1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
|
/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// ACE_Memory_Pool.h
//
// = AUTHOR
// Doug Schmidt and Prashant Jain
//
// ============================================================================
#ifndef ACE_MEMORY_POOL_H
#define ACE_MEMORY_POOL_H
#include "ace/ACE.h"
#include "ace/Event_Handler.h"
#include "ace/Signal.h"
#include "ace/Mem_Map.h"
#if !defined (ACE_WIN32)
#include "ace/SV_Semaphore_Complex.h"
#endif /* !ACE_WIN32 */
#if !defined (ACE_LACKS_PRAGMA_ONCE)
#pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if !defined (ACE_LACKS_SBRK)
class ACE_Export ACE_Sbrk_Memory_Pool_Options
{
// = TITLE
// Helper class for constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
};
class ACE_Export ACE_Sbrk_Memory_Pool
{
// = TITLE
// Make a memory pool that is based on <sbrk(2)>.
public:
typedef ACE_Sbrk_Memory_Pool_Options OPTIONS;
ACE_Sbrk_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
virtual ~ACE_Sbrk_Memory_Pool (void);
// = Implementor operations.
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
// Ask system for initial chunk of local memory.
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
// Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is
// the actual number of bytes allocated.
virtual int release (void);
// Instruct the memory pool to release all of its resources.
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
// Sync <len> bytes of the memory region to the backing store
// starting at <this->base_addr_>. If <len> == -1 then sync the
// whole region.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
// Sync <len> bytes of the memory region to the backing store
// starting at <addr_>.
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <this->base_addr_> up to <len> bytes. If <len> == -1
// then change protection of all pages in the mapped region.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <addr> up to <len> bytes.
virtual void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
virtual size_t round_up (size_t nbytes);
// Implement the algorithm for rounding up the request to an
// appropriate chunksize.
};
#endif /* !ACE_LACKS_SBRK */
#if !defined (ACE_LACKS_SYSV_SHMEM)
class ACE_Export ACE_Shared_Memory_Pool_Options
{
// = TITLE
// Helper class for constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
public:
// = Initialization method.
ACE_Shared_Memory_Pool_Options (char *base_addr = ACE_DEFAULT_BASE_ADDR,
size_t max_segments = ACE_DEFAULT_MAX_SEGMENTS,
size_t file_perms = ACE_DEFAULT_FILE_PERMS,
off_t minimum_bytes = 0);
char *base_addr_;
// Base address of the memory-mapped backing store.
size_t max_segments_;
// Number of shared memory segments to allocate.
off_t minimum_bytes_;
// What the minimum bytes of the initial segment should be.
size_t file_perms_;
// File permissions to use when creating/opening a segment.
};
class ACE_Export ACE_Shared_Memory_Pool : public ACE_Event_Handler
{
// = TITLE
// Make a memory pool that is based on System V shared memory
// (shmget(2) etc.). This implementation allows memory to be
// shared between processes.
public:
typedef ACE_Shared_Memory_Pool_Options OPTIONS;
ACE_Shared_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
virtual ~ACE_Shared_Memory_Pool (void);
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
// Ask system for initial chunk of local memory.
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
// Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is
// the actual number of bytes allocated. Also acquires an internal
// semaphore that ensures proper serialization of Memory_Pool
// initialization across processes.
virtual int release (void);
// Instruct the memory pool to release all of its resources.
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
// Sync the memory region to the backing store starting at
// <this->base_addr_>.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
// Sync the memory region to the backing store starting at <addr_>.
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <this->base_addr_> up to <len> bytes. If <len> == -1
// then change protection of all pages in the mapped region.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <addr> up to <len> bytes.
virtual void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
virtual size_t round_up (size_t nbytes);
// Implement the algorithm for rounding up the request to an
// appropriate chunksize.
virtual int commit_backing_store_name (size_t rounded_bytes,
off_t &offset);
// Commits a new shared memory segment if necessary after an
// acquire() or a signal. <offset> is set to the new offset into
// the backing store.
// = Keeps track of all the segments being used.
struct SHM_TABLE
{
key_t key_;
// Shared memory segment key.
int shmid_;
// Shared memory segment internal id.
int used_;
// Is the segment currently used.;
};
void *base_addr_;
// Base address of the shared memory segment. If this has the value
// of 0 then the OS is free to select any address, otherwise this
// value is what the OS must try to use to map the shared memory
// segment.
size_t file_perms_;
// File permissions to use when creating/opening a segment.
size_t max_segments_;
// Number of shared memory segments in the <SHM_TABLE> table.
off_t minimum_bytes_;
// What the minimim bytes of the initial segment should be.
key_t base_shm_key_;
// Base shared memory key for the segment.
virtual int find_seg (const void *const searchPtr,
off_t &offset,
size_t &counter);
// find the segment that contains the searchPtr
virtual int in_use (off_t &offset,
size_t &counter);
// Determine how much memory is currently in use.
ACE_Sig_Handler signal_handler_;
// Handles SIGSEGV.
virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
// Handle SIGSEGV and SIGBUS signals to remap shared memory
// properly.
};
#endif /* !ACE_LACKS_SYSV_SHMEM */
class ACE_Export ACE_Local_Memory_Pool_Options
{
// = TITLE
// Helper class for constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
};
class ACE_Export ACE_Local_Memory_Pool
{
// = TITLE
// Make a memory pool that is based on C++ new/delete. This is
// useful for integrating existing components that use new/delete
// into the ACE Malloc scheme...
public:
typedef ACE_Local_Memory_Pool_Options OPTIONS;
ACE_Local_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
virtual ~ACE_Local_Memory_Pool (void);
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
// Ask system for initial chunk of local memory.
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
// Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is
// the actual number of bytes allocated.
virtual int release (void);
// Instruct the memory pool to release all of its resources.
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
// Sync <len> bytes of the memory region to the backing store
// starting at <this->base_addr_>. If <len> == -1 then sync the
// whole region.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
// Sync <len> bytes of the memory region to the backing store
// starting at <addr_>.
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <this->base_addr_> up to <len> bytes. If <len> == -1
// then change protection of all pages in the mapped region.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <addr> up to <len> bytes.
virtual void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
ACE_Unbounded_Set<char *> allocated_chunks_;
// List of memory that we have allocated.
virtual size_t round_up (size_t nbytes);
// Implement the algorithm for rounding up the request to an
// appropriate chunksize.
};
class ACE_Export ACE_MMAP_Memory_Pool_Options
{
// = TITLE
// Helper class for constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
public:
// = Initialization method.
ACE_MMAP_Memory_Pool_Options (void *base_addr = ACE_DEFAULT_BASE_ADDR,
int use_fixed_addr = 1,
int write_each_page = 1,
off_t minimum_bytes = 0,
u_int flags = 0,
int guess_on_fault = 1,
LPSECURITY_ATTRIBUTES sa = 0);
void *base_addr_;
// Base address of the memory-mapped backing store.
int use_fixed_addr_;
// Must we use the <base_addr_> or can we let mmap(2) select it?
int write_each_page_;
// Should each page be written eagerly to avoid surprises later
// on?
off_t minimum_bytes_;
// What the minimim bytes of the initial segment should be.
u_int flags_;
// Any special flags that need to be used for <mmap>.
int guess_on_fault_;
// Try to remap without knowing the faulting address. This
// parameter is ignored on platforms that know the faulting address
// (UNIX with SI_ADDR and Win32).
LPSECURITY_ATTRIBUTES sa_;
// Pointer to a security attributes object. Only used on NT.
};
class ACE_Export ACE_MMAP_Memory_Pool : public ACE_Event_Handler
{
// = TITLE
// Make a memory pool that is based on <mmap(2)>. This
// implementation allows memory to be shared between processes.
public:
typedef ACE_MMAP_Memory_Pool_Options OPTIONS;
// = Initialization and termination methods.
ACE_MMAP_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
virtual ~ACE_MMAP_Memory_Pool (void);
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
// Ask system for initial chunk of shared memory.
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
// Acquire at least <nbytes> from the memory pool. <rounded_bytes>
// is the actual number of bytes allocated. Also acquires an
// internal semaphore that ensures proper serialization of
// <ACE_MMAP_Memory_Pool> initialization across processes.
virtual int release (void);
// Instruct the memory pool to release all of its resources.
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
// Sync the memory region to the backing store starting at
// <this->base_addr_>.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
// Sync the memory region to the backing store starting at <addr_>.
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <this->base_addr_> up to <len> bytes. If <len> == -1
// then change protection of all pages in the mapped region.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <addr> up to <len> bytes.
virtual int remap (void *addr);
// Try to extend the virtual address space so that <addr> is now
// covered by the address mapping. The method succeeds and returns
// 0 if the backing store has adequate memory to cover this address.
// Otherwise, it returns -1. This method is typically called by a
// UNIX signal handler for SIGSEGV or a Win32 structured exception
// when another process has grown the backing store (and its
// mapping) and our process now incurs a fault because our mapping
// isn't in range (yet).
virtual void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
// = Implement the algorithm for rounding up the request to an
// appropriate chunksize.
virtual size_t round_up (size_t nbytes);
virtual int commit_backing_store_name (size_t rounded_bytes, off_t &file_offset);
// Compute the new file_offset of the backing store and commit the
// memory.
virtual int map_file (off_t file_offset);
// Memory map the file up to <file_offset> bytes.
virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
// Handle SIGSEGV and SIGBUS signals to remap shared memory
// properly.
ACE_Sig_Handler signal_handler_;
// Handles SIGSEGV.
ACE_Mem_Map mmap_;
// Memory-mapping object.
void *base_addr_;
// Base of mapped region. If this has the value of 0 then the OS is
// free to select any address to map the file, otherwise this value
// is what the OS must try to use to mmap the file.
int flags_;
// Flags passed into <ACE_OS::mmap>.
int write_each_page_;
// Should we write a byte to each page to forceably allocate memory
// for this backing store?
off_t minimum_bytes_;
// What the minimum bytes of the initial segment should be.
TCHAR backing_store_name_[MAXPATHLEN + 1];
// Name of the backing store where the shared memory pool is kept.
int guess_on_fault_;
// Try to remap without knowing the faulting address. This
// parameter is ignored on platforms that know the faulting address
// (UNIX with SI_ADDR and Win32).
LPSECURITY_ATTRIBUTES sa_;
// Security attributes object, only used on NT.
};
class ACE_Export ACE_Lite_MMAP_Memory_Pool : public ACE_MMAP_Memory_Pool
{
// = TITLE
// Make a ``lighter-weight'' memory pool based <ACE_Mem_Map>.
//
// = DESCRIPTION
// This implementation allows memory to be shared between
// processes. However, unlike the <ACE_MMAP_Memory_Pool>
// the sync() methods are no-ops, which means that we don't pay
// for the price of flushing the memory to the backing store on
// every update. Naturally, this trades off increased
// performance for less reliability if the machine crashes.
public:
// = Initialization and termination methods.
ACE_Lite_MMAP_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
virtual ~ACE_Lite_MMAP_Memory_Pool (void);
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
// Overwrite the default sync behavior with no-op
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
// Overwrite the default sync behavior with no-op
};
#if defined (__ACE_INLINE__)
#include "ace/Memory_Pool.i"
#endif /* __ACE_INLINE__ */
#endif /* ACE_MEMORY_POOL_H */
|