1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
|
/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ACE
//
// = FILENAME
// Name_Space.h
//
// = AUTHOR
// Prashant Jain
//
// ============================================================================
#ifndef ACE_NAME_SPACE_H
#define ACE_NAME_SPACE_H
#include "ace/pre.h"
#include "ace/ACE.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if defined (ACE_HAS_WCHAR)
#include "ace/SString.h"
#include "ace/Containers.h"
#include "ace/Name_Proxy.h"
typedef ACE_Unbounded_Set<ACE_WString> ACE_WSTRING_SET;
class ACE_Export ACE_Name_Binding
{
// = TITLE
// Maintains a mapping from name to value and type.
public:
// = Initialization and termination.
ACE_Name_Binding (const ACE_WString &n,
const ACE_WString &v,
const char *t);
// Main constructor that initializes all the fields.
ACE_Name_Binding (void);
// Default constructor.
ACE_Name_Binding (const ACE_Name_Binding &);
// Copy constructor.
void operator= (const ACE_Name_Binding &);
// Assignment operator.
~ACE_Name_Binding (void);
// Destructor.
int operator == (const ACE_Name_Binding &s) const;
// Test for equality.
ACE_WString name_;
// Name of the binding.
ACE_WString value_;
// Value of the binding.
char *type_;
// Type of the binding.
};
typedef ACE_Unbounded_Set<ACE_Name_Binding> ACE_BINDING_SET;
typedef ACE_Unbounded_Set_Iterator<ACE_Name_Binding> ACE_BINDING_ITERATOR;
typedef ACE_Unbounded_Set<ACE_WString> ACE_PWSTRING_SET;
typedef ACE_Unbounded_Set_Iterator<ACE_WString> ACE_PWSTRING_ITERATOR;
class ACE_Export ACE_Name_Space
{
// = TITLE
// Abstract base class that provides an abstract interface to
// the database without exposing any implemenation details.
//
// = DESCRIPTION
// Manages a Naming Service Name Space. Provides the basic
// methods -- bind, unbind, rebind, find, and listnames.
public:
virtual ~ACE_Name_Space (void);
// virtual destructor to ensure destructors of subclasses get
// called.
virtual int bind (const ACE_WString &name_in,
const ACE_WString &value_in,
const char *type_in = "") = 0;
// Bind a new name to a naming context (Wide character strings).
virtual int rebind (const ACE_WString &name_in,
const ACE_WString &value_in,
const char *type_in = "") = 0;
// Overwrite the value or type of an existing name in a
// ACE_Name_Space or bind a new name to the context, if it didn't
// exist yet. (Wide charcter strings interface).
virtual int unbind (const ACE_WString &name_in) = 0;
// Delete a name from a ACE_Name_Space (Wide charcter strings
// Interface).
virtual int resolve (const ACE_WString &name_in,
ACE_WString &value_out,
char *&type_out) = 0;
// Get value and type of a given name binding (Wide chars). The
// caller is responsible for deleting both <value_out> and <type_out>!
virtual int list_names (ACE_WSTRING_SET &set_out,
const ACE_WString &pattern_in) = 0;
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string.
virtual int list_values (ACE_WSTRING_SET &set_out,
const ACE_WString &pattern_in) = 0;
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string.
virtual int list_types (ACE_WSTRING_SET &set_out,
const ACE_WString &pattern_in) = 0;
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string.
virtual int list_name_entries (ACE_BINDING_SET &set,
const ACE_WString &pattern) = 0;
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string. Returns the
// complete binding associated each pattern match.
virtual int list_value_entries (ACE_BINDING_SET &set,
const ACE_WString &pattern) = 0;
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string. Returns the
// complete binding associated each pattern match.
virtual int list_type_entries (ACE_BINDING_SET &set,
const ACE_WString &pattern) = 0;
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string. Returns the
// complete binding associated each pattern match.
virtual void dump (void) const = 0;
// Dump the state of the object
};
#endif /* ACE_HAS_WCHAR */
#include "ace/post.h"
#endif /* ACE_NAME_SPACE_H */
|