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|
// $Id$
#include "ace/Process.h"
#if !defined (__ACE_INLINE__)
#include "ace/Process.inl"
#endif /* __ACE_INLINE__ */
#include "ace/ARGV.h"
#include "ace/Signal.h"
#include "ace/SString.h"
#include "ace/Log_Msg.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_sys_socket.h"
#include "ace/OS_NS_errno.h"
#include "ace/OS_NS_string.h"
#include "ace/Countdown_Time.h"
#include "ace/OS_NS_unistd.h"
ACE_RCSID (ace, Process, "$Id$")
// This function acts as a signal handler for SIGCHLD. We don't really want
// to do anything with the signal - it's just needed to interrupt a sleep.
// See wait() for more info.
#if !defined (ACE_WIN32) && !defined(ACE_LACKS_UNIX_SIGNALS)
static void
sigchld_nop (int, siginfo_t *, ucontext_t *)
{
return;
}
#endif /* ACE_WIN32 */
ACE_Process::ACE_Process (void)
:
#if !defined (ACE_WIN32)
child_id_ (ACE_INVALID_PID),
#endif /* !defined (ACE_WIN32) */
exit_code_ (0)
{
#if defined (ACE_WIN32)
ACE_OS::memset ((void *) &this->process_info_,
0,
sizeof this->process_info_);
#endif /* ACE_WIN32 */
}
ACE_Process::~ACE_Process (void)
{
#if defined (ACE_WIN32)
// Free resources allocated in kernel.
ACE_OS::close (this->process_info_.hThread);
ACE_OS::close (this->process_info_.hProcess);
#endif /* ACE_WIN32 */
// If any handles were duplicated for the child process and
// still not closed, get them now.
this->close_dup_handles ();
}
int
ACE_Process::prepare (ACE_Process_Options &)
{
return 0;
}
pid_t
ACE_Process::spawn (ACE_Process_Options &options)
{
if (prepare (options) < 0)
return ACE_INVALID_PID;
// Stash the passed/duped handle sets away in this object for later
// closing if needed or requested. At the same time, figure out which
// ones to include in command line options if that's needed below.
ACE_Handle_Set *set_p = 0;
if (options.dup_handles (this->dup_handles_))
set_p = &this->dup_handles_;
else if (options.passed_handles (this->handles_passed_))
set_p = &this->handles_passed_;
// If we are going to end up running a new program (i.e. Win32, or
// NO_EXEC option is set) then get any handles passed in the options,
// and tack them onto the command line with +H <handle> options,
// unless the command line runs out of space.
// Note that we're using the knowledge that all the options, argvs, etc.
// passed to the options are all sitting in the command_line_buf. Any
// call to get the argv then splits them out. So, regardless of the
// platform, tack them all onto the command line buf and take it
// from there.
if (set_p && !ACE_BIT_ENABLED (options.creation_flags (),
ACE_Process_Options::NO_EXEC))
{
int maxlen = 0;
ACE_TCHAR *cmd_line_buf = options.command_line_buf (&maxlen);
size_t max_len = static_cast<size_t> (maxlen);
size_t curr_len = ACE_OS::strlen (cmd_line_buf);
ACE_Handle_Set_Iterator h_iter (*set_p);
// Because the length of the to-be-formatted +H option is not
// known, and we don't have a snprintf, guess at the space
// needed (20 chars), and use that as a limit.
for (ACE_HANDLE h = h_iter ();
h != ACE_INVALID_HANDLE && curr_len + 20 < max_len;
h = h_iter ())
{
#if defined (ACE_WIN64)
curr_len += ACE_OS::sprintf (&cmd_line_buf[curr_len],
ACE_LIB_TEXT (" +H %I64d"),
h);
#else
curr_len += ACE_OS::sprintf (&cmd_line_buf[curr_len],
ACE_LIB_TEXT (" +H %d"),
h);
#endif /* ACE_WIN64 */
}
}
#if defined (ACE_HAS_WINCE)
// Note that WinCE does not have process name included in the command line as argv[0]
// like other OS environment. Therefore, it is user's whole responsibility to call
// 'ACE_Process_Options::process_name(const ACE_TCHAR *name)' to set the proper
// process name (the execution file name with path if needed).
BOOL fork_result =
ACE_TEXT_CreateProcess (options.process_name(),
options.command_line_buf(),
options.get_process_attributes(), // must be NULL in CE
options.get_thread_attributes(), // must be NULL in CE
options.handle_inheritence(), // must be false in CE
options.creation_flags(), // must be NULL in CE
options.env_buf(), // environment variables, must be NULL in CE
options.working_directory(), // must be NULL in CE
options.startup_info(), // must be NULL in CE
&this->process_info_);
if (fork_result)
{
parent (this->getpid ());
return this->getpid ();
}
return ACE_INVALID_PID;
#elif defined (ACE_WIN32)
BOOL fork_result =
ACE_TEXT_CreateProcess (0,
options.command_line_buf (),
options.get_process_attributes (),
options.get_thread_attributes (),
options.handle_inheritence (),
options.creation_flags (),
options.env_buf (), // environment variables
options.working_directory (),
options.startup_info (),
&this->process_info_);
if (fork_result)
{
parent (this->getpid ());
return this->getpid ();
}
return ACE_INVALID_PID;
#elif defined (CHORUS)
// This only works if we exec. Chorus does not really support
// forking.
if (ACE_BIT_ENABLED (options.creation_flags (),
ACE_Process_Options::NO_EXEC))
ACE_NOTSUP_RETURN (ACE_INVALID_PID);
// These are all currently unsupported.
if (options.get_stdin () != ACE_INVALID_HANDLE)
ACE_NOTSUP_RETURN (ACE_INVALID_PID);
if (options.get_stdout () != ACE_INVALID_HANDLE)
ACE_NOTSUP_RETURN (ACE_INVALID_PID);
if (options.get_stderr () != ACE_INVALID_HANDLE)
ACE_NOTSUP_RETURN (ACE_INVALID_PID);
if (options.working_directory () != 0)
ACE_NOTSUP_RETURN (ACE_INVALID_PID);
if (options.env_argv ()[0] == 0)
// command-line args
this->child_id_ = ACE_OS::execvp (options.process_name (),
options.command_line_argv ());
else
{
// Add the new environment variables to the environment context
// of the context before doing an <execvp>.
for (char *const *user_env = options.env_argv ();
*user_env != 0;
user_env++)
if (ACE_OS::putenv (*user_env) != 0)
return ACE_INVALID_PID;
// Now the forked process has both inherited variables and the
// user's supplied variables.
this->child_id_ = ACE_OS::execvp (options.process_name (),
options.command_line_argv ());
}
return this->child_id_;
#elif defined(ACE_OPENVMS)
if (ACE_BIT_ENABLED (options.creation_flags (),
ACE_Process_Options::NO_EXEC))
ACE_NOTSUP_RETURN (ACE_INVALID_PID);
int saved_stdin = ACE_STDIN;
int saved_stdout = ACE_STDOUT;
int saved_stderr = ACE_STDERR;
// Save STD file descriptors and redirect
if (options.get_stdin () != ACE_INVALID_HANDLE) {
if ((saved_stdin = ACE_OS::dup (ACE_STDIN)) == -1 && errno != EBADF)
ACE_OS::exit (errno);
if (ACE_OS::dup2 (options.get_stdin (), ACE_STDIN) == -1)
ACE_OS::exit (errno);
}
if (options.get_stdout () != ACE_INVALID_HANDLE) {
if ((saved_stdout = ACE_OS::dup (ACE_STDOUT)) == -1 && errno != EBADF)
ACE_OS::exit (errno);
if (ACE_OS::dup2 (options.get_stdout (), ACE_STDOUT) == -1)
ACE_OS::exit (errno);
}
if (options.get_stderr () != ACE_INVALID_HANDLE) {
if ((saved_stderr = ACE_OS::dup (ACE_STDERR)) == -1 && errno != EBADF)
ACE_OS::exit (errno);
if (ACE_OS::dup2 (options.get_stderr (), ACE_STDERR) == -1)
ACE_OS::exit (errno);
}
if (options.working_directory () != 0)
ACE_NOTSUP_RETURN (ACE_INVALID_PID);
this->child_id_ = vfork();
if (this->child_id_ == 0) {
ACE_OS::execvp (options.process_name (),
options.command_line_argv ());
// something went wrong
this->child_id_ = ACE_INVALID_PID;
}
// restore STD file descriptors (if necessary)
if (options.get_stdin () != ACE_INVALID_HANDLE) {
if (saved_stdin == -1)
ACE_OS::close (ACE_STDIN);
else
ACE_OS::dup2 (saved_stdin, ACE_STDIN);
}
if (options.get_stdout () != ACE_INVALID_HANDLE) {
if (saved_stdout == -1)
ACE_OS::close (ACE_STDOUT);
else
ACE_OS::dup2 (saved_stdout, ACE_STDOUT);
}
if (options.get_stderr () != ACE_INVALID_HANDLE) {
if (saved_stderr == -1)
ACE_OS::close (ACE_STDERR);
else
ACE_OS::dup2 (saved_stderr, ACE_STDERR);
}
return this->child_id_;
#else /* ACE_WIN32 */
// Fork the new process.
this->child_id_ = ACE::fork (options.process_name (),
options.avoid_zombies ());
if (this->child_id_ == 0)
{
# if !defined (ACE_LACKS_SETPGID)
// If we're the child and the options specified a non-default
// process group, try to set our pgid to it. This allows the
// <ACE_Process_Manager> to wait for processes by their
// process-group.
if (options.getgroup () != ACE_INVALID_PID
&& ACE_OS::setpgid (0,
options.getgroup ()) < 0)
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p.\n"),
ACE_LIB_TEXT ("ACE_Process::spawn: setpgid failed.")));
# endif /* ACE_LACKS_SETPGID */
# if !defined (ACE_LACKS_SETREGID)
if (options.getrgid () != (uid_t) -1
|| options.getegid () != (uid_t) -1)
if (ACE_OS::setregid (options.getrgid (),
options.getegid ()) == -1)
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p.\n"),
ACE_LIB_TEXT ("ACE_Process::spawn: setregid failed.")));
# endif /* ACE_LACKS_SETREGID */
# if !defined (ACE_LACKS_SETREUID)
// Set user and group id's.
if (options.getruid () != (uid_t) -1
|| options.geteuid () != (uid_t) -1)
if (ACE_OS::setreuid (options.getruid (),
options.geteuid ()) == -1)
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p.\n"),
ACE_LIB_TEXT ("ACE_Process::spawn: setreuid failed.")));
# endif /* ACE_LACKS_SETREUID */
this->child (ACE_OS::getppid ());
}
else if (this->child_id_ != -1)
this->parent (this->child_id_);
// If we're not supposed to exec, return the process id.
if (ACE_BIT_ENABLED (options.creation_flags (),
ACE_Process_Options::NO_EXEC))
return this->child_id_;
switch (this->child_id_)
{
case -1:
// Error.
return ACE_INVALID_PID;
case 0:
// Child process...exec the
{
if (options.get_stdin () != ACE_INVALID_HANDLE
&& ACE_OS::dup2 (options.get_stdin (),
ACE_STDIN) == -1)
ACE_OS::exit (errno);
else if (options.get_stdout () != ACE_INVALID_HANDLE
&& ACE_OS::dup2 (options.get_stdout (),
ACE_STDOUT) == -1)
ACE_OS::exit (errno);
else if (options.get_stderr () != ACE_INVALID_HANDLE
&& ACE_OS::dup2 (options.get_stderr (),
ACE_STDERR) == -1)
ACE_OS::exit (errno);
// close down unneeded descriptors
ACE_OS::close (options.get_stdin ());
ACE_OS::close (options.get_stdout ());
ACE_OS::close (options.get_stderr ());
// If we must, set the working directory for the child
// process.
if (options.working_directory () != 0)
ACE_OS::chdir (options.working_directory ());
// Should check for error here!
// Child process executes the command.
int result = 0;
// Wide-char builds not on Windows need narrow-char strings for
// exec() and environment variables. Don't need to worry about
// releasing any of the converted string memory since this
// process will either exec() or exit() shortly.
# if defined (ACE_USES_WCHAR)
ACE_Wide_To_Ascii n_procname (options.process_name ());
const char *procname = n_procname.char_rep ();
wchar_t * const *wargv = options.command_line_argv ();
size_t vcount, i;
for (vcount = 0; wargv[vcount] != 0; ++vcount)
;
char **procargv = new char *[vcount + 1]; // Need 0 at the end
procargv[vcount] = 0;
for (i = 0; i < vcount; ++i)
procargv[i] = ACE_Wide_To_Ascii::convert (wargv[i]);
wargv = options.env_argv ();
for (vcount = 0; wargv[vcount] != 0; ++vcount)
;
char **procenv = new char *[vcount + 1]; // Need 0 at the end
procenv[vcount] = 0;
for (i = 0; i < vcount; ++i)
procenv[i] = ACE_Wide_To_Ascii::convert (wargv[i]);
# else
const char *procname = options.process_name ();
char *const *procargv = options.command_line_argv ();
char *const *procenv = options.env_argv ();
# endif /* ACE_USES_WCHAR */
if (options.inherit_environment ())
{
// Add the new environment variables to the environment
// context of the context before doing an <execvp>.
for (size_t i = 0; procenv[i] != 0; i++)
if (ACE_OS::putenv (procenv[i]) != 0)
return ACE_INVALID_PID;
// Now the forked process has both inherited variables and
// the user's supplied variables.
result = ACE_OS::execvp (procname, procargv);
}
else
{
# if defined (ghs)
// GreenHills 1.8.8 (for VxWorks 5.3.x) can't compile this
// code. Processes aren't supported on VxWorks anyways.
ACE_NOTSUP_RETURN (ACE_INVALID_PID);
# else
result = ACE_OS::execve (procname, procargv, procenv);
# endif /* ghs */
}
if (result == -1)
{
// If the execv fails, this child needs to exit.
// Exit with the errno so that the calling process can
// catch this and figure out what went wrong.
ACE_OS::_exit (errno);
}
// ... otherwise, this is never reached.
return 0;
}
default:
// Server process. The fork succeeded.
return this->child_id_;
}
#endif /* ACE_WIN32 */
}
void
ACE_Process::parent (pid_t)
{
// nothing to do
}
void
ACE_Process::child (pid_t)
{
// nothing to do
}
void
ACE_Process::unmanage (void)
{
// nothing to do
}
int
ACE_Process::running (void) const
{
#if defined (ACE_WIN32)
DWORD code;
BOOL result = ::GetExitCodeProcess (this->gethandle (),
&code);
return result && code == STILL_ACTIVE;
#else
if (ACE_INVALID_PID == this->getpid ())
return 0;
else
return ACE_OS::kill (this->getpid (),
0) == 0
|| errno != ESRCH;
#endif /* ACE_WIN32 */
}
pid_t
ACE_Process::wait (const ACE_Time_Value &tv,
ACE_exitcode *status)
{
#if defined (ACE_WIN32)
// Don't try to get the process exit status if wait failed so we can
// keep the original error code intact.
switch (::WaitForSingleObject (process_info_.hProcess,
tv.msec ()))
{
case WAIT_OBJECT_0:
// The error status of <GetExitCodeProcess> is nonetheless not
// tested because we don't know how to return the value.
::GetExitCodeProcess (process_info_.hProcess,
&this->exit_code_);
if (status != 0)
*status = this->exit_code_;
return this->getpid ();
case WAIT_TIMEOUT:
errno = ETIME;
return 0;
default:
ACE_OS::set_errno_to_last_error ();
return -1;
}
#elif defined(ACE_LACKS_UNIX_SIGNALS)
if (tv == ACE_Time_Value::zero)
{
pid_t retv =
ACE_OS::waitpid (this->child_id_,
&this->exit_code_,
WNOHANG);
if (status != 0)
*status = this->exit_code_;
return retv;
}
if (tv == ACE_Time_Value::max_time)
return this->wait (status);
pid_t pid = 0;
ACE_Time_Value sleeptm (1); // 1 msec
if (sleeptm > tv) // if sleeptime > waittime
sleeptm = tv;
ACE_Time_Value tmo (tv); // Need one we can change
for (ACE_Countdown_Time time_left (&tmo); tmo > ACE_Time_Value::zero ; time_left.update ())
{
pid = ACE_OS::waitpid (this->getpid (),
&this->exit_code_,
WNOHANG);
if (status != 0)
*status = this->exit_code_;
if (pid > 0 || pid == ACE_INVALID_PID)
break; // Got a child or an error - all done
// pid 0, nothing is ready yet, so wait.
// Do a (very) short sleep (only this thread sleeps).
ACE_OS::sleep (sleeptm);
}
return pid;
#else /* !ACE_WIN32 && !ACE_LACKS_UNIX_SIGNALS */
if (tv == ACE_Time_Value::zero)
{
pid_t retv =
ACE_OS::waitpid (this->child_id_,
&this->exit_code_,
WNOHANG);
if (status != 0)
*status = this->exit_code_;
return retv;
}
if (tv == ACE_Time_Value::max_time)
return this->wait (status);
// Need to wait but limited to specified time.
// Force generation of SIGCHLD, even though we don't want to
// catch it - just need it to interrupt the sleep below.
// If this object has a reactor set, assume it was given at
// open(), and there's already a SIGCHLD action set, so no
// action is needed here.
ACE_Sig_Action old_action;
ACE_Sig_Action do_sigchld ((ACE_SignalHandler)sigchld_nop);
do_sigchld.register_action (SIGCHLD, &old_action);
pid_t pid;
ACE_Time_Value tmo (tv); // Need one we can change
for (ACE_Countdown_Time time_left (&tmo); ; time_left.update ())
{
pid = ACE_OS::waitpid (this->getpid (),
&this->exit_code_,
WNOHANG);
if (status != 0)
*status = this->exit_code_;
if (pid > 0 || pid == ACE_INVALID_PID)
break; // Got a child or an error - all done
// pid 0, nothing is ready yet, so wait.
// Do a sleep (only this thread sleeps) til something
// happens. This relies on SIGCHLD interrupting the sleep.
// If SIGCHLD isn't delivered, we'll need to do something
// with sigaction to force it.
if (-1 == ACE_OS::sleep (tmo) && errno == EINTR)
continue;
// Timed out
pid = 0;
break;
}
// Restore the previous SIGCHLD action if it was changed.
old_action.register_action (SIGCHLD);
return pid;
#endif /* ACE_WIN32 */
}
void
ACE_Process::close_dup_handles (void)
{
if (this->dup_handles_.num_set () > 0)
{
ACE_Handle_Set_Iterator h_iter (this->dup_handles_);
for (ACE_HANDLE h = h_iter ();
h != ACE_INVALID_HANDLE;
h = h_iter ())
ACE_OS::closesocket (h);
this->dup_handles_.reset ();
}
return;
}
void
ACE_Process::close_passed_handles (void)
{
if (this->handles_passed_.num_set () > 0)
{
ACE_Handle_Set_Iterator h_iter (this->handles_passed_);
for (ACE_HANDLE h = h_iter ();
h != ACE_INVALID_HANDLE;
h = h_iter ())
ACE_OS::closesocket (h);
this->handles_passed_.reset ();
}
return;
}
ACE_Process_Options::ACE_Process_Options (int ie,
int cobl,
int ebl,
int mea)
:
#if !defined (ACE_HAS_WINCE)
inherit_environment_ (ie),
#endif /* ACE_HAS_WINCE */
creation_flags_ (0),
avoid_zombies_ (0),
#if !defined (ACE_HAS_WINCE)
#if defined (ACE_WIN32)
environment_inherited_ (0),
handle_inheritence_ (TRUE),
process_attributes_ (0),
thread_attributes_ (0),
#else /* ACE_WIN32 */
stdin_ (ACE_INVALID_HANDLE),
stdout_ (ACE_INVALID_HANDLE),
stderr_ (ACE_INVALID_HANDLE),
ruid_ ((uid_t) -1),
euid_ ((uid_t) -1),
rgid_ ((uid_t) -1),
egid_ ((uid_t) -1),
#endif /* ACE_WIN32 */
set_handles_called_ (0),
environment_buf_index_ (0),
environment_argv_index_ (0),
environment_buf_ (0),
environment_buf_len_ (ebl),
max_environment_args_ (mea),
max_environ_argv_index_ (mea - 1),
#endif /* !ACE_HAS_WINCE */
command_line_argv_calculated_ (0),
command_line_buf_ (0),
command_line_copy_ (0),
command_line_buf_len_ (cobl),
process_group_ (ACE_INVALID_PID)
{
ACE_NEW (command_line_buf_,
ACE_TCHAR[cobl]);
command_line_buf_[0] = '\0';
#if !defined (ACE_HAS_WINCE)
working_directory_[0] = '\0';
ACE_NEW (environment_buf_,
ACE_TCHAR[ebl]);
ACE_NEW (environment_argv_,
ACE_TCHAR *[mea]);
environment_buf_[0] = '\0';
environment_argv_[0] = 0;
process_name_[0] = '\0';
#if defined (ACE_WIN32)
ACE_OS::memset ((void *) &this->startup_info_,
0,
sizeof this->startup_info_);
this->startup_info_.cb = sizeof this->startup_info_;
#endif /* ACE_WIN32 */
#endif /* !ACE_HAS_WINCE */
}
#if !defined (ACE_HAS_WINCE)
#if defined (ACE_WIN32)
void
ACE_Process_Options::inherit_environment (void)
{
// Ensure only once execution.
if (environment_inherited_)
return;
environment_inherited_ = 1;
// Get the existing environment.
ACE_TCHAR *existing_environment = ACE_OS::getenvstrings ();
size_t slot = 0;
while (existing_environment[slot] != '\0')
{
size_t len = ACE_OS::strlen (existing_environment + slot);
// Add the string to our env buffer.
if (this->setenv_i (existing_environment + slot, len) == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p.\n"),
ACE_LIB_TEXT ("ACE_Process_Options::ACE_Process_Options")));
break;
}
// Skip to the next word.
slot += len + 1;
}
ACE_TEXT_FreeEnvironmentStrings (existing_environment);
}
#else /* defined ACE_WIN32 */
ACE_TCHAR * const *
ACE_Process_Options::env_argv (void)
{
return environment_argv_;
}
#endif /* ACE_WIN32 */
int
ACE_Process_Options::setenv (ACE_TCHAR *envp[])
{
int i = 0;
while (envp[i])
{
if (this->setenv_i (envp[i],
ACE_OS::strlen (envp[i])) == -1)
return -1;
i++;
}
#if defined (ACE_WIN32)
if (inherit_environment_)
this->inherit_environment ();
#endif /* ACE_WIN32 */
return 0;
}
int
ACE_Process_Options::setenv (const ACE_TCHAR *format, ...)
{
ACE_TCHAR stack_buf[DEFAULT_COMMAND_LINE_BUF_LEN];
// Start varargs.
va_list argp;
va_start (argp, format);
// Add the rest of the varargs.
ACE_OS::vsprintf (stack_buf,
format,
argp);
// End varargs.
va_end (argp);
// Append the string to are environment buffer.
if (this->setenv_i (stack_buf,
ACE_OS::strlen (stack_buf)) == -1)
return -1;
#if defined (ACE_WIN32)
if (inherit_environment_)
this->inherit_environment ();
#endif /* ACE_WIN32 */
return 0;
}
int
ACE_Process_Options::setenv (const ACE_TCHAR *variable_name,
const ACE_TCHAR *format, ...)
{
ACE_TCHAR newformat[DEFAULT_COMMAND_LINE_BUF_LEN];
// Add in the variable name.
ACE_OS::sprintf (newformat,
ACE_LIB_TEXT ("%s=%s"),
variable_name,
format);
ACE_TCHAR stack_buf[DEFAULT_COMMAND_LINE_BUF_LEN];
// Start varargs.
va_list argp;
va_start (argp, format);
// Add the rest of the varargs.
ACE_OS::vsprintf (stack_buf, newformat, argp);
// End varargs.
va_end (argp);
// Append the string to our environment buffer.
if (this->setenv_i (stack_buf,
ACE_OS::strlen (stack_buf)) == -1)
return -1;
#if defined (ACE_WIN32)
if (inherit_environment_)
this->inherit_environment ();
#endif /* ACE_WIN32 */
return 0;
}
int
ACE_Process_Options::setenv_i (ACE_TCHAR *assignment,
size_t len)
{
// Add one for the null char.
len++;
// If environment larger than allocated buffer return. Also check to
// make sure we have enough room.
if (environment_argv_index_ == max_environ_argv_index_
|| (len + environment_buf_index_) >= environment_buf_len_)
return -1;
// Copy the new environment string.
ACE_OS::memcpy (environment_buf_ + environment_buf_index_,
assignment,
len * sizeof (ACE_TCHAR));
// Update the argv array.
environment_argv_[environment_argv_index_++] =
environment_buf_ + environment_buf_index_;
environment_argv_[environment_argv_index_] = 0;
// Update our index.
environment_buf_index_ += len;
// Make sure the buffer is null-terminated.
environment_buf_[environment_buf_index_] = '\0';
return 0;
}
int
ACE_Process_Options::set_handles (ACE_HANDLE std_in,
ACE_HANDLE std_out,
ACE_HANDLE std_err)
{
this->set_handles_called_ = 1;
#if defined (ACE_WIN32)
// Tell the new process to use our std handles.
this->startup_info_.dwFlags = STARTF_USESTDHANDLES;
if (std_in == ACE_INVALID_HANDLE)
std_in = ACE_STDIN;
if (std_out == ACE_INVALID_HANDLE)
std_out = ACE_STDOUT;
if (std_err == ACE_INVALID_HANDLE)
std_err = ACE_STDERR;
if (!::DuplicateHandle (::GetCurrentProcess (),
std_in,
::GetCurrentProcess (),
&this->startup_info_.hStdInput,
0,
TRUE,
DUPLICATE_SAME_ACCESS))
return -1;
if (!::DuplicateHandle (::GetCurrentProcess (),
std_out,
::GetCurrentProcess (),
&this->startup_info_.hStdOutput,
0,
TRUE,
DUPLICATE_SAME_ACCESS))
return -1;
if (!::DuplicateHandle (::GetCurrentProcess (),
std_err,
::GetCurrentProcess (),
&this->startup_info_.hStdError,
0,
TRUE,
DUPLICATE_SAME_ACCESS))
return -1;
#else /* ACE_WIN32 */
this->stdin_ = ACE_OS::dup (std_in);
this->stdout_ = ACE_OS::dup (std_out);
this->stderr_ = ACE_OS::dup (std_err);
#endif /* ACE_WIN32 */
return 0; // Success.
}
void
ACE_Process_Options::release_handles ()
{
if (set_handles_called_)
{
#if defined (ACE_WIN32)
ACE_OS::close (startup_info_.hStdInput);
ACE_OS::close (startup_info_.hStdOutput);
ACE_OS::close (startup_info_.hStdError);
#else /* ACE_WIN32 */
ACE_OS::close (stdin_);
ACE_OS::close (stdout_);
ACE_OS::close (stderr_);
#endif /* ACE_WIN32 */
set_handles_called_ = 0;
}
}
#endif /* !ACE_HAS_WINCE */
ACE_Process_Options::~ACE_Process_Options (void)
{
#if !defined (ACE_HAS_WINCE)
release_handles();
delete [] environment_buf_;
delete [] environment_argv_;
#endif /* !ACE_HAS_WINCE */
delete [] command_line_buf_;
ACE::strdelete (command_line_copy_);
}
int
ACE_Process_Options::command_line (const ACE_TCHAR *const argv[])
{
// @@ Factor out the code between this
int i = 0;
if (argv[i])
{
ACE_OS::strcat (command_line_buf_, argv[i]);
while (argv[++i])
{
ACE_OS::strcat (command_line_buf_,
ACE_LIB_TEXT (" "));
ACE_OS::strcat (command_line_buf_,
argv[i]);
}
}
command_line_argv_calculated_ = 0;
return 0; // Success.
}
int
ACE_Process_Options::command_line (const ACE_TCHAR *format, ...)
{
// Store all ... args in argp.
va_list argp;
va_start (argp, format);
// sprintf the format and args into command_line_buf__.
ACE_OS::vsprintf (command_line_buf_,
format,
argp);
// Useless macro.
va_end (argp);
command_line_argv_calculated_ = 0;
return 0;
}
#if defined (ACE_HAS_WCHAR) && !defined (ACE_HAS_WINCE)
/**
* @note Not available on Windows CE because it doesn't have a char version of
* vsprintf.
*/
int
ACE_Process_Options::command_line (const ACE_ANTI_TCHAR *format, ...)
{
ACE_ANTI_TCHAR *anti_clb;
ACE_NEW_RETURN (anti_clb,
ACE_ANTI_TCHAR[this->command_line_buf_len_],
-1);
// Store all ... args in argp.
va_list argp;
va_start (argp, format);
// sprintf the format and args into command_line_buf_.
ACE_OS::vsprintf (anti_clb,
format,
argp);
// Useless macro.
va_end (argp);
ACE_OS::strcpy (this->command_line_buf_,
ACE_TEXT_ANTI_TO_TCHAR (anti_clb));
delete [] anti_clb;
command_line_argv_calculated_ = 0;
return 0;
}
#endif /* ACE_HAS_WCHAR && !ACE_HAS_WINCE */
ACE_TCHAR *
ACE_Process_Options::env_buf (void)
{
#if !defined (ACE_HAS_WINCE)
if (environment_buf_[0] == '\0')
return 0;
else
return environment_buf_;
#else
return 0;
#endif /* !ACE_HAS_WINCE */
}
ACE_TCHAR * const *
ACE_Process_Options::command_line_argv (void)
{
if (command_line_argv_calculated_ == 0)
{
command_line_argv_calculated_ = 1;
// We need to free up any previous allocated memory first.
ACE::strdelete (command_line_copy_);
// We need to make a dynamically allocated copy here since
// ACE_Tokenizer modifies its arguments.
command_line_copy_ = ACE::strnew (command_line_buf_);
// This tokenizer will replace all spaces with end-of-string
// characters and will preserve text between "" and '' pairs.
ACE_Tokenizer parser (command_line_copy_);
parser.delimiter_replace (' ', '\0');
parser.preserve_designators ('\"', '\"'); // "
parser.preserve_designators ('\'', '\'');
int x = 0;
do
command_line_argv_[x] = parser.next ();
while (command_line_argv_[x] != 0
// substract one for the ending zero.
&& ++x < MAX_COMMAND_LINE_OPTIONS - 1);
command_line_argv_[x] = 0;
}
return command_line_argv_;
}
// Cause the specified handle to be passed to a child process
// when it's spawned.
int
ACE_Process_Options::pass_handle (ACE_HANDLE h)
{
# if defined (ACE_WIN32)
# if defined (ACE_HAS_WINCE)
ACE_NOTSUP_RETURN (-1);
# else
// This is oriented towards socket handles... may need some adjustment
// for non-sockets.
// This is all based on an MSDN article:
// http://support.microsoft.com/support/kb/articles/Q150/5/23.asp
// If on Win95/98, the handle needs to be duplicated for the to-be-spawned
// process. On WinNT, they get inherited by the child process automatically.
// If the handle is duplicated, remember the duplicate so it can be
// closed later. Can't be closed now, or the child won't get it.
OSVERSIONINFO osvi;
ZeroMemory (&osvi, sizeof (osvi));
osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFO);
// If this is Win95/98 or we can't tell, duplicate the handle.
if (!GetVersionEx (&osvi) || osvi.dwPlatformId != VER_PLATFORM_WIN32_NT)
{
HANDLE dup_handle;
if (!DuplicateHandle (GetCurrentProcess (),
static_cast<HANDLE> (h),
GetCurrentProcess (),
&dup_handle,
0,
TRUE, // Inheritable
DUPLICATE_SAME_ACCESS))
return -1;
dup_handles_.set_bit (static_cast<ACE_HANDLE> (dup_handle));
}
# endif /* ACE_HAS_WINCE */
#endif /* ACE_WIN32 */
this->handles_passed_.set_bit (h);
return 0;
}
// Get a copy of the handles the ACE_Process_Options duplicated
// for the spawned process.
int
ACE_Process_Options::dup_handles (ACE_Handle_Set &set) const
{
if (this->dup_handles_.num_set () == 0)
return 0;
set.reset ();
set = this->dup_handles_;
return 1;
}
// Get a copy of the handles passed to the spawned process. This
// will be the set of handles previously passed to @arg pass_handle().
int
ACE_Process_Options::passed_handles (ACE_Handle_Set &set) const
{
if (this->handles_passed_.num_set () == 0)
return 0;
set.reset ();
set = this->handles_passed_;
return 1;
}
ACE_Managed_Process::ACE_Managed_Process (void)
{
}
ACE_Managed_Process::~ACE_Managed_Process (void)
{
}
void
ACE_Managed_Process::unmanage (void)
{
delete this;
}
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