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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ACE
//
// = FILENAME
// ACE_Name_Proxy.h
//
// = DESCRIPTION
// Proxy for dealing with remote server process managing NET_LOCAL
// Name_Bindings.
//
// = AUTHOR
// Gerhard Lenzer, Douglas C. Schmidt, and Prashant Jain
//
// ============================================================================
#if !defined (ACE_NAME_PROXY_H)
#define ACE_NAME_PROXY_H
#include "ace/INET_Addr.h"
#include "ace/SOCK_Connector.h"
#include "ace/SOCK_Stream.h"
#include "ace/Service_Config.h"
#include "ace/Synch_Options.h"
#include "ace/Name_Request_Reply.h"
class ACE_Export ACE_Name_Proxy : public ACE_Event_Handler
// = TITLE
// Proxy for dealing with remote server process managing NET_LOCAL NameBindings
//
// = DESCRIPTION
// Shields applications from details of interacting with the ACE_Name Server.
{
public:
ACE_Name_Proxy (void);
// Default constructor.
// = Establish a binding with the ACE_Name Server.
ACE_Name_Proxy (const ACE_INET_Addr &remote_addr, // Address of ACE_Name Server.
ACE_Synch_Options& options =
ACE_Synch_Options::defaults);
int open (const ACE_INET_Addr &remote_addr, // Address of ACE_Name Server.
ACE_Synch_Options& options =
ACE_Synch_Options::defaults);
int request_reply (ACE_Name_Request &request);
// Perform the request and wait for the reply.
int send_request (ACE_Name_Request &request);
// Perform the request.
int recv_reply (ACE_Name_Request &reply);
// Receive the reply.
virtual ACE_HANDLE get_handle (void) const;
// Obtain underlying handle.
virtual ~ACE_Name_Proxy (void);
// Close down the connection to the server.
void dump (void) const;
// Dump the state of the object;
private:
ACE_SOCK_Connector connector_;
// ACE_Connector factory used to establish connections actively.
ACE_SOCK_Stream peer_;
// Connection to ACE_Name Server peer.
ACE_Reactor *reactor_;
// Pointer to ACE_Reactor (used if we are run in "reactive-mode").
};
#endif /* ACE_NAME_PROXY_H */
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