1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
// -*- C++ -*-
// $Id$
#include "ace/OS_NS_sys_uio.h"
ACE_RCSID(ace, OS_NS_sys_uio, "$Id$")
#if !defined (ACE_HAS_INLINED_OSCALLS)
# include "ace/OS_NS_sys_uio.inl"
#endif /* ACE_HAS_INLINED_OS_CALLS */
#include "ace/OS_Memory.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_unistd.h"
# if defined (ACE_LACKS_READV)
// "Fake" readv for operating systems without it. Note that this is
// thread-safe.
ssize_t
ACE_OS::readv_emulation (ACE_HANDLE handle,
ACE_READV_TYPE *iov,
int n)
{
ACE_OS_TRACE ("ACE_OS::readv_emulation");
// In case there's a single element, skip the memcpy.
if (1 == n)
return ACE_OS::read (handle, iov[0].iov_base, iov[0].iov_len);
ssize_t length = 0;
int i;
for (i = 0; i < n; ++i)
if (ACE_static_cast (int, iov[i].iov_len) < 0)
return -1;
else
length += iov[i].iov_len;
char *buf;
# if defined (ACE_HAS_ALLOCA)
buf = (char *) alloca (length);
# else
ACE_NEW_RETURN (buf,
char[length],
-1);
# endif /* !defined (ACE_HAS_ALLOCA) */
length = ACE_OS::read (handle, buf, length);
if (length != -1)
{
char *ptr = buf;
ssize_t copyn = length;
for (i = 0;
i < n && copyn > 0;
++i)
{
ACE_OS::memcpy (iov[i].iov_base, ptr,
// iov_len is int on some platforms, size_t on others
copyn > (int) iov[i].iov_len
? (size_t) iov[i].iov_len
: (size_t) copyn);
ptr += iov[i].iov_len;
copyn -= iov[i].iov_len;
}
}
# if !defined (ACE_HAS_ALLOCA)
delete [] buf;
# endif /* !defined (ACE_HAS_ALLOCA) */
return length;
}
# endif /* ACE_LACKS_READV */
# if defined (ACE_LACKS_WRITEV)
// "Fake" writev for operating systems without it. Note that this is
// thread-safe.
ssize_t
ACE_OS::writev_emulation (ACE_HANDLE handle, ACE_WRITEV_TYPE iov[], int n)
{
ACE_OS_TRACE ("ACE_OS::writev_emulation");
// To avoid having to allocate a temporary buffer to which all of
// the data will be copied and then written, this implementation
// performs incremental writes.
ssize_t bytes_sent = 0;
for (int i = 0; i < n; ++i)
{
const ssize_t result =
ACE_OS::write (handle, iov[i].iov_base, iov[i].iov_len);
if (result == -1)
{
// There is a subtle difference in behaviour depending on
// whether or not any data was sent. If no data was sent,
// then always return -1. Otherwise return bytes_sent.
// This gives the caller an opportunity to keep track of
// bytes that have already been sent.
if (bytes_sent > 0)
break;
else
return -1;
}
else
{
bytes_sent += result;
// Do not continue on to the next loop iteration if the
// amount of data sent was less than the amount data given.
// This avoids a subtle problem where "holes" in the data
// stream would occur if partial sends of a given buffer in
// the iovec array occured.
if (ACE_static_cast (size_t, result) < iov[i].iov_len)
break;
}
}
return bytes_sent;
}
# endif /* ACE_LACKS_WRITEV */
|