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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// SUN_Proactor.h
//
// = AUTHOR
// Alexander Libman <alibman@baltimore.com>
//
// ============================================================================
#ifndef ACE_SUN_PROACTOR_H
#define ACE_SUN_PROACTOR_H
#include "ace/POSIX_Proactor.h"
#if defined (ACE_HAS_AIO_CALLS) && defined (sun)
#include "sys/asynch.h" // Sun native aio calls
class ACE_Export ACE_SUN_Proactor : public ACE_POSIX_AIOCB_Proactor
{
// = TITLE
// Implementation of the fast and reliable Proactor
// for SunOS 5.6, 5.7, etc.
//
// = DESCRIPTION
// This proactor, based on <ACE_POSIX_AIOCB_Proactor>,
// works with Sun native interface for aio calls.
// POSIX_API Native SUN_API
// aio_read aioread
// aio_write aiowrite
// aio_suspend aiowait
// aio_error aio_result_t.errno
// aio_return aio_result_t.return
//
// On Solaris, the Sun <aio*()> native implementation is more
// reliable and efficient than POSIX <aio_*()> implementation.
// There is a problem of lost RT signals with POSIX, if we start
// more than SIGQUEUEMAX asynchronous operations at the same
// time.
//
// The Sun <aiocb> it is not the standard POSX <aiocb>, instead,
// it has the following structure:
//
// typedef struct aiocb
// {
// int aio_fildes; File descriptor
// void *aio_buf; buffer location
// size_t aio_nbytes; length of transfer
// off_t aio_offset; file offset
// int aio_reqprio; request priority offset
// sigevent aio_sigevent; signal number and offset
// int aio_lio_opcode; listio operation
// aio_result_t aio_resultp; results
// int aio_state; state flag for List I/O
// int aio__pad[1]; extension padding
// };
public:
virtual Proactor_Type get_impl_type (void);
virtual ~ACE_SUN_Proactor (void);
// Destructor.
// @@ Alex, this shouldn't be a magic number, i.e., it should be a
// constant, such as ACE_MAX_AIO_OPERATIONS.
ACE_SUN_Proactor (size_t max_aio_operations = 512);
// Constructor defines max number asynchronous operations that can
// be started at the same time.
protected:
virtual int handle_events (ACE_Time_Value &wait_time);
// Dispatch a single set of events. If <wait_time> elapses before
// any events occur, return 0. Return 1 on success i.e., when a
// completion is dispatched, non-zero (-1) on errors and errno is
// set accordingly.
virtual int handle_events (u_long milli_seconds);
// Dispatch a single set of events. If <milli_seconds> elapses
// before any events occur, return 0. Return 1 if a completion is
// dispatched. Return -1 on errors.
virtual int handle_events (void);
// Block indefinitely until at least one event is dispatched.
// Dispatch a single set of events. If <wait_time> elapses before
// any events occur, return 0. Return 1 on success i.e., when a
// completion is dispatched, non-zero (-1) on errors and errno is
// set accordingly.
virtual int start_aio (ACE_POSIX_Asynch_Result *result, int op);
// From ACE_POSIX_AIOCB_Proactor.
ACE_POSIX_Asynch_Result *find_completed_aio (aio_result_t *result,
int &error_status,
int &return_status);
// Extract the results of aio.
};
#if defined (__ACE_INLINE__)
#include "ace/SUN_Proactor.i"
#endif /* __ACE_INLINE__ */
#endif /* ACE_HAS_AIO_CALLS && sun */
#endif /* ACE_SUN_PROACTOR_H*/
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