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// -*- C++ -*-
// $Id$
#include "ace/OS_NS_arpa_inet.h"
ACE_RCSID(ace, OS_NS_arpa_inet, "$Id$")
#if !defined (ACE_HAS_INLINED_OSCALLS)
# include "ace/OS_NS_arpa_inet.inl"
#endif /* ACE_HAS_INLINED_OS_CALLS */
int
ACE_OS::inet_aton (const char *host_name, struct in_addr *addr)
{
#if defined (ACE_LACKS_INET_ATON)
ACE_UINT32 ip_addr = ACE_OS::inet_addr (host_name);
if (ip_addr == INADDR_NONE
// Broadcast addresses are weird...
&& ACE_OS::strcmp (host_name, "255.255.255.255") != 0)
return 0;
else if (addr == 0)
return 0;
else
{
addr->s_addr = ip_addr; // Network byte ordered
return 1;
}
#elif defined (VXWORKS)
// inet_aton() returns OK (0) on success and ERROR (-1) on failure.
// Must reset errno first. Refer to WindRiver SPR# 34949, SPR# 36026
::errnoSet(0);
int result = ERROR;
ACE_OSCALL (::inet_aton ((char*)host_name, addr), int, ERROR, result);
return (result == ERROR) ? 0 : 1;
#else
// inet_aton() returns 0 upon failure, not -1 since -1 is a valid
// address (255.255.255.255).
ACE_OSCALL_RETURN (::inet_aton (host_name, addr), int, 0);
#endif /* ACE_LACKS_INET_ATON */
}
// All other platforms have this inlined in OS_NS_arpa_inet.inl
#if defined (ACE_PSOS)
char *
ACE_OS::inet_ntoa (const struct in_addr addr)
{
ACE_OS_TRACE ("ACE_OS::inet_ntoa");
static char addrstr[INET_ADDRSTRLEN + 1] = { 0 };
ACE_UINT32 ipaddr = ntohl (addr.s_addr);
//printf("Socket address %X, IP address %X.\n",addr.s_addr,ipaddr);
sprintf(addrstr, "%d.%d.%d.%d",
((ipaddr & 0xff000000) >> 24) & 0x000000ff,
(ipaddr & 0x00ff0000) >> 16,
(ipaddr & 0x0000ff00) >> 8,
(ipaddr & 0x000000ff));
return addrstr;
}
#endif /* defined (ACE_PSOS) */
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