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// $Id$
// NT_Service.cpp
#include "ace/inc_user_config.h"
#if defined (ACE_WIN32) && !defined (ACE_HAS_PHARLAP)
#define ACE_BUILD_DLL
#include "ace/NT_Service.h"
#include "ace/Service_Object.h"
#if !defined (__ACE_INLINE__)
#include "ace/NT_Service.i"
#endif /* __ACE_INLINE__ */
ACE_ALLOC_HOOK_DEFINE(ACE_NT_Service)
// ACE_NT_Service destructor.
ACE_NT_Service::~ACE_NT_Service (void)
{
if (svc_sc_handle_ != 0)
{
CloseServiceHandle (svc_sc_handle_);
svc_sc_handle_ = 0;
}
delete [] desc_;
delete [] name_;
}
// This default implementation of ACE_NT_Service::open sets the
// service's status to START_PENDING with the estimated time until
// STARTED set to the value given when this object was constructed.
// Then the svc function is called, which implements the guts of the
// service. Note that this function is running in a thread created by
// the OS, not by ACE_Thread_Manager. The thread manager does not
// know anything about this thread. The service can, however, use
// ACE_Thread_Manager to start more threads if desired. When the svc
// function returns, the service status is set to STOPPED, and exit
// codes set based on errno/GetLastError if the svc function returns
// -1.
//
// The svc function is expected to set the service status to SERVICE_RUNNING
// after it initializes.
//
// The handle_control function will be called for each time there is a
// request for the service. It is up to that function and svc to
// cooperate to both respond appropriately to the request (by at least
// updating the service's status) and to fulfill the request.
int
ACE_NT_Service::open (void *args)
{
report_status (SERVICE_START_PENDING, 0);
int svc_return = this->svc ();
if (svc_return == 0)
{
this->svc_status_.dwWin32ExitCode = NO_ERROR;
this->svc_status_.dwServiceSpecificExitCode = 0;
}
else
{
if (errno == 0)
{
this->svc_status_.dwWin32ExitCode = GetLastError ();
}
else
{
this->svc_status_.dwWin32ExitCode = ERROR_SERVICE_SPECIFIC_ERROR;
this->svc_status_.dwServiceSpecificExitCode = errno;
}
}
report_status (SERVICE_STOPPED, 0);
return svc_return;
}
void
ACE_NT_Service::handle_control (DWORD control_code)
{
switch(control_code)
{
case SERVICE_CONTROL_SHUTDOWN:
case SERVICE_CONTROL_STOP:
stop_requested (control_code);
break;
case SERVICE_CONTROL_PAUSE:
pause_requested (control_code);
break;
case SERVICE_CONTROL_CONTINUE:
continue_requested (control_code);
break;
case SERVICE_CONTROL_INTERROGATE:
interrogate_requested (control_code);
break;
}
}
void
ACE_NT_Service::stop_requested (DWORD)
{
this->report_status (SERVICE_STOP_PENDING);
/* how to cancel? */
}
void
ACE_NT_Service::pause_requested (DWORD)
{
this->report_status (SERVICE_PAUSE_PENDING);
this->suspend ();
report_status (SERVICE_PAUSED);
}
void
ACE_NT_Service::continue_requested (DWORD)
{
this->report_status (SERVICE_CONTINUE_PENDING);
this->resume ();
report_status (SERVICE_RUNNING);
}
void
ACE_NT_Service::interrogate_requested (DWORD)
{
this->report_status (0);
}
void
ACE_NT_Service::name (LPCTSTR name, LPCTSTR desc)
{
delete [] desc_;
delete [] name_;
if (desc == 0)
desc = name;
name_ = ACE::strnew (name);
desc_ = ACE::strnew (desc);
}
int
ACE_NT_Service::insert (DWORD start_type,
DWORD error_control,
LPCTSTR exe_path,
LPCTSTR group_name,
LPDWORD tag_id,
LPCTSTR dependencies,
LPCTSTR account_name,
LPCTSTR password)
{
TCHAR this_exe[MAXPATHLEN];
if (exe_path == 0)
{
if (GetModuleFileName (0, this_exe, sizeof this_exe) == 0)
return -1;
exe_path = this_exe;
}
SC_HANDLE sc_mgr = OpenSCManager (0, 0, SC_MANAGER_ALL_ACCESS);
if (sc_mgr == 0)
return -1;
SC_HANDLE sh = CreateService (sc_mgr,
this->name (),
this->desc (),
SERVICE_ALL_ACCESS,
svc_status_.dwServiceType,
start_type,
error_control,
exe_path,
group_name,
tag_id,
dependencies,
account_name, password);
CloseServiceHandle (sc_mgr);
if (sh == 0)
return -1;
this->svc_sc_handle_ = sh;
return 0;
}
int
ACE_NT_Service::remove (void)
{
if (this->svc_sc_handle () == 0)
return -1;
if (DeleteService (this->svc_sc_handle()) == 0
&& GetLastError () != ERROR_SERVICE_MARKED_FOR_DELETE)
return -1;
return 0;
}
// Sets the startup type for the service. Returns -1 on error, 0 on
// success.
int
ACE_NT_Service::startup (DWORD startup)
{
SC_HANDLE svc = this->svc_sc_handle ();
if (svc == 0)
return -1;
BOOL ok = ChangeServiceConfig (svc,
SERVICE_NO_CHANGE,// No change to service type
startup, // New startup type
SERVICE_NO_CHANGE,// No change to error ctrl
0, // No change to pathname
0, // No change to load group
0, // No change to tag
0, // No change to dependencies
0, 0, // No change to acct/passwd
0); // No change to name
return ok ? 0 : -1;
}
// Returns the current startup type.
DWORD
ACE_NT_Service::startup (void)
{
// The query buffer will hold strings as well as the defined struct.
// The string pointers in the struct point to other areas in the
// passed memory area, so it has to be large enough to hold the
// struct plus all the strings.
char cfgbuff[1024];
LPQUERY_SERVICE_CONFIG cfg;
DWORD cfgsize, needed_size;
SC_HANDLE svc = this->svc_sc_handle ();
if (svc == 0)
return -1;
cfgsize = sizeof cfgbuff;
cfg = (LPQUERY_SERVICE_CONFIG) cfgbuff;
BOOL ok = QueryServiceConfig (svc, cfg, cfgsize, &needed_size);
if (ok)
return cfg->dwStartType;
return 0;
}
int
ACE_NT_Service::start_svc (ACE_Time_Value *wait_time,
DWORD *svc_state,
DWORD argc, LPCTSTR *argv)
{
SC_HANDLE svc = this->svc_sc_handle ();
if (svc == 0)
return -1;
if (!StartService (svc, argc, argv))
return -1;
wait_for_service_state (SERVICE_RUNNING, wait_time);
if (svc_state != 0)
*svc_state = this->svc_status_.dwCurrentState;
return 0;
}
int
ACE_NT_Service::stop_svc (ACE_Time_Value *wait_time,
DWORD *svc_state)
{
SC_HANDLE svc = this->svc_sc_handle ();
if (svc == 0)
return -1;
if (!ControlService (svc,
SERVICE_CONTROL_STOP,
&this->svc_status_))
return -1;
wait_for_service_state (SERVICE_STOPPED,
wait_time);
if (svc_state != 0)
*svc_state = this->svc_status_.dwCurrentState;
return 0;
}
int
ACE_NT_Service::pause_svc (ACE_Time_Value *wait_time,
DWORD *svc_state)
{
SC_HANDLE svc = this->svc_sc_handle ();
if (svc == 0)
return -1;
if (!ControlService (svc,
SERVICE_CONTROL_PAUSE,
&this->svc_status_))
return -1;
wait_for_service_state (SERVICE_PAUSED,
wait_time);
if (svc_state != 0)
*svc_state = this->svc_status_.dwCurrentState;
return 0;
}
int
ACE_NT_Service::continue_svc (ACE_Time_Value *wait_time,
DWORD *svc_state)
{
SC_HANDLE svc = this->svc_sc_handle ();
if (svc == 0)
return -1;
if (!ControlService (svc,
SERVICE_CONTROL_CONTINUE,
&this->svc_status_))
return -1;
wait_for_service_state (SERVICE_RUNNING,
wait_time);
if (svc_state != 0)
*svc_state = this->svc_status_.dwCurrentState;
return 0;
}
DWORD
ACE_NT_Service::state (ACE_Time_Value *wait_hint)
{
DWORD curr_state;
if (this->state (&curr_state,
wait_hint) == -1)
return 0;
return curr_state;
}
int
ACE_NT_Service::state (DWORD *pstate,
ACE_Time_Value *wait_hint)
{
SC_HANDLE svc = this->svc_sc_handle ();
if (svc == 0)
return -1;
if (QueryServiceStatus (svc,
&this->svc_status_) == 0)
return -1;
if (wait_hint != 0)
wait_hint->msec (this->svc_status_.dwWaitHint);
*pstate = this->svc_status_.dwCurrentState;
return 0;
}
// test_access
//
// Open a new handle, ignoring any handle open in svc_sc_handle_.
// This function's results are returned without leaving the handle
// open.
int
ACE_NT_Service::test_access (DWORD desired_access)
{
int status = -1; // Guilty until proven innocent
SC_HANDLE sc_mgr = OpenSCManager (0,
0,
GENERIC_READ);
if (sc_mgr != 0)
{
SC_HANDLE handle = OpenService (sc_mgr,
this->name (),
desired_access);
CloseServiceHandle (sc_mgr);
if (handle != 0)
{
status = 0;
CloseServiceHandle (handle);
}
}
return status;
}
// report_status
//
// Reports the current status. If new_status is not 0, it sets the
// status to the new value before reporting. NOTE - this assumes that
// no actual service status values have the value 0. This is true in
// WinNT 4. If the status is a 'pending' type, the supplied time hint
// is used unless it's 0, in which case the existing hint is used.
// The dwWaitHint is not updated by this function. The checkpoint is
// incremented by one after a pending report.
int
ACE_NT_Service::report_status (DWORD new_status,
DWORD time_hint)
{
int bump_checkpoint = 0;
int retval = 0;
DWORD save_controls = 0;
if (new_status != 0)
this->svc_status_.dwCurrentState = new_status;
switch (this->svc_status_.dwCurrentState)
{
case SERVICE_START_PENDING:
save_controls = this->svc_status_.dwControlsAccepted;
this->svc_status_.dwControlsAccepted = 0;
/* Fall through */
case SERVICE_STOP_PENDING:
case SERVICE_CONTINUE_PENDING:
case SERVICE_PAUSE_PENDING:
this->svc_status_.dwWaitHint = time_hint ? time_hint : this->start_time_;
bump_checkpoint = 1;
break;
default:
this->svc_status_.dwCheckPoint = 0;
}
retval = SetServiceStatus (this->svc_handle_,
&this->svc_status_) ? 0 : -1;
if (save_controls != 0)
this->svc_status_.dwControlsAccepted = save_controls;
if (bump_checkpoint)
++this->svc_status_.dwCheckPoint;
return retval;
}
SC_HANDLE
ACE_NT_Service::svc_sc_handle (void)
{
if (svc_sc_handle_ == 0)
{
SC_HANDLE sc_mgr = OpenSCManager (0,
0,
SC_MANAGER_ALL_ACCESS);
if (sc_mgr != 0)
{
svc_sc_handle_ = OpenService (sc_mgr,
this->name (),
SERVICE_ALL_ACCESS);
CloseServiceHandle (sc_mgr);
}
}
return svc_sc_handle_;
}
void
ACE_NT_Service::wait_for_service_state (DWORD desired_state,
ACE_Time_Value *wait_time)
{
// Doing the right thing with these needs to be added.
ACE_UNUSED_ARG (desired_state);
ACE_UNUSED_ARG (wait_time);
QueryServiceStatus (this->svc_sc_handle_,
&this->svc_status_);
}
#endif /* ACE_WIN32 && !ACE_HAS_PHARLAP */
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