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|
// $Id$
// OS.cpp
#define ACE_BUILD_DLL
#include "ace/OS.h"
#include "ace/SString.h"
#include "ace/Sched_Params.h"
#if defined (ACE_WIN32)
#include "ace/ARGV.h"
#endif /* ACE_WIN32 */
// Perhaps we should *always* include ace/OS.i in order to make sure
// we can always link against the OS symbols?
#if !defined (ACE_HAS_INLINED_OSCALLS)
#include "ace/OS.i"
#endif /* ACE_HAS_INLINED_OS_CALLS */
#include "ace/Synch_T.h"
#include "ace/Containers.h"
#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
#include "ace/Object_Manager.h"
// This is lock defines a monitor that is shared by all threads
// calling certain ACE_OS methods.
static ACE_Thread_Mutex ace_os_monitor_lock;
#if defined (ACE_LACKS_NETDB_REENTRANT_FUNCTIONS)
int
ACE_OS::netdb_acquire (void)
{
return ace_os_monitor_lock.acquire ();
}
int
ACE_OS::netdb_release (void)
{
return ace_os_monitor_lock.release ();
}
#endif /* defined (ACE_LACKS_NETDB_REENTRANT_FUNCTIONS) */
#endif /* defined (ACE_MT_SAFE) */
// Static constant representing `zero-time'.
const ACE_Time_Value ACE_Time_Value::zero;
ACE_ALLOC_HOOK_DEFINE(ACE_Time_Value)
// Initializes the ACE_Time_Value object from a timeval.
#if defined(ACE_WIN32)
// Initializes the ACE_Time_Value object from a Win32 FILETIME
ACE_Time_Value::ACE_Time_Value (const FILETIME &file_time)
{
// ACE_TRACE ("ACE_Time_Value::ACE_Time_Value");
this->set (file_time);
}
void ACE_Time_Value::set (const FILETIME &file_time)
{
// Initializes the ACE_Time_Value object from a Win32 FILETIME
ACE_QWORD _100ns = ACE_MAKE_QWORD (file_time.dwLowDateTime,
file_time.dwHighDateTime);
// Convert 100ns units to seconds;
this->tv_.tv_sec = long (_100ns / (10000 * 1000));
// Convert remainder to microseconds;
this->tv_.tv_usec = long ((_100ns - (this->tv_.tv_sec * (10000 * 1000))) / 10);
}
// Returns the value of the object as a Win32 FILETIME.
ACE_Time_Value::operator FILETIME () const
{
// ACE_TRACE ("ACE_Time_Value::operator FILETIME");
ACE_QWORD _100ns = ((ACE_QWORD) this->tv_.tv_sec * (1000 * 1000) + this->tv_.tv_usec) * 10;
FILETIME file_time;
file_time.dwLowDateTime = ACE_LOW_DWORD (_100ns);
file_time.dwHighDateTime = ACE_HIGH_DWORD (_100ns);
return file_time;
}
#endif
void
ACE_Time_Value::dump (void) const
{
// ACE_TRACE ("ACE_Time_Value::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, "\ntv_sec_ = %d", this->tv_.tv_sec));
ACE_DEBUG ((LM_DEBUG, "\ntv_usec_ = %d\n", this->tv_.tv_usec));
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
void
ACE_Time_Value::normalize (void)
{
// ACE_TRACE ("ACE_Time_Value::normalize");
// New code from Hans Rohnert...
if (this->tv_.tv_usec >= ACE_ONE_SECOND_IN_USECS)
{
do
{
this->tv_.tv_sec++;
this->tv_.tv_usec -= ACE_ONE_SECOND_IN_USECS;
}
while (this->tv_.tv_usec >= ACE_ONE_SECOND_IN_USECS);
}
else if (this->tv_.tv_usec <= -ACE_ONE_SECOND_IN_USECS)
{
do
{
this->tv_.tv_sec--;
this->tv_.tv_usec += ACE_ONE_SECOND_IN_USECS;
}
while (this->tv_.tv_usec <= -ACE_ONE_SECOND_IN_USECS);
}
if (this->tv_.tv_sec >= 1 && this->tv_.tv_usec < 0)
{
this->tv_.tv_sec--;
this->tv_.tv_usec += ACE_ONE_SECOND_IN_USECS;
}
else if (this->tv_.tv_sec < 0 && this->tv_.tv_usec > 0)
{
this->tv_.tv_sec++;
this->tv_.tv_usec -= ACE_ONE_SECOND_IN_USECS;
}
}
int
ACE_Countdown_Time::start (void)
{
this->start_time_ = ACE_OS::gettimeofday ();
this->stopped_ = 0;
return 0;
}
int
ACE_Countdown_Time::update (void)
{
return (this->stop () == 0) && this->start ();
}
int
ACE_Countdown_Time::stop (void)
{
if (this->max_wait_time_ != 0 && this->stopped_ == 0)
{
ACE_Time_Value elapsed_time =
ACE_OS::gettimeofday () - this->start_time_;
if (*this->max_wait_time_ > elapsed_time)
*this->max_wait_time_ -= elapsed_time;
else
{
// Used all of timeout.
*this->max_wait_time_ = ACE_Time_Value::zero;
errno = ETIME;
}
this->stopped_ = 1;
}
return 0;
}
ACE_Countdown_Time::ACE_Countdown_Time (ACE_Time_Value *max_wait_time)
: max_wait_time_ (max_wait_time),
stopped_ (0)
{
if (max_wait_time != 0)
this->start ();
}
ACE_Countdown_Time::~ACE_Countdown_Time (void)
{
this->stop ();
}
#if ! defined (ACE_WIN32) && ! defined (ACE_HAS_LONGLONG_T)
void
ACE_U_LongLong::output (FILE *file) const
{
if (hi_ > 0)
ACE_OS::fprintf (file, "0x%lx%0*lx", hi_, 2 * sizeof lo_, lo_);
else
ACE_OS::fprintf (file, "0x%lx", lo_);
}
#endif /* !ACE_WIN32 && ! ACE_HAS_LONGLONG_T */
#if defined (ACE_HAS_POWERPC) && defined (ghs)
void
ACE_OS::readPPCTimeBase (u_long &most, u_long &least)
{
// ACE_TRACE ("ACE_OS::readPPCTimeBase");
// This function can't be inline because it depends on the arguments
// being in particular registers (r3 and r4), in conformance with the
// EABI standard. It would be nice if we knew how to put the variable
// names directly into the assembler instructions . . .
asm("aclock:");
asm("mftb r5,TBU");
asm("mftb r6,TBL");
asm("mftb r7,TBU");
asm("cmpw r5,r7");
asm("bne aclock");
asm("stw r5, 0(r3)");
asm("stw r6, 0(r4)");
}
#endif /* ACE_HAS_POWERPC && ghs */
#if defined (ACE_WIN32) || defined (VXWORKS)
// Don't inline on those platforms because this function contains
// string literals, and some compilers, e.g., g++, don't handle those
// efficiently in unused inline functions.
int
ACE_OS::uname (struct utsname *name)
{
// ACE_TRACE ("ACE_OS::uname");
#if defined (ACE_WIN32)
size_t maxnamelen = sizeof name->nodename;
ACE_OS::strcpy (name->sysname, "Win32");
OSVERSIONINFO vinfo;
vinfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
::GetVersionEx (&vinfo);
SYSTEM_INFO sinfo;
::GetSystemInfo(&sinfo);
ACE_OS::strcpy (name->sysname, "Win32");
if (vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT)
{
// Get information from the two structures
ACE_OS::sprintf (name->release,
"Windows NT %d.%d",
vinfo.dwMajorVersion,
vinfo.dwMinorVersion);
ACE_OS::sprintf (name->version,
"Build %d %s",
vinfo.dwBuildNumber,
vinfo.szCSDVersion);
char processor[10] = "Unknown";
char subtype[10] = "Unknown";
switch (sinfo.wProcessorArchitecture)
{
case PROCESSOR_ARCHITECTURE_INTEL:
ACE_OS::strcpy (processor, "Intel");
if (sinfo.wProcessorLevel == 3)
ACE_OS::strcpy (subtype, "80386");
else if (sinfo.wProcessorLevel == 4)
ACE_OS::strcpy (subtype, "80486");
else if (sinfo.wProcessorLevel == 5)
ACE_OS::strcpy (subtype, "Pentium");
else if (sinfo.wProcessorLevel == 6)
ACE_OS::strcpy (subtype, "Pentium Pro");
else if (sinfo.wProcessorLevel == 7) // I'm guessing here
ACE_OS::strcpy (subtype, "Pentium II");
break;
case PROCESSOR_ARCHITECTURE_MIPS:
ACE_OS::strcpy (processor, "MIPS");
ACE_OS::strcpy (subtype, "R4000");
break;
case PROCESSOR_ARCHITECTURE_ALPHA:
ACE_OS::strcpy (processor, "Alpha");
ACE_OS::sprintf (subtype, "%d", sinfo.wProcessorLevel);
break;
case PROCESSOR_ARCHITECTURE_PPC:
ACE_OS::strcpy (processor, "PPC");
if (sinfo.wProcessorLevel == 1)
ACE_OS::strcpy (subtype, "601");
else if (sinfo.wProcessorLevel == 3)
ACE_OS::strcpy (subtype, "603");
else if (sinfo.wProcessorLevel == 4)
ACE_OS::strcpy (subtype, "604");
else if (sinfo.wProcessorLevel == 6)
ACE_OS::strcpy (subtype, "603+");
else if (sinfo.wProcessorLevel == 9)
ACE_OS::strcpy (subtype, "804+");
else if (sinfo.wProcessorLevel == 20)
ACE_OS::strcpy (subtype, "620");
break;
case PROCESSOR_ARCHITECTURE_UNKNOWN:
ACE_OS::strcpy (processor, "Unknown");
break;
}
ACE_OS::sprintf(name->machine, "%s %s", processor, subtype);
}
else if (vinfo.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)
{
// Get Windows 95 Information
ACE_OS::strcpy (name->release, "Windows 95");
ACE_OS::sprintf (name->version, "%d", LOWORD (vinfo.dwBuildNumber));
if (sinfo.dwProcessorType == PROCESSOR_INTEL_386)
ACE_OS::strcpy (name->machine, "Intel 80386");
else if (sinfo.dwProcessorType == PROCESSOR_INTEL_486)
ACE_OS::strcpy (name->machine, "Intel 80486");
else if (sinfo.dwProcessorType == PROCESSOR_INTEL_PENTIUM)
ACE_OS::strcpy (name->machine, "Intel Pentium");
}
else
{
// We don't know what this is!
ACE_OS::strcpy (name->release, "???");
ACE_OS::strcpy (name->version, "???");
ACE_OS::strcpy (name->machine, "???");
}
return ACE_OS::hostname (name->nodename, maxnamelen);
#elif defined (VXWORKS)
size_t maxnamelen = sizeof name->nodename;
ACE_OS::strcpy (name->sysname, "VxWorks");
ACE_OS::strcpy (name->release, "???");
ACE_OS::strcpy (name->version, sysBspRev ());
ACE_OS::strcpy (name->machine, sysModel ());
return ACE_OS::hostname (name->nodename, maxnamelen);
#endif /* ACE_WIN32 */
}
#endif /* ACE_WIN32 || VXWORKS */
struct hostent *
ACE_OS::gethostbyname (const char *name)
{
// ACE_TRACE ("ACE_OS::gethostbyname");
#if defined (VXWORKS)
// not thread safe!
static hostent ret;
static int first_addr = ::hostGetByName ((char *) name);
static char *hostaddr[2];
if (first_addr == -1)
return 0;
hostaddr[0] = (char *) &first_addr;
hostaddr[1] = 0;
// might not be official: just echo input arg.
ret.h_name = (char *) name;
ret.h_addrtype = AF_INET;
ret.h_length = 4; // VxWorks 5.2/3 doesn't define IP_ADDR_LEN;
ret.h_addr_list = hostaddr;
return &ret;
#elif defined (ACE_HAS_NONCONST_GETBY)
ACE_SOCKCALL_RETURN (::gethostbyname ((char *) name), struct hostent *, 0);
#else
ACE_SOCKCALL_RETURN (::gethostbyname (name), struct hostent *, 0);
#endif /* ACE_HAS_NONCONST_GETBY */
}
#if defined (VXWORKS)
// not inline because it has the static char array
char *
ACE_OS::inet_ntoa (const struct in_addr addr)
{
// ACE_TRACE ("ACE_OS::inet_ntoa");
// the following storage is not thread-specific!
static char buf[32];
// assumes that addr is already in network byte order
ACE_OS::sprintf (buf, "%d.%d.%d.%d", addr.s_addr / (256*256*256) & 255,
addr.s_addr / (256*256) & 255,
addr.s_addr / 256 & 255,
addr.s_addr & 255);
return buf;
}
#endif /* VXWORKS */
void
ACE_OS::ace_flock_t::dump (void) const
{
// ACE_TRACE ("ACE_OS::ace_flock_t::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, "handle_ = %u", this->handle_));
#if defined (ACE_WIN32)
ACE_DEBUG ((LM_DEBUG, "\nInternal = %d", this->overlapped_.Internal));
ACE_DEBUG ((LM_DEBUG, "\nInternalHigh = %d", this->overlapped_.InternalHigh));
ACE_DEBUG ((LM_DEBUG, "\nOffsetHigh = %d", this->overlapped_.OffsetHigh));
ACE_DEBUG ((LM_DEBUG, "\nhEvent = %d", this->overlapped_.hEvent));
#elif !defined (CHORUS)
ACE_DEBUG ((LM_DEBUG, "\nl_whence = %d", this->lock_.l_whence));
ACE_DEBUG ((LM_DEBUG, "\nl_start = %d", this->lock_.l_start));
ACE_DEBUG ((LM_DEBUG, "\nl_len = %d", this->lock_.l_len));
ACE_DEBUG ((LM_DEBUG, "\nl_type = %d", this->lock_.l_type));
#endif /* ACE_WIN32 */
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
void
ACE_OS::mutex_lock_cleanup (void *mutex)
{
// ACE_TRACE ("ACE_OS::mutex_lock_cleanup");
#if defined (ACE_HAS_THREADS)
#if defined (ACE_HAS_DCETHREADS) || defined (ACE_HAS_PTHREADS)
ACE_mutex_t *p_lock = (ACE_mutex_t *) mutex;
ACE_OS::mutex_unlock (p_lock);
#else
ACE_UNUSED_ARG (mutex);
#endif /* ACE_HAS_DCETHREADS */
#else
ACE_UNUSED_ARG (mutex);
#endif /* ACE_HAS_THREADS */
}
// The following *printf functions aren't inline because
// they use varargs.
int
ACE_OS::fprintf (FILE *fp, const char *format, ...)
{
// ACE_TRACE ("ACE_OS::fprintf");
int result = 0;
va_list ap;
va_start (ap, format);
ACE_OSCALL (::vfprintf (fp, format, ap), int, -1, result);
va_end (ap);
return result;
}
int
ACE_OS::printf (const char *format, ...)
{
// ACE_TRACE ("ACE_OS::printf");
int result;
va_list ap;
va_start (ap, format);
ACE_OSCALL (::vprintf (format, ap), int, -1, result);
va_end (ap);
return result;
}
int
ACE_OS::sprintf (char *buf, const char *format, ...)
{
// ACE_TRACE ("ACE_OS::sprintf");
int result;
va_list ap;
va_start (ap, format);
ACE_OSCALL (ACE_SPRINTF_ADAPTER (::vsprintf (buf, format, ap)), int, -1, result);
va_end (ap);
return result;
}
#if defined (ACE_HAS_UNICODE)
#if defined (ACE_WIN32)
int
ACE_OS::sprintf (wchar_t *buf, const wchar_t *format, ...)
{
// ACE_TRACE ("ACE_OS::sprintf");
int result;
va_list ap;
va_start (ap, format);
ACE_OSCALL (::vswprintf (buf, format, ap), int, -1, result);
va_end (ap);
return result;
}
int
ACE_OS::sprintf (wchar_t *buf, const char *format, ...)
{
// ACE_TRACE ("ACE_OS::sprintf");
const wchar_t *wide_format = ACE_WString (format).fast_rep ();
int result;
va_list ap;
va_start (ap, wide_format);
ACE_OSCALL (::vswprintf (buf, wide_format, ap), int, -1, result);
va_end (ap);
return result;
}
#endif /* ACE_WIN32 */
#endif /* ACE_HAS_UNICODE */
int
ACE_OS::execl (const char * /* path */, const char * /* arg0 */, ...)
{
// ACE_TRACE ("ACE_OS::execl");
#if defined (ACE_WIN32) || defined (VXWORKS)
ACE_NOTSUP_RETURN (-1);
#else
ACE_NOTSUP_RETURN (-1);
// Need to write this code.
// ACE_OSCALL_RETURN (::execv (path, argv), int, -1);
#endif /* ACE_WIN32 */
}
int
ACE_OS::execle (const char * /* path */, const char * /* arg0 */, ...)
{
// ACE_TRACE ("ACE_OS::execle");
#if defined (ACE_WIN32) || defined (VXWORKS)
ACE_NOTSUP_RETURN (-1);
#else
ACE_NOTSUP_RETURN (-1);
// Need to write this code.
// ACE_OSCALL_RETURN (::execve (path, argv, envp), int, -1);
#endif /* ACE_WIN32 */
}
int
ACE_OS::execlp (const char * /* file */, const char * /* arg0 */, ...)
{
// ACE_TRACE ("ACE_OS::execlp");
#if defined (ACE_WIN32) || defined (VXWORKS)
ACE_NOTSUP_RETURN (-1);
#else
ACE_NOTSUP_RETURN (-1);
// Need to write this code.
// ACE_OSCALL_RETURN (::execvp (file, argv), int, -1);
#endif /* ACE_WIN32 */
}
#if defined (ACE_HAS_STHREADS)
#include /**/ <sys/rtpriocntl.h>
#include /**/ <sys/tspriocntl.h>
#endif /* ACE_HAS_STHREADS */
int
ACE_OS::thr_setprio (const ACE_Sched_Priority prio)
{
// Set the thread priority on the current thread.
ACE_hthread_t my_thread_id;
ACE_OS::thr_self (my_thread_id);
return ACE_OS::thr_setprio (my_thread_id, prio);
}
int
ACE_OS::sched_params (const ACE_Sched_Params &sched_params)
{
// ACE_TRACE ("ACE_OS::sched_params");
#if defined (CHORUS)
int result;
struct sched_param param;
ACE_thread_t thr_id = ACE_OS::thr_self ();
param.sched_priority = sched_params.priority ();
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setschedparam (thr_id,
sched_params.policy (),
¶m),
result),
int, -1);
#elif defined (ACE_HAS_STHREADS)
// Set priority class, priority, and quantum of this LWP or process as
// specified in sched_params.
// Get the priority class ID and attributes.
pcinfo_t pcinfo;
// The following is just to avoid Purify warnings about unitialized
// memory reads.
ACE_OS::memset (&pcinfo, 0, sizeof pcinfo);
ACE_OS::strcpy (pcinfo.pc_clname,
sched_params.policy() == ACE_SCHED_OTHER ? "TS" : "RT");
if (::priocntl (P_ALL /* ignored */,
P_MYID /* ignored */,
PC_GETCID,
(char *) &pcinfo) == -1)
{
return -1;
}
// OK, now we've got the class ID in pcinfo.pc_cid. In addition,
// the maximum configured real-time priority is in ((rtinfo_t *)
// pcinfo.pc_clinfo)->rt_maxpri.
pcparms_t pcparms;
// The following is just to avoid Purify warnings about unitialized
// memory reads.
ACE_OS::memset (&pcparms, 0, sizeof pcparms);
pcparms.pc_cid = pcinfo.pc_cid;
if (sched_params.policy () == ACE_SCHED_OTHER &&
sched_params.quantum () == ACE_Time_Value::zero)
// Solaris doesn't support non-zero quantums in time-sharing class: use
// real-time class instead.
{
tsparms_t tsparms;
// The following is just to avoid Purify warnings about unitialized
// memory reads.
ACE_OS::memset (&tsparms, 0, sizeof tsparms);
// Don't change ts_uprilim (user priority limit)
tsparms.ts_uprilim = TS_NOCHANGE;
tsparms.ts_upri = sched_params.priority ();
// Package up the TS class ID and parameters for the ::priocntl ()
// call.
ACE_OS::memcpy (pcparms.pc_clparms, &tsparms, sizeof tsparms);
}
else if (sched_params.policy () == ACE_SCHED_FIFO ||
(sched_params.policy () == ACE_SCHED_RR &&
sched_params.quantum () != ACE_Time_Value::zero))
// must have non-zero quantum for RR, to make it meaningful
// A zero quantum with FIFO has special significance: it actually
// means infinite time quantum, i.e., run-to-completion.
{
rtparms_t rtparms;
// The following is just to avoid Purify warnings about unitialized
// memory reads.
ACE_OS::memset (&rtparms, 0, sizeof rtparms);
rtparms.rt_pri = sched_params.priority ();
if (sched_params.quantum () == ACE_Time_Value::zero)
{
// rtparms.rt_tqsecs is ignored with RT_TQINF
rtparms.rt_tqnsecs = RT_TQINF;
}
else
{
rtparms.rt_tqsecs = (ulong) sched_params.quantum ().sec ();
rtparms.rt_tqnsecs = sched_params.quantum ().usec () * 1000;
}
// Package up the RT class ID and parameters for the ::priocntl ()
// call.
ACE_OS::memcpy (pcparms.pc_clparms, &rtparms, sizeof rtparms);
}
else
{
errno = EINVAL;
return -1;
}
if (::priocntl ((idtype_t) (sched_params.scope () == ACE_SCOPE_THREAD
? ACE_SCOPE_PROCESS
: sched_params.scope ()), P_MYID, PC_SETPARMS,
(char *) &pcparms) < 0)
{
return ACE_OS::last_error ();
}
return 0;
#elif (defined (ACE_HAS_DCETHREADS) || defined (ACE_HAS_PTHREADS)) && !defined (ACE_LACKS_SETSCHED)
if (sched_params.quantum () != ACE_Time_Value::zero)
{
// quantums not supported
errno = EINVAL;
return -1;
}
// Thanks to Thilo Kielmann <kielmann@informatik.uni-siegen.de> for
// providing this code for 1003.1c PThreads. Please note that this
// has only been tested for POSIX 1003.1c threads, and may cause problems
// with other PThreads flavors!
int result;
struct sched_param param;
param.sched_priority = sched_params.priority ();
if (sched_params.scope () == ACE_SCOPE_PROCESS)
{
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::sched_setscheduler (
0, // this process
sched_params.policy (),
¶m),
result),
int, -1);
}
else if (sched_params.scope () == ACE_SCOPE_THREAD)
{
ACE_thread_t thr_id = ACE_OS::thr_self ();
# if defined (ACE_HAS_DCE_DRAFT4_THREADS)
return (::pthread_setscheduler(thr_id,
sched_params.policy (),
sched_params.priority()) == -1 ? -1 : 0);
# else
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setschedparam (
thr_id,
sched_params.policy (),
¶m),
result),
int, -1);
# endif /* ACE_HAS_DCE_DRAFT4_THREADS */
}
else // sched_params.scope () == ACE_SCOPE_LWP, which isn't POSIX
{
errno = EINVAL;
return -1;
}
#elif defined (ACE_WIN32)
if (sched_params.scope () != ACE_SCOPE_PROCESS ||
sched_params.quantum () != ACE_Time_Value::zero)
{
// Win32 only allows setting priority class (therefore, policy)
// at the process level. I don't know of a way to set the quantum.
errno = EINVAL;
return -1;
}
// Set the priority class of this process to the REALTIME process class
// _if_ the policy is ACE_SCHED_FIFO. Otherwise, set to NORMAL.
if (! ::SetPriorityClass (
::GetCurrentProcess (),
sched_params.policy () == ACE_SCHED_FIFO
? REALTIME_PRIORITY_CLASS
: NORMAL_PRIORITY_CLASS))
{
return -1;
}
// Set the thread priority on the current thread.
return ACE_OS::thr_setprio (sched_params.priority ());
#elif defined (VXWORKS)
// There is only one class of priorities on VxWorks, and no
// time quanta. So, just set the current thread's priority.
if (sched_params.policy () != ACE_SCHED_FIFO ||
sched_params.scope () != ACE_SCOPE_PROCESS ||
sched_params.quantum () != ACE_Time_Value::zero)
{
errno = EINVAL;
return -1;
}
// Set the thread priority on the current thread.
return ACE_OS::thr_setprio (sched_params.priority ());
#else
ACE_UNUSED_ARG (sched_params);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_STHREADS */
}
// = Static initialization.
// This is necessary to deal with POSIX pthreads insanity. This
// guarantees that we've got a "zero'd" thread id even when
// ACE_thread_t, ACE_hthread_t, and ACE_thread_key_t are implemented
// as structures...
ACE_thread_t ACE_OS::NULL_thread;
ACE_hthread_t ACE_OS::NULL_hthread;
ACE_thread_key_t ACE_OS::NULL_key;
ACE_OS::ACE_OS (void)
{
// ACE_TRACE ("ACE_OS::ACE_OS");
}
#if defined (ACE_WIN32)
// = Static initialization.
// Keeps track of whether we've initialized the WinSock DLL.
int ACE_OS::socket_initialized_;
#endif /* WIN32 */
#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
class ACE_TSS_Ref
// = TITLE
// "Reference count" for thread-specific storage keys.
//
// = DESCRIPTION
// Since the <ACE_Unbounded_Stack> doesn't allow duplicates, the
// "reference count" is the identify of the thread_id.
{
public:
ACE_TSS_Ref (ACE_thread_t id);
// Constructor
ACE_TSS_Ref (void);
// Default constructor
int operator== (const ACE_TSS_Ref &);
// Check for equality.
// private:
ACE_thread_t tid_;
// ID of thread using a specific key.
};
ACE_TSS_Ref::ACE_TSS_Ref (ACE_thread_t id)
: tid_(id)
{
// ACE_TRACE ("ACE_TSS_Ref::ACE_TSS_Ref");
}
ACE_TSS_Ref::ACE_TSS_Ref (void)
{
// ACE_TRACE ("ACE_TSS_Ref::ACE_TSS_Ref");
}
// Check for equality.
int
ACE_TSS_Ref::operator== (const ACE_TSS_Ref &info)
{
// ACE_TRACE ("ACE_TSS_Ref::operator==");
return this->tid_ == info.tid_;
}
typedef ACE_Unbounded_Stack<ACE_TSS_Ref> ACE_TSS_REF_TABLE;
typedef ACE_Unbounded_Stack_Iterator<ACE_TSS_Ref> ACE_TSS_REF_TABLE_ITERATOR;
class ACE_TSS_Info
// = TITLE
// Thread Specific Key management.
//
// = DESCRIPTION
// This class maps a key to a "destructor."
{
public:
ACE_TSS_Info (ACE_thread_key_t key,
void (*dest)(void *) = 0,
void *tss_inst = 0);
// Constructor
ACE_TSS_Info (void);
// Default constructor
int operator== (const ACE_TSS_Info &);
// Check for equality.
void dump (void);
// Dump the state.
// private:
ACE_thread_key_t key_;
// Key to the thread-specific storage item.
void (*destructor_)(void *);
// "Destructor" that gets called when the item is finally released.
void *tss_obj_;
// Pointer to ACE_TSS<xxx> instance that has/will allocate the key.
ACE_TSS_REF_TABLE ref_table_;
// Table of thread IDs that are using this key.
};
ACE_TSS_Info::ACE_TSS_Info (ACE_thread_key_t key,
void (*dest)(void *),
void *tss_inst)
: key_ (key),
destructor_ (dest),
tss_obj_ (tss_inst)
{
// ACE_TRACE ("ACE_TSS_Info::ACE_TSS_Info");
}
ACE_TSS_Info::ACE_TSS_Info (void)
{
// ACE_TRACE ("ACE_TSS_Info::ACE_TSS_Info");
}
// Check for equality.
int
ACE_TSS_Info::operator== (const ACE_TSS_Info &info)
{
// ACE_TRACE ("ACE_TSS_Info::operator==");
return this->key_ == info.key_;
}
void
ACE_TSS_Info::dump (void)
{
// ACE_TRACE ("ACE_TSS_Info::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, "key_ = %u", this->key_));
ACE_DEBUG ((LM_DEBUG, "\ndestructor_ = %u", this->destructor_));
ACE_DEBUG ((LM_DEBUG, "\ntss_obj_ = %u", this->tss_obj_));
ACE_DEBUG ((LM_DEBUG, "\nref_table_.size_ = %u", this->ref_table_.size ()));
ACE_TSS_Ref *tid_info = 0;
ACE_DEBUG ((LM_DEBUG, "\nThread_usage_list\n[\n"));
for (ACE_TSS_REF_TABLE_ITERATOR iter (this->ref_table_);
iter.next (tid_info) != 0;
iter.advance ())
ACE_DEBUG ((LM_DEBUG, "\ntid_ = %d", tid_info->tid_));
ACE_DEBUG ((LM_DEBUG, "\n]\n"));
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
// Create a set of <ACE_TSS_Info> objects that will reside
// within thread-specific storage.
typedef ACE_Unbounded_Stack<ACE_TSS_Info> ACE_TSS_TABLE;
typedef ACE_Unbounded_Stack_Iterator<ACE_TSS_Info> ACE_TSS_TABLE_ITERATOR;
class ACE_TSS_Cleanup
// = TITLE
// Singleton that knows how to clean up all the thread-specific
// resources for Win32.
//
// = DESCRIPTION
// All this nonsense is required since Win32 doesn't
// automatically cleanup thread-specific storage on thread exit,
// unlike real operating systems... ;-)
{
public:
static ACE_TSS_Cleanup *instance (void);
~ACE_TSS_Cleanup (void);
void exit (void *status);
// Cleanup the thread-specific objects. Does _NOT_ exit the thread.
int insert (ACE_thread_key_t key, void (*destructor)(void *), void *inst);
// Insert a <key, destructor> tuple into the table.
int remove (ACE_thread_key_t key);
// Remove a <key, destructor> tuple from the table.
int detach (void *inst);
// Detaches a tss_instance from its key.
int detach (ACE_thread_key_t key, ACE_thread_t tid);
// Detaches a thread from the key.
int key_used (ACE_thread_key_t key);
// Mark a key as being used by this thread.
int free_all_key_left (void);
// Free all key left in the table before destruct myself.
static int lockable () { return instance_ != 0; }
// Indication of whether the ACE_TSS_CLEANUP_LOCK is usable, and
// therefore whether we are in static constructor/destructor phase
// or not.
protected:
int mark_cleanup_i (void);
// Mark a thread for actually performing cleanup.
int check_cleanup_i (void);
// Check if given thread is performing cleanup.
int exit_cleanup_i (void);
// Indicate that a thread has finished cleanup.
void dump (void);
ACE_TSS_Cleanup (void);
// Ensure singleton.
private:
ACE_TSS_TABLE table_;
// Table of <ACE_TSS_Info>'s.
ACE_TSS_REF_TABLE ref_table_;
// Table of thread IDs that are performing cleanup activities.
// = Static data.
static ACE_TSS_Cleanup *instance_;
// Pointer to the singleton instance.
};
// = Static object initialization.
// Pointer to the singleton instance.
ACE_TSS_Cleanup *ACE_TSS_Cleanup::instance_ = 0;
ACE_TSS_Cleanup::~ACE_TSS_Cleanup (void)
{
// Zero out the instance pointer to support lockable () accessor.
ACE_TSS_Cleanup::instance_ = 0;
}
int
ACE_TSS_Cleanup::mark_cleanup_i (void)
{
return this->ref_table_.insert (ACE_TSS_Ref (ACE_OS::thr_self ()));
}
int
ACE_TSS_Cleanup::check_cleanup_i (void)
{
return this->ref_table_.find (ACE_TSS_Ref (ACE_OS::thr_self ()));
}
int
ACE_TSS_Cleanup::exit_cleanup_i (void)
{
return this->ref_table_.remove (ACE_TSS_Ref (ACE_OS::thr_self ()));
}
void
ACE_TSS_Cleanup::exit (void * /* status */)
{
// ACE_TRACE ("ACE_TSS_Cleanup::exit");
// ACE_thread_key_t key_arr[ACE_DEFAULT_THREAD_KEYS];
#if 0
int index = 0;
#endif /* 0 */
ACE_TSS_Info *key_info = 0;
ACE_TSS_Info info_arr[ACE_DEFAULT_THREAD_KEYS];
int info_ix = 0;
// While holding the lock, we only collect the ACE_TSS_Info objects
// in an array without invoking the according destructors.
{
ACE_MT (ACE_Thread_Mutex *lock =
ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object
(ACE_Object_Manager::ACE_TSS_CLEANUP_LOCK);
ACE_GUARD (ACE_Thread_Mutex, ace_mon, *lock));
// Prevent recursive deletions
if (this->check_cleanup_i () == 0) // Are we already performing cleanup?
return;
// If we can't insert our thread_id into the list, we will not be
// able to detect recursive invocations for this thread. Therefore
// we better risk memory and key leakages, resulting also in
// missing close() calls as to be invoked recursively.
if (this->mark_cleanup_i () != 0) // Insert our thread_id in list
return;
// Iterate through all the thread-specific items and free them all
// up.
for (ACE_TSS_TABLE_ITERATOR iter (this->table_);
iter.next (key_info) != 0;
iter.advance ())
{
void *tss_info = 0;
key_info->ref_table_.remove (ACE_TSS_Ref (ACE_OS::thr_self ()));
if (key_info->destructor_
&& ACE_OS::thr_getspecific (key_info->key_, &tss_info) == 0
&& tss_info)
{
info_arr[info_ix].key_ = key_info->key_;
info_arr[info_ix].destructor_ = key_info->destructor_;
info_arr[info_ix++].tss_obj_ = key_info->tss_obj_;
}
#if 0
// See below.
if (key_info->ref_table_.size () == 0
&& key_info->tss_obj_ == 0)
key_arr[index++] = key_info->key_;
#endif /* 0 */
}
}
// Now we have given up the ACE_TSS_Cleanup::lock_ and we start
// invoking destructors.
for (int i = 0; i < info_ix; i++)
{
void *tss_info = 0;
ACE_OS::thr_getspecific (info_arr[i].key_, &tss_info);
if (tss_info != 0)
{
// Only call the destructor if the value is non-zero for this
// thread.
(*info_arr[i].destructor_)(tss_info);
}
}
// Acquiring ACE_TSS_Cleanup::lock_ to free TLS keys and remove
// entries from ACE_TSS_Info table.
{
ACE_MT (ACE_Thread_Mutex *lock =
ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object
(ACE_Object_Manager::ACE_TSS_CLEANUP_LOCK);
ACE_GUARD (ACE_Thread_Mutex, ace_mon, *lock));
#if 0
// We shouldn't free the key and remove it from the table here
// because if we do and some thread ends before other threads
// even get started (or their TSS object haven't been created yet,)
// it's entry will be removed from the table and we are in big chaos.
// For TSS object, these have been done in ACE_TSS_Cleanup::detach.
// Two other use cases will be user managed TSS'es and system wide
// TSS, ones are users responsibilities and the others should be
// persistant system wide.
for (int i = 0; i < index; i++)
{
#if defined (ACE_WIN32)
::TlsFree (key_arr[i]);
#else
// don't bother to free the key
#endif /* ACE_WIN32 */
this->table_.remove (ACE_TSS_Info (key_arr[i]));
}
#endif /* 0 */
this->exit_cleanup_i (); // remove thread id from reference list.
}
}
int
ACE_TSS_Cleanup::free_all_key_left (void)
// This is call from ACE_OS::cleanup_tss
// When this gets called, all threads should
// have exited except the main thread.
{
ACE_thread_key_t key_arr[ACE_DEFAULT_THREAD_KEYS];
ACE_TSS_Info *key_info = 0;
int idx = 0;
for (ACE_TSS_TABLE_ITERATOR iter (this->table_);
iter.next (key_info) != 0;
iter.advance ())
key_arr [idx++] = key_info->key_;
for (int i = 0; i < idx; i++)
ACE_OS::thr_keyfree (key_arr[i]);
return 0;
}
ACE_TSS_Cleanup::ACE_TSS_Cleanup (void)
{
// ACE_TRACE ("ACE_TSS_Cleanup::ACE_TSS_Cleanup");
}
ACE_TSS_Cleanup *
ACE_TSS_Cleanup::instance (void)
{
// ACE_TRACE ("ACE_TSS_Cleanup::instance");
// Create and initialize thread-specific key.
if (ACE_TSS_Cleanup::instance_ == 0)
{
// Insure that we are serialized!
ACE_MT (ACE_Thread_Mutex *lock =
ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object
(ACE_Object_Manager::ACE_TSS_CLEANUP_LOCK);
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, 0));
// Now, use the Double-Checked Locking pattern to make sure we
// only create the ACE_TSS_Cleanup instance once.
if (instance_ == 0)
ACE_NEW_RETURN (ACE_TSS_Cleanup::instance_, ACE_TSS_Cleanup, 0);
}
return ACE_TSS_Cleanup::instance_;
}
int
ACE_TSS_Cleanup::insert (ACE_thread_key_t key,
void (*destructor)(void *),
void *inst)
{
// ACE_TRACE ("ACE_TSS_Cleanup::insert");
ACE_MT (ACE_Thread_Mutex *lock =
ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object
(ACE_Object_Manager::ACE_TSS_CLEANUP_LOCK);
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, -1));
return this->table_.insert (ACE_TSS_Info (key, destructor, inst));
}
int
ACE_TSS_Cleanup::remove (ACE_thread_key_t key)
{
// ACE_TRACE ("ACE_TSS_Cleanup::remove");
ACE_MT (ACE_Thread_Mutex *lock =
ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object
(ACE_Object_Manager::ACE_TSS_CLEANUP_LOCK);
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, -1));
return this->table_.remove (ACE_TSS_Info (key));
}
int
ACE_TSS_Cleanup::detach (void *inst)
{
ACE_MT (ACE_Thread_Mutex *lock =
ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object
(ACE_Object_Manager::ACE_TSS_CLEANUP_LOCK);
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, -1));
ACE_TSS_Info *key_info = 0;
int success = 0;
int ref_cnt = 0;
for (ACE_TSS_TABLE_ITERATOR iter (this->table_);
iter.next (key_info) != 0;
iter.advance ())
{
if (key_info->tss_obj_ == inst)
{
key_info->tss_obj_ = 0;
ref_cnt = key_info->ref_table_.size ();
success = 1;
break;
}
}
if (success == 0)
return -1;
else if (ref_cnt == 0)
{
#if defined (ACE_WIN32)
::TlsFree (key_info->key_);
#else
// don't bother to free the key
#endif /* ACE_WIN32 */
return this->table_.remove (ACE_TSS_Info (key_info->key_));
}
return 0;
}
int
ACE_TSS_Cleanup::detach (ACE_thread_key_t key, ACE_thread_t tid)
{
ACE_UNUSED_ARG(key);
ACE_UNUSED_ARG(tid);
return -1;
}
int
ACE_TSS_Cleanup::key_used (ACE_thread_key_t key)
{
ACE_MT (ACE_Thread_Mutex *lock =
ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object
(ACE_Object_Manager::ACE_TSS_CLEANUP_LOCK);
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, -1));
ACE_TSS_Info *key_info = 0;
for (ACE_TSS_TABLE_ITERATOR iter (this->table_);
iter.next (key_info) != 0;
iter.advance ())
if (key_info->key_ == key)
return key_info->ref_table_.insert (ACE_TSS_Ref (ACE_OS::thr_self ()));
return -1;
}
void
ACE_TSS_Cleanup::dump (void)
{
ACE_TSS_Info *key_info = 0;
// Iterate through all the thread-specific items and dump them all.
for (ACE_TSS_TABLE_ITERATOR iter (this->table_);
iter.next (key_info) != 0;
iter.advance ())
key_info->dump ();
}
# if defined (ACE_HAS_TSS_EMULATION)
ACE_thread_key_t ACE_TSS_Emulation::total_keys_ = 0;
ACE_TSS_Emulation::ACE_TSS_DESTRUCTOR
ACE_TSS_Emulation::tss_destructor_ [ACE_TSS_THREAD_KEYS_MAX] = { 0 };
void *
ACE_TSS_Emulation::tss_open (void *ts_storage[ACE_TSS_THREAD_KEYS_MAX])
{
if (tss_base () == 0)
{
if (ts_storage == 0)
{
// Allocate an array off the heap for this thread's TSS.
ACE_NEW_RETURN (tss_base (), void *[ACE_TSS_THREAD_KEYS_MAX], 0);
}
else
{
// Use the supplied array for this thread's TSS.
tss_base () = ts_storage;
}
// Zero the entire TSS array. Do it manually instead of using
// memset, for optimum speed.
void **tss_base_p = tss_base ();
for (u_int i = 0; i < ACE_TSS_THREAD_KEYS_MAX; ++i, ++tss_base_p)
*tss_base_p = 0;
return tss_base ();
}
else
{
return 0;
}
}
void
ACE_TSS_Emulation::tss_close (void *ts_storage[ACE_TSS_THREAD_KEYS_MAX])
{
if (ts_storage == 0)
{
// ts_storage had been dynamically allocated, so delete it.
delete [] tss_base ();
tss_base () = 0;
}
}
#if !defined (VXWORKS)
// FOR TESTING ONLY!
void **
ACE_TSS_Emulation::tss_collection_ [ACE_TSS_THREADS_MAX] = { 0 };
#endif /* VXWORKS */
#endif /* ACE_HAS_TSS_EMULATION */
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Node<ACE_TSS_Info>;
template class ACE_Node<ACE_TSS_Ref>;
template class ACE_Unbounded_Stack<ACE_TSS_Info>;
template class ACE_Unbounded_Stack<ACE_TSS_Ref>;
template class ACE_Unbounded_Stack_Iterator<ACE_TSS_Info>;
template class ACE_Unbounded_Stack_Iterator<ACE_TSS_Ref>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Node<ACE_TSS_Info>
#pragma instantiate ACE_Node<ACE_TSS_Ref>
#pragma instantiate ACE_Unbounded_Stack<ACE_TSS_Info>
#pragma instantiate ACE_Unbounded_Stack<ACE_TSS_Ref>
#pragma instantiate ACE_Unbounded_Stack_Iterator<ACE_TSS_Info>
#pragma instantiate ACE_Unbounded_Stack_Iterator<ACE_TSS_Ref>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
#endif /* WIN32 || ACE_HAS_TSS_EMULATION */
void
ACE_OS::cleanup_tss ()
{
#if defined (ACE_HAS_TSS_EMULATION)
// Call destructors for thread-specific storage.
ACE_TSS_Cleanup::instance ()->exit (0);
#else
// Just close the ACE_Log_Msg for the current (which should be main) thread.
ACE_Log_Msg::close ();
#endif /* ACE_HAS_TSS_EMULATION */
#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
// Removed all TSS_Info table entries.
ACE_TSS_Cleanup::instance ()->free_all_key_left ();
// Finally, free up the ACE_TSS_Cleanup instance. This method gets
// call by the ACE_Object_Manager.
delete ACE_TSS_Cleanup::instance ();
#endif /* WIN32 || ACE_HAS_TSS_EMULATION */
}
void
ACE_Thread_Adapter::inherit_log_msg (void)
{
#if !defined (ACE_THREADS_DONT_INHERIT_LOG_MSG)
// Inherit the logging features if the parent thread has an
// <ACE_Log_Msg>. Note that all of the following operations occur
// within thread-specific storage.
ACE_Log_Msg *new_log = ACE_LOG_MSG;
if (this->ostream_)
{
new_log->msg_ostream (this->ostream_);
new_log->priority_mask (this->priority_mask_);
if (this->tracing_enabled_)
new_log->start_tracing ();
new_log->restart (this->restart_);
new_log->trace_depth (this->trace_depth_);
}
#endif /* ACE_THREADS_DONT_INHERIT_LOG_MSG */
}
void *
ACE_Thread_Adapter::invoke (void)
{
// Inherit the logging features if the parent thread has an
// ACE_Log_Msg instance in thread-specific storage.
this->inherit_log_msg ();
// Extract the arguments.
ACE_THR_FUNC func = this->user_func_;
void *arg = this->arg_;
// Delete ourselves since we don't need <this> anymore.
delete (void *) this;
#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
void *status = 0;
ACE_SEH_TRY {
status = (void*) (*func) (arg); // Call thread entry point.
}
ACE_SEH_EXCEPT (EXCEPTION_EXECUTE_HANDLER) {
ACE_DEBUG ((LM_DEBUG, "(%t) Win32 structured exception exiting thread\n"));
// Here's where we might want to provide a hook to report this...
// As it stands now, we just catch all Win32 structured exceptions
// so that we can make sure to clean up correctly when the thread
// exits.
}
#if 0
if (func == ACE_Task_Base::svc_run)
{
ACE_Task_Base *task_ptr = (ACE_Task_Base *) arg;
ACE_Thread_Manager *thr_mgr_ptr = task_ptr->thr_mgr ();
// This calls the Task->close() hook.
task_ptr->cleanup (task_ptr, 0);
// This prevents a second invocation of the cleanup code (called
// later by ACE_Thread_Manager::exit()).
thr_mgr_ptr->at_exit (task_ptr, NULL, 0);
}
#endif /* 0 */
// If dropped off end, call destructors for thread-specific storage.
ACE_TSS_Cleanup::instance ()->exit (status);
# if defined (ACE_WIN32) && defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
// Exit the thread.
// Allow CWinThread-destructor to be invoked from AfxEndThread.
// _endthreadex will be called from AfxEndThread so don't exit the
// thread now if we are running an MFC thread.
CWinThread *pThread = ::AfxGetThread ();
if (!pThread || pThread->m_nThreadID != ACE_OS::thr_self ())
{
::_endthreadex ((DWORD) status);
}
# endif /* ACE_WIN32 && ACE_HAS_MFC && ACE_HAS_MFS != 0*/
return status;
#else
void *result = (void *) (*func) (arg); // Call thread entry point.
#if 0
if (func == ACE_Task_Base::svc_run)
{
ACE_Task_Base *task_ptr = (ACE_Task_Base *) arg;
ACE_Thread_Manager *thr_mgr_ptr = task_ptr->thr_mgr ();
// This calls the <Task->close> hook.
task_ptr->cleanup (task_ptr, 0);
// This prevents a second invocation of the cleanup code (called
// later by ACE_Thread_Manager::exit()).
thr_mgr_ptr->at_exit (task_ptr, NULL, 0);
}
#endif /* 0 */
return result;
#endif /* ACE_WIN32 || ACE_HAS_TSS_EMULATION */
}
ACE_Cleanup::~ACE_Cleanup ()
{
}
void
ACE_Cleanup::cleanup (void *)
{
delete this;
}
extern "C" void
ace_cleanup_destroyer (ACE_Cleanup *object, void *param)
{
object->cleanup (param);
}
// Run the thread entry point for the <ACE_Thread_Adapter>. This must
// be an extern "C" to make certain compilers happy...
extern "C" void *
ace_thread_adapter (void *args)
{
// ACE_TRACE ("ace_thread_adapter");
#if defined (ACE_HAS_TSS_EMULATION)
// As early as we can in the execution of the new thread, allocate
// its local TS storage. Allocate it on the stack, to save dynamic
// allocation/dealloction.
void *ts_storage[ACE_TSS_Emulation::ACE_TSS_THREAD_KEYS_MAX];
ACE_TSS_Emulation::tss_open (ts_storage);
#endif /* ACE_HAS_TSS_EMULATION */
ACE_Thread_Adapter *thread_args = (ACE_Thread_Adapter *) args;
// Invoke the user-supplied function with the args.
void *status = thread_args->invoke ();
#if defined (ACE_HAS_TSS_EMULATION)
// Close the thread's local TS storage.
ACE_TSS_Emulation::tss_close (ts_storage);
#endif /* ACE_HAS_TSS_EMULATION */
return status;
}
ACE_Thread_Adapter::ACE_Thread_Adapter (ACE_THR_FUNC user_func,
void *arg,
ACE_THR_C_FUNC entry_point,
ACE_Thread_Manager *tm)
: user_func_ (user_func),
arg_ (arg),
entry_point_ (entry_point),
thr_mgr_ (tm)
#if !defined (ACE_THREADS_DONT_INHERIT_LOG_MSG)
,
ostream_ (NULL),
priority_mask_ (0),
tracing_enabled_ (0),
restart_ (1),
trace_depth_ (0)
#endif /* ACE_THREADS_DONT_INHERIT_LOG_MSG */
{
// ACE_TRACE ("Ace_Thread_Adapter::Ace_Thread_Adapter");
#if !defined (ACE_THREADS_DONT_INHERIT_LOG_MSG)
if ( ACE_Log_Msg::exists() )
{
ACE_Log_Msg *inherit_log_ = ACE_LOG_MSG;
this->ostream_ = inherit_log_->msg_ostream ();
this->priority_mask_ = inherit_log_->priority_mask ();
this->tracing_enabled_ = inherit_log_->tracing_enabled ();
this->restart_ = inherit_log_->restart ();
this->trace_depth_ = inherit_log_->trace_depth ();
}
#endif /* ACE_THREADS_DONT_INHERIT_LOG_MSG */
}
int
ACE_OS::thr_create (ACE_THR_FUNC func,
void *args,
long flags,
ACE_thread_t *thr_id,
ACE_hthread_t *thr_handle,
long priority,
void *stack,
size_t stacksize,
ACE_Thread_Adapter *thread_adapter)
{
// ACE_TRACE ("ACE_OS::thr_create");
#if defined (ACE_NO_THREAD_ADAPTER)
#define ACE_THREAD_FUNCTION func
#define ACE_THREAD_ARGUMENT args
#else
#define ACE_THREAD_FUNCTION thread_args->entry_point ()
#define ACE_THREAD_ARGUMENT thread_args
ACE_Thread_Adapter *thread_args;
if (thread_adapter == 0)
ACE_NEW_RETURN (thread_args, ACE_Thread_Adapter (func, args, (ACE_THR_C_FUNC) ace_thread_adapter), -1);
else
thread_args = thread_adapter;
#endif /* ACE_NO_THREAD_ADAPTER */
#if defined (ACE_HAS_THREADS)
ACE_thread_t tmp_thr;
ACE_hthread_t tmp_handle;
if (thr_id == 0)
thr_id = &tmp_thr;
if (thr_handle == 0)
thr_handle = &tmp_handle;
# if defined (ACE_HAS_DCETHREADS) || defined (ACE_HAS_PTHREADS)
int result;
pthread_attr_t attr;
# if defined (ACE_HAS_DCETHREADS)
if (::pthread_attr_create (&attr) != 0)
# else /* ACE_HAS_DCETHREADS */
if (::pthread_attr_init (&attr) != 0)
# endif /* ACE_HAS_DCETHREADS */
return -1;
# if !defined (ACE_LACKS_SETSCHED)
// The PRIORITY stuff used to be here...-cjc
# endif /* ACE_LACKS_SETSCHED */
// *** Set Stack Size
# if defined (ACE_NEEDS_HUGE_THREAD_STACKSIZE)
if (stacksize < ACE_NEEDS_HUGE_THREAD_STACKSIZE)
stacksize = ACE_NEEDS_HUGE_THREAD_STACKSIZE;
# endif /* ACE_NEEDS_HUGE_THREAD_STACKSIZE */
# if defined (CHORUS)
// if it is a super actor, we can't set stacksize.
// But for the time bing we are all non-super actors
// To be fixed later
if (stacksize == 0)
stacksize = 0x100000;
# endif /*CHORUS */
if (stacksize != 0)
{
size_t size = stacksize;
# if defined (PTHREAD_STACK_MIN)
if (size < PTHREAD_STACK_MIN)
size = PTHREAD_STACK_MIN;
# endif /* PTHREAD_STACK_MIN */
# if !defined (ACE_LACKS_THREAD_STACK_SIZE) // JCEJ 12/17/96
if (::pthread_attr_setstacksize (&attr, size) != 0)
{
# if defined (ACE_HAS_DCETHREADS)
::pthread_attr_delete (&attr);
# else /* ACE_HAS_DCETHREADS */
::pthread_attr_destroy (&attr);
# endif /* ACE_HAS_DCETHREADS */
return -1;
}
# else
ACE_UNUSED_ARG (size);
# endif /* !ACE_LACKS_THREAD_STACK_SIZE */
}
// *** Set Stack Address
# if !defined (ACE_LACKS_THREAD_STACK_ADDR)
if (stack != 0)
{
if (::pthread_attr_setstackaddr (&attr, stack) != 0)
{
# if defined (ACE_HAS_DCETHREADS)
::pthread_attr_delete (&attr);
# else /* ACE_HAS_DCETHREADS */
::pthread_attr_destroy (&attr);
# endif /* ACE_HAS_DCETHREADS */
return -1;
}
}
# else
ACE_UNUSED_ARG (stack);
# endif /* !ACE_LACKS_THREAD_STACK_ADDR */
// *** Deal with various attributes
if (flags != 0)
{
// *** Set Detach state
# if !defined (ACE_LACKS_SETDETACH)
if (ACE_BIT_ENABLED (flags, THR_DETACHED)
|| ACE_BIT_ENABLED (flags, THR_JOINABLE))
{
int dstate = PTHREAD_CREATE_JOINABLE;
if (ACE_BIT_ENABLED (flags, THR_DETACHED))
dstate = PTHREAD_CREATE_DETACHED;
# if defined (ACE_HAS_DCETHREADS)
if (::pthread_attr_setdetach_np (&attr, dstate) != 0)
# else /* ACE_HAS_DCETHREADS */
# if defined (ACE_HAS_PTHREAD_DSTATE_PTR)
if (::pthread_attr_setdetachstate (&attr, &dstate) != 0)
# else
if (::pthread_attr_setdetachstate (&attr, dstate) != 0)
# endif /* ACE_HAS_PTHREAD_DSTATE_PTR */
# endif /* ACE_HAS_DCETHREADS */
{
# if defined (ACE_HAS_DCETHREADS)
::pthread_attr_delete (&attr);
# else /* ACE_HAS_DCETHREADS */
::pthread_attr_destroy (&attr);
# endif /* ACE_HAS_DCETHREADS */
return -1;
}
}
# endif /* ACE_LACKS_SETDETACH */
// *** Set Policy
# if !defined (ACE_LACKS_SETSCHED)
// If we wish to set the priority explicitly, we have to enable
// explicit scheduling, and a policy, too.
if (priority != ACE_DEFAULT_THREAD_PRIORITY)
{
ACE_SET_BITS (flags, THR_EXPLICIT_SCHED);
if (ACE_BIT_DISABLED (flags, THR_SCHED_FIFO)
&& ACE_BIT_DISABLED (flags, THR_SCHED_RR)
&& ACE_BIT_DISABLED (flags, THR_SCHED_DEFAULT))
ACE_SET_BITS (flags, THR_SCHED_DEFAULT);
}
if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO)
|| ACE_BIT_ENABLED (flags, THR_SCHED_RR)
|| ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
{
int spolicy;
# if defined (ACE_HAS_ONLY_SCHED_OTHER)
// Solaris, thru version 2.5.1, only supports SCHED_OTHER.
spolicy = SCHED_OTHER;
# else
if (ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
spolicy = SCHED_OTHER;
else if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
spolicy = SCHED_FIFO;
#if defined (SCHED_IO)
else if (ACE_BIT_ENABLED (flags, THR_SCHED_IO))
spolicy = SCHED_IO;
#else
else if (ACE_BIT_ENABLED (flags, THR_SCHED_IO))
{
errno = ENOSYS;
return -1;
}
#endif /* SCHED_IO */
else
spolicy = SCHED_RR;
# endif /* ACE_HAS_ONLY_SCHED_OTHER */
# if !defined (ACE_HAS_FSU_PTHREADS)
# if defined (ACE_HAS_DCETHREADS)
result = ::pthread_attr_setsched (&attr, spolicy);
# else /* ACE_HAS_DCETHREADS */
result = ::pthread_attr_setschedpolicy (&attr, spolicy);
# endif /* ACE_HAS_DCETHREADS */
if (result != 0)
{
// Preserve the errno value.
errno = result;
# if defined (ACE_HAS_DCETHREADS)
::pthread_attr_delete (&attr);
# else /* ACE_HAS_DCETHREADS */
::pthread_attr_destroy (&attr);
# endif /* ACE_HAS_DCETHREADS */
return -1;
}
# else
int ret;
switch (spolicy)
{
case SCHED_FIFO:
case SCHED_RR:
ret = 0;
break;
default:
ret = 22;
break;
}
if (ret != 0)
{
# if defined (ACE_HAS_DCETHREADS)
::pthread_attr_delete (&attr);
# else /* ACE_HAS_DCETHREADS */
::pthread_attr_destroy (&attr);
# endif /* ACE_HAS_DCETHREADS */
return -1;
}
# endif /* ACE_HAS_FSU_PTHREADS */
}
// *** Set Priority (use reasonable default priorities)
# if defined(ACE_HAS_PTHREADS_1003_DOT_1C)
// If we wish to explicitly set a scheduling policy, we also
// have to specify a priority. We choose a "middle" priority as
// default. Maybe this is also necessary on other POSIX'ish
// implementations?
if ((ACE_BIT_ENABLED (flags, THR_SCHED_FIFO)
|| ACE_BIT_ENABLED (flags, THR_SCHED_RR)
|| ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
&& priority == ACE_DEFAULT_THREAD_PRIORITY)
{
if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
priority = ACE_THR_PRI_FIFO_DEF;
else if (ACE_BIT_ENABLED (flags, THR_SCHED_RR))
priority = ACE_THR_PRI_RR_DEF;
else // THR_SCHED_DEFAULT
priority = ACE_THR_PRI_OTHER_DEF;
}
# endif //ACE_HAS_PTHREADS_1003_DOT_1C
if (priority != ACE_DEFAULT_THREAD_PRIORITY)
{
struct sched_param sparam;
ACE_OS::memset ((void *) &sparam, 0, sizeof sparam);
# if defined (ACE_HAS_DCETHREADS) && !defined (ACE_HAS_DCE_DRAFT4_THREADS)
sparam.sched_priority = ACE_MIN (priority, PRIORITY_MAX);
# elif defined(ACE_HAS_IRIX62_THREADS)
sparam.sched_priority = ACE_MIN (priority, PTHREAD_MAX_PRIORITY);
# elif defined (PTHREAD_MAX_PRIORITY) && !defined(ACE_HAS_PTHREADS_1003_DOT_1C)
/* For MIT pthreads... */
sparam.prio = ACE_MIN (priority, PTHREAD_MAX_PRIORITY);
# elif defined(ACE_HAS_PTHREADS_1003_DOT_1C)
// The following code forces priority into range.
if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
sparam.sched_priority =
ACE_MIN (ACE_THR_PRI_FIFO_MAX, ACE_MAX (ACE_THR_PRI_FIFO_MIN, priority));
else if (ACE_BIT_ENABLED(flags, THR_SCHED_RR))
sparam.sched_priority =
ACE_MIN (ACE_THR_PRI_RR_MAX, ACE_MAX (ACE_THR_PRI_RR_MIN, priority));
else // Default policy, whether set or not
sparam.sched_priority =
ACE_MIN (ACE_THR_PRI_OTHER_MAX, ACE_MAX (ACE_THR_PRI_OTHER_MIN, priority));
# else
sparam.sched_priority = priority;
# endif
# if defined (ACE_HAS_FSU_PTHREADS)
if (sparam.sched_priority >= PTHREAD_MIN_PRIORITY
&& sparam.sched_priority <= PTHREAD_MAX_PRIORITY)
attr.prio = sparam.sched_priority;
else
{
pthread_attr_destroy (&attr);
errno = EINVAL;
return -1;
}
# else
{
# if defined (ACE_HAS_STHREADS)
// Solaris POSIX only allows priorities > 0 to
// ::pthread_attr_setschedparam. If a priority of 0 was
// requested, set the thread priority after creating it, below.
if (priority > 0)
# endif /* STHREADS */
{
# if defined (ACE_HAS_DCETHREADS)
result = ::pthread_attr_setsched (&attr, SCHED_OTHER);
# else /* ACE_HAS_DCETHREADS */
result = ::pthread_attr_setschedparam (&attr, &sparam);
# endif /* ACE_HAS_DCETHREADS */
if (result != 0)
{
# if defined (ACE_HAS_DCETHREADS)
::pthread_attr_delete (&attr);
# else /* ACE_HAS_DCETHREADS */
::pthread_attr_destroy (&attr);
# endif /* ACE_HAS_DCETHREADS */
errno = result;
return -1;
}
}
}
# endif /* ACE_HAS_FSU_PTHREADS */
}
// *** Set scheduling explicit or inherited
if (ACE_BIT_ENABLED (flags, THR_INHERIT_SCHED)
|| ACE_BIT_ENABLED (flags, THR_EXPLICIT_SCHED))
{
# if defined (ACE_HAS_DCETHREADS)
int sched = PTHREAD_DEFAULT_SCHED;
# else /* ACE_HAS_DCETHREADS */
int sched = PTHREAD_EXPLICIT_SCHED;
# endif /* ACE_HAS_DCETHREADS */
if (ACE_BIT_ENABLED (flags, THR_INHERIT_SCHED))
sched = PTHREAD_INHERIT_SCHED;
if (::pthread_attr_setinheritsched (&attr, sched) != 0)
{
# if defined (ACE_HAS_DCETHREADS)
::pthread_attr_delete (&attr);
# else /* ACE_HAS_DCETHREADS */
::pthread_attr_destroy (&attr);
# endif /* ACE_HAS_DCETHREADS */
return -1;
}
}
# endif /* ACE_LACKS_SETSCHED */
// *** Set Scope
# if !defined (ACE_LACKS_THREAD_PROCESS_SCOPING)
if (ACE_BIT_ENABLED (flags, THR_SCOPE_SYSTEM)
|| ACE_BIT_ENABLED (flags, THR_SCOPE_PROCESS))
{
int scope = PTHREAD_SCOPE_PROCESS;
if (ACE_BIT_ENABLED (flags, THR_SCOPE_SYSTEM))
scope = PTHREAD_SCOPE_SYSTEM;
if (::pthread_attr_setscope (&attr, scope) != 0)
{
# if defined (ACE_HAS_DCETHREADS)
::pthread_attr_delete (&attr);
# else /* ACE_HAS_DCETHREADS */
::pthread_attr_destroy (&attr);
# endif /* ACE_HAS_DCETHREADS */
return -1;
}
}
# endif /* !ACE_LACKS_THREAD_PROCESS_SCOPING */
if (ACE_BIT_ENABLED (flags, THR_NEW_LWP))
{
// Increment the number of LWPs by one to emulate the
// Solaris semantics.
int lwps = ACE_OS::thr_getconcurrency ();
ACE_OS::thr_setconcurrency (lwps + 1);
}
}
# if defined (ACE_HAS_DCETHREADS)
# if defined (ACE_HAS_DCE_DRAFT4_THREADS)
ACE_OSCALL (::pthread_create (thr_id, attr,
ACE_THREAD_FUNCTION,
ACE_THREAD_ARGUMENT),
int, -1, result);
# else
ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_create (thr_id, attr,
ACE_THREAD_FUNCTION,
ACE_THREAD_ARGUMENT),
result),
int, -1, result);
# endif /* ACE_HAS_DCE_DRAFT4_THREADS */
::pthread_attr_delete (&attr);
# else /* !ACE_HAS_DCETHREADS */
ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_create (thr_id,
&attr,
ACE_THREAD_FUNCTION,
ACE_THREAD_ARGUMENT),
result),
int, -1, result);
::pthread_attr_destroy (&attr);
# endif /* ACE_HAS_DCETHREADS */
// This is a Solaris, POSIX, or DCE implementation of pthreads,
// where we assume that ACE_thread_t and ACE_hthread_t are the same.
// If this *isn't* correct on some platform, please let us know.
if (result != -1)
*thr_handle = *thr_id;
# if defined (ACE_HAS_STHREADS)
// If the priority is 0, then we might have to set it now because we
// couldn't set it with ::pthread_attr_setschedparam, as noted
// above. This doesn't provide strictly correct behavior, because
// the thread was created (above) with the priority of its parent.
// (That applies regardless of the inherit_sched attribute: if it
// was PTHREAD_INHERIT_SCHED, then it certainly inherited its
// parent's priority. If it was PTHREAD_EXPLICIT_SCHED, then "attr"
// was initialized by the Solaris ::pthread_attr_init () to contain
// NULL for the priority, which indicated to Solaris
// ::pthread_create () to inherit the parent priority.)
if (priority == 0)
{
// Check the priority of this thread, which is the parent of the
// newly created thread. If it is 0, then the newly created
// thread will have inherited the priority of 0, so there's no
// need to explicitly set it.
struct sched_param sparam;
int policy = 0;
ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_getschedparam (thr_self (),
&policy,
&sparam),
result), int,
-1, result);
if (sparam.sched_priority != 0)
{
ACE_OS::memset ((void *) &sparam, 0, sizeof sparam);
// The memset to 0 sets the priority to 0, so we don't need
// to explicitly set sparam.sched_priority.
// The only policy currently (version 2.5.1) supported by by Solaris
// is SCHED_OTHER, so that's hard-coded below.
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setschedparam (
*thr_id,
SCHED_OTHER,
&sparam),
result),
int, -1);
}
}
# endif /* ACE_HAS_STHREADS */
return result;
# elif defined (ACE_HAS_STHREADS)
int result;
int start_suspended = ACE_BIT_ENABLED (flags, THR_SUSPENDED);
if (priority != ACE_DEFAULT_THREAD_PRIORITY)
// If we need to set the priority, then we need to start the
// thread in a suspended mode.
ACE_SET_BITS (flags, THR_SUSPENDED);
ACE_OSCALL (ACE_ADAPT_RETVAL (::thr_create (stack, stacksize,
ACE_THREAD_FUNCTION,
ACE_THREAD_ARGUMENT,
flags, thr_id), result),
int, -1, result);
if (result != -1)
{
// With Solaris threads, ACE_thread_t and ACE_hthread_t are the same.
*thr_handle = *thr_id;
if (priority != ACE_DEFAULT_THREAD_PRIORITY)
{
// Set the priority of the new thread and then let it
// continue, but only if the user didn't start it suspended
// in the first place!
if ((result = ACE_OS::thr_setprio (*thr_id, priority)) != 0)
{
errno = result;
return -1;
}
if (start_suspended == 0)
{
if ((result = ACE_OS::thr_continue (*thr_id)) != 0)
{
errno = result;
return -1;
}
}
}
}
return result;
# elif defined (ACE_HAS_WTHREADS)
ACE_UNUSED_ARG (stack);
# if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
if (ACE_BIT_ENABLED (flags, THR_USE_AFX))
{
CWinThread *cwin_thread =
::AfxBeginThread ((AFX_THREADPROC) &ACE_THREAD_FUNCTION,
ACE_THREAD_ARGUMENT, priority, 0,
flags | THR_SUSPENDED);
// Have to duplicate the handle because
// CWinThread::~CWinThread() closes the original handle.
(void) ::DuplicateHandle (::GetCurrentProcess (),
cwin_thread->m_hThread,
::GetCurrentProcess (),
thr_handle,
0,
TRUE,
DUPLICATE_SAME_ACCESS);
*thr_id = cwin_thread->m_nThreadID;
if (ACE_BIT_ENABLED (flags, THR_SUSPENDED) == 0)
cwin_thread->ResumeThread ();
// cwin_thread will be deleted in AfxThreadExit()
// Warning: If AfxThreadExit() is called from within the
// thread, ACE_TSS_Cleanup->exit() never gets called !
}
else
# endif /* ACE_HAS_MFC */
{
int start_suspended = ACE_BIT_ENABLED (flags, THR_SUSPENDED);
if (priority != ACE_DEFAULT_THREAD_PRIORITY)
// If we need to set the priority, then we need to start the
// thread in a suspended mode.
ACE_SET_BITS (flags, THR_SUSPENDED);
*thr_handle = (void *) ::_beginthreadex
(NULL,
stacksize,
(unsigned (__stdcall *) (void *)) ACE_THREAD_FUNCTION,
ACE_THREAD_ARGUMENT,
flags,
(unsigned int *) thr_id);
if (priority != ACE_DEFAULT_THREAD_PRIORITY && *thr_handle != 0)
{
// Set the priority of the new thread and then let it
// continue, but only if the user didn't start it suspended
// in the first place!
ACE_OS::thr_setprio (*thr_handle, priority);
if (start_suspended == 0)
ACE_OS::thr_continue (*thr_handle);
}
}
# if 0
*thr_handle = ::CreateThread
(NULL, stacksize,
LPTHREAD_START_ROUTINE (ACE_THREAD_FUNCTION),
ACE_THREAD_ARGUMENT, flags, thr_id);
# endif /* 0 */
// Close down the handle if no one wants to use it.
if (thr_handle == &tmp_handle)
::CloseHandle (tmp_handle);
if (*thr_handle != 0)
return 0;
else
ACE_FAIL_RETURN (-1);
/* NOTREACHED */
# elif defined (VXWORKS)
// The call below to ::taskSpawn () causes VxWorks to assign a
// unique task name of the form: "t" + an integer, because the
// first argument is 0.
// args must be an array of _exactly_ 10 ints.
// The stack arg is ignored: if there's a need for it, we'd have to
// use ::taskInit ()/::taskActivate () instead of ::taskSpawn ().
ACE_UNUSED_ARG (stack);
// The hard-coded arguments are what ::sp () would use. ::taskInit ()
// is used instead of ::sp () so that we can set the priority, flags,
// and stacksize. (::sp () also hardcodes priority to 100, flags
// to VX_FP_TASK, and stacksize to 20,000.) stacksize should be
// an even integer.
// If called with thr_create() defaults, use same default values as ::sp ():
if (priority == ACE_DEFAULT_THREAD_PRIORITY) priority = 100;
if (flags == 0) flags = VX_FP_TASK; // Assumes that there is a
// floating point coprocessor.
// As noted above, ::sp () hardcodes
// this, so we should be safe with it.
if (stacksize == 0) stacksize = 20000;
ACE_hthread_t tid = ::taskSpawn (0, priority,
(int) flags,
(int) stacksize,
ACE_THREAD_FUNCTION,
(int) ACE_THREAD_ARGUMENT,
0, 0, 0, 0, 0, 0, 0, 0, 0);
if (tid == ERROR)
return -1;
else
{
// ::taskTcb (int tid) returns the address of the WIND_TCB
// (task control block). According to the ::taskSpawn()
// documentation, the name of the new task is stored at
// pStackBase, but is that of the current task? If so, it
// might be a bit quicker than this extraction of the tcb . . .
*thr_id = ::taskTcb (tid)->name;
*thr_handle = tid;
return 0;
}
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (func);
ACE_UNUSED_ARG (args);
ACE_UNUSED_ARG (flags);
ACE_UNUSED_ARG (thr_id);
ACE_UNUSED_ARG (thr_handle);
ACE_UNUSED_ARG (priority);
ACE_UNUSED_ARG (stack);
ACE_UNUSED_ARG (stacksize);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
void
ACE_OS::thr_exit (void *status)
{
// ACE_TRACE ("ACE_OS::thr_exit");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_DCETHREADS) || defined (ACE_HAS_PTHREADS)
::pthread_exit (status);
# elif defined (ACE_HAS_STHREADS)
::thr_exit (status);
# elif defined (ACE_HAS_WTHREADS)
// Can't call it here because on NT, thr_exit is actually
// called from ACE_TSS_Cleanup::exit ()
// ACE_TSS_Cleanup::instance ()->exit (status);
# elif defined (VXWORKS)
ACE_hthread_t tid;
ACE_OS::thr_self (tid);
*((int *) status) = ::taskDelete (tid);
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (status);
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::thr_setspecific (ACE_thread_key_t key, void *data)
{
// ACE_TRACE ("ACE_OS::thr_setspecific");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_TSS_EMULATION)
if (key - 1 >= ACE_TSS_Emulation::total_keys ())
{
errno = EINVAL;
data = 0;
return -1;
}
else
{
ACE_TSS_Emulation::ts_object (key) = data;
ACE_TSS_Cleanup::instance ()->key_used (key);
return 0;
}
# elif defined (ACE_HAS_DCETHREADS) || defined (ACE_HAS_PTHREADS)
# if defined (ACE_HAS_FSU_PTHREADS)
// Call pthread_init() here to initialize threads package. FSU
// threads need an initialization before the first thread constructor.
// This seems to be the one; however, a segmentation fault may
// indicate that another pthread_init() is necessary, perhaps in
// Synch.cpp or Synch_T.cpp. FSU threads will not reinit if called
// more than once, so another call to pthread_init will not adversely
// affect existing threads.
pthread_init ();
# endif /* ACE_HAS_FSU_PTHREADS */
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setspecific (key, data), ace_result_), int, -1);
# elif defined (ACE_HAS_STHREADS)
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_setspecific (key, data), ace_result_), int, -1);
# elif defined (ACE_HAS_WTHREADS)
::TlsSetValue (key, data);
ACE_TSS_Cleanup::instance ()->key_used (key);
return 0;
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (data);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::thr_keyfree (ACE_thread_key_t key)
{
// ACE_TRACE ("ACE_OS::thr_keyfree");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_TSS_EMULATION)
return ACE_TSS_Cleanup::instance ()->remove (key);
# elif defined (ACE_LACKS_KEYDELETE)
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_HAS_PTHREADS) && !defined (ACE_HAS_FSU_PTHREADS)
return ::pthread_key_delete (key);
# elif defined (ACE_HAS_DCETHREADS)
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_HAS_THR_KEYDELETE)
return ::thr_keydelete (key);
# elif defined (ACE_HAS_STHREADS)
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
# elif defined (ACE_HAS_WTHREADS)
// Extract out the thread-specific table instance and free up
// the key and destructor.
ACE_TSS_Cleanup::instance ()->remove (key);
ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::TlsFree (key), ace_result_), int, -1);
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::thr_keycreate (ACE_thread_key_t *key,
#if defined (ACE_HAS_THR_C_DEST)
ACE_THR_C_DEST dest,
#else
ACE_THR_DEST dest,
#endif /* ACE_HAS_THR_C_DEST */
void *inst)
{
// ACE_TRACE ("ACE_OS::thr_keycreate");
#if defined (ACE_HAS_THREADS)
# if defined (ACE_HAS_TSS_EMULATION)
*key = ACE_TSS_Emulation::next_key ();
if (*key == ACE_OS::NULL_key)
{
errno = EAGAIN;
return -1;
}
else
{
ACE_TSS_Emulation::tss_destructor (*key, dest);
// Extract out the thread-specific table instance and stash away
// the key and destructor so that we can free it up later on...
return ACE_TSS_Cleanup::instance ()->insert (*key, dest, inst);
}
# elif defined (ACE_HAS_DCETHREADS)
ACE_UNUSED_ARG (inst);
ACE_OSCALL_RETURN (::pthread_keycreate (key, dest), int, -1);
# elif defined (ACE_HAS_PTHREADS)
ACE_UNUSED_ARG (inst);
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_key_create (key, dest),
ace_result_),
int, -1);
# elif defined (ACE_HAS_STHREADS)
ACE_UNUSED_ARG (inst);
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_keycreate (key, dest),
ace_result_),
int, -1);
# elif defined (ACE_HAS_WTHREADS)
*key = ::TlsAlloc ();
if (*key != ACE_SYSCALL_FAILED)
{
// Extract out the thread-specific table instance and stash away
// the key and destructor so that we can free it up later on...
return ACE_TSS_Cleanup::instance ()->insert (*key, dest, inst);
}
else
ACE_FAIL_RETURN (-1);
/* NOTREACHED */
# endif /* ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (key);
ACE_UNUSED_ARG (dest);
ACE_UNUSED_ARG (inst);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::thr_key_used (ACE_thread_key_t key)
{
#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
return ACE_TSS_Cleanup::instance ()->key_used (key);
#else
ACE_UNUSED_ARG (key);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 || ACE_HAS_TSS_EMULATION */
}
int
ACE_OS::thr_key_detach (void *inst)
{
#if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
if (ACE_TSS_Cleanup::lockable ())
return ACE_TSS_Cleanup::instance()->detach (inst);
else
// We're in static constructor/destructor phase. Don't
// try to use the ACE_TSS_Cleanup instance because its lock
// might not have been constructed yet, or might have been
// destroyed already. Just leak the key . . .
return -1;
#else
ACE_UNUSED_ARG (inst);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 || ACE_HAS_TSS_EMULATION */
}
// Create a contiguous command-line argument buffer with each arg
// separated by spaces.
pid_t
ACE_OS::fork_exec (char *argv[])
{
#if defined (ACE_WIN32)
ACE_ARGV argv_buf (argv);
if (argv_buf.buf () != 0)
{
PROCESS_INFORMATION process_info;
STARTUPINFO startup_info;
ACE_OS::memset ((void *) &startup_info, 0, sizeof startup_info);
startup_info.cb = sizeof startup_info;
if (::CreateProcess (NULL,
(LPTSTR) ACE_WIDE_STRING (argv_buf.buf ()),
NULL, // No process attributes.
NULL, // No thread attributes.
TRUE, // Allow handle inheritance.
0, /* CREATE_NEW_CONSOLE */ // Don't create a new console window.
NULL, // No environment.
NULL, // No current directory.
&startup_info,
&process_info))
{
// Free resources allocated in kernel.
ACE_OS::close (process_info.hThread);
ACE_OS::close (process_info.hProcess);
// Return new process id.
return process_info.dwProcessId;
}
}
// CreateProcess failed.
return -1;
#elif defined (CHORUS)
return -1; // do it later!!!
#else
pid_t result = ACE_OS::fork ();
switch (result)
{
case -1:
// Error.
return -1;
case 0:
// Child process.
if (ACE_OS::execv (argv[0], argv) == -1)
{
ACE_ERROR ((LM_ERROR, "%p Exec failed\n"));
// If the execv fails, this child needs to exit.
ACE_OS::exit (errno);
}
default:
// Server process. The fork succeeded.
return result;
}
#endif /* ACE_WIN32 */
}
#if defined (ACE_NEEDS_WRITEV)
// "Fake" writev for sites without it. Note that this is thread-safe.
extern "C" int
writev (ACE_HANDLE handle, ACE_WRITEV_TYPE iov[], int n)
{
// ACE_TRACE ("::writev");
size_t length = 0;
int i;
// Determine the total length of all the buffers in <iov>.
for (i = 0; i < n; i++)
if (iov[i].iov_len < 0)
return -1;
else
length += iov[i].iov_len;
char *buf;
#if defined (ACE_HAS_ALLOCA)
buf = (char *) alloca (length);
#else
ACE_NEW_RETURN (buf, char[length], -1);
#endif /* !defined (ACE_HAS_ALLOCA) */
char *ptr = buf;
for (i = 0; i < n; i++)
{
ACE_OS::memcpy (ptr, iov[i].iov_base, iov[i].iov_len);
ptr += iov[i].iov_len;
}
ssize_t result = ACE::send_n (handle, buf, length);
#if !defined (ACE_HAS_ALLOCA)
delete [] buf;
#endif /* !defined (ACE_HAS_ALLOCA) */
return result;
}
#endif /* ACE_NEEDS_WRITEV */
#if defined (ACE_NEEDS_READV)
// "Fake" readv for sites without it. Note that this is thread-safe.
extern "C" int
readv (ACE_HANDLE handle,
ACE_READV_TYPE *iov,
int n)
{
// ACE_TRACE ("readv");
ssize_t length = 0;
int i;
for (i = 0; i < n; i++)
if (iov[i].iov_len < 0)
return -1;
else
length += iov[i].iov_len;
char *buf;
#if defined (ACE_HAS_ALLOCA)
buf = (char *) alloca (length);
#else
ACE_NEW_RETURN (buf, char[length], -1);
#endif /* !defined (ACE_HAS_ALLOCA) */
length = ACE::recv_n (handle, buf, length);
if (length != -1)
{
char *ptr = buf;
int copyn = length;
for (i = 0;
i < n && copyn > 0;
i++)
{
ACE_OS::memcpy (iov[i].iov_base, ptr,
// iov_len is int on some platforms, size_t on others
copyn > (int) iov[i].iov_len
? (size_t) iov[i].iov_len
: (size_t) copyn);
ptr += iov[i].iov_len;
copyn -= iov[i].iov_len;
}
}
#if !defined (ACE_HAS_ALLOCA)
delete [] buf;
#endif /* !defined (ACE_HAS_ALLOCA) */
return length;
}
#endif /* ACE_NEEDS_READV */
#if defined (ACE_NEEDS_FTRUNCATE)
extern "C" int
ftruncate (ACE_HANDLE handle, long len)
{
struct flock fl;
fl.l_whence = 0;
fl.l_len = 0;
fl.l_start = len;
fl.l_type = F_WRLCK;
return ::fcntl (handle, F_FREESP, &fl);
}
#endif /* ACE_NEEDS_FTRUNCATE */
char *
ACE_OS::mktemp (char *s)
{
// ACE_TRACE ("ACE_OS::mktemp");
#if defined (ACE_LACKS_MKTEMP)
if (s == 0)
// check for null template string failed!
return 0;
else
{
char *xxxxxx = ACE_OS::strstr (s, "XXXXXX");
if (xxxxxx == 0)
// the template string doesn't contain "XXXXXX"!
return s;
else
{
char unique_letter = 'a';
struct stat sb;
// Find an unused filename for this process. It is assumed
// that the user will open the file immediately after
// getting this filename back (so, yes, there is a race
// condition if multiple threads in a process use the same
// template). This appears to match the behavior of the
// Solaris 2.5 mktemp().
ACE_OS::sprintf (xxxxxx, "%05d%c", getpid (), unique_letter);
while (::stat (s, &sb) >= 0)
{
if (++unique_letter <= 'z')
ACE_OS::sprintf (xxxxxx, "%05d%c", getpid (), unique_letter);
else
{
// maximum of 26 unique files per template, per process
ACE_OS::sprintf (xxxxxx, "%s", "");
return s;
}
}
}
return s;
}
#else
return ::mktemp (s);
#endif /* ACE_LACKS_MKTEMP */
}
int
ACE_OS::socket_init (int version_high, int version_low)
{
#if defined (ACE_WIN32)
if (ACE_OS::socket_initialized_ == 0)
{
// cout << "WSAStartup" << endl;
WORD version_requested = MAKEWORD (version_high, version_low);
WSADATA wsa_data;
int error = ::WSAStartup (version_requested, &wsa_data);
if (error != 0)
cerr << "WSAStartup failed, WSAGetLastError returned " << error << endl;
ACE_OS::socket_initialized_ = 1;
}
#else
version_high = version_high;
version_low = version_low;
#endif /* ACE_WIN32 */
return 0;
}
int
ACE_OS::socket_fini (void)
{
#if defined (ACE_WIN32)
if (ACE_OS::socket_initialized_ != 0)
{
// cout << "WSACleanup" << endl;
if (::WSACleanup () != 0)
{
int error = ::WSAGetLastError ();
cerr << "WSACleanup failed, WSAGetLastError returned " << error << endl;
}
ACE_OS::socket_initialized_ = 0;
}
#endif /* ACE_WIN32 */
return 0;
}
#if defined (ACE_LACKS_SYS_NERR)
int sys_nerr = ERRMAX + 1;
#endif /* ACE_LACKS_SYS_NERR */
#if defined (VXWORKS)
#include /**/ <usrLib.h> /* for ::sp() */
// This global function can be used from the VxWorks shell to pass
// arguments to a C main () function.
//
// usage: -> spa main, "arg1", "arg2"
//
// All arguments must be quoted, even numbers.
int
spa (FUNCPTR entry, ...)
{
static const unsigned int MAX_ARGS = 10;
static char *argv[MAX_ARGS];
va_list pvar;
unsigned int argc;
// Hardcode a program name because the real one isn't available
// through the VxWorks shell.
argv[0] = "spa ():t";
// Peel off arguments to spa () and put into argv. va_arg () isn't
// necessarily supposed to return 0 when done, though since the
// VxWorks shell uses a fixed number (10) of arguments, it might 0
// the unused ones. This function could be used to increase that
// limit, but then it couldn't depend on the trailing 0. So, the
// number of arguments would have to be passed.
va_start (pvar, entry);
for (argc = 1; argc <= MAX_ARGS; ++argc)
{
argv[argc] = va_arg (pvar, char *);
if (argv[argc] == 0)
break;
}
if (argc > MAX_ARGS && argv[argc-1] != 0)
{
// try to read another arg, and warn user if the limit was exceeded
if (va_arg (pvar, char *) != 0)
::fprintf (stderr, "spa(): number of arguments limited to %d\n",
MAX_ARGS);
}
else
{
// fill unused argv slots with 0 to get rid of leftovers
// from previous invocations
for (unsigned int i = argc; i <= MAX_ARGS; ++i)
argv[i] = 0;
}
int ret = ::sp (entry, argc, (int) argv, 0, 0, 0, 0, 0, 0, 0);
va_end (pvar);
// ::sp () returns the taskID on success: return 0 instead if
// successful
return ret > 0 ? 0 : ret;
}
#endif /* VXWORKS */
#if !defined (ACE_HAS_SIGINFO_T)
siginfo_t::siginfo_t (ACE_HANDLE handle)
: si_handle_ (handle),
si_handles_ (&handle)
{
}
siginfo_t::siginfo_t (ACE_HANDLE *handles)
: si_handle_ (handles[0]),
si_handles_ (handles)
{
}
#endif /* ACE_HAS_SIGINFO_T */
pid_t
ACE_OS::fork (const char *program_name)
{
// ACE_TRACE ("ACE_OS::fork");
#if defined (ACE_LACKS_FORK)
ACE_UNUSED_ARG (program_name);
ACE_NOTSUP_RETURN (pid_t (-1));
#else
pid_t pid = ::fork ();
if (pid == 0)
ACE_LOG_MSG->sync (program_name);
return pid;
#endif /* ACE_WIN32 */
}
// This is necessary to work around nasty problems with MVS C++.
extern "C" void
ace_mutex_lock_cleanup_adapter (void *args)
{
ACE_OS::mutex_lock_cleanup (args);
}
ACE_Thread_ID::ACE_Thread_ID (ACE_thread_t thread_id,
ACE_hthread_t thread_handle)
: thread_id_ (thread_id),
thread_handle_ (thread_handle)
{
}
ACE_thread_t
ACE_Thread_ID::id (void)
{
return this->thread_id_;
}
void
ACE_Thread_ID::id (ACE_thread_t thread_id)
{
this->thread_id_ = thread_id;
}
ACE_hthread_t
ACE_Thread_ID::handle (void)
{
return this->thread_handle_;
}
void
ACE_Thread_ID::handle (ACE_hthread_t thread_handle)
{
this->thread_handle_ = thread_handle;
}
int
ACE_Thread_ID::operator == (const ACE_Thread_ID &rhs)
{
return ACE_OS::thr_cmp (this->thread_handle_, rhs.thread_handle_) == 0
&& ACE_OS::thr_equal (this->thread_id_, rhs.thread_id_) == 0;
}
int
ACE_Thread_ID::operator != (const ACE_Thread_ID &rhs)
{
return !(*this == rhs);
}
int
ACE_OS::inet_aton (const char *host_name, struct in_addr *addr)
{
long ip_addr = ACE_OS::inet_addr (host_name);
if (ip_addr == (long) htonl ((ACE_UINT32) ~0)
// Broadcast addresses are weird...
&& ACE_OS::strcmp (host_name, "255.255.255.255") != 0)
return 0;
else if (addr != 0)
{
ACE_OS::memcpy ((void *) addr, (void *) &ip_addr, sizeof ip_addr);
return 1;
}
else
return 1;
}
ssize_t
ACE_OS::pread (ACE_HANDLE handle,
void *buf,
size_t nbytes,
off_t offset)
{
#if defined (ACE_HAS_P_READ_WRITE)
#if defined (ACE_WIN32)
// This will work irrespective of whether the <handle> is in
// OVERLAPPED mode or not.
OVERLAPPED overlapped;
overlapped.Internal = 0;
overlapped.InternalHigh = 0;
overlapped.Offset = offset;
overlapped.OffsetHigh = 0;
overlapped.hEvent = 0;
DWORD bytes_written; // This is set to 0 byte WriteFile.
if (::ReadFile (handle, buf, nbytes, &bytes_written, &overlapped))
return (ssize_t) bytes_written;
else if (::GetLastError () == ERROR_IO_PENDING)
if (::GetOverlappedResult (handle, &overlapped, &bytes_written, TRUE) == TRUE)
return (ssize_t) bytes_written;
return -1;
#else
return ::pread (handle, buf, nbytes, offset);
#endif /* ACE_WIN32 */
#elif defined (ACE_HAS_THREADS)
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, ace_os_monitor_lock, -1);
if (ACE_OS::lseek (handle, offset, SEEK_SET) == -1)
return -1;
else
return ACE_OS::read (handle, buf, nbytes);
#else
ACE_UNUSED_ARG (handle);
ACE_UNUSED_ARG (buf);
ACE_UNUSED_ARG (nbytes);
ACE_UNUSED_ARG (offset);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAD_P_READ_WRITE */
}
ssize_t
ACE_OS::pwrite (ACE_HANDLE handle,
const void *buf,
size_t nbytes,
off_t offset)
{
#if defined (ACE_HAS_P_READ_WRITE)
#if defined (ACE_WIN32)
// This will work irrespective of whether the <handle> is in
// OVERLAPPED mode or not.
OVERLAPPED overlapped;
overlapped.Internal = 0;
overlapped.InternalHigh = 0;
overlapped.Offset = offset;
overlapped.OffsetHigh = 0;
overlapped.hEvent = 0;
DWORD bytes_written; // This is set to 0 byte WriteFile.
if (::WriteFile (handle, buf, nbytes, &bytes_written, &overlapped))
return (ssize_t) bytes_written;
else if (::GetLastError () == ERROR_IO_PENDING)
if (::GetOverlappedResult (handle, &overlapped, &bytes_written, TRUE) == TRUE)
return (ssize_t) bytes_written;
return -1;
#else
return ::pwrite (handle, buf, nbytes, offset);
#endif /* ACE_WIN32 */
#elif defined (ACE_HAS_THREADS)
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, ace_os_monitor_lock, -1);
if (ACE_OS::lseek (handle, offset, SEEK_SET) == -1)
return -1;
else
return ACE_OS::write (handle, buf, nbytes);
#else
ACE_UNUSED_ARG (handle);
ACE_UNUSED_ARG (buf);
ACE_UNUSED_ARG (nbytes);
ACE_UNUSED_ARG (offset);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAD_P_READ_WRITE */
}
time_t
ACE_OS::mktime (struct tm *t)
{
// ACE_TRACE ("ACE_OS::asctime");
#if defined (ACE_HAS_MT_SAFE_MKTIME) || !defined (ACE_HAS_THREADS)
ACE_OSCALL_RETURN (::mktime (t), time_t, (time_t) -1);
#else
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, ace_os_monitor_lock, (time_t) -1);
ACE_OSCALL_RETURN (::mktime (t), time_t, (time_t) -1);
#endif /* ACE_HAS_MT_SAFE_MKTIME */
}
#if !defined (ACE_HAS_THREADS) || !defined (ACE_HAS_STHREADS)
// The ACE_HAS_THREADS and ACE_HAS_STHREADS case is in OS.i
int
ACE_OS::rwlock_init (ACE_rwlock_t *rw,
int type,
LPCTSTR name,
void *arg)
{
// ACE_TRACE ("ACE_OS::rwlock_init");
type = type;
name = name;
#if defined (ACE_HAS_THREADS)
#if !defined (ACE_HAS_STHREADS)
/* NT, POSIX, and VxWorks don't support this natively. */
ACE_UNUSED_ARG (name);
int result = -1;
// Since we cannot use the user specified name for all three
// objects, we will create three complete new names
TCHAR name1[ACE_UNIQUE_NAME_LEN];
TCHAR name2[ACE_UNIQUE_NAME_LEN];
TCHAR name3[ACE_UNIQUE_NAME_LEN];
ACE::unique_name ((const void *) &rw->lock_, name1,
ACE_UNIQUE_NAME_LEN);
ACE::unique_name ((const void *) &rw->waiting_readers_, name2,
ACE_UNIQUE_NAME_LEN);
ACE::unique_name ((const void *) &rw->waiting_writers_, name3,
ACE_UNIQUE_NAME_LEN);
if (ACE_OS::mutex_init (&rw->lock_, type, name1, arg) == 0
&& ACE_OS::cond_init (&rw->waiting_readers_, type, name2, arg) == 0
&& ACE_OS::cond_init (&rw->waiting_writers_, type, name3, arg) == 0)
{
// Success!
rw->ref_count_ = 0;
rw->num_waiting_writers_ = 0;
rw->num_waiting_readers_ = 0;
result = 0;
}
if (result == -1)
{
int error = errno;
ACE_OS::mutex_destroy (&rw->lock_);
ACE_OS::cond_destroy (&rw->waiting_readers_);
ACE_OS::cond_destroy (&rw->waiting_writers_);
errno = error;
}
return result;
#endif /* ! ACE_HAS_STHREADS */
#else
ACE_UNUSED_ARG (rw);
ACE_UNUSED_ARG (type);
ACE_UNUSED_ARG (name);
ACE_UNUSED_ARG (arg);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
#endif /* ! ACE_HAS_THREADS || ! ACE_HAS_STHREADS */
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