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/* -*- C++ -*- */
// $Id$
ACE_INLINE ACE_recursive_thread_mutex_t &
ACE_Recursive_Thread_Mutex::mutex (void)
{
return lock_;
}
ACE_INLINE ACE_thread_mutex_t &
ACE_Recursive_Thread_Mutex::get_nesting_mutex (void)
{
#if defined (ACE_HAS_RECURSIVE_MUTEXES)
return ACE_static_cast (ACE_thread_mutex_t &,
lock_);
#else
return lock_.nesting_mutex_;
#endif /* ACE_HAS_RECURSIVE_MUTEXES */
}
ACE_INLINE void
ACE_Recursive_Thread_Mutex::set_thread_id (ACE_thread_t t)
{
// ACE_TRACE ("ACE_Recursive_Thread_Mutex::set_thread_id");
#if defined (ACE_HAS_RECURSIVE_MUTEXES)
ACE_UNUSED_ARG (t);
#else /* ! ACE_HAS_RECURSIVE_MUTEXES */
this->lock_.owner_id_ = t;
#endif /* ! ACE_HAS_RECURSIVE_MUTEXES */
}
ACE_INLINE int
ACE_Recursive_Thread_Mutex::acquire_read (void)
{
return this->acquire ();
}
ACE_INLINE int
ACE_Recursive_Thread_Mutex::acquire_write (void)
{
return this->acquire ();
}
ACE_INLINE int
ACE_Recursive_Thread_Mutex::tryacquire_read (void)
{
return this->tryacquire ();
}
ACE_INLINE int
ACE_Recursive_Thread_Mutex::tryacquire_write (void)
{
return this->tryacquire ();
}
ACE_INLINE int
ACE_Recursive_Thread_Mutex::tryacquire_write_upgrade (void)
{
return 0;
}
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