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/* -*- C++ -*- */
// $Id$
#include "ace/ACE.h"
#include "ace/OS_NS_sys_wait.h"
#include "ace/OS_NS_signal.h"
#include "ace/OS_NS_pwd.h"
#include "ace/OS_NS_string.h"
#if defined (ACE_WIN32)
ACE_INLINE PROCESS_INFORMATION
ACE_Process::process_info (void)
{
return process_info_;
}
#endif /* ACE_WIN32 */
ACE_INLINE ACE_HANDLE
ACE_Process::gethandle (void) const
{
#if defined (ACE_WIN32)
return process_info_.hProcess;
#else
return ACE_HANDLE (child_id_);
#endif /* ACE_WIN32 */
}
ACE_INLINE pid_t
ACE_Process::getpid (void)
const
{
#if defined (ACE_WIN32)
return process_info_.dwProcessId;
#else /* ACE_WIN32 */
return child_id_;
#endif /* ACE_WIN32 */
}
ACE_INLINE pid_t
ACE_Process::wait (ACE_exitcode *status,
int wait_options)
{
pid_t retv =
ACE_OS::wait (this->getpid (),
&this->exit_code_,
wait_options
#if defined (ACE_WIN32)
, process_info_.hProcess
#endif /* ACE_WIN32 */
);
if (status != 0)
*status = this->exit_code_;
return retv;
}
ACE_INLINE int
ACE_Process::kill (int signum)
{
if (this->getpid () != -1)
return ACE_OS::kill (this->getpid (), signum);
else
return -1;
}
ACE_INLINE int
ACE_Process::terminate (void)
{
if (this->getpid () != -1)
return ACE::terminate_process (this->getpid ());
else
return -1;
}
ACE_INLINE int
ACE_Process::return_value (void) const
{
#if defined (ACE_WIN32)
return this->exit_code_;
#else
return WEXITSTATUS (this->exit_code_);
#endif /* ACE_WIN32 */
}
ACE_INLINE ACE_exitcode
ACE_Process::exit_code (void) const
{
return this->exit_code_;
}
ACE_INLINE void
ACE_Process::exit_code (ACE_exitcode code)
{
this->exit_code_ = code;
}
ACE_INLINE u_long
ACE_Process_Options::creation_flags (void) const
{
#if defined (UNICODE) && defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)
return creation_flags_ | CREATE_UNICODE_ENVIRONMENT;
#else
return creation_flags_;
#endif /* UNICODE */
}
ACE_INLINE void
ACE_Process_Options::creation_flags (u_long cf)
{
creation_flags_ = cf;
}
ACE_INLINE pid_t
ACE_Process_Options::getgroup (void) const
{
return process_group_;
}
ACE_INLINE pid_t
ACE_Process_Options::setgroup (pid_t pgrp)
{
pid_t old = process_group_;
process_group_ = pgrp;
return old;
}
ACE_INLINE int
ACE_Process_Options::handle_inheritence (void)
{
#if defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)
return handle_inheritence_;
#else
ACE_NOTSUP_RETURN (0); // This is a benign error.
#endif /* ACE_WIN32 && ! ACE_HAS_WINCE */
}
ACE_INLINE void
ACE_Process_Options::handle_inheritence (int hi)
{
#if defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)
handle_inheritence_ = hi;
#else
ACE_UNUSED_ARG (hi);
ACE_NOTSUP;
#endif /* !ACE_HAS_WINCE */
}
ACE_INLINE int
ACE_Process_Options::avoid_zombies (void)
{
return avoid_zombies_;
}
ACE_INLINE void
ACE_Process_Options::avoid_zombies (int avoid_zombies)
{
avoid_zombies_ = avoid_zombies;
}
#if defined (ACE_WIN32)
ACE_INLINE ACE_TEXT_STARTUPINFO *
ACE_Process_Options::startup_info (void)
{
#if !defined (ACE_HAS_WINCE)
return &startup_info_;
#else
return 0;
#endif /* !ACE_HAS_WINCE */
}
ACE_INLINE LPSECURITY_ATTRIBUTES
ACE_Process_Options::get_process_attributes (void) const
{
#if !defined (ACE_HAS_WINCE)
return process_attributes_;
#else
return 0;
#endif /* !ACE_HAS_WINCE */
}
ACE_INLINE LPSECURITY_ATTRIBUTES
ACE_Process_Options::set_process_attributes (void)
{
#if !defined (ACE_HAS_WINCE)
process_attributes_ = &security_buf1_;
return process_attributes_;
#else
return 0;
#endif /* !ACE_HAS_WINCE */
}
ACE_INLINE LPSECURITY_ATTRIBUTES
ACE_Process_Options::get_thread_attributes (void) const
{
#if !defined (ACE_HAS_WINCE)
return thread_attributes_;
#else
return 0;
#endif /* !ACE_HAS_WINCE */
}
ACE_INLINE LPSECURITY_ATTRIBUTES
ACE_Process_Options::set_thread_attributes (void)
{
#if !defined (ACE_HAS_WINCE)
thread_attributes_ = &security_buf2_;
return thread_attributes_;
#else
return 0;
#endif /* !ACE_HAS_WINCE */
}
#else /* !defined (ACE_WIN32) */
ACE_INLINE ACE_HANDLE
ACE_Process_Options::get_stdin (void) const
{
return stdin_;
}
ACE_INLINE ACE_HANDLE
ACE_Process_Options::get_stdout (void) const
{
return stdout_;
}
ACE_INLINE ACE_HANDLE
ACE_Process_Options::get_stderr (void) const
{
return stderr_;
}
ACE_INLINE int
ACE_Process_Options::inherit_environment (void) const
{
return inherit_environment_;
}
ACE_INLINE void
ACE_Process_Options::inherit_environment (int nv)
{
inherit_environment_ = nv;
}
ACE_INLINE int
ACE_Process_Options::setreugid (const ACE_TCHAR* user)
{
#if !defined (ACE_LACKS_PWD_FUNCTIONS)
struct passwd *ent = ACE_OS::getpwnam (ACE_TEXT_ALWAYS_CHAR (user));
if (ent != 0)
{
this->euid_ = ent->pw_uid;
this->ruid_ = ent->pw_uid;
this->egid_ = ent->pw_gid;
this->rgid_ = ent->pw_gid;
return 0;
}
else
return -1;
#else
ACE_UNUSED_ARG (user);
ACE_NOTSUP_RETURN (-1);
#endif /* ACE_LACKS_PWD_FUNCTIONS */
}
ACE_INLINE void
ACE_Process_Options::setruid (uid_t id)
{
this->ruid_ = id;
}
ACE_INLINE void
ACE_Process_Options::seteuid (uid_t id)
{
this->euid_ = id;
}
ACE_INLINE void
ACE_Process_Options::setrgid (uid_t id)
{
this->rgid_ = id;
}
ACE_INLINE void
ACE_Process_Options::setegid (uid_t id)
{
this->egid_ = id;
}
ACE_INLINE uid_t
ACE_Process_Options::getruid (void) const
{
return this->ruid_;
}
ACE_INLINE uid_t
ACE_Process_Options::geteuid (void) const
{
return this->euid_;
}
ACE_INLINE uid_t
ACE_Process_Options::getrgid (void) const
{
return this->rgid_;
}
ACE_INLINE uid_t
ACE_Process_Options::getegid (void) const
{
return this->egid_;
}
#endif /* ACE_WIN32 */
ACE_INLINE ACE_TCHAR *
ACE_Process_Options::command_line_buf (int *max_lenp)
{
if (max_lenp != 0)
*max_lenp = this->command_line_buf_len_;
return this->command_line_buf_;
}
ACE_INLINE ACE_TCHAR *
ACE_Process_Options::working_directory (void)
{
#if !defined (ACE_HAS_WINCE)
if (working_directory_[0] == '\0')
return 0;
else
return working_directory_;
#else
return 0;
#endif /* !ACE_HAS_WINCE */
}
ACE_INLINE void
ACE_Process_Options::working_directory (const char *wd)
{
#if !defined(ACE_HAS_WINCE)
ACE_OS::strcpy (working_directory_, ACE_TEXT_CHAR_TO_TCHAR (wd));
#else
ACE_UNUSED_ARG (wd);
#endif /* !ACE_HAS_WINCE */
}
#if defined (ACE_HAS_WCHAR)
ACE_INLINE void
ACE_Process_Options::working_directory (const wchar_t *wd)
{
#if !defined(ACE_HAS_WINCE)
ACE_OS::strcpy (working_directory_, ACE_TEXT_WCHAR_TO_TCHAR (wd));
#else
ACE_UNUSED_ARG (wd);
#endif /* !ACE_HAS_WINCE */
}
#endif /* ACE_HAS_WCHAR */
ACE_INLINE void
ACE_Process_Options::process_name (const ACE_TCHAR *p)
{
ACE_OS::strcpy (this->process_name_, p);
}
ACE_INLINE const ACE_TCHAR *
ACE_Process_Options::process_name (void)
{
if (process_name_[0] == '\0')
this->process_name (this->command_line_argv ()[0]);
return this->process_name_;
}
#if defined (ACE_HAS_WINCE)
// Here is a collection of inline functions which are defined only
// under CE. They are not empty on most other platforms.
ACE_INLINE int
ACE_Process_Options::setenv (ACE_TCHAR *envp[])
{
ACE_UNUSED_ARG (envp);
return -1;
}
ACE_INLINE int
ACE_Process_Options::setenv (const ACE_TCHAR *format, ...)
{
return -1;
}
ACE_INLINE int
ACE_Process_Options::setenv (const ACE_TCHAR *variable_name,
const ACE_TCHAR *format,
...)
{
return -1;
}
ACE_INLINE int
ACE_Process_Options::set_handles (ACE_HANDLE std_in,
ACE_HANDLE std_out,
ACE_HANDLE std_err)
{
ACE_UNUSED_ARG (std_in);
ACE_UNUSED_ARG (std_out);
ACE_UNUSED_ARG (std_err);
return -1;
}
#endif /* ACE_HAS_WINCE */
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