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// $Id$
// OS.cpp
#define ACE_BUILD_DLL
#include "ace/OS.h"
#include "ace/ARGV.h"
// Perhaps we should *always* include ace/OS.i in order to make sure
// we can always link against the OS symbols?
#if !defined (ACE_HAS_INLINED_OSCALLS)
#include "ace/OS.i"
#endif /* ACE_HAS_INLINED_OS_CALLS */
void
ACE_OS::flock_t::dump (void) const
{
// ACE_TRACE ("ACE_OS::flock_t::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, "handle_ = %u", this->handle_));
#if defined (ACE_WIN32)
ACE_DEBUG ((LM_DEBUG, "\nInternal = %d", this->overlapped_.Internal));
ACE_DEBUG ((LM_DEBUG, "\nInternalHigh = %d", this->overlapped_.InternalHigh));
ACE_DEBUG ((LM_DEBUG, "\nOffsetHigh = %d", this->overlapped_.OffsetHigh));
ACE_DEBUG ((LM_DEBUG, "\nhEvent = %d", this->overlapped_.hEvent));
#else
ACE_DEBUG ((LM_DEBUG, "\nl_whence = %d", this->lock_.l_whence));
ACE_DEBUG ((LM_DEBUG, "\nl_start = %d", this->lock_.l_start));
ACE_DEBUG ((LM_DEBUG, "\nl_len = %d", this->lock_.l_len));
ACE_DEBUG ((LM_DEBUG, "\nl_type = %d", this->lock_.l_type));
#endif /* ACE_WIN32 */
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
void
ACE_OS::mutex_lock_cleanup (void *mutex)
{
// ACE_TRACE ("ACE_OS::mutex_lock_cleanup");
#if defined (ACE_HAS_THREADS)
#if defined (ACE_HAS_DCETHREADS) || defined (ACE_HAS_PTHREADS)
ACE_mutex_t *p_lock = (ACE_mutex_t *) mutex;
ACE_OS::mutex_unlock (p_lock);
#else
ACE_UNUSED_ARG(mutex);
#endif /* ACE_HAS_DCETHREADS */
#endif /* ACE_HAS_THREADS */
}
// = Static initialization.
// This is necessary to deal with POSIX pthreads insanity. This
// guarantees that we've got a "zero'd" thread id even when
// ACE_thread_t, ACE_hthread_t, and ACE_thread_key_t are implemented
// as structures...
ACE_thread_t ACE_OS::NULL_thread;
ACE_hthread_t ACE_OS::NULL_hthread;
ACE_thread_key_t ACE_OS::NULL_key;
ACE_OS::ACE_OS (void)
{
// ACE_TRACE ("ACE_OS::ACE_OS");
}
#if defined (ACE_WIN32)
// = Static initialization.
// Keeps track of whether we've initialized the WinSock DLL.
int ACE_OS::socket_initialized_;
// We need this to initialize the WinSock DLL.
BOOL WINAPI
DllMain (HINSTANCE, // DLL module handle
DWORD fdwReason, // Reason called
LPVOID) // Reserved
{
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
if (ACE_OS::socket_init (ACE_WSOCK_VERSION) != 0)
return FALSE;
break;
case DLL_PROCESS_DETACH:
if (ACE_OS::socket_fini () != 0)
return FALSE;
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
default:
ACE_ERROR_RETURN ((LM_ERROR,
"Sock.DLL DllMain called with unknown fdwReason = %u\n.",
fdwReason), FALSE);
/* NOTREACHED */
}
return TRUE;
}
#include "ace/Synch.h"
#include "ace/Set.h"
class ACE_TSS_Ref
// = TITLE
// "Reference count" for thread-specific storage keys.
//
// = DESCRIPTION
// Since the ACE_Unbounded_Set doesn't allow duplicates, the
// "reference count" is the identify of the thread_id.
{
public:
ACE_TSS_Ref (ACE_thread_t id);
// Constructor
ACE_TSS_Ref (void);
// Default constructor
int operator== (const ACE_TSS_Ref &);
// Check for equality.
// private:
ACE_thread_t tid_;
// ID of thread using a specific key.
};
ACE_TSS_Ref::ACE_TSS_Ref (ACE_thread_t id)
: tid_(id)
{
// ACE_TRACE ("ACE_TSS_Ref::ACE_TSS_Ref");
}
ACE_TSS_Ref::ACE_TSS_Ref (void)
{
// ACE_TRACE ("ACE_TSS_Ref::ACE_TSS_Ref");
}
// Check for equality.
int
ACE_TSS_Ref::operator== (const ACE_TSS_Ref &info)
{
// ACE_TRACE ("ACE_TSS_Ref::operator==");
return this->tid_ == info.tid_;
}
typedef ACE_Unbounded_Set<ACE_TSS_Ref> ACE_TSS_REF_TABLE;
typedef ACE_Unbounded_Set_Iterator<ACE_TSS_Ref> ACE_TSS_REF_TABLE_ITERATOR;
class ACE_TSS_Info
// = TITLE
// Thread Specific Key management.
//
// = DESCRIPTION
// This class maps a key to a "destructor."
{
public:
ACE_TSS_Info (ACE_thread_key_t key,
void (*dest)(void *) = 0,
void *tss_inst = 0);
// Constructor
ACE_TSS_Info (void);
// Default constructor
int operator== (const ACE_TSS_Info &);
// Check for equality.
void dump (void);
// Dump the state.
// private:
ACE_thread_key_t key_;
// Key to the thread-specific storage item.
void (*destructor_)(void *);
// "Destructor" that gets called when the item is finally released.
void *tss_obj_;
// Pointer to ACE_TSS<xxx> instance that has/will allocate the key.
ACE_TSS_REF_TABLE ref_table_;
// Table of thread IDs that are using this key.
};
ACE_TSS_Info::ACE_TSS_Info (ACE_thread_key_t key,
void (*dest)(void *),
void *tss_inst)
: key_ (key),
destructor_ (dest),
tss_obj_ (tss_inst)
{
// ACE_TRACE ("ACE_TSS_Info::ACE_TSS_Info");
}
ACE_TSS_Info::ACE_TSS_Info (void)
{
// ACE_TRACE ("ACE_TSS_Info::ACE_TSS_Info");
}
// Check for equality.
int
ACE_TSS_Info::operator== (const ACE_TSS_Info &info)
{
// ACE_TRACE ("ACE_TSS_Info::operator==");
return this->key_ == info.key_;
}
void
ACE_TSS_Info::dump (void)
{
// ACE_TRACE ("ACE_TSS_Info::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, "key_ = %u", this->key_));
ACE_DEBUG ((LM_DEBUG, "\ndestructor_ = %u", this->destructor_));
ACE_DEBUG ((LM_DEBUG, "\ntss_obj_ = %u", this->tss_obj_));
ACE_DEBUG ((LM_DEBUG, "\nref_table_.size_ = %u", this->ref_table_.size ()));
ACE_TSS_Ref *tid_info = 0;
ACE_DEBUG ((LM_DEBUG, "\nThread_usage_list\n[\n"));
for (ACE_TSS_REF_TABLE_ITERATOR iter (this->ref_table_);
iter.next (tid_info) != 0;
iter.advance ())
ACE_DEBUG ((LM_DEBUG, "\ntid_ = %d", tid_info->tid_));
ACE_DEBUG ((LM_DEBUG, "\n]\n"));
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
// Create a set of <ACE_TSS_Info> objects that will reside
// within thread-specific storage.
typedef ACE_Unbounded_Set<ACE_TSS_Info> ACE_TSS_TABLE;
typedef ACE_Unbounded_Set_Iterator<ACE_TSS_Info> ACE_TSS_TABLE_ITERATOR;
class ACE_TSS_Cleanup
// = TITLE
// Singleton that knows how to clean up all the thread-specific
// resources for Win32.
//
// = DESCRIPTION
// All this nonsense is required since Win32 doesn't
// automatically cleanup thread-specific storage on thread exit,
// unlike real operating systems... ;-)
{
public:
static ACE_TSS_Cleanup *instance (void);
void exit (void *status);
// Cleanup the thread-specific objects and exit with <status>.
int insert (ACE_thread_key_t key, void (*destructor)(void *), void *inst);
// Insert a <key, destructor> tuple into the table.
int remove (ACE_thread_key_t key);
// Remove a <key, destructor> tuple from the table.
int detach (void *inst);
// Detaches a tss_instance from its key.
int detach (ACE_thread_key_t key, ACE_thread_t tid);
// Detaches a thread from the key.
int key_used (ACE_thread_key_t key);
// Mark a key as being used by this thread.
protected:
int mark_cleanup_i (void);
// Mark a thread for actually performing cleanup.
int check_cleanup_i (void);
// Check if given thread is performing cleanup.
int exit_cleanup_i (void);
// Indicate that a thread has finished cleanup.
void dump (void);
ACE_TSS_Cleanup (void);
// Ensure singleton.
private:
ACE_TSS_TABLE table_;
// Table of <ACE_TSS_Info>'s.
ACE_TSS_REF_TABLE ref_table_;
// Table of thread IDs that are performing cleanup activities.
// = Static data.
static ACE_TSS_Cleanup *instance_;
// Pointer to the singleton instance.
public:
static ACE_Thread_Mutex lock_;
// Serialize initialization of <key_>.
};
// = Static object initialization.
// Pointer to the singleton instance.
ACE_TSS_Cleanup *ACE_TSS_Cleanup::instance_ = 0;
// Serialize initialization of <key_>.
ACE_Thread_Mutex ACE_TSS_Cleanup::lock_;
int
ACE_TSS_Cleanup::mark_cleanup_i (void)
{
return this->ref_table_.insert (ACE_TSS_Ref (ACE_OS::thr_self ()));
}
int
ACE_TSS_Cleanup::check_cleanup_i (void)
{
return this->ref_table_.find (ACE_TSS_Ref (ACE_OS::thr_self ()));
}
int
ACE_TSS_Cleanup::exit_cleanup_i (void)
{
return this->ref_table_.remove (ACE_TSS_Ref (ACE_OS::thr_self ()));
}
void
ACE_TSS_Cleanup::exit (void *status)
{
// ACE_TRACE ("ACE_TSS_Cleanup::exit");
ACE_thread_key_t key_arr[TLS_MINIMUM_AVAILABLE];
int index = 0;
ACE_TSS_Info *key_info = 0;
ACE_TSS_Info info_arr[TLS_MINIMUM_AVAILABLE];
int info_ix = 0;
// While holding the lock, we only collect the ACE_TSS_Info objects
// in an array without invoking the according destructors.
{
ACE_GUARD (ACE_Thread_Mutex, ace_mon, ACE_TSS_Cleanup::lock_);
// Prevent recursive deletions
if (this->check_cleanup_i ()) // Are we already performing cleanup?
return;
// If we can't insert our thread_id into the list, we will not be
// able to detect recursive invocations for this thread. Therefore
// we better risk memory and key leakages, resulting also in
// missing close() calls as to be invoked recursively.
if (this->mark_cleanup_i () != 0) // Insert our thread_id in list
return;
// Iterate through all the thread-specific items and free them all
// up.
for (ACE_TSS_TABLE_ITERATOR iter (this->table_);
iter.next (key_info) != 0;
iter.advance ())
{
void *tss_info = 0;
int val = key_info->ref_table_.remove (ACE_TSS_Ref (ACE_OS::thr_self ()));
if ((ACE_OS::thr_getspecific (key_info->key_, &tss_info) == 0)
&& (key_info->destructor_)
&& tss_info)
info_arr[info_ix++] = *key_info; // copy this information into array
if (key_info->ref_table_.size () == 0
&& key_info->tss_obj_ == 0)
key_arr[index++] = key_info->key_;
}
}
// Now we have given up the ACE_TSS_Cleanup::lock_ and we start
// invoking destructors.
for (int i = 0; i < info_ix; i++)
{
void *tss_info = 0;
ACE_OS::thr_getspecific (info_arr[i].key_, &tss_info);
(*info_arr[i].destructor_)(tss_info);
}
// Acquiring ACE_TSS_Cleanup::lock_ to free TLS keys and remove
// entries from ACE_TSS_Info table.
{
ACE_GUARD (ACE_Thread_Mutex, ace_mon, ACE_TSS_Cleanup::lock_);
for (int i = 0; i < index; i++)
{
::TlsFree (key_arr[i]);
this->table_.remove (ACE_TSS_Info (key_arr[i]));
}
this->exit_cleanup_i (); // remove thread id from reference list.
}
#if defined (ACE_HAS_MFC)
// allow CWinThread-destructor to be invoked from AfxEndThread
// _endthreadex will be called from AfxEndThread so don't exit the
// thread now if we are running an MFC thread.
CWinThread *pThread = ::AfxGetThread ();
if (!pThread || pThread->m_nThreadID != ACE_OS::thr_self ())
#endif /* ACE_HAS_MFC */
::_endthreadex ((DWORD) status);
#if 0
::ExitThread ((DWORD) status);
#endif
/* NOTREACHED */
}
ACE_TSS_Cleanup::ACE_TSS_Cleanup (void)
{
// ACE_TRACE ("ACE_TSS_Cleanup::ACE_TSS_Cleanup");
}
ACE_TSS_Cleanup *
ACE_TSS_Cleanup::instance (void)
{
// ACE_TRACE ("ACE_TSS_Cleanup::instance");
// Create and initialize thread-specific key.
if (ACE_TSS_Cleanup::instance_ == 0)
{
// Insure that we are serialized!
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, ACE_TSS_Cleanup::lock_, 0);
// Now, use the Double-Checked Locking pattern to make sure we
// only create the key once.
if (instance_ == 0)
ACE_NEW_RETURN (ACE_TSS_Cleanup::instance_, ACE_TSS_Cleanup, 0);
}
return ACE_TSS_Cleanup::instance_;
}
int
ACE_TSS_Cleanup::insert (ACE_thread_key_t key,
void (*destructor)(void *),
void *inst)
{
// ACE_TRACE ("ACE_TSS_Cleanup::insert");
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, ACE_TSS_Cleanup::lock_, -1);
return this->table_.insert (ACE_TSS_Info (key, destructor, inst));
}
int
ACE_TSS_Cleanup::remove (ACE_thread_key_t key)
{
// ACE_TRACE ("ACE_TSS_Cleanup::remove");
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, ACE_TSS_Cleanup::lock_, -1);
return this->table_.remove (ACE_TSS_Info (key));
}
int
ACE_TSS_Cleanup::detach (void *inst)
{
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, ACE_TSS_Cleanup::lock_, -1);
ACE_TSS_Info *key_info = 0;
int success = 0;
int ref_cnt = 0;
for (ACE_TSS_TABLE_ITERATOR iter (this->table_);
iter.next (key_info) != 0;
iter.advance ())
{
if (key_info->tss_obj_ == inst)
{
key_info->tss_obj_ = 0;
ref_cnt = key_info->ref_table_.size ();
success = 1;
break;
}
}
if (success == 0)
return -1;
else if (ref_cnt == 0)
{
::TlsFree (key_info->key_);
return this->table_.remove (ACE_TSS_Info (key_info->key_));
}
return 0;
}
int
ACE_TSS_Cleanup::detach (ACE_thread_key_t key, ACE_thread_t tid)
{
ACE_UNUSED_ARG(key);
ACE_UNUSED_ARG(tid);
return -1;
}
int
ACE_TSS_Cleanup::key_used (ACE_thread_key_t key)
{
ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, ACE_TSS_Cleanup::lock_, -1);
ACE_TSS_Info *key_info = 0;
for (ACE_TSS_TABLE_ITERATOR iter (this->table_);
iter.next (key_info) != 0;
iter.advance ())
if (key_info->key_ == key)
return key_info->ref_table_.insert (ACE_TSS_Ref (ACE_OS::thr_self ()));
return -1;
}
void
ACE_TSS_Cleanup::dump (void)
{
ACE_TSS_Info *key_info = 0;
// Iterate through all the thread-specific items and dump them all.
for (ACE_TSS_TABLE_ITERATOR iter (this->table_);
iter.next (key_info) != 0;
iter.advance ())
key_info->dump ();
}
#endif /* WIN32 */
class ACE_Thread_Adapter
// = TITLE
// Converts a C++ function into a function <ace_thread_adapter>
// function that can be called from a thread creation routine
// (e.g., pthread_create() or _beginthreadex()) that expects an
// extern "C" entry point.
//
// = DESCRIPTION
// This is used below in <ACE_OS::thr_create> for Win32 and
// MVS.
{
public:
ACE_Thread_Adapter (ACE_THR_FUNC f, void *a);
// Constructor.
// private:
// = Arguments to thread startup.
ACE_THR_FUNC func_;
// Thread startup function (C++ linkage).
void *arg_;
// Argument to thread startup function.
};
// Run the thread exit point. This must be an extern "C" to make
// certain compilers happy...
extern "C" void *
ace_thread_adapter (void *args)
{
// ACE_TRACE ("ACE_Thread_Adapter::svc_run");
ACE_Thread_Adapter *thread_args = (ACE_Thread_Adapter *) args;
ACE_THR_FUNC func = thread_args->func_;
void *arg = thread_args->arg_;
delete thread_args;
#if defined (ACE_WIN32)
void *status;
ACE_SEH_TRY {
status = (*func) (arg); // Call thread entry point.
}
ACE_SEH_EXCEPT (EXCEPTION_EXECUTE_HANDLER) {
ACE_DEBUG ((LM_DEBUG, "(%t) Win32 structured exception exiting outermost svc_run\n"));
// Here's where we might want to provide a hook to report this...
// As it stands now, we just catch all Win32 structured exceptions
// so that we can make sure to clean up correctly when the thread
// exits.
}
// If dropped off end, call destructors for thread-specific storage
// and exit.
ACE_TSS_Cleanup::instance ()->exit (status);
/* NOTREACHED */
return status;
#else
return (void *) (*func) (arg); // Call thread entry point.
#endif /* ACE_WIN32 */
}
ACE_Thread_Adapter::ACE_Thread_Adapter (ACE_THR_FUNC f, void *a)
: func_(f),
arg_(a)
{
// ACE_TRACE ("ACE_Thread_Adapter::ACE_Thread_Adapter");
}
int
ACE_OS::thr_create (ACE_THR_FUNC func,
void *args,
long flags,
ACE_thread_t *thr_id,
ACE_hthread_t *thr_handle,
u_int priority,
void *stack,
size_t stacksize)
{
// ACE_TRACE ("ACE_OS::thr_create");
#if defined (ACE_HAS_THREADS)
ACE_thread_t tmp_thr;
ACE_hthread_t tmp_handle;
if (thr_id == 0)
thr_id = &tmp_thr;
if (thr_handle == 0)
thr_handle = &tmp_handle;
#if defined (ACE_HAS_DCETHREADS) || defined (ACE_HAS_PTHREADS)
int result;
pthread_attr_t attr;
#if defined (ACE_HAS_SETKIND_NP)
if (::pthread_attr_create (&attr) != 0)
#else /* ACE_HAS_SETKIND_NP */
if (::pthread_attr_init (&attr) != 0)
#endif /* ACE_HAS_SETKIND_NP */
return -1;
#if !defined (ACE_LACKS_SETSCHED)
else if (priority != 0)
{
struct sched_param sparam;
ACE_OS::memset ((void *) &sparam, 0, sizeof sparam);
#if defined (ACE_HAS_DCETHREADS) && !defined (ACE_HAS_SETKIND_NP)
sparam.sched_priority = priority > PRIORITY_MAX ? PRIORITY_MAX : priority;
#elif defined(ACE_HAS_IRIX62_THREADS)
sparam.sched_priority = priority > PTHREAD_MAX_PRIORITY ? PTHREAD_MAX_PRIORITY : priority;
#elif defined (PTHREAD_MAX_PRIORITY) /* For MIT pthreads... */
sparam.prio = priority > PTHREAD_MAX_PRIORITY ? PTHREAD_MAX_PRIORITY : priority;
#endif /* ACE_HAS_DCETHREADS */
#if !defined (ACE_HAS_FSU_PTHREADS)
#if defined (ACE_HAS_SETKIND_NP)
if (::pthread_attr_setsched (&attr, SCHED_OTHER) != 0)
#else /* ACE_HAS_SETKIND_NP */
if (::pthread_attr_setschedparam (&attr, &sparam) != 0)
#endif /* ACE_HAS_SETKIND_NP */
{
#if defined (ACE_HAS_SETKIND_NP)
::pthread_attr_delete (&attr);
#else /* ACE_HAS_SETKIND_NP */
::pthread_attr_destroy (&attr);
#endif /* ACE_HAS_SETKIND_NP */
return -1;
}
#else
if ((sparam.sched_priority >= PTHREAD_MIN_PRIORITY)
&& (sparam.sched_priority <= PTHREAD_MAX_PRIORITY))
attr.prio = sparam.sched_priority;
else
{
pthread_attr_destroy (&attr);
return -1;
}
#endif /* ACE_HAS_FSU_PTHREADS */
}
#endif /* ACE_LACKS_SETSCHED */
#if defined (ACE_NEEDS_HUGE_THREAD_STACKSIZE)
if (stacksize < ACE_NEEDS_HUGE_THREAD_STACKSIZE)
stacksize = ACE_NEEDS_HUGE_THREAD_STACKSIZE;
#endif /* ACE_NEEDS_HUGE_THREAD_STACKSIZE */
if (stacksize != 0)
{
size_t size = stacksize;
#if defined (PTHREAD_STACK_MIN)
if (size < PTHREAD_STACK_MIN)
size = PTHREAD_STACK_MIN;
#endif /* PTHREAD_STACK_MIN */
#if !defined (ACE_LACKS_THREAD_STACK_SIZE) // JCEJ 12/17/96
if (::pthread_attr_setstacksize (&attr, size) != 0)
{
#if defined (ACE_HAS_SETKIND_NP)
::pthread_attr_delete (&attr);
#else /* ACE_HAS_SETKIND_NP */
::pthread_attr_destroy (&attr);
#endif /* ACE_HAS_SETKIND_NP */
return -1;
}
}
#endif /* !ACE_LACKS_THREAD_STACK_SIZE */
#if !defined (ACE_LACKS_THREAD_STACK_ADDR)
if (stack != 0)
{
if (::pthread_attr_setstackaddr (&attr, stack) != 0)
{
#if defined (ACE_HAS_SETKIND_NP)
::pthread_attr_delete (&attr);
#else /* ACE_HAS_SETKIND_NP */
::pthread_attr_destroy (&attr);
#endif /* ACE_HAS_SETKIND_NP */
return -1;
}
}
#endif /* !ACE_LACKS_THREAD_STACK_ADDR */
if (flags != 0)
{
#if !defined (ACE_LACKS_SETDETACH)
if (ACE_BIT_ENABLED (flags, THR_DETACHED)
|| ACE_BIT_ENABLED (flags, THR_JOINABLE))
{
int dstate = PTHREAD_CREATE_JOINABLE;
if (ACE_BIT_ENABLED (flags, THR_DETACHED))
dstate = PTHREAD_CREATE_DETACHED;
#if defined (ACE_HAS_SETKIND_NP)
if (::pthread_attr_setdetach_np (&attr, dstate) != 0)
#else /* ACE_HAS_SETKIND_NP */
#if defined (ACE_HAS_PTHREAD_DSTATE_PTR)
if (::pthread_attr_setdetachstate (&attr, &dstate) != 0)
#else
if (::pthread_attr_setdetachstate (&attr, dstate) != 0)
#endif /* ACE_HAS_PTHREAD_DSTATE_PTR */
#endif /* ACE_HAS_SETKIND_NP */
{
#if defined (ACE_HAS_SETKIND_NP)
::pthread_attr_delete (&attr);
#else /* ACE_HAS_SETKIND_NP */
::pthread_attr_destroy (&attr);
#endif /* ACE_HAS_SETKIND_NP */
return -1;
}
}
#endif /* ACE_LACKS_SETDETACH */
#if !defined (ACE_LACKS_SETSCHED)
if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO)
|| ACE_BIT_ENABLED (flags, THR_SCHED_RR)
|| ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
{
int spolicy;
if (ACE_BIT_ENABLED (flags, THR_SCHED_DEFAULT))
spolicy = SCHED_OTHER;
else if (ACE_BIT_ENABLED (flags, THR_SCHED_FIFO))
spolicy = SCHED_FIFO;
else
spolicy = SCHED_RR;
#if !defined (ACE_HAS_FSU_PTHREADS)
#if defined (ACE_HAS_SETKIND_NP)
if (::pthread_attr_setsched (&attr, spolicy) != 0)
#else /* ACE_HAS_SETKIND_NP */
if (::pthread_attr_setschedpolicy (&attr, spolicy) != 0)
#endif /* ACE_HAS_SETKIND_NP */
{
#if defined (ACE_HAS_SETKIND_NP)
::pthread_attr_delete (&attr);
#else /* ACE_HAS_SETKIND_NP */
::pthread_attr_destroy (&attr);
#endif /* ACE_HAS_SETKIND_NP */
return -1;
}
#else
int ret;
switch (spolicy)
{
case SCHED_FIFO:
case SCHED_RR:
ret = 0;
break;
default:
ret = 22;
break;
}
if (ret != 0)
{
#if defined (ACE_HAS_SETKIND_NP)
::pthread_attr_delete (&attr);
#else /* ACE_HAS_SETKIND_NP */
::pthread_attr_destroy (&attr);
#endif /* ACE_HAS_SETKIND_NP */
return -1;
}
#endif /* ACE_HAS_FSU_PTHREADS */
}
if (ACE_BIT_ENABLED (flags, THR_INHERIT_SCHED)
|| ACE_BIT_ENABLED (flags, THR_EXPLICIT_SCHED))
{
#if defined (ACE_HAS_SETKIND_NP)
int sched = PTHREAD_DEFAULT_SCHED;
#else /* ACE_HAS_SETKIND_NP */
int sched = PTHREAD_EXPLICIT_SCHED;
#endif /* ACE_HAS_SETKIND_NP */
if (ACE_BIT_ENABLED (flags, THR_INHERIT_SCHED))
sched = PTHREAD_INHERIT_SCHED;
if (::pthread_attr_setinheritsched (&attr, sched) != 0)
{
#if defined (ACE_HAS_SETKIND_NP)
::pthread_attr_delete (&attr);
#else /* ACE_HAS_SETKIND_NP */
::pthread_attr_destroy (&attr);
#endif /* ACE_HAS_SETKIND_NP */
return -1;
}
}
#endif /* ACE_LACKS_SETSCHED */
#if !defined (ACE_LACKS_THREAD_PROCESS_SCOPING)
if (ACE_BIT_ENABLED (flags, THR_SCOPE_SYSTEM)
|| ACE_BIT_ENABLED (flags, THR_SCOPE_PROCESS))
{
int scope = PTHREAD_SCOPE_PROCESS;
if (ACE_BIT_ENABLED (flags, THR_SCOPE_SYSTEM))
scope = PTHREAD_SCOPE_SYSTEM;
if (::pthread_attr_setscope (&attr, scope) != 0)
{
#if defined (ACE_HAS_SETKIND_NP)
::pthread_attr_delete (&attr);
#else /* ACE_HAS_SETKIND_NP */
::pthread_attr_destroy (&attr);
#endif /* ACE_HAS_SETKIND_NP */
return -1;
}
}
#endif /* !ACE_LACKS_THREAD_PROCESS_SCOPING */
if (ACE_BIT_ENABLED (flags, THR_NEW_LWP))
{
// Increment the number of LWPs by one to emulate the
// Solaris semantics.
int lwps = ACE_OS::thr_getconcurrency ();
ACE_OS::thr_setconcurrency (lwps + 1);
}
}
#if defined (ACE_HAS_SETKIND_NP)
ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_create (thr_id, attr, func, args),
result),
int, -1, result);
::pthread_attr_delete (&attr);
#else /* !ACE_HAS_SETKIND_NP */
#if defined (ACE_HAS_THR_C_FUNC)
ACE_Thread_Adapter *thread_args;
ACE_NEW_RETURN (thread_args, ACE_Thread_Adapter (func, args), -1);
ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_create (thr_id, &attr,
ACE_THR_C_FUNC (&ace_thread_adapter),
thread_args),
result),
int, -1, result);
#else
ACE_OSCALL (ACE_ADAPT_RETVAL (::pthread_create (thr_id, &attr, func, args),
result),
int, -1, result);
#endif /* ACE_HAS_THR_C_FUNC */
::pthread_attr_destroy (&attr);
#endif /* ACE_HAS_SETKIND_NP */
#if defined (ACE_HAS_STHREADS)
// This is the Solaris implementation of pthreads, where
// ACE_thread_t and ACE_hthread_t are the same.
if (result != -1)
*thr_handle = *thr_id;
#else
*thr_handle = ACE_OS::NULL_hthread;
#endif /* ACE_HAS_STHREADS */
return result;
#elif defined (ACE_HAS_STHREADS)
int result;
int start_suspended = ACE_BIT_ENABLED (flags, THR_SUSPENDED);
if (priority > 0)
// If we need to set the priority, then we need to start the
// thread in a suspended mode.
ACE_SET_BITS (flags, THR_SUSPENDED);
ACE_OSCALL (ACE_ADAPT_RETVAL (::thr_create (stack, stacksize, func, args,
flags, thr_id), result),
int, -1, result);
if (result != -1)
{
if (priority > 0)
{
// Set the priority of the new thread and then let it
// continue, but only if the user didn't start it suspended
// in the first place!
ACE_OS::thr_setprio (*thr_handle, priority);
if (start_suspended == 0)
ACE_OS::thr_continue (*thr_handle);
}
}
return result;
#elif defined (ACE_HAS_WTHREADS)
ACE_UNUSED_ARG (stack);
ACE_Thread_Adapter *thread_args;
ACE_NEW_RETURN (thread_args, ACE_Thread_Adapter (func, args), -1);
#if defined (ACE_HAS_MFC)
if (ACE_BIT_ENABLED (flags, THR_USE_AFX))
{
CWinThread *cwin_thread =
::AfxBeginThread ((AFX_THREADPROC) &ace_thread_adapter),
thread_args, priority, 0, flags | THR_SUSPENDED);
// Have to duplicate the handle because
// CWinThread::~CWinThread() closes the original handle.
(void) ::DuplicateHandle (::GetCurrentProcess (),
cwin_thread->m_hThread,
::GetCurrentProcess (),
thr_handle,
0,
TRUE,
DUPLICATE_SAME_ACCESS);
*thr_id = cwin_thread->m_nThreadID;
if (ACE_BIT_ENABLED (flags, THR_SUSPENDED) == 0)
cwin_thread->ResumeThread ();
// cwin_thread will be deleted in AfxThreadExit()
// Warning: If AfxThreadExit() is called from within the
// thread, ACE_TSS_Cleanup->exit() never gets called !
}
else
#endif /* ACE_HAS_MFC */
{
int start_suspended = ACE_BIT_ENABLED (flags, THR_SUSPENDED);
if (priority > 0)
// If we need to set the priority, then we need to start the
// thread in a suspended mode.
ACE_SET_BITS (flags, THR_SUSPENDED);
*thr_handle = (void *) ::_beginthreadex
(NULL,
stacksize,
ACE_THR_C_FUNC (&ace_thread_adapter),
thread_args,
flags,
(unsigned int *) thr_id);
if (priority > 0 && *thr_handle != 0)
{
// Set the priority of the new thread and then let it
// continue, but only if the user didn't start it suspended
// in the first place!
ACE_OS::thr_setprio (*thr_handle, priority);
if (start_suspended == 0)
ACE_OS::thr_continue (*thr_handle);
}
}
#if 0
*thr_handle = ::CreateThread
(NULL, stacksize,
LPTHREAD_START_ROUTINE (ACE_THR_C_FUNC (ace_thread_adapter),
thread_args, flags, thr_id);
#endif /* 0 */
// Close down the handle if no one wants to use it.
if (thr_handle == &tmp_handle)
::CloseHandle (tmp_handle);
if (*thr_handle != 0)
return 0;
else
ACE_FAIL_RETURN (-1);
/* NOTREACHED */
#elif defined (VXWORKS)
// If thr_id points to NULL (or is 0), the call below causes
// VxWorks to assign a unique task name of the form: "t" + an
// integer.
// args must be an array of _exactly_ 10 ints.
// The stack arg is ignored: if there's a need for it, we'd have to
// use ::taskInit ()/::taskActivate () instead of ::taskSpawn ().
// The hard-coded arguments are what ::sp() would use. ::taskInit()
// is used instead of ::sp() so that we can set the priority, flags,
// and stacksize. (::sp() also hardcodes priority to 100, flags
// to VX_FP_TASK, and stacksize to 20,000.) stacksize should be
// an even integer.
// If called with thr_create() defaults, use same default values as ::sp():
if (stacksize == 0) stacksize = 20000;
if (priority == 0) priority = 100;
ACE_hthread_t tid = ::taskSpawn (thr_id == 0 ? NULL : *thr_id, priority,
(int) flags, (int) stacksize, func,
((int *) args)[0], ((int *) args)[1],
((int *) args)[2], ((int *) args)[3],
((int *) args)[4], ((int *) args)[5],
((int *) args)[6], ((int *) args)[7],
((int *) args)[8], ((int *) args)[9]);
if (tid == ERROR)
return -1;
else
{
// ::taskTcb (int tid) returns the address of the WIND_TCB
// (task control block). According to the ::taskSpawn()
// documentation, the name of the new task is stored at
// pStackBase, but is that of the current task? If so, it
// might be a bit quicker than this extraction of the tcb . . .
*thr_id = ::taskTcb (tid)->name;
*thr_handle = tid;
return 0;
}
#endif /* ACE_HAS_STHREADS */
#else
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
void
ACE_OS::thr_exit (void *status)
{
// ACE_TRACE ("ACE_OS::thr_exit");
#if defined (ACE_HAS_THREADS)
#if defined (ACE_HAS_DCETHREADS) || defined (ACE_HAS_PTHREADS)
::pthread_exit (status);
#elif defined (ACE_HAS_STHREADS)
::thr_exit (status);
#elif defined (ACE_HAS_WTHREADS)
// Cleanup the thread-specific resources and exit.
ACE_TSS_Cleanup::instance ()->exit (status);
#elif defined (VXWORKS)
ACE_hthread_t tid;
ACE_OS::thr_self (tid);
*((int *) status) = ::taskDelete (tid);
#endif /* ACE_HAS_STHREADS */
#else
;
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::thr_setspecific (ACE_thread_key_t key, void *data)
{
// ACE_TRACE ("ACE_OS::thr_setspecific");
#if defined (ACE_HAS_THREADS)
#if defined (ACE_HAS_DCETHREADS) || defined (ACE_HAS_PTHREADS)
#if defined (ACE_HAS_FSU_PTHREADS)
// Call pthread_init() here to initialize threads package. FSU
// threads need an initialization before the first thread constructor.
// This seems to be the one; however, a segmentation fault may
// indicate that another pthread_init() is necessary, perhaps in
// Synch.cpp or Synch_T.cpp. FSU threads will not reinit if called
// more than once, so another call to pthread_init will not adversely
// affect existing threads.
pthread_init ();
#endif /* ACE_HAS_FSU_PTHREADS */
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_setspecific (key, data), ace_result_),
int, -1);
#elif defined (ACE_HAS_STHREADS)
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_setspecific (key, data), ace_result_), int, -1);
#elif defined (ACE_HAS_WTHREADS)
::TlsSetValue (key, data);
ACE_TSS_Cleanup::instance ()->key_used (key);
return 0;
#elif defined (VXWORKS)
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_STHREADS */
#else
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::thr_keyfree (ACE_thread_key_t key)
{
// ACE_TRACE ("ACE_OS::thr_keyfree");
#if defined (ACE_HAS_THREADS)
#if defined (ACE_LACKS_KEYDELETE)
ACE_NOTSUP_RETURN (-1);
#elif defined (ACE_HAS_PTHREADS) && !defined (ACE_HAS_FSU_PTHREADS)
return ::pthread_key_delete (key);
#elif defined (ACE_HAS_DCETHREADS)
ACE_NOTSUP_RETURN (-1);
#elif defined (ACE_HAS_STHREADS)
ACE_NOTSUP_RETURN (-1);
#elif defined (ACE_HAS_WTHREADS)
// Extract out the thread-specific table instance and and free up
// the key and destructor.
ACE_TSS_Cleanup::instance ()->remove (key);
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::TlsFree (key), ace_result_), int, -1);
#elif defined (VXWORKS)
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_STHREADS */
#else
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::thr_keycreate (ACE_thread_key_t *key,
#if defined (ACE_HAS_THR_C_DEST)
ACE_THR_C_DEST dest,
#else
ACE_THR_DEST dest,
#endif /* ACE_HAS_THR_C_DEST */
void *inst)
{
// ACE_TRACE ("ACE_OS::thr_keycreate");
inst = inst;
#if defined (ACE_HAS_THREADS)
#if defined (ACE_HAS_DCETHREADS) || defined (ACE_HAS_PTHREADS)
#if defined (ACE_HAS_SETKIND_NP)
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_keycreate (key, dest),
ace_result_),
int, -1);
#else /* ACE_HAS_SETKIND_NP */
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::pthread_key_create (key, dest),
ace_result_),
int, -1);
#endif /* ACE_HAS_SETKIND_NP */
#elif defined (ACE_HAS_STHREADS)
ACE_OSCALL_RETURN (ACE_ADAPT_RETVAL (::thr_keycreate (key, dest),
ace_result_),
int, -1);
#elif defined (ACE_HAS_WTHREADS)
*key = ::TlsAlloc ();
if (*key != ACE_SYSCALL_FAILED)
{
// Extract out the thread-specific table instance and stash away
// the key and destructor so that we can free it up later on...
return ACE_TSS_Cleanup::instance ()->insert (*key, dest, inst);
}
else
ACE_FAIL_RETURN (-1);
/* NOTREACHED */
#elif defined (VXWORKS)
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_STHREADS */
#else
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_THREADS */
}
int
ACE_OS::thr_key_used (ACE_thread_key_t key)
{
#if defined (ACE_WIN32)
return ACE_TSS_Cleanup::instance ()->key_used (key);
#else
key = key;
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 */
}
int
ACE_OS::thr_key_detach (void *inst)
{
#if defined (ACE_WIN32)
return ACE_TSS_Cleanup::instance()->detach (inst);
#else
inst = inst;
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_WIN32 */
}
// Create a contiguous command-line argument buffer with each arg
// separated by spaces.
pid_t
ACE_OS::fork_exec (char *argv[])
{
#if defined (ACE_WIN32)
ACE_ARGV argv_buf (argv);
LPTSTR buf = (LPTSTR) ACE_WIDE_STRING (argv_buf.buf ());
if (buf != 0)
{
PROCESS_INFORMATION process_info;
STARTUPINFO startup_info;
ACE_OS::memset ((void *) &startup_info, 0, sizeof startup_info);
startup_info.cb = sizeof startup_info;
if (::CreateProcess (NULL,
buf,
NULL, // No process attributes.
NULL, // No thread attributes.
TRUE, // Allow handle inheritance.
CREATE_NEW_CONSOLE, // Create a new console window.
NULL, // No environment.
NULL, // No current directory.
&startup_info,
&process_info))
{
// Free resources allocated in kernel.
ACE_OS::close (process_info.hThread);
ACE_OS::close (process_info.hProcess);
// Return new process id.
return process_info.dwProcessId;
}
}
// CreateProcess failed.
return -1;
#else
pid_t result = ACE_OS::fork ();
switch (result)
{
case -1:
// Error.
return -1;
case 0:
// Child process.
if (ACE_OS::execv (argv[0], argv) == -1)
{
ACE_ERROR ((LM_ERROR, "%p Exec failed\n"));
// If the execv fails, this child needs to exit.
ACE_OS::exit (errno);
}
default:
// Server process. The fork succeeded.
return result;
}
#endif /* ACE_WIN32 */
}
#if defined (ACE_NEEDS_WRITEV)
// "Fake" writev for sites without it. Note that this is totally
// broken for multi-threaded applications since the <send_n> calls are
// not atomic...
extern "C" int
writev (ACE_HANDLE handle, ACE_WRITEV_TYPE *vp, int vpcount)
{
// ACE_TRACE ("::writev");
int count;
for (count = 0; --vpcount >= 0; count += vp->iov_len, vp++)
if (ACE::send_n (handle, vp->iov_base, vp->iov_len) < 0)
return -1;
return count;
}
#endif /* ACE_NEEDS_WRITEV */
#if defined (ACE_NEEDS_READV)
// "Fake" readv for sites without it. Note that this is totally
// broken for multi-threaded applications since the <send_n> calls are
// not atomic...
extern "C" int
readv (ACE_HANDLE handle, struct iovec *vp, int vpcount)
{
// ACE_TRACE ("::readv");
int count;
for (count = 0; --vpcount >= 0; count += vp->iov_len, vp++)
if (ACE::recv_n (handle, vp->iov_base, vp->iov_len) < 0)
return -1;
return count;
}
#endif /* ACE_NEEDS_READV */
#if defined (ACE_NEEDS_FTRUNCATE)
extern "C" int
ftruncate (ACE_HANDLE handle, long len)
{
struct flock fl;
fl.l_whence = 0;
fl.l_len = 0;
fl.l_start = len;
fl.l_type = F_WRLCK;
return ::fcntl (handle, F_FREESP, &fl);
}
#endif /* ACE_NEEDS_FTRUNCATE */
char *
ACE_OS::mktemp (char *s)
{
// ACE_TRACE ("ACE_OS::mktemp");
#if defined (ACE_LACKS_MKTEMP)
if (s == 0)
// check for null template string failed!
return 0;
else
{
char *xxxxxx = ACE_OS::strstr (s, "XXXXXX");
if (xxxxxx == 0)
// the template string doesn't contain "XXXXXX"!
return s;
else
{
char unique_letter = 'a';
struct stat sb;
// Find an unused filename for this process. It is assumed
// that the user will open the file immediately after
// getting this filename back (so, yes, there is a race
// condition if multiple threads in a process use the same
// template). This appears to match the behavior of the
// Solaris 2.5 mktemp().
::sprintf (xxxxxx, "%05d%c", getpid (), unique_letter);
while (::stat (s, &sb) >= 0)
{
if (++unique_letter <= 'z')
::sprintf (xxxxxx, "%05d%c", getpid (), unique_letter);
else
{
// maximum of 26 unique files per template, per process
::sprintf (xxxxxx, "%s", "");
return s;
}
}
}
return s;
}
#else
return ::mktemp (s);
#endif /* ACE_LACKS_MKTEMP */
}
int
ACE_OS::socket_init (int version_high, int version_low)
{
#if defined (ACE_WIN32)
if (ACE_OS::socket_initialized_ == 0)
{
WORD version_requested = MAKEWORD (version_high, version_low);
WSADATA wsa_data;
int error = ::WSAStartup (version_requested, &wsa_data);
if (error != 0)
ACE_ERROR_RETURN ((LM_ERROR,
"WSAStartup failed, WSAGetLastError returned %u.\n",
error), -1);
ACE_OS::socket_initialized_ = 1;
}
#else
version_high = version_high;
version_low = version_low;
#endif /* ACE_WIN32 */
return 0;
}
int
ACE_OS::socket_fini (void)
{
#if defined (ACE_WIN32)
if (ACE_OS::socket_initialized_ != 0)
{
if (::WSACleanup () != 0)
{
int error = ::WSAGetLastError ();
ACE_ERROR_RETURN ((LM_ERROR,
"WSACleanup failed, WSAGetLastError returned %u.\n",
error), -1);
}
ACE_OS::socket_initialized_ = 0;
}
#endif /* ACE_WIN32 */
return 0;
}
#if defined (VXWORKS)
int sys_nerr = ERRMAX + 1;
#include /**/ <usrLib.h> /* for ::sp() */
// This global function can be used from the VxWorks shell to pass
// arguments to a C main () function. usage: -> spa main, "arg1",
// "arg2" All arguments must be quoted, even numbers.
int
spa (FUNCPTR entry, ...)
{
static const unsigned int MAX_ARGS = 10;
static char *argv[MAX_ARGS];
va_list pvar;
int argc;
// Hardcode a program name because the real one isn't available
// through the VxWorks shell.
argv[0] = "spa ():t";
// Peel off arguments to spa () and put into argv. va_arg () isn't
// necessarily supposed to return 0 when done, though since the
// VxWorks shell uses a fixed number (10) of arguments, it might 0
// the unused ones. This function could be used to increase that
// limit, but then it couldn't depend on the trailing 0. So, the
// number of arguments would have to be passed.
va_start (pvar, entry);
for (argc = 1; argc <= MAX_ARGS; ++argc)
{
argv[argc] = va_arg (pvar, char *);
if (argv[argc] == 0)
break;
}
if (argc > MAX_ARGS && argv[argc-1] != 0)
{
// try to read another arg, and warn user if the limit was exceeded
if (va_arg (pvar, char *) != 0)
fprintf (stderr, "spa(): number of arguments limited to %d\n",
MAX_ARGS);
}
else
{
// fill unused argv slots with 0 to get rid of leftovers
// from previous invocations
for (int i = argc; i <= MAX_ARGS; ++i)
argv[i] = 0;
}
int ret = ::sp (entry, argc, (int) argv, 0, 0, 0, 0, 0, 0, 0);
va_end (pvar);
// ::sp () returns the taskID on success: return 0 instead if
// successful
return ret > 0 ? 0 : ret;
}
#endif /* VXWORKS */
#if !defined (ACE_HAS_SIGINFO_T)
siginfo_t::siginfo_t (ACE_HANDLE handle)
: si_handle_ (handle),
si_handles_ (&handle)
{
}
siginfo_t::siginfo_t (ACE_HANDLE *handles)
: si_handle_ (handles[0]),
si_handles_ (handles)
{
}
#endif /* ACE_HAS_SIGINFO_T */
// This is necessary to work around nasty problems with MVS C++.
extern "C" void
ace_mutex_lock_cleanup_adapter (void *args)
{
ACE_OS::mutex_lock_cleanup (args);
}
ACE_Thread_ID::ACE_Thread_ID (ACE_thread_t thread_id,
ACE_hthread_t thread_handle)
: thread_id_ (thread_id),
thread_handle_ (thread_handle)
{
}
ACE_thread_t
ACE_Thread_ID::id (void)
{
return this->thread_id_;
}
void
ACE_Thread_ID::id (ACE_thread_t thread_id)
{
this->thread_id_ = thread_id;
}
ACE_hthread_t
ACE_Thread_ID::handle (void)
{
return this->thread_handle_;
}
void
ACE_Thread_ID::handle (ACE_hthread_t thread_handle)
{
this->thread_handle_ = thread_handle;
}
int
ACE_Thread_ID::operator == (const ACE_Thread_ID &rhs)
{
return this->thread_handle_ == rhs.thread_handle_
&& this->thread_id_ == rhs.thread_id_;
}
int
ACE_Thread_ID::operator != (const ACE_Thread_ID &rhs)
{
return !((*this) == rhs);
}
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