summaryrefslogtreecommitdiff
path: root/ace/Message_Block.i
blob: 03cf8cde24504b4a68bbdfd010a3815451d6f1d3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
/* -*- C++ -*- */
// $Id$

// Message_Block.i

ACE_INLINE ACE_Data_Block *
ACE_Message_Block::data_block (void) const
{
  ACE_TRACE ("ACE_Message_Block::data_block");
  return this->data_block_;
}

ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::set_self_flags (ACE_Message_Block::Message_Flags more_flags)
{
  ACE_TRACE ("ACE_Message_Block::set_self_flags");
  // Later we might mask more_glags so that user can't change internal
  // ones: more_flags &= ~(USER_FLAGS -1).
  return ACE_SET_BITS (this->flags_, more_flags);
}

ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::clr_self_flags (ACE_Message_Block::Message_Flags less_flags)
{
  ACE_TRACE ("ACE_Message_Block::clr_self_flags");
  // Later we might mask more_flags so that user can't change internal
  // ones: less_flags &= ~(USER_FLAGS -1).
  return ACE_CLR_BITS (this->flags_, less_flags);
}

ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::self_flags (void) const
{
  ACE_TRACE ("ACE_Message_Block::self_flags");
  return this->flags_;
}


// This function must comes before ACE_Message_Block::reference_count
// to avoid a g++ warning.
ACE_INLINE int
ACE_Data_Block::reference_count (void) const
{
  return reference_count_;
}

ACE_INLINE int
ACE_Message_Block::reference_count (void) const
{
  return data_block () ? data_block ()->reference_count () : 0;
}

ACE_INLINE char *
ACE_Data_Block::base (void) const
{
  ACE_TRACE ("ACE_Data_Block::base");
  return this->base_;
}

ACE_INLINE size_t
ACE_Data_Block::size (void) const
{
  ACE_TRACE ("ACE_Data_Block::size");
  return this->cur_size_;
}

ACE_INLINE size_t
ACE_Data_Block::capacity (void) const
{
  ACE_TRACE ("ACE_Data_Block::capacity");
  return this->max_size_;
}

ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Data_Block::set_flags (ACE_Message_Block::Message_Flags more_flags)
{
  ACE_TRACE ("ACE_Data_Block::set_flags");
  // Later we might mask more_glags so that user can't change internal
  // ones: more_flags &= ~(USER_FLAGS -1).
  return ACE_SET_BITS (this->flags_, more_flags);
}

ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Data_Block::clr_flags (ACE_Message_Block::Message_Flags less_flags)
{
  ACE_TRACE ("ACE_Data_Block::clr_flags");
  // Later we might mask more_flags so that user can't change internal
  // ones: less_flags &= ~(USER_FLAGS -1).
  return ACE_CLR_BITS (this->flags_, less_flags);
}

ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Data_Block::flags (void) const
{
  ACE_TRACE ("ACE_Data_Block::flags");
   return this->flags_;
}

ACE_INLINE ACE_Allocator*
ACE_Data_Block::data_block_allocator (void) const
{
  ACE_TRACE ("ACE_Data_Block::data_block_allocator");
  return this->data_block_allocator_;
}

ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::set_flags (ACE_Message_Block::Message_Flags more_flags)
{
  ACE_TRACE ("ACE_Message_Block::set_flags");
  return this->data_block ()->set_flags (more_flags);
}

ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::clr_flags (ACE_Message_Block::Message_Flags less_flags)
{
  ACE_TRACE ("ACE_Message_Block::clr_flags");
  return this->data_block ()->clr_flags (less_flags);
}

ACE_INLINE ACE_Message_Block::Message_Flags
ACE_Message_Block::flags (void) const
{
  ACE_TRACE ("ACE_Message_Block::flags");
   return this->data_block ()->flags ();
}

// Return the length of the "active" portion of the message.

ACE_INLINE size_t
ACE_Message_Block::length (void) const
{
  ACE_TRACE ("ACE_Message_Block::length");
  return this->wr_ptr_ - this->rd_ptr_;
}

// Sets the length of the "active" portion of the message.  This is
// defined as the offset from RD_PTR to WR_PTR.

ACE_INLINE void
ACE_Message_Block::length (size_t len)
{
  ACE_TRACE ("ACE_Message_Block::length");
  this->wr_ptr_ = this->rd_ptr_ + len;
}

// Return the length of the potential size of the message.

ACE_INLINE size_t
ACE_Message_Block::size (void) const
{
  ACE_TRACE ("ACE_Message_Block::size");
  return this->data_block ()->size ();
}

ACE_INLINE size_t
ACE_Message_Block::capacity (void) const
{
  ACE_TRACE ("ACE_Message_Block::capacity");
  return this->data_block ()->capacity ();
}

ACE_INLINE ACE_Message_Block::ACE_Message_Type
ACE_Data_Block::msg_type (void) const
{
  ACE_TRACE ("ACE_Data_Block::msg_type");
  return this->type_;
}

ACE_INLINE void
ACE_Data_Block::msg_type (ACE_Message_Block::ACE_Message_Type t)
{
  ACE_TRACE ("ACE_Data_Block::msg_type");
  this->type_ = t;
}

ACE_INLINE ACE_Message_Block::ACE_Message_Type
ACE_Message_Block::msg_type (void) const
{
  ACE_TRACE ("ACE_Message_Block::msg_type");
  return this->data_block ()->msg_type ();
}

ACE_INLINE void
ACE_Message_Block::msg_type (ACE_Message_Block::ACE_Message_Type t)
{
  ACE_TRACE ("ACE_Message_Block::msg_type");
  this->data_block ()->msg_type (t);
}

ACE_INLINE ACE_Message_Block::ACE_Message_Type
ACE_Message_Block::msg_class (void) const
{
  ACE_TRACE ("ACE_Message_Block::msg_class");

  if (this->msg_type () < ACE_Message_Block::MB_PRIORITY)
    return ACE_Message_Block::MB_NORMAL;
  else if (this->msg_type () < ACE_Message_Block::MB_USER)
    return ACE_Message_Block::MB_PRIORITY;
  else
    return ACE_Message_Block::MB_USER;
}

ACE_INLINE int
ACE_Message_Block::is_data_msg (void) const
{
  ACE_TRACE ("ACE_Message_Block::is_data_msg");
  ACE_Message_Type mt = this->msg_type ();
  return
    mt == ACE_Message_Block::MB_DATA
    || mt == ACE_Message_Block::MB_PROTO
    || mt == ACE_Message_Block::MB_PCPROTO;
}

ACE_INLINE unsigned long
ACE_Message_Block::msg_priority (void) const
{
  ACE_TRACE ("ACE_Message_Block::msg_priority");
  return this->priority_;
}

ACE_INLINE void
ACE_Message_Block::msg_priority (unsigned long pri)
{
  ACE_TRACE ("ACE_Message_Block::msg_priority");
  this->priority_ = pri;
}

ACE_INLINE const ACE_Time_Value &
ACE_Message_Block::msg_execution_time (void) const
{
  ACE_TRACE ("ACE_Message_Block::msg_execution_time (void)");
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
  return this->execution_time_;
#else
  return ACE_Time_Value::zero;
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}

ACE_INLINE void
ACE_Message_Block::msg_execution_time (const ACE_Time_Value &et)
{
  ACE_TRACE ("ACE_Message_Block::msg_execution_time (const ACE_Time_Value & et)");
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
  this->execution_time_ = et;
#else
  ACE_UNUSED_ARG (et);
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}

ACE_INLINE const ACE_Time_Value &
ACE_Message_Block::msg_deadline_time (void) const
{
  ACE_TRACE ("ACE_Message_Block::msg_deadline_time (void)");

#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
  return this->deadline_time_;
#else
  return ACE_Time_Value::max_time; // absolute time of deadline
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}

ACE_INLINE void
ACE_Message_Block::msg_deadline_time (const ACE_Time_Value &dt)
{
  ACE_TRACE ("ACE_Message_Block::msg_deadline_time (const ACE_Time_Value & et)");
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
  this->deadline_time_ = dt;
#else
  ACE_UNUSED_ARG (dt);
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}

ACE_INLINE void
ACE_Message_Block::access_allocators (ACE_Allocator *& allocator_strategy,
                                      ACE_Allocator *& data_block_allocator,
                                      ACE_Allocator *& message_block_allocator)
{
  allocator_strategy =
    this->data_block_->allocator_strategy_;
  data_block_allocator =
    this->data_block_->data_block_allocator_;
  message_block_allocator =
    this->message_block_allocator_;
}

ACE_INLINE char *
ACE_Message_Block::base (void) const
{
  ACE_TRACE ("ACE_Message_Block::base");
  return this->data_block ()->base ();
}

ACE_INLINE void
ACE_Message_Block::base (char *msg_data,
                         size_t msg_length,
                         Message_Flags msg_flags)
{
  ACE_TRACE ("ACE_Message_Block::base");
  this->rd_ptr_ = 0;
  this->wr_ptr_ = 0;
  this->data_block ()->base (msg_data, msg_length, msg_flags);
}

ACE_INLINE char *
ACE_Message_Block::rd_ptr (void) const
{
  ACE_TRACE ("ACE_Message_Block::rd_ptr");
  return this->base () + this->rd_ptr_;
}

ACE_INLINE void
ACE_Message_Block::wr_ptr (char *new_ptr)
{
  ACE_TRACE ("ACE_Message_Block::wr_ptr");
  this->wr_ptr_ = new_ptr - this->base ();
}

// Return a pointer to 1 past the end of the data buffer.

ACE_INLINE char *
ACE_Data_Block::mark (void) const
{
  ACE_TRACE ("ACE_Data_Block::mark");
  return this->base_ + this->cur_size_;
}

ACE_INLINE char *
ACE_Message_Block::mark (void) const
{
  ACE_TRACE ("ACE_Message_Block::mark");
  return this->data_block ()->mark ();
}

ACE_INLINE char *
ACE_Data_Block::end (void) const
{
  ACE_TRACE ("ACE_Data_Block::end");
  return this->base_ + this->max_size_;
}

ACE_INLINE char *
ACE_Message_Block::end (void) const
{
  ACE_TRACE ("ACE_Message_Block::end");
  return this->data_block ()->end ();
}


ACE_INLINE void
ACE_Message_Block::rd_ptr (char *new_ptr)
{
  ACE_TRACE ("ACE_Message_Block::rd_ptr");
  this->rd_ptr_ = new_ptr - this->base ();
}

ACE_INLINE void
ACE_Message_Block::rd_ptr (size_t n)
{
  ACE_TRACE ("ACE_Message_Block::rd_ptr");
  this->rd_ptr_ += n;
}

ACE_INLINE char *
ACE_Message_Block::wr_ptr (void) const
{
  ACE_TRACE ("ACE_Message_Block::wr_ptr");
  return this->base () + this->wr_ptr_;
}

ACE_INLINE void
ACE_Message_Block::wr_ptr (size_t n)
{
  ACE_TRACE ("ACE_Message_Block::wr_ptr");
  this->wr_ptr_ += n;
}

ACE_INLINE void
ACE_Message_Block::reset (void)
{
  ACE_TRACE ("ACE_Message_Block::reset");
  this->rd_ptr_ = 0;
  this->wr_ptr_ = 0;
}

ACE_INLINE size_t
ACE_Message_Block::space (void) const
{
  ACE_TRACE ("ACE_Message_Block::space");
  return this->mark () - this->wr_ptr ();
}

ACE_INLINE ACE_Data_Block *
ACE_Message_Block::replace_data_block (ACE_Data_Block *db)
{
  ACE_TRACE ("ACE_Message_Block::replace_data_block");
  ACE_Data_Block *old = this->data_block_;
  this->data_block_ = db;

  if (db != 0)
    {
      // Set the read and write pointers in the <Message_Block> to point
      // to the buffer in the <ACE_Data_Block>.
      this->rd_ptr (this->data_block ()->base ());
      this->wr_ptr (this->data_block ()->base ());
    }

  return old;
}

ACE_INLINE void
ACE_Message_Block::cont (ACE_Message_Block *cont_msg)
{
  ACE_TRACE ("ACE_Message_Block::cont");
  this->cont_ = cont_msg;
}

ACE_INLINE ACE_Message_Block *
ACE_Message_Block::cont (void) const
{
  ACE_TRACE ("ACE_Message_Block::cont");
  return this->cont_;
}

ACE_INLINE void
ACE_Message_Block::reset_allocators (ACE_Allocator *allocator_strategy,
                                     ACE_Allocator *data_block_allocator,
                                     ACE_Allocator *message_block_allocator)
{
  this->data_block_->allocator_strategy_ =
    allocator_strategy;
  this->data_block_->data_block_allocator_ =
    data_block_allocator;
  this->message_block_allocator_ =
    message_block_allocator;

  if (this->cont () != 0)
    this->cont ()->reset_allocators (allocator_strategy,
                                     data_block_allocator,
                                     message_block_allocator);
}

ACE_INLINE void
ACE_Message_Block::next (ACE_Message_Block *next_msg)
{
  ACE_TRACE ("ACE_Message_Block::next");
  this->next_ = next_msg;
}

ACE_INLINE ACE_Message_Block *
ACE_Message_Block::next (void) const
{
  ACE_TRACE ("ACE_Message_Block::next");
  return this->next_;
}

ACE_INLINE void
ACE_Message_Block::prev (ACE_Message_Block *next_msg)
{
  ACE_TRACE ("ACE_Message_Block::prev");
  this->prev_ = next_msg;
}

ACE_INLINE ACE_Message_Block *
ACE_Message_Block::prev (void) const
{
  ACE_TRACE ("ACE_Message_Block::prev");
  return this->prev_;
}

ACE_INLINE ACE_Allocator *
ACE_Data_Block::allocator_strategy (void) const
{
  ACE_TRACE ("ACE_Data_Block::allocator_strategy");
  return this->allocator_strategy_;
}

ACE_INLINE ACE_Lock *
ACE_Data_Block::locking_strategy (void)
{
  ACE_TRACE ("ACE_Data_Block::locking_strategy");
  return this->locking_strategy_;
}

ACE_INLINE ACE_Lock *
ACE_Data_Block::locking_strategy (ACE_Lock *nls)
{
  ACE_TRACE ("ACE_Data_Block::locking_strategy");
  ACE_Lock *ols = this->locking_strategy_;

  this->locking_strategy_ = nls;
  return ols;
}

ACE_INLINE ACE_Lock *
ACE_Message_Block::locking_strategy (void)
{
  ACE_TRACE ("ACE_Message_Block::locking_strategy");
  return this->data_block ()->locking_strategy ();
}

ACE_INLINE ACE_Lock *
ACE_Message_Block::locking_strategy (ACE_Lock *nls)
{
  ACE_TRACE ("ACE_Message_Block::locking_strategy");
  ACE_Lock *ols = this->data_block ()->locking_strategy ();
  this->data_block ()->locking_strategy (nls);
  return ols;
}


////////////////////////////////////////
// class ACE_Dynamic_Message_Strategy //
////////////////////////////////////////

ACE_INLINE unsigned long
ACE_Dynamic_Message_Strategy::static_bit_field_mask (void) const
{
  return static_bit_field_mask_;
}
  // get static bit field mask

ACE_INLINE void
ACE_Dynamic_Message_Strategy::static_bit_field_mask (unsigned long ul)
{
  static_bit_field_mask_ = ul;
}
  // set static bit field mask

ACE_INLINE unsigned long
ACE_Dynamic_Message_Strategy::static_bit_field_shift (void) const
{
  return static_bit_field_shift_;
}
  // get left shift value to make room for static bit field

ACE_INLINE void
ACE_Dynamic_Message_Strategy::static_bit_field_shift (unsigned long ul)
{
  static_bit_field_shift_ = ul;
}
  // set left shift value to make room for static bit field

ACE_INLINE unsigned long
ACE_Dynamic_Message_Strategy::dynamic_priority_max (void) const
{
  return dynamic_priority_max_;
}
  // get maximum supported priority value

ACE_INLINE void
ACE_Dynamic_Message_Strategy::dynamic_priority_max (unsigned long ul)
{
  // pending_shift_ depends on dynamic_priority_max_: for performance
  // reasons, the value in pending_shift_ is (re)calculated only when
  // dynamic_priority_max_ is initialized or changes, and is stored
  // as a class member rather than being a derived value.
  dynamic_priority_max_ = ul;
  pending_shift_ = ACE_Time_Value (0, ul);
}
  // set maximum supported priority value

ACE_INLINE unsigned long
ACE_Dynamic_Message_Strategy::dynamic_priority_offset (void) const
{
  return dynamic_priority_offset_;
}
  // get offset for boundary between signed range and unsigned range

ACE_INLINE void
ACE_Dynamic_Message_Strategy::dynamic_priority_offset (unsigned long ul)
{
  // max_late_ and min_pending_ depend on dynamic_priority_offset_:
  // for performance reasons, the values in max_late_ and min_pending_
  // are (re)calculated only when dynamic_priority_offset_ is
  // initialized or changes, and are stored as a class member rather
  // than being derived each time one of their values is needed.
  dynamic_priority_offset_ = ul;
  max_late_ = ACE_Time_Value (0, ul - 1);
  min_pending_ = ACE_Time_Value (0, ul);
}
  // set offset for boundary between signed range and unsigned range


ACE_INLINE ACE_Dynamic_Message_Strategy::Priority_Status
ACE_Dynamic_Message_Strategy::priority_status (ACE_Message_Block & mb,
                                               const ACE_Time_Value & tv)
{
  // default the message to have pending priority status
  Priority_Status status = ACE_Dynamic_Message_Strategy::PENDING;

  // start with the passed absolute time as the message's priority, then
  // call the polymorphic hook method to (at least partially) convert
  // the absolute time and message attributes into the message's priority
  ACE_Time_Value priority (tv);
  convert_priority (priority, mb);

  // if the priority is negative, the message is pending
  if (priority < ACE_Time_Value::zero)
    {
      // priority for pending messages must be shifted
      // upward above the late priority range
      priority += pending_shift_;
      if (priority < min_pending_)
        priority = min_pending_;
    }
  // otherwise, if the priority is greater than the maximum late
  // priority value that can be represented, it is beyond late
  else if (priority > max_late_)
    {
      // all messages that are beyond late are assigned lowest priority (zero)
      mb.msg_priority (0);
      return ACE_Dynamic_Message_Strategy::BEYOND_LATE;
    }
  // otherwise, the message is late, but its priority is correct
  else
    status = ACE_Dynamic_Message_Strategy::LATE;

  // use (fast) bitwise operators to isolate and replace
  // the dynamic portion of the message's priority
  mb.msg_priority((mb.msg_priority() & static_bit_field_mask_) |
                  ((priority.usec () + ACE_ONE_SECOND_IN_USECS * priority.sec ()) <<
                   static_bit_field_shift_));

  return status;
}
  // returns the priority status of the message



/////////////////////////////////////////
// class ACE_Deadline_Message_Strategy //
/////////////////////////////////////////

ACE_INLINE void
ACE_Deadline_Message_Strategy::convert_priority (ACE_Time_Value & priority,
                                                 const ACE_Message_Block & mb)
{
  // Convert absolute time passed in tv to negative time
  // to deadline of mb with respect to that absolute time.
  priority -= mb.msg_deadline_time ();
}
  // dynamic priority conversion function based on time to deadline


///////////////////////////////////////
// class ACE_Laxity_Message_Strategy //
///////////////////////////////////////

ACE_INLINE void
ACE_Laxity_Message_Strategy::convert_priority (ACE_Time_Value & priority,
                                               const ACE_Message_Block & mb)
{
  // Convert absolute time passed in tv to negative
  // laxity of mb with respect to that absolute time.
  priority += mb.msg_execution_time ();
  priority -= mb.msg_deadline_time ();
}
  // dynamic priority conversion function based on laxity