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// $Id$
// RB_Tree.cpp
#ifndef ACE_RB_TREE_C
#define ACE_RB_TREE_C
#include "ace/RB_Tree.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if !defined (__ACE_INLINE__)
#include "ace/RB_Tree.i"
#endif /* __ACE_INLINE__ */
ACE_RCSID(ace, RB_Tree, "$Id$")
// Constructor.
template <class EXT_ID, class INT_ID>
ACE_RB_Tree_Node<EXT_ID, INT_ID>::ACE_RB_Tree_Node (const EXT_ID &k, const INT_ID &t)
: k_ (k),
t_ (t),
color_ (RED),
parent_ (0),
left_ (0),
right_ (0)
{
ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::ACE_RB_Tree_Node (const EXT_ID &k, const INT_ID &t)");
}
// Destructor.
template <class EXT_ID, class INT_ID>
ACE_RB_Tree_Node<EXT_ID, INT_ID>::~ACE_RB_Tree_Node (void)
{
ACE_TRACE ("ACE_RB_Tree_Node<EXT_ID, INT_ID>::~ACE_RB_Tree_Node");
// Delete left sub-tree.
delete left_;
// Delete right sub_tree.
delete right_;
}
// Constructor.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree (ACE_Allocator *alloc)
: allocator_ (alloc),
root_ (0),
current_size_ (0)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::"
"ACE_RB_Tree (ACE_Allocator *alloc)");
if (this->open (alloc) == -1)
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("ACE_RB_Tree::ACE_RB_Tree\n")));
}
// Copy constructor.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt)
: allocator_ (rbt.allocator_),
root_ (0),
current_size_ (0)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::"
"ACE_RB_Tree (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt)");
ACE_WRITE_GUARD (ACE_LOCK, ace_mon, this->lock_);
// Make a deep copy of the passed tree.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> iter(rbt);
for (iter.first ();
iter.is_done () == 0; iter.next ())
insert_i (*(iter.key ()),
*(iter.item ()));
}
// Destructor.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::~ACE_RB_Tree ()
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::~ACE_RB_Tree");
// Use the locked public method, to be totally safe, as the class
// can be used with an allocator and placement new.
this->close ();
}
// Assignment operator.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> void
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator = (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &rbt)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator =");
ACE_WRITE_GUARD (ACE_LOCK, ace_mon, this->lock_);
// Clear out the existing tree.
close_i ();
// Make a deep copy of the passed tree.
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> iter(rbt);
for (iter.first ();
iter.is_done () == 0;
iter.next ())
insert_i (*(iter.key ()),
*(iter.item ()));
// Use the same allocator as the rhs.
allocator_ = rbt.allocator_;
}
// Less than comparison function for keys, default functor
// implementation returns 1 if k1 < k2, 0 otherwise.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::lessthan (const EXT_ID &k1, const EXT_ID &k2)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::lessthan");
return this->compare_keys_ (k1, k2);
}
// Method for right rotation of the tree about a given node.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> void
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_rotate_right (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_rotate_right");
if (! x)
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("\nerror: x is a null pointer in ")
ACE_LIB_TEXT ("ACE_RB_Tree<EXT_ID, INT_ID>::RB_rotate_right\n")));
else if (! (x->left()))
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("\nerror: x->left () is a null pointer in ")
ACE_LIB_TEXT ("ACE_RB_Tree<EXT_ID, INT_ID>::RB_rotate_right\n")));
else
{
ACE_RB_Tree_Node<EXT_ID, INT_ID> * y;
y = x->left ();
x->left (y->right ());
if (y->right ())
y->right ()->parent (x);
y->parent (x->parent ());
if (x->parent ())
{
if (x == x->parent ()->right ())
x->parent ()->right (y);
else
x->parent ()->left (y);
}
else
root_ = y;
y->right (x);
x->parent (y);
}
}
// Method for left rotation of the tree about a given node.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> void
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_rotate_left (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_rotate_left");
if (! x)
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("\nerror: x is a null pointer in ")
ACE_LIB_TEXT ("ACE_RB_Tree<EXT_ID, INT_ID>::RB_rotate_left\n")));
else if (! (x->right()))
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("\nerror: x->right () is a null pointer ")
ACE_LIB_TEXT ("in ACE_RB_Tree<EXT_ID, INT_ID>::RB_rotate_left\n")));
else
{
ACE_RB_Tree_Node<EXT_ID, INT_ID> * y;
y = x->right ();
x->right (y->left ());
if (y->left ())
y->left ()->parent (x);
y->parent (x->parent ());
if (x->parent ())
{
if (x == x->parent ()->left ())
x->parent ()->left (y);
else
x->parent ()->right (y);
}
else
root_ = y;
y->left (x);
x->parent (y);
}
}
// Method for restoring Red-Black properties after deletion.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> void
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_delete_fixup (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_delete_fixup");
while (x != 0
&& x->parent ()
&& x->color () == ACE_RB_Tree_Node_Base::BLACK)
{
if (x == x->parent ()->left ())
{
ACE_RB_Tree_Node<EXT_ID, INT_ID> *w = x->parent ()->right ();
if (w && w->color () == ACE_RB_Tree_Node_Base::RED)
{
w->color (ACE_RB_Tree_Node_Base::BLACK);
x->parent ()->color (ACE_RB_Tree_Node_Base::RED);
RB_rotate_left (x->parent ());
w = x->parent ()->right ();
}
// CLR pp. 263 says that nil nodes are implicitly colored BLACK
if ((w) &&
(!w->left ()
|| w->left ()->color () == ACE_RB_Tree_Node_Base::BLACK)
&& (!w->right ()
|| w->right ()->color () == ACE_RB_Tree_Node_Base::BLACK))
{
w->color (ACE_RB_Tree_Node_Base::RED);
x = x->parent ();
}
else
{
// CLR pp. 263 says that nil nodes are implicitly colored BLACK
if (w &&
(!w->right ()
|| w->right ()->color () == ACE_RB_Tree_Node_Base::BLACK))
{
if (w->left ())
w->left ()->color (ACE_RB_Tree_Node_Base::BLACK);
w->color (ACE_RB_Tree_Node_Base::RED);
RB_rotate_right (w);
w = x->parent ()->right ();
}
if (w)
{
w->color (x->parent ()->color ());
if (w->right ())
w->right ()->color (ACE_RB_Tree_Node_Base::BLACK);
}
x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
RB_rotate_left (x->parent ());
x = root_;
}
}
else
{
ACE_RB_Tree_Node<EXT_ID, INT_ID> *w = x->parent ()->left ();
if (w && w->color () == ACE_RB_Tree_Node_Base::RED)
{
w->color (ACE_RB_Tree_Node_Base::BLACK);
x->parent ()->color (ACE_RB_Tree_Node_Base::RED);
RB_rotate_right (x->parent ());
w = x->parent ()->left ();
}
// CLR pp. 263 says that nil nodes are implicitly colored BLACK
if (w &&
(!w->left ()
|| w->left ()->color () == ACE_RB_Tree_Node_Base::BLACK)
&& (!w->right ()
|| w->right ()->color () == ACE_RB_Tree_Node_Base::BLACK))
{
w->color (ACE_RB_Tree_Node_Base::RED);
x = x->parent ();
}
else
{
// CLR pp. 263 says that nil nodes are implicitly colored BLACK
if (w &&
(!w->left ()
|| w->left ()->color () == ACE_RB_Tree_Node_Base::BLACK))
{
w->color (ACE_RB_Tree_Node_Base::RED);
if (w->right ())
w->right ()->color (ACE_RB_Tree_Node_Base::BLACK);
RB_rotate_left (w);
w = x->parent ()->left ();
}
if (w)
{
w->color (x->parent ()->color ());
if (w->left ())
w->left ()->color (ACE_RB_Tree_Node_Base::BLACK);
}
x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
RB_rotate_right (x->parent ());
x = root_;
}
}
}
if (x)
x->color (ACE_RB_Tree_Node_Base::BLACK);
}
// Return a pointer to a matching node if there is one, a pointer to
// the node under which to insert the item if the tree is not empty
// and there is no such match, or 0 if the tree is empty.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> ACE_RB_Tree_Node<EXT_ID, INT_ID> *
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find_node (const EXT_ID &k, ACE_RB_Tree_Base::RB_SearchResult &result)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find_node");
// Start at the root.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *current = root_;
while (current)
{
// While there are more nodes to examine.
if (this->lessthan (current->key (), k))
{
// If the search key is greater than the current node's key.
if (current->right ())
// If the right subtree is not empty, search to the right.
current = current->right ();
else
{
// If the right subtree is empty, we're done searching,
// and are positioned to the left of the insertion point.
result = LEFT;
break;
}
}
else if (this->lessthan (k, current->key ()))
{
// Else if the search key is less than the current node's key.
if (current->left ())
// If the left subtree is not empty, search to the left.
current = current->left ();
else
{
// If the left subtree is empty, we're done searching,
// and are positioned to the right of the insertion point.
result = RIGHT;
break;
}
}
else
{
// If the keys match exactly, we're done as well.
result = EXACT;
break;
}
}
return current;
}
// Rebalance the tree after insertion of a node.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> void
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_rebalance (ACE_RB_Tree_Node<EXT_ID, INT_ID> * x)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_rebalance");
ACE_RB_Tree_Node<EXT_ID, INT_ID> *y = 0;
while (x &&
x->parent ()
&& x->parent ()->color () == ACE_RB_Tree_Node_Base::RED)
{
if (! x->parent ()->parent ())
{
// If we got here, something is drastically wrong!
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("\nerror: parent's parent is null in ")
ACE_LIB_TEXT ("ACE_RB_Tree<EXT_ID, INT_ID>::RB_rebalance\n")));
return;
}
if (x->parent () == x->parent ()->parent ()->left ())
{
y = x->parent ()->parent ()->right ();
if (y && y->color () == ACE_RB_Tree_Node_Base::RED)
{
// Handle case 1 (see CLR book, pp. 269).
x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
y->color (ACE_RB_Tree_Node_Base::BLACK);
x->parent ()->parent ()->color (ACE_RB_Tree_Node_Base::RED);
x = x->parent ()->parent ();
}
else
{
if (x == x->parent ()->right ())
{
// Transform case 2 into case 3 (see CLR book, pp. 269).
x = x->parent ();
RB_rotate_left (x);
}
// Handle case 3 (see CLR book, pp. 269).
x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
x->parent ()->parent ()->color (ACE_RB_Tree_Node_Base::RED);
RB_rotate_right (x->parent ()->parent ());
}
}
else
{
y = x->parent ()->parent ()->left ();
if (y && y->color () == ACE_RB_Tree_Node_Base::RED)
{
// Handle case 1 (see CLR book, pp. 269).
x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
y->color (ACE_RB_Tree_Node_Base::BLACK);
x->parent ()->parent ()->color (ACE_RB_Tree_Node_Base::RED);
x = x->parent ()->parent ();
}
else
{
if (x == x->parent ()->left ())
{
// Transform case 2 into case 3 (see CLR book, pp. 269).
x = x->parent ();
RB_rotate_right (x);
}
// Handle case 3 (see CLR book, pp. 269).
x->parent ()->color (ACE_RB_Tree_Node_Base::BLACK);
x->parent ()->parent ()->color (ACE_RB_Tree_Node_Base::RED);
RB_rotate_left (x->parent ()->parent ());
}
}
}
}
// Method to find the successor node of the given node in the tree.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> ACE_RB_Tree_Node<EXT_ID, INT_ID> *
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_tree_successor (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_tree_successor");
if (x->right ())
return RB_tree_minimum (x->right ());
ACE_RB_Tree_Node<EXT_ID, INT_ID> *y = x->parent ();
while ((y) && (x == y->right ()))
{
x = y;
y = y->parent ();
}
return y;
}
// Method to find the predecessor node of the given node in the tree.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> ACE_RB_Tree_Node<EXT_ID, INT_ID> *
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_tree_predecessor (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_tree_predecessor");
if (x->left ())
return RB_tree_maximum (x->left ());
ACE_RB_Tree_Node<EXT_ID, INT_ID> *y = x->parent ();
while ((y) && (x == y->left ()))
{
x = y;
y = y->parent ();
}
return y;
}
// Method to find the minimum node of the subtree rooted at the given node.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> ACE_RB_Tree_Node<EXT_ID, INT_ID> *
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_tree_minimum (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_tree_minimum");
while ((x) && (x->left ()))
x = x->left ();
return x;
}
// Method to find the maximum node of the subtree rooted at the given node.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> ACE_RB_Tree_Node<EXT_ID, INT_ID> *
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_tree_maximum (ACE_RB_Tree_Node<EXT_ID, INT_ID> *x) const
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::RB_tree_maximum");
while ((x) && (x->right ()))
x = x->right ();
return x;
}
// Close down an RB_Tree. this method should only be called with
// locks already held.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::close_i ()
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::close_i");
delete root_;
current_size_ = 0;
root_ = 0;
return 0;
}
// Returns a pointer to the item corresponding to the given key, or 0
// if it cannot find the key in the tree. This method should only be
// called with locks already held.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find_i (const EXT_ID &k,
ACE_RB_Tree_Node<EXT_ID, INT_ID>* &entry)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::find_i");
// Try to find a match.
RB_SearchResult result = LEFT;
ACE_RB_Tree_Node<EXT_ID, INT_ID> *current = find_node (k, result);
if (current && result == EXACT)
{
// Found an exact match: return a pointer to the node.
entry = current;
return 0;
}
else
// The node is not there.
return -1;
}
// Inserts a *copy* of the key and the item into the tree: both the
// key type EXT_ID and the item type INT_ID must have well defined
// semantics for copy construction and < comparison. This method
// returns a pointer to the inserted item copy, or 0 if an error
// occurred. NOTE: if an identical key already exists in the tree, no
// new item is created, and the returned pointer addresses the
// existing item associated with the existing key. This method should
// only be called with locks already held.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> INT_ID *
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::insert_i (const EXT_ID &k, const INT_ID &t)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::insert_i (const EXT_ID &k, const INT_ID &t)");
// Find the closest matching node, if there is one.
RB_SearchResult result = LEFT;
ACE_RB_Tree_Node<EXT_ID, INT_ID> *current = find_node (k, result);
if (current)
{
// If the keys match, just return a pointer to the node's item.
if (result == EXACT)
return ¤t->item ();
// Otherwise if we're to the left of the insertion point, insert
// into the right subtree.
else if (result == LEFT)
{
if (current->right ())
// If there is already a right subtree, complain.
ACE_ERROR_RETURN ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("\nright subtree already present in ")
ACE_LIB_TEXT ("ACE_RB_Tree<EXT_ID, INT_ID>::insert_i\n")),
0);
else
{
// The right subtree is empty: insert new node there.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *tmp = 0;
ACE_NEW_RETURN (tmp,
(ACE_RB_Tree_Node<EXT_ID, INT_ID>) (k, t),
0);
current->right (tmp);
// If the node was successfully inserted, set its
// parent, rebalance the tree, color the root black, and
// return a pointer to the inserted item.
INT_ID *item = &(current->right ()->item ());
current->right ()->parent (current);
RB_rebalance (current->right ());
root_->color (ACE_RB_Tree_Node_Base::BLACK);
++current_size_;
return item;
}
}
// Otherwise, we're to the right of the insertion point, so
// insert into the left subtree.
else // (result == RIGHT)
{
if (current->left ())
// If there is already a left subtree, complain.
ACE_ERROR_RETURN ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("\nleft subtree already present in ")
ACE_LIB_TEXT ("ACE_RB_Tree<EXT_ID, INT_ID>::insert_i\n")),
0);
else
{
// The left subtree is empty: insert new node there.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *tmp = 0;
ACE_NEW_RETURN (tmp,
(ACE_RB_Tree_Node<EXT_ID, INT_ID>) (k, t),
0);
current->left (tmp);
// If the node was successfully inserted, set its
// parent, rebalance the tree, color the root black, and
// return a pointer to the inserted item.
INT_ID *item = ¤t->left ()->item ();
current->left ()->parent (current);
RB_rebalance (current->left ());
root_->color (ACE_RB_Tree_Node_Base::BLACK);
++current_size_;
return item;
}
}
}
else
{
// The tree is empty: insert at the root and color the root
// black.
ACE_NEW_RETURN (root_,
(ACE_RB_Tree_Node<EXT_ID, INT_ID>) (k, t),
0);
if (root_)
{
root_->color (ACE_RB_Tree_Node_Base::BLACK);
++current_size_;
return &root_->item ();
}
}
return 0;
}
// Inserts a *copy* of the key and the item into the tree: both the
// key type EXT_ID and the item type INT_ID must have well defined
// semantics for copy construction. The default implementation also
// requires that the key type support well defined < semantics. This
// method passes back a pointer to the inserted (or existing) node,
// and the search status. If the node already exists, the method
// returns 1. If the node does not exist, and a new one is
// successfully created, and the method returns 0. If there was an
// error, the method returns -1.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::insert_i (const EXT_ID &k,
const INT_ID &t,
ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::insert_i (const EXT_ID &k, const INT_ID &t, "
"ACE_RB_Tree_Node<EXT_ID, INT_ID> *&entry)");
// Find the closest matching node, if there is one.
RB_SearchResult result = LEFT;
ACE_RB_Tree_Node<EXT_ID, INT_ID> *current = find_node (k, result);
if (current)
{
// If the keys match, just return a pointer to the node's item.
if (result == EXACT)
{
entry = current;
return 1;
}
// Otherwise if we're to the left of the insertion
// point, insert into the right subtree.
else if (result == LEFT)
{
if (current->right ())
{
// If there is already a right subtree, complain.
ACE_ERROR_RETURN ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("\nright subtree already present in ")
ACE_LIB_TEXT ("ACE_RB_Tree<EXT_ID, INT_ID>::insert_i\n")),
-1);
}
else
{
// The right subtree is empty: insert new node there.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *tmp = 0;
ACE_NEW_RETURN (tmp,
(ACE_RB_Tree_Node<EXT_ID, INT_ID>) (k, t),
-1);
current->right (tmp);
// If the node was successfully inserted, set its parent, rebalance
// the tree, color the root black, and return a pointer to the
// inserted item.
entry = current->right ();
current->right ()->parent (current);
RB_rebalance (current->right ());
root_->color (ACE_RB_Tree_Node_Base::BLACK);
++current_size_;
return 0;
}
}
// Otherwise, we're to the right of the insertion point, so
// insert into the left subtree.
else // (result == RIGHT)
{
if (current->left ())
// If there is already a left subtree, complain.
ACE_ERROR_RETURN ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("\nleft subtree already present in ")
ACE_LIB_TEXT ("ACE_RB_Tree<EXT_ID, INT_ID>::insert_i\n")),
-1);
else
{
// The left subtree is empty: insert new node there.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *tmp = 0;
ACE_NEW_RETURN (tmp,
(ACE_RB_Tree_Node<EXT_ID, INT_ID>) (k, t),
-1);
current->left (tmp);
// If the node was successfully inserted, set its
// parent, rebalance the tree, color the root black, and
// return a pointer to the inserted item.
entry = current->left ();
current->left ()->parent (current);
RB_rebalance (current->left ());
root_->color (ACE_RB_Tree_Node_Base::BLACK);
++current_size_;
return 0;
}
}
}
else
{
// The tree is empty: insert at the root and color the root black.
ACE_NEW_RETURN (root_,
(ACE_RB_Tree_Node<EXT_ID, INT_ID>) (k, t),
-1);
root_->color (ACE_RB_Tree_Node_Base::BLACK);
++current_size_;
entry = root_;
return 0;
}
}
// Removes the item associated with the given key from the tree and
// destroys it. Returns 1 if it found the item and successfully
// destroyed it, 0 if it did not find the item, or -1 if an error
// occurred. This method should only be called with locks already
// held.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::remove_i (const EXT_ID &k, INT_ID &i)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::remove_i (const EXT_ID &k, INT_ID &i)");
// Find a matching node, if there is one.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *z;
RB_SearchResult result = LEFT;
z = find_node (k, result);
// If there is a matching node: remove and destroy it.
if (z && result == EXACT)
{
// Return the internal id stored in the deleted node.
i = z->item ();
return -1 == this->remove_i (z) ? -1 : 1;
}
else
{
// No matching node was found: return 0.
return 0;
}
}
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> int
ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::remove_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> *z)
{
ACE_TRACE ("ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::remove_i (ACE_RB_Tree_Node<EXT_ID, INT_ID> *z)");
// Delete the node and reorganize the tree to satisfy the Red-Black
// properties.
ACE_RB_Tree_Node<EXT_ID, INT_ID> *x;
ACE_RB_Tree_Node<EXT_ID, INT_ID> *y;
if (z->left () && z->right ())
y = RB_tree_successor (z);
else
y = z;
if (y->left ())
x = y->left ();
else
x = y->right ();
if (x)
x->parent (y->parent ());
if (y->parent ())
{
if (y == y->parent ()->left ())
y->parent ()->left (x);
else
y->parent ()->right (x);
}
else
root_ = x;
if (y != z)
{
// Copy the elements of y into z.
z->key () = y->key ();
z->item () = y->item ();
}
// CLR pp. 263 says that nil nodes are implicitly colored BLACK
if (!y || y->color () == ACE_RB_Tree_Node_Base::BLACK)
RB_delete_fixup (x);
y->parent (0);
y->right (0);
y->left (0);
delete y;
--current_size_;
return 0;
}
ACE_ALLOC_HOOK_DEFINE(ACE_RB_Tree_Iterator_Base)
// Constructor.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator_Base (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree, int set_first)
: tree_ (&tree), node_ (0)
{
ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator_Base (ACE_RB_Tree, int)");
// Position the iterator at the first (or last) node in the tree.
if (set_first)
node_ = tree_->RB_tree_minimum (tree_->root_);
else
node_ = tree_->RB_tree_maximum (tree_->root_);
}
// Copy constructor.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator_Base (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &iter)
: tree_ (iter.tree_),
node_ (iter.node_)
{
ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator_Base (ACE_RB_Tree_Iterator_Base)");
}
// Assignment operator.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK> void
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator= (const ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &iter)
{
ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::operator=");
tree_ = iter.tree_;
node_ = iter.node_;
}
// Destructor.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::~ACE_RB_Tree_Iterator_Base ()
{
ACE_TRACE ("ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::~ACE_RB_Tree_Iterator_Base");
}
ACE_ALLOC_HOOK_DEFINE(ACE_RB_Tree_Iterator)
// Constructor.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree,
int set_first)
: ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> (tree, set_first)
{
ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Iterator");
}
// Destructor.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::~ACE_RB_Tree_Iterator ()
{
ACE_TRACE ("ACE_RB_Tree_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::~ACE_RB_Tree_Iterator");
}
ACE_ALLOC_HOOK_DEFINE(ACE_RB_Tree_Reverse_Iterator)
// Constructor.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Reverse_Iterator (const ACE_RB_Tree<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> &tree, int set_last)
: ACE_RB_Tree_Iterator_Base<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK> (tree, set_last ? 0 : 1)
{
ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::ACE_RB_Tree_Reverse_Iterator");
}
// Destructor.
template <class EXT_ID, class INT_ID, class COMPARE_KEYS, class ACE_LOCK>
ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::~ACE_RB_Tree_Reverse_Iterator ()
{
ACE_TRACE ("ACE_RB_Tree_Reverse_Iterator<EXT_ID, INT_ID, COMPARE_KEYS, ACE_LOCK>::~ACE_RB_Tree_Reverse_Iterator");
}
#endif /* !defined (ACE_RB_TREE_C) */
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