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator-- (int);
// Postfix reverse.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
};
template <class EXT_ID, class INT_ID, class ACE_LOCK>
class ACE_Map_Reverse_Iterator : public ACE_Map_Iterator_Base<EXT_ID, INT_ID, ACE_LOCK>
{
// = TITLE
// Reverse Iterator for the <ACE_Map_Manager>.
//
// = DESCRIPTION
// This class does not perform any internal locking of the
// <ACE_Map_Manager> it is iterating upon since locking is
// inherently inefficient and/or error-prone within an STL-style
// iterator. If you require locking, you can explicitly use an
// <ACE_Guard> or <ACE_Read_Guard> on the <ACE_Map_Manager>'s
// internal lock, which is accessible via its <mutex> method.
public:
// = Initialization method.
ACE_Map_Reverse_Iterator (ACE_Map_Manager <EXT_ID, INT_ID, ACE_LOCK> &mm,
int pass_end = 0);
// = Iteration methods.
int advance (void);
// Move forward by one element in the set. Returns 0 when all the
// items in the set have been seen, else 1.
void dump (void) const;
// Dump the state of an object.
// = STL styled iteration, compare, and reference functions.
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator++ (void);
// Prefix reverse.
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator++ (int);
// Postfix reverse.
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> &operator-- (void);
// Prefix advance.
ACE_Map_Reverse_Iterator<EXT_ID, INT_ID, ACE_LOCK> operator-- (int);
// Postfix advance.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
};
#if defined (__ACE_INLINE__)
#include "ace/Map_Manager.i"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Map_Manager.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Map_Manager.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include "ace/post.h"
#endif /* ACE_MAP_MANAGER_H */
|