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path: root/ace/Process_Manager.cpp
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#if 0
// $Id$

// Process_Manager.cpp
#define ACE_BUILD_DLL
#include "ace/Process_Manager.h"

#if !defined (__ACE_INLINE__)
#include "ace/Process_Manager.i"
#endif /* __ACE_INLINE__ */

ACE_ALLOC_HOOK_DEFINE(ACE_Process_Control)
ACE_ALLOC_HOOK_DEFINE(ACE_Process_Manager)

void
ACE_Process_Manager::dump (void) const
{
  ACE_TRACE ("ACE_Process_Manager::dump");
}

ACE_Process_Descriptor::ACE_Process_Descriptor (void)
{
  ACE_TRACE ("ACE_Process_Descriptor::ACE_Process_Descriptor");
}

int
ACE_Process_Manager::resize (size_t size)
{
  ACE_TRACE ("ACE_Process_Manager::resize");
  return -1;
}

// Create and initialize the table to keep track of the process pool.

int
ACE_Process_Manager::open (size_t size)
{
  ACE_TRACE ("ACE_Process_Manager::open");
  return -1;
}

// Initialize the synchronization variables.

ACE_Process_Manager::ACE_Process_Manager (size_t size)
{
  ACE_TRACE ("ACE_Process_Manager::ACE_Process_Manager");
}

// Close up and release all resources.

int
ACE_Process_Manager::close (void)
{
  ACE_TRACE ("ACE_Process_Manager::close");
  return -1;
}

ACE_Process_Manager::~ACE_Process_Manager (void)
{
  ACE_TRACE ("ACE_Process_Manager::~ACE_Process_Manager");
  this->close ();
}

// Call the appropriate OS routine to spawn a process.  Should *not*
// be called with the lock_ held...

int 
ACE_Process_Manager::spawn_i (ACE_THR_FUNC func, 
			      void *args, 
			      long flags, 
			      pid_t *t_id, 
			      u_int priority,
			      void *stack, 
			      size_t stack_size)
{
  ACE_TRACE ("ACE_Process_Manager::spawn_i");
  return -1;
}

// Create a new process running FUNC.  *Must* be called with the lock_
// held...

int 
ACE_Process_Manager::spawn (ACE_THR_FUNC func, 
			   void *args, 
			   long flags, 
			   pid_t *t_id, 
			   u_int priority,
			   void *stack, 
			   size_t stack_size)
{
  ACE_TRACE ("ACE_Process_Manager::spawn");
  return -1;
}

// Create N new processs running FUNC.

int 
ACE_Process_Manager::spawn_n (int n, 
			      ACE_THR_FUNC func, 
			      void *args, 
			      long flags,
			      u_int priority)
{
  ACE_TRACE ("ACE_Process_Manager::spawn_n");
  return -1;
}

// Append a process into the pool (does not check for duplicates).
// Must be called with locks held.

int
ACE_Process_Manager::append_proc (pid_t t_id, 
				 ACE_Process_Descriptor::Process_State proc_state)
{
  ACE_TRACE ("ACE_Process_Manager::append_proc");

  return -1;
}

// Insert a process into the pool (checks for duplicates and doesn't
// allow them to be inserted twice).

int
ACE_Process_Manager::insert_proc (pid_t t_id)
{
  ACE_TRACE ("ACE_Process_Manager::insert_proc");
  return -1;
}

// Remove a process from the pool.  Must be called with locks held.

void
ACE_Process_Manager::remove_proc (int i)
{
  ACE_TRACE ("ACE_Process_Manager::remove_proc");
}

int
ACE_Process_Manager::resume_proc (int i)
{
  ACE_TRACE ("ACE_Process_Manager::resume_proc");
  return -1;
}

int
ACE_Process_Manager::suspend_proc (int i)
{
  ACE_TRACE ("ACE_Process_Manager::suspend_proc");

  return -1;
}

int
ACE_Process_Manager::kill_proc (int i, int signum)
{
  ACE_TRACE ("ACE_Process_Manager::kill_proc");

  return -1;
}

// Locate the index in the table associated with <t_id>.  Must be
// called with the lock held.

int 
ACE_Process_Manager::find (pid_t t_id)
{
  ACE_TRACE ("ACE_Process_Manager::find");
  return -1;    
}

// Suspend a single process.

int 
ACE_Process_Manager::suspend (pid_t t_id)
{
  ACE_TRACE ("ACE_Process_Manager::suspend");
  return -1;
}

// Resume a single process.

int 
ACE_Process_Manager::resume (pid_t t_id)
{
  ACE_TRACE ("ACE_Process_Manager::resume");
  return -1;
}

// Kill a single process.
int 
ACE_Process_Manager::kill (pid_t t_id, int signum)
{
  ACE_TRACE ("ACE_Process_Manager::kill");
  return -1;
}

// Get group ids for a particular process id.

int 
ACE_Process_Manager::get_grp (pid_t t_id, int &grp_id)
{
  ACE_TRACE ("ACE_Process_Manager::get_grp");
  return -1;
}

// Set group ids for a particular process id.

int 
ACE_Process_Manager::set_grp (pid_t t_id, int grp_id)
{
  ACE_TRACE ("ACE_Process_Manager::set_grp");
  return -1;
}

// Suspend a group of processs.

int
ACE_Process_Manager::apply_grp (int grp_id, 
			       PROC_FUNC func,
			       int arg)
{
  ACE_TRACE ("ACE_Process_Manager::apply_grp");
  return -1;
}

int 
ACE_Process_Manager::suspend_grp (int grp_id)
{
  ACE_TRACE ("ACE_Process_Manager::suspend_grp");
  return -1;
}

// Resume a group of processs.

int 
ACE_Process_Manager::resume_grp (int grp_id)
{
  ACE_TRACE ("ACE_Process_Manager::resume_grp");
  return -1;
}

// Kill a group of processs.

int 
ACE_Process_Manager::kill_grp (int grp_id, int signum)
{
  ACE_TRACE ("ACE_Process_Manager::kill_grp");
  return -1;
}

int
ACE_Process_Manager::apply_all (PROC_FUNC func, int arg)
{
  ACE_TRACE ("ACE_Process_Manager::apply_all");
  return -1;
}

// Resume all processs that are suspended.

int 
ACE_Process_Manager::resume_all (void)
{
  ACE_TRACE ("ACE_Process_Manager::resume_all");
  return -1;
}

int 
ACE_Process_Manager::suspend_all (void)
{
  ACE_TRACE ("ACE_Process_Manager::suspend_all");
  return -1;
}

int 
ACE_Process_Manager::kill_all (int sig)
{
  ACE_TRACE ("ACE_Process_Manager::kill_all");
  return -1;
}

// Must be called when process goes out of scope to clean up its table
// slot.

void *
ACE_Process_Manager::exit (void *status)
{
  ACE_TRACE ("ACE_Process_Manager::exit");
  return 0;
}

// Wait for all the processs to exit.

int
ACE_Process_Manager::wait (ACE_Time_Value *timeout)
{
  ACE_TRACE ("ACE_Process_Manager::wait");
  return -1;
}

void
ACE_Process_Control::dump (void) const
{
  ACE_TRACE ("ACE_Process_Control::dump");
}

// Initialize the process controller.

ACE_Process_Control::ACE_Process_Control (ACE_Process_Manager *t, 
					  int insert)
{
  ACE_TRACE ("ACE_Process_Control::ACE_Process_Control");
}

// Automatically kill process on exit.

ACE_Process_Control::~ACE_Process_Control (void)
{
  ACE_TRACE ("ACE_Process_Control::~ACE_Process_Control");
}

// Exit from process (but clean up first).

void *
ACE_Process_Control::exit (void *exit_status)
{
  ACE_TRACE ("ACE_Process_Control::exit");
  return 0;
}

#endif