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// SOCK_Acceptor.cpp
// $Id$
#define ACE_BUILD_DLL
#include "ace/SOCK_Acceptor.h"
#include "ace/Log_Msg.h"
#if !defined (__ACE_INLINE__)
#include "ace/SOCK_Acceptor.i"
#endif /* __ACE_INLINE__ */
ACE_ALLOC_HOOK_DEFINE(ACE_SOCK_Acceptor)
// Do nothing routine for constructor.
ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (void)
{
ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor");
}
// General purpose routine for accepting new connections.
int
ACE_SOCK_Acceptor::accept (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_addr,
ACE_Time_Value *timeout, int restart) const
{
ACE_TRACE ("ACE_SOCK_Acceptor::accept");
ACE_HANDLE new_handle = this->shared_accept (remote_addr, timeout, restart);
new_stream.set_handle (new_handle);
return new_handle == ACE_INVALID_HANDLE ? -1 : 0;
}
// General purpose routine for performing server ACE_SOCK creation.
ACE_SOCK_Acceptor::ACE_SOCK_Acceptor (const ACE_Addr &local_sap,
int reuse_addr,
int protocol_family,
int backlog,
int protocol)
{
ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor");
if (this->open (local_sap, reuse_addr, protocol_family,
backlog, protocol) == -1)
ACE_ERROR ((LM_ERROR, "%p\n", "ACE_SOCK_Acceptor"));
}
void
ACE_SOCK_Acceptor::dump (void) const
{
ACE_TRACE ("ACE_SOCK_Acceptor::dump");
}
// General purpose routine for performing server ACE_SOCK creation.
int
ACE_SOCK_Acceptor::open (const ACE_Addr &local_sap, int reuse_addr,
int protocol_family, int backlog,
int protocol)
{
ACE_TRACE ("ACE_SOCK_Acceptor::open");
int one = 1;
int error = 0;
if (ACE_SOCK::open (SOCK_STREAM, protocol_family, protocol)
== -1)
error = 1;
else if (reuse_addr &&
this->set_option (SOL_SOCKET, SO_REUSEADDR,
&one, sizeof one) == -1)
error = 1;
else if (&local_sap == &ACE_Addr::sap_any
&& protocol_family == PF_INET)
{
if (ACE::bind_port (this->get_handle ()) == -1)
error = 1;
}
else if (ACE_OS::bind (this->get_handle (), (sockaddr *) local_sap.get_addr (),
local_sap.get_size ()) == -1)
error = 1;
if (error || ACE_OS::listen (this->get_handle (), backlog) == -1)
this->close ();
return error ? -1 : 0;
}
// Performs the timed accept operation.
ACE_HANDLE
ACE_SOCK_Acceptor::shared_accept (ACE_Addr *remote_addr,
ACE_Time_Value *timeout,
int restart) const
{
ACE_TRACE ("ACE_SOCK_Acceptor::shared_accept");
sockaddr *addr = 0;
int *len_ptr = 0;
int len;
ACE_HANDLE new_handle;
if (remote_addr != 0)
{
len = remote_addr->get_size ();
len_ptr = &len;
addr = (sockaddr *) remote_addr->get_addr ();
}
// Handle the timeout case.
if (timeout != 0 && ACE::handle_timed_accept (this->get_handle (), timeout, restart) == -1)
return ACE_INVALID_HANDLE;
else
{
// Perform a blocking accept.
do
new_handle = ACE_OS::accept (this->get_handle (), addr, len_ptr);
while (new_handle == ACE_INVALID_HANDLE && restart && errno == EINTR);
// Reset the size of the addr (really only necessary for the
// UNIX domain sockets).
if (new_handle != ACE_INVALID_HANDLE && remote_addr != 0)
remote_addr->set_size (*len_ptr);
return new_handle;
}
}
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