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/* -*- C++ -*- */
// $Id$
// SOCK_IO.i
// Send an n byte message to the connected socket.
inline ssize_t
ACE_SOCK_IO::send (const void *buf, size_t n, int flags) const
{
ACE_TRACE ("ACE_SOCK_IO::send");
return ACE_OS::send (this->get_handle (), (const char *) buf, n, flags);
}
// Recv an n byte message from the connected socket.
inline ssize_t
ACE_SOCK_IO::recv (void *buf, size_t n, int flags) const
{
ACE_TRACE ("ACE_SOCK_IO::recv");
return ACE_OS::recv (this->get_handle (), (char *) buf, n, flags);
}
// Send an n byte message to the connected socket.
inline ssize_t
ACE_SOCK_IO::send (const void *buf, size_t n) const
{
ACE_TRACE ("ACE_SOCK_IO::send");
#if defined (ACE_WIN32)
return ACE_OS::send (this->get_handle (), (const char *) buf, n, 0);
#else
return ACE_OS::write (this->get_handle (), (const char *) buf, n);
#endif /* ACE_WIN32 */
}
// Recv an n byte message from the connected socket.
inline ssize_t
ACE_SOCK_IO::recv (void *buf, size_t n) const
{
ACE_TRACE ("ACE_SOCK_IO::recv");
#if defined (ACE_WIN32)
return ACE_OS::recv (this->get_handle (), (char *) buf, n, 0);
#else
return ACE_OS::read (this->get_handle (), (char *) buf, n);
#endif /* ACE_WIN32 */
}
// Send a vector of n byte messages to the connected socket.
inline ssize_t
ACE_SOCK_IO::send (const iovec iov[], size_t n) const
{
ACE_TRACE ("ACE_SOCK_IO::send");
return ACE_OS::writev (this->get_handle (), (iovec *) iov, n);
}
// Recv an n byte message from the connected socket.
inline ssize_t
ACE_SOCK_IO::recv (iovec iov[], size_t n) const
{
ACE_TRACE ("ACE_SOCK_IO::recv");
return ACE_OS::readv (this->get_handle (), (iovec *) iov, n);
}
inline ssize_t
ACE_SOCK_IO::send (const void *buf, size_t n,
ACE_OVERLAPPED *overlapped) const
{
ACE_TRACE ("ACE_SOCK_IO::send");
return ACE_OS::write (this->get_handle (),
(const char *) buf, n,
overlapped);
}
inline ssize_t
ACE_SOCK_IO::recv (void *buf, size_t n,
ACE_OVERLAPPED *overlapped) const
{
ACE_TRACE ("ACE_SOCK_IO::recv");
return ACE_OS::read (this->get_handle (), (char *) buf, n,
overlapped);
}
inline ssize_t
ACE_SOCK_IO::send (const void *buf, size_t len, int flags,
const ACE_Time_Value *timeout)
{
ACE_TRACE ("ACE_SOCK_IO::send");
return ACE::send (this->get_handle (), buf, len, flags, timeout);
}
inline ssize_t
ACE_SOCK_IO::recv (void *buf, size_t len, int flags,
const ACE_Time_Value *timeout)
{
ACE_TRACE ("ACE_SOCK_IO::recv");
return ACE::recv (this->get_handle (), buf, len, flags, timeout);
}
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