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/*-*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ACE
//
// = FILENAME
// Registry_Name_Space.h
//
// = AUTHOR
// Irfan Pyarali (irfan@cs.wustl.edu)
//
// ============================================================================
#ifndef ACE_REGISTRY_NAME_SPACE_H
#define ACE_REGISTRY_NAME_SPACE_H
#include "ace/OS.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if (defined (ACE_WIN32) && defined (UNICODE))
// This only works on Win32 platforms when UNICODE is turned on
#include "ace/Registry.h"
#include "ace/Naming_Context.h"
#include "ace/Name_Space.h"
class ACE_Export ACE_Registry_Name_Space : public ACE_Name_Space
{
// = TITLE
// Interface to a Name Server Database which is maintained by
// the Win32 Registry. Allows to add, change, remove and
// resolve NameBindings.
//
// = DESCRIPTION
// Manages a Naming Service for a registry name space which
// includes bindings for all contexts. All strings are stored in
// wide character format. A Name Binding consists of a name
// (that's the key), a value string. There is no type string
// support in this Name Space.
public:
ACE_Registry_Name_Space (void);
// Constructor
ACE_Registry_Name_Space (ACE_Name_Options *name_options);
// Contacts and opens the registry on the specified server
~ACE_Registry_Name_Space (void);
// Destructor
int open (ACE_Name_Options *name_options);
// Contacts and opens the registry on the specified server
int bind (const ACE_WString &name_in,
const ACE_WString &value_in,
const char *type_in = "");
// Bind a new name to a naming context (Wide character strings).
int rebind (const ACE_WString &name_in,
const ACE_WString &value_in,
const char *type_in = "");
// Overwrite the value or type of an existing name in a
// ACE_Name_Space or bind a new name to the context, if it didn't
// exist yet. (Wide charcter strings interface).
int unbind (const ACE_WString &name_in);
// Delete a name from a ACE_Name_Space (Wide charcter strings
// Interface).
int resolve (const ACE_WString &name_in,
ACE_WString &value_out,
char *&type_out);
// Get value and type of a given name binding (Wide chars). The
// caller is responsible for deleting both <value_out> and <type_out>!
int list_names (ACE_WSTRING_SET &set_out,
const ACE_WString &pattern_in);
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string.
int list_values (ACE_WSTRING_SET &set_out,
const ACE_WString &pattern_in);
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string.
int list_types (ACE_WSTRING_SET &set_out,
const ACE_WString &pattern_in);
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string.
int list_name_entries (ACE_BINDING_SET &set,
const ACE_WString &pattern);
// Get a set of names matching a specified pattern (wchars). Matching
// means the names must begin with the pattern string. Returns the
// complete binding associated each pattern match.
int list_value_entries (ACE_BINDING_SET &set,
const ACE_WString &pattern);
// Get a set of values matching a specified pattern (wchars). Matching
// means the values must begin with the pattern string. Returns the
// complete binding associated each pattern match.
int list_type_entries (ACE_BINDING_SET &set,
const ACE_WString &pattern);
// Get a set of types matching a specified pattern (wchars). Matching
// means the types must begin with the pattern string. Returns the
// complete binding associated each pattern match.
void dump (void) const;
// Dump the state of the object
private:
ACE_Registry::Naming_Context context_;
// current context
};
#endif /* ACE_WIN32 && UNICODE */
#endif /* ACE_REGISTRY_NAME_SPACE_H */
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