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/* -*- C++ -*- */
// $Id$

// SPIPE_Addr.i

#include "ace/SString.h"

// Transform the current address into string format.

#if defined (UNICODE)
ACE_INLINE int
ACE_SPIPE_Addr::addr_to_string (wchar_t *s, size_t len) const
{
  ACE_OS::strncpy (s, this->SPIPE_addr_.rendezvous_, len);
  return 0;
}
#endif /* UNICODE */

ACE_INLINE int
ACE_SPIPE_Addr::addr_to_string (char *s, size_t len) const
{
  ACE_OS::strncpy (s,
		   ACE_MULTIBYTE_STRING (this->SPIPE_addr_.rendezvous_),
		   len);
  return 0;
}

// Return the address.

ACE_INLINE void *
ACE_SPIPE_Addr::get_addr (void) const
{
  return (void *) &this->SPIPE_addr_;
}

// Compare two addresses for equality.

ACE_INLINE int
ACE_SPIPE_Addr::operator == (const ACE_SPIPE_Addr &sap) const
{
  return ACE_OS::strcmp (this->SPIPE_addr_.rendezvous_,
                         sap.SPIPE_addr_.rendezvous_    ) == 0;
}

// Compare two addresses for inequality.

ACE_INLINE int
ACE_SPIPE_Addr::operator != (const ACE_SPIPE_Addr &sap) const
{
  return !((*this) == sap);	// This is lazy, of course... ;-)
}

// Return the path name used for the rendezvous point.

ACE_INLINE LPCTSTR
ACE_SPIPE_Addr::get_path_name (void) const
{
  return this->SPIPE_addr_.rendezvous_;
}

ACE_INLINE uid_t
ACE_SPIPE_Addr::user_id (void) const
{
  return this->SPIPE_addr_.uid_;
}

ACE_INLINE void
ACE_SPIPE_Addr::user_id (uid_t uid)
{
  this->SPIPE_addr_.uid_ = uid;
}

ACE_INLINE gid_t
ACE_SPIPE_Addr::group_id (void) const
{
  return this->SPIPE_addr_.gid_;
}

ACE_INLINE void
ACE_SPIPE_Addr::group_id (gid_t gid)
{
  this->SPIPE_addr_.gid_ = gid;
}