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// SOCK_Acceptor.cpp
// $Id$
#include "ace/SOCK_Acceptor.h"
#include "ace/Log_Msg.h"
#if defined (ACE_LACKS_INLINE_FUNCTIONS)
#include "ace/SOCK_Acceptor.i"
#endif /* ACE_LACKS_INLINE_FUNCTIONS */
#include "ace/Synch.h"
ACE_RCSID(ace, SOCK_Acceptor, "$Id$")
ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_Acceptor)
// Do nothing routine for constructor.
ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (void)
{
ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor");
}
// Performs the timed accept operation.
int
ACE_SOCK_Acceptor::shared_accept_start (ACE_Time_Value *timeout,
int restart,
int &in_blocking_mode) const
{
ACE_TRACE ("ACE_SOCK_Acceptor::shared_accept_start");
ACE_HANDLE handle = this->get_handle ();
// Handle the case where we're doing a timed <accept>.
if (timeout != 0)
{
if (ACE::handle_timed_accept (handle,
timeout,
restart) == -1)
return -1;
else
{
in_blocking_mode = ACE_BIT_DISABLED (ACE::get_flags (handle),
ACE_NONBLOCK);
// Set the handle into non-blocking mode if it's not already
// in it.
if (in_blocking_mode
&& ACE::set_flags (handle,
ACE_NONBLOCK) == -1)
return -1;
}
}
return 0;
}
int
ACE_SOCK_Acceptor::shared_accept_finish (ACE_SOCK_Stream new_stream,
int in_blocking_mode,
int reset_new_handle) const
{
ACE_TRACE ("ACE_SOCK_Acceptor::shared_accept_finish ()");
ACE_HANDLE new_handle = new_stream.get_handle ();
// Check to see if we were originally in blocking mode, and if so,
// set the <new_stream>'s handle and <this> handle to be in blocking
// mode.
if (in_blocking_mode)
{
// Save/restore errno.
ACE_Errno_Guard error (errno);
// Only disable ACE_NONBLOCK if we weren't in non-blocking mode
// originally.
ACE::clr_flags (this->get_handle (),
ACE_NONBLOCK);
ACE::clr_flags (new_handle,
ACE_NONBLOCK);
}
#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
if (reset_new_handle)
// Reset the event association inherited by the new handle.
::WSAEventSelect ((SOCKET) new_handle, 0, 0);
#else
ACE_UNUSED_ARG (reset_new_handle);
#endif /* ACE_WIN32 */
return new_handle == ACE_INVALID_HANDLE ? -1 : 0;
}
// General purpose routine for accepting new connections.
int
ACE_SOCK_Acceptor::accept (ACE_SOCK_Stream &new_stream,
ACE_Addr *remote_addr,
ACE_Time_Value *timeout,
int restart,
int reset_new_handle) const
{
ACE_TRACE ("ACE_SOCK_Acceptor::accept");
int in_blocking_mode = 0;
if (this->shared_accept_start (timeout,
restart,
in_blocking_mode) == -1)
return -1;
else
{
// On Win32 the third parameter to <accept> must be a NULL
// pointer if we want to ignore the client's address.
int *len_ptr = 0;
sockaddr *addr = 0;
int len = 0;
if (remote_addr != 0)
{
len = remote_addr->get_size ();
len_ptr = &len;
addr = (sockaddr *) remote_addr->get_addr ();
}
do
new_stream.set_handle (ACE_OS::accept (this->get_handle (),
addr,
len_ptr));
while (new_stream.get_handle () == ACE_INVALID_HANDLE
&& restart != 0
&& errno == EINTR
&& timeout == 0);
// Reset the size of the addr, which is only necessary for UNIX
// domain sockets.
if (new_stream.get_handle () != ACE_INVALID_HANDLE
&& remote_addr != 0)
remote_addr->set_size (len);
}
return this->shared_accept_finish (new_stream,
in_blocking_mode,
reset_new_handle);
}
int
ACE_SOCK_Acceptor::accept (ACE_SOCK_Stream &new_stream,
ACE_Accept_QoS_Params qos_params,
ACE_Addr *remote_addr,
ACE_Time_Value *timeout,
int restart,
int reset_new_handle) const
{
ACE_TRACE ("ACE_SOCK_Acceptor::accept");
int in_blocking_mode = 0;
if (this->shared_accept_start (timeout,
restart,
in_blocking_mode) == -1)
return -1;
else
{
// On Win32 the third parameter to <accept> must be a NULL
// pointer if we want to ignore the client's address.
int *len_ptr = 0;
int len = 0;
sockaddr *addr = 0;
if (remote_addr != 0)
{
len = remote_addr->get_size ();
len_ptr = &len;
addr = (sockaddr *) remote_addr->get_addr ();
}
do
new_stream.set_handle (ACE_OS::accept (this->get_handle (),
addr,
len_ptr,
qos_params));
while (new_stream.get_handle () == ACE_INVALID_HANDLE
&& restart != 0
&& errno == EINTR
&& timeout == 0);
// Reset the size of the addr, which is only necessary for UNIX
// domain sockets.
if (new_stream.get_handle () != ACE_INVALID_HANDLE
&& remote_addr != 0)
remote_addr->set_size (len);
}
return this->shared_accept_finish (new_stream,
in_blocking_mode,
reset_new_handle);
}
void
ACE_SOCK_Acceptor::dump (void) const
{
ACE_TRACE ("ACE_SOCK_Acceptor::dump");
}
int
ACE_SOCK_Acceptor::shared_open (const ACE_Addr &local_sap,
int protocol_family,
int backlog)
{
ACE_TRACE ("ACE_SOCK_Acceptor::shared_open");
int error = 0;
if (protocol_family == PF_INET)
{
sockaddr_in local_inet_addr;
ACE_OS::memset (ACE_reinterpret_cast (void *,
&local_inet_addr),
0,
sizeof local_inet_addr);
if (local_sap == ACE_Addr::sap_any)
{
local_inet_addr.sin_port = 0;
local_inet_addr.sin_addr.s_addr = htonl (INADDR_ANY);
}
else
local_inet_addr = *ACE_reinterpret_cast (sockaddr_in *,
local_sap.get_addr ());
if (local_inet_addr.sin_port == 0)
{
if (ACE::bind_port (this->get_handle (),
local_inet_addr.sin_addr.s_addr) == -1)
error = 1;
}
else if (ACE_OS::bind (this->get_handle (),
ACE_reinterpret_cast (sockaddr *,
&local_inet_addr),
sizeof local_inet_addr) == -1)
error = 1;
}
else if (ACE_OS::bind (this->get_handle (),
(sockaddr *) local_sap.get_addr (),
local_sap.get_size ()) == -1)
error = 1;
if (error != 0
|| ACE_OS::listen (this->get_handle (),
backlog) == -1)
{
error = 1;
this->close ();
}
return error ? -1 : 0;
}
int
ACE_SOCK_Acceptor::open (const ACE_Addr &local_sap,
ACE_Protocol_Info *protocolinfo,
ACE_SOCK_GROUP g,
u_long flags,
int reuse_addr,
int protocol_family,
int backlog,
int protocol)
{
ACE_TRACE ("ACE_SOCK_Acceptor::open");
if (ACE_SOCK::open (SOCK_STREAM,
protocol_family,
protocol,
protocolinfo,
g,
flags,
reuse_addr) == -1)
return -1;
else
return this->shared_open (local_sap,
protocol_family,
backlog);
}
ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (const ACE_Addr &local_sap,
ACE_Protocol_Info *protocolinfo,
ACE_SOCK_GROUP g,
u_long flags,
int reuse_addr,
int protocol_family,
int backlog,
int protocol)
{
ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor");
if (this->open (local_sap,
protocolinfo,
g,
flags,
reuse_addr,
protocol_family,
backlog,
protocol) == -1)
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("ACE_SOCK_Acceptor")));
}
// General purpose routine for performing server ACE_SOCK creation.
int
ACE_SOCK_Acceptor::open (const ACE_Addr &local_sap,
int reuse_addr,
int protocol_family,
int backlog,
int protocol)
{
ACE_TRACE ("ACE_SOCK_Acceptor::open");
if (ACE_SOCK::open (SOCK_STREAM,
protocol_family,
protocol,
reuse_addr) == -1)
return -1;
else
return this->shared_open (local_sap,
protocol_family,
backlog);
}
// General purpose routine for performing server ACE_SOCK creation.
ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (const ACE_Addr &local_sap,
int reuse_addr,
int protocol_family,
int backlog,
int protocol)
{
ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor");
if (this->open (local_sap,
reuse_addr,
protocol_family,
backlog,
protocol) == -1)
ACE_ERROR ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("ACE_SOCK_Acceptor")));
}
int
ACE_SOCK_Acceptor::close (void)
{
return ACE_SOCK::close ();
}
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