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// -*- C++ -*-
//
// $Id$
template <class T1, class T2> ACE_INLINE
ACE_Pair<T1, T2>::ACE_Pair (const T1 &t1,
const T2 &t2)
: first_ (t1),
second_ (t2)
{
}
template <class T1, class T2> ACE_INLINE
ACE_Pair<T1, T2>::ACE_Pair (void)
{
}
template <class T1, class T2> ACE_INLINE T1 &
ACE_Pair<T1, T2>::first (void)
{
return this->first_;
}
template <class T1, class T2> ACE_INLINE const T1 &
ACE_Pair<T1, T2>::first (void) const
{
return this->first_;
}
template <class T1, class T2> ACE_INLINE void
ACE_Pair<T1, T2>::first (const T1 &t1)
{
this->first_ = t1;
}
template <class T1, class T2> ACE_INLINE T2 &
ACE_Pair<T1, T2>::second (void)
{
return this->second_;
}
template <class T1, class T2> ACE_INLINE const T2 &
ACE_Pair<T1, T2>::second (void) const
{
return this->second_;
}
template <class T1, class T2> ACE_INLINE void
ACE_Pair<T1, T2>::second (const T2 &t2)
{
this->second_ = t2;
}
template <class T1, class T2> ACE_INLINE bool
ACE_Pair<T1, T2>::operator== (const ACE_Pair<T1, T2> &rhs) const
{
return (this->first_ == rhs.first_ &&
this->second_ == rhs.second_);
}
template <class T1, class T2> ACE_INLINE
ACE_Reference_Pair<T1, T2>::ACE_Reference_Pair (T1 &t1,
T2 &t2)
: first_ (t1),
second_ (t2)
{
}
template <class T1, class T2> ACE_INLINE T1 &
ACE_Reference_Pair<T1, T2>::first (void) const
{
return this->first_;
}
template <class T1, class T2> ACE_INLINE T2 &
ACE_Reference_Pair<T1, T2>::second (void) const
{
return this->second_;
}
template <class T1, class T2> ACE_INLINE bool
ACE_Reference_Pair<T1, T2>::operator== (const ACE_Reference_Pair<T1, T2> &rhs) const
{
return (this->first_ == rhs.first_ &&
this->second_ == rhs.second_);
}
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