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|
/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// ACE_Memory_Pool.h
//
// = AUTHOR
// Doug Schmidt and Prashant Jain
//
// ============================================================================
#ifndef ACE_MEMORY_POOL_H
#define ACE_MEMORY_POOL_H
#include "ace/pre.h"
#include "ace/ACE.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Event_Handler.h"
#include "ace/Signal.h"
#include "ace/Mem_Map.h"
#if !defined (ACE_WIN32)
#include "ace/SV_Semaphore_Complex.h"
#endif /* !ACE_WIN32 */
#if !defined (ACE_LACKS_SBRK)
class ACE_Export ACE_Sbrk_Memory_Pool_Options
{
// = TITLE
// Helper class for Sbrk Memory Pool constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
};
class ACE_Export ACE_Sbrk_Memory_Pool
{
// = TITLE
// Make a memory pool that is based on <sbrk(2)>.
public:
typedef ACE_Sbrk_Memory_Pool_Options OPTIONS;
ACE_Sbrk_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
virtual ~ACE_Sbrk_Memory_Pool (void);
// = Implementor operations.
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
// Ask system for initial chunk of local memory.
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
// Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is
// the actual number of bytes allocated.
virtual int release (void);
// Instruct the memory pool to release all of its resources.
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
// Sync <len> bytes of the memory region to the backing store
// starting at <this->base_addr_>. If <len> == -1 then sync the
// whole region.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
// Sync <len> bytes of the memory region to the backing store
// starting at <addr_>.
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <this->base_addr_> up to <len> bytes. If <len> == -1
// then change protection of all pages in the mapped region.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <addr> up to <len> bytes.
virtual void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
virtual size_t round_up (size_t nbytes);
// Implement the algorithm for rounding up the request to an
// appropriate chunksize.
};
#endif /* !ACE_LACKS_SBRK */
#if !defined (ACE_LACKS_SYSV_SHMEM)
class ACE_Export ACE_Shared_Memory_Pool_Options
{
// = TITLE
// Helper class for Shared Memory Pool constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
public:
// = Initialization method.
ACE_Shared_Memory_Pool_Options (const char *base_addr = ACE_DEFAULT_BASE_ADDR,
size_t max_segments = ACE_DEFAULT_MAX_SEGMENTS,
size_t file_perms = ACE_DEFAULT_FILE_PERMS,
off_t minimum_bytes = 0,
size_t segment_size = ACE_DEFAULT_SEGMENT_SIZE);
const char *base_addr_;
// Base address of the memory-mapped backing store.
size_t max_segments_;
// Number of shared memory segments to allocate.
off_t minimum_bytes_;
// What the minimum bytes of the initial segment should be.
size_t file_perms_;
// File permissions to use when creating/opening a segment.
size_t segment_size_;
// Shared memory segment size.
};
class ACE_Export ACE_Shared_Memory_Pool : public ACE_Event_Handler
{
// = TITLE
// Make a memory pool that is based on System V shared memory
// (shmget(2) etc.). This implementation allows memory to be
// shared between processes.
public:
typedef ACE_Shared_Memory_Pool_Options OPTIONS;
ACE_Shared_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
virtual ~ACE_Shared_Memory_Pool (void);
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
// Ask system for initial chunk of local memory.
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
// Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is
// the actual number of bytes allocated. Also acquires an internal
// semaphore that ensures proper serialization of Memory_Pool
// initialization across processes.
virtual int release (void);
// Instruct the memory pool to release all of its resources.
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
// Sync the memory region to the backing store starting at
// <this->base_addr_>.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
// Sync the memory region to the backing store starting at <addr_>.
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <this->base_addr_> up to <len> bytes. If <len> == -1
// then change protection of all pages in the mapped region.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <addr> up to <len> bytes.
virtual void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
virtual size_t round_up (size_t nbytes);
// Implement the algorithm for rounding up the request to an
// appropriate chunksize.
virtual int commit_backing_store_name (size_t rounded_bytes,
off_t &offset);
// Commits a new shared memory segment if necessary after an
// <acquire> or a signal. <offset> is set to the new offset into
// the backing store.
// = Keeps track of all the segments being used.
struct SHM_TABLE
{
key_t key_;
// Shared memory segment key.
int shmid_;
// Shared memory segment internal id.
int used_;
// Is the segment currently used.;
};
void *base_addr_;
// Base address of the shared memory segment. If this has the value
// of 0 then the OS is free to select any address, otherwise this
// value is what the OS must try to use to map the shared memory
// segment.
size_t file_perms_;
// File permissions to use when creating/opening a segment.
size_t max_segments_;
// Number of shared memory segments in the <SHM_TABLE> table.
off_t minimum_bytes_;
// What the minimim bytes of the initial segment should be.
size_t segment_size_;
// Shared memory segment size.
key_t base_shm_key_;
// Base shared memory key for the segment.
virtual int find_seg (const void *const searchPtr,
off_t &offset,
size_t &counter);
// find the segment that contains the searchPtr
virtual int in_use (off_t &offset,
size_t &counter);
// Determine how much memory is currently in use.
ACE_Sig_Handler signal_handler_;
// Handles SIGSEGV.
virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
// Handle SIGSEGV and SIGBUS signals to remap shared memory
// properly.
};
#endif /* !ACE_LACKS_SYSV_SHMEM */
class ACE_Export ACE_Local_Memory_Pool_Options
{
// = TITLE
// Helper class for Local Memory Pool constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
};
class ACE_Export ACE_Local_Memory_Pool
{
// = TITLE
// Make a memory pool that is based on C++ new/delete. This is
// useful for integrating existing components that use new/delete
// into the ACE Malloc scheme...
public:
typedef ACE_Local_Memory_Pool_Options OPTIONS;
ACE_Local_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
virtual ~ACE_Local_Memory_Pool (void);
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
// Ask system for initial chunk of local memory.
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
// Acquire at least NBYTES from the memory pool. ROUNDED_BYTES is
// the actual number of bytes allocated.
virtual int release (void);
// Instruct the memory pool to release all of its resources.
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
// Sync <len> bytes of the memory region to the backing store
// starting at <this->base_addr_>. If <len> == -1 then sync the
// whole region.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
// Sync <len> bytes of the memory region to the backing store
// starting at <addr_>.
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <this->base_addr_> up to <len> bytes. If <len> == -1
// then change protection of all pages in the mapped region.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <addr> up to <len> bytes.
#if defined (ACE_WIN32)
virtual int seh_selector (void *);
// Win32 Structural exception selector. The return value decides
// how to handle memory pool related structural exceptions. Returns
// 1, 0, or , -1.
#endif /* ACE_WIN32 */
virtual int remap (void *addr);
// Try to extend the virtual address space so that <addr> is now
// covered by the address mapping. Always returns 0 since we can't
// remap a local memory pool.
virtual void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
ACE_Unbounded_Set<char *> allocated_chunks_;
// List of memory that we have allocated.
virtual size_t round_up (size_t nbytes);
// Implement the algorithm for rounding up the request to an
// appropriate chunksize.
};
class ACE_Export ACE_MMAP_Memory_Pool_Options
{
// = TITLE
// Helper class for MMAP Memory Pool constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
public:
// = Initialization method.
ACE_MMAP_Memory_Pool_Options (const void *base_addr = ACE_DEFAULT_BASE_ADDR,
int use_fixed_addr = 1,
int write_each_page = 1,
off_t minimum_bytes = 0,
u_int flags = 0,
int guess_on_fault = 1,
LPSECURITY_ATTRIBUTES sa = 0);
const void *base_addr_;
// Base address of the memory-mapped backing store.
int use_fixed_addr_;
// Must we use the <base_addr_> or can we let mmap(2) select it?
int write_each_page_;
// Should each page be written eagerly to avoid surprises later
// on?
off_t minimum_bytes_;
// What the minimim bytes of the initial segment should be.
u_int flags_;
// Any special flags that need to be used for <mmap>.
int guess_on_fault_;
// Try to remap without knowing the faulting address. This
// parameter is ignored on platforms that know the faulting address
// (UNIX with SI_ADDR and Win32).
LPSECURITY_ATTRIBUTES sa_;
// Pointer to a security attributes object. Only used on NT.
};
class ACE_Export ACE_MMAP_Memory_Pool : public ACE_Event_Handler
{
// = TITLE
// Make a memory pool that is based on <mmap(2)>. This
// implementation allows memory to be shared between processes.
public:
typedef ACE_MMAP_Memory_Pool_Options OPTIONS;
// = Initialization and termination methods.
ACE_MMAP_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
virtual ~ACE_MMAP_Memory_Pool (void);
virtual void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
// Ask system for initial chunk of shared memory.
virtual void *acquire (size_t nbytes,
size_t &rounded_bytes);
// Acquire at least <nbytes> from the memory pool. <rounded_bytes>
// is the actual number of bytes allocated. Also acquires an
// internal semaphore that ensures proper serialization of
// <ACE_MMAP_Memory_Pool> initialization across processes.
virtual int release (void);
// Instruct the memory pool to release all of its resources.
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
// Sync the memory region to the backing store starting at
// <this->base_addr_>.
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
// Sync the memory region to the backing store starting at <addr_>.
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <this->base_addr_> up to <len> bytes. If <len> == -1
// then change protection of all pages in the mapped region.
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
// Change the protection of the pages of the mapped region to <prot>
// starting at <addr> up to <len> bytes.
#if defined (ACE_WIN32)
virtual int seh_selector (void *);
// Win32 Structural exception selector. The return value decides
// how to handle memory pool related structural exceptions. Returns
// 1, 0, or , -1.
#endif /* ACE_WIN32 */
virtual int remap (void *addr);
// Try to extend the virtual address space so that <addr> is now
// covered by the address mapping. The method succeeds and returns
// 0 if the backing store has adequate memory to cover this address.
// Otherwise, it returns -1. This method is typically called by a
// UNIX signal handler for SIGSEGV or a Win32 structured exception
// when another process has grown the backing store (and its
// mapping) and our process now incurs a fault because our mapping
// isn't in range (yet).
virtual void *base_addr (void) const;
// Return the base address of this memory pool.
virtual void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
// = Implement the algorithm for rounding up the request to an
// appropriate chunksize.
virtual size_t round_up (size_t nbytes);
virtual int commit_backing_store_name (size_t rounded_bytes,
off_t &map_size);
// Compute the new <map_size> of the backing store and commit the
// memory.
virtual int map_file (off_t map_size);
// Memory map the file up to <map_size> bytes.
virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
// Handle SIGSEGV and SIGBUS signals to remap shared memory
// properly.
ACE_Sig_Handler signal_handler_;
// Handles SIGSEGV.
ACE_Mem_Map mmap_;
// Memory-mapping object.
void *base_addr_;
// Base of mapped region. If this has the value of 0 then the OS is
// free to select any address to map the file, otherwise this value
// is what the OS must try to use to mmap the file.
int flags_;
// Flags passed into <ACE_OS::mmap>.
int write_each_page_;
// Should we write a byte to each page to forceably allocate memory
// for this backing store?
off_t minimum_bytes_;
// What the minimum bytes of the initial segment should be.
TCHAR backing_store_name_[MAXPATHLEN + 1];
// Name of the backing store where the shared memory pool is kept.
int guess_on_fault_;
// Try to remap without knowing the faulting address. This
// parameter is ignored on platforms that know the faulting address
// (UNIX with SI_ADDR and Win32).
LPSECURITY_ATTRIBUTES sa_;
// Security attributes object, only used on NT.
};
class ACE_Export ACE_Lite_MMAP_Memory_Pool : public ACE_MMAP_Memory_Pool
{
// = TITLE
// Make a ``lighter-weight'' memory pool based <ACE_Mem_Map>.
//
// = DESCRIPTION
// This implementation allows memory to be shared between
// processes. However, unlike the <ACE_MMAP_Memory_Pool>
// the <sync> methods are no-ops, which means that we don't pay
// for the price of flushing the memory to the backing store on
// every update. Naturally, this trades off increased
// performance for less reliability if the machine crashes.
public:
// = Initialization and termination methods.
ACE_Lite_MMAP_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
virtual ~ACE_Lite_MMAP_Memory_Pool (void);
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
// Overwrite the default sync behavior with no-op
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
// Overwrite the default sync behavior with no-op
};
#if defined (ACE_WIN32)
class ACE_Export ACE_Pagefile_Memory_Pool_Options
{
// = TITLE
// Helper class for Pagefile Memory Pool constructor options.
//
// = DESCRIPTION
// This should be a nested class, but that breaks too many
// compilers.
public:
// Initialization method.
ACE_Pagefile_Memory_Pool_Options (void *base_addr = ACE_DEFAULT_PAGEFILE_POOL_BASE,
size_t max_size = ACE_DEFAULT_PAGEFILE_POOL_SIZE);
void *base_addr_;
// Base address of the memory-mapped backing store.
size_t max_size_;
// Maximum size the pool may grow.
};
class ACE_Export ACE_Pagefile_Memory_Pool
{
// = TITLE
// Make a memory pool that is based on "anonymous" memory
// regions allocated from the Win32 page file.
public:
typedef ACE_Pagefile_Memory_Pool_Options OPTIONS;
ACE_Pagefile_Memory_Pool (LPCTSTR backing_store_name = 0,
const OPTIONS *options = 0);
// Initialize the pool.
void *init_acquire (size_t nbytes,
size_t &rounded_bytes,
int &first_time);
// Ask system for initial chunk of shared memory.
void *acquire (size_t nbytes,
size_t &rounded_bytes);
// Acquire at least <nbytes> from the memory pool. <rounded_bytes>
// is the actual number of bytes allocated.
int release (void);
// Instruct the memory pool to release all of its resources.
int remap (void *addr);
// Try to extend the virtual address space so that <addr> is now
// covered by the address mapping. The method succeeds and returns
// 0 if the backing store has adequate memory to cover this address.
// Otherwise, it returns -1. This method is typically called by an
// exception handler for a Win32 structured exception when another
// process has grown the backing store (and its mapping) and our
// process now incurs a fault because our mapping isn't in range
// (yet).
size_t round_to_page_size (size_t nbytes);
// Round up to system page size.
size_t round_to_chunk_size (size_t nbytes);
// Round up to the chunk size required by the operation system
// = Don't need this methods here ...
int sync (ssize_t = -1, int = MS_SYNC);
int sync (void *, size_t, int = MS_SYNC);
int protect (ssize_t = -1, int = PROT_RDWR);
int protect (void *, size_t, int = PROT_RDWR);
void dump (void) const {}
protected:
int map (int &firstTime, int appendBytes = 0);
// Map portions or the entire pool into the local virtual address
// space. To do this, we compute the new <file_offset> of the
// backing store and commit the memory.
int unmap (void);
// Release the mapping.
private:
class Control_Block
{
// = TITLE
// Attributes that are meaningful in local storage only.
public:
void *req_base_;
// required base address
void *mapped_base_;
// Base address returned from system call
class Shared_Control_Block
{
// = TITLE
// Pool statistics
public:
size_t max_size_;
// Maximum size the pool may grow
int mapped_size_;
// Size of mapped shared memory segment
int free_offset_;
// Offset to mapped but not yet acquired address space
int free_size_;
// Size of mapped but not yet acquired address space
};
Shared_Control_Block sh_;
};
// Base of mapped region. If this has the value of 0 then the OS is
// free to select any address to map the file, otherwise this value
// is what the OS must try to use to mmap the file.
Control_Block local_cb_;
// Description of what our process mapped.
Control_Block *shared_cb_;
// Shared memory pool statistics.
ACE_HANDLE object_handle_;
// File mapping handle.
size_t page_size_;
// System page size.
TCHAR backing_store_name_[MAXPATHLEN];
// Name of the backing store where the shared memory pool is kept.
};
#endif /* ACE_WIN32 */
#if defined (__ACE_INLINE__)
#include "ace/Memory_Pool.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* ACE_MEMORY_POOL_H */
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