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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// SOCK.h
//
// = AUTHOR
// Doug Schmidt
//
// ============================================================================
#if !defined (ACE_SOCK_H)
#define ACE_SOCK_H
#include "ace/ACE.h"
#include "ace/Addr.h"
#include "ace/IPC_SAP.h"
// The following is necessary since many C++ compilers don't support
// typedef'd types inside of classes used as formal template
// arguments... ;-(. Luckily, using the C++ preprocessor I can hide
// most of this nastiness!
#if defined (ACE_HAS_TEMPLATE_TYPEDEFS)
#define ACE_SOCK_ACCEPTOR ACE_SOCK_Acceptor
#define ACE_SOCK_CONNECTOR ACE_SOCK_Connector
#define ACE_SOCK_STREAM ACE_SOCK_Stream
#else /* TEMPLATES are broken (must be a cfront-based compiler...) */
#define ACE_SOCK_ACCEPTOR ACE_SOCK_Acceptor, ACE_INET_Addr
#define ACE_SOCK_CONNECTOR ACE_SOCK_Connector, ACE_INET_Addr
#define ACE_SOCK_STREAM ACE_SOCK_Stream, ACE_INET_Addr
#endif /* ACE_TEMPLATE_TYPEDEFS */
class ACE_Export ACE_SOCK : public ACE_IPC_SAP
// = TITLE
// Defines the member functions for the base class of the
// ACE_SOCK abstraction.
{
public:
int open (int type,
int protocol_family,
int protocol);
// Wrapper around the socket() system call.
int set_option (int level,
int option,
void *optval,
int optlen) const;
// Wrapper around the setsockopt() system call.
int get_option (int level,
int option,
void *optval,
int *optlen) const;
// Wrapper around the getsockopt() system call.
int close (void);
// Close down the socket.
int get_local_addr (ACE_Addr &) const;
// Return the local endpoint address.
int get_remote_addr (ACE_Addr &) const;
// Return the address of the remotely connected peer (if there is
// one).
void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
protected:
// = Make this an abstract class.
ACE_SOCK (void);
// Default constructor.
ACE_SOCK (int type, int protocol_family, int protocol = 0);
// Wrapper around the socket() system call.
#if defined (ACE_WIN32)
static ACE_SOCK dummy_;
// Used to ensure we initialize WinSock!
#endif /* ACE_WIN32 */
};
#include "ace/SOCK.i"
#endif /* ACE_SOCK_H */
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