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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// Service_Manager.h
//
// = AUTHOR
// Doug Schmidt
//
// ============================================================================
#ifndef ACE_SERVICE_MANAGER_H
#define ACE_SERVICE_MANAGER_H
#include "ace/pre.h"
#include "ace/SOCK_Stream.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/SOCK_Acceptor.h"
#include "ace/INET_Addr.h"
#include "ace/Service_Object.h"
class ACE_Export ACE_Service_Manager : public ACE_Service_Object
{
// = TITLE
// Provide a standard ACE service for managing all the services
// configured in an <ACE_Service_Repository>.
//
// = DESCRIPTION
// This implementation is very simple. It just handles each
// client request one at a time. Each request is associated
// with a new connection, which is closed when the request is
// processed. In addition, you must be using the singleton
// <ACE_Reactor::instance> in order to trigger reconfigurations.
// This scheme can certainly be improved.
public:
// = Initialization and termination hooks.
ACE_Service_Manager (void);
// Constructor.
~ACE_Service_Manager (void);
// Destructor.
protected:
// = Perform the various meta-services.
virtual int reconfigure_services (void);
// Trigger a remote reconfiguration of the Service Configurator.
virtual int list_services (void);
// Determine all the services offered by this daemon and return the
// information back to the client.
// = Dynamic linking hooks.
virtual int init (int argc, ASYS_TCHAR *argv[]);
virtual int info (ASYS_TCHAR **info_string, size_t length) const;
virtual int fini (void);
// = Scheduling hooks.
virtual int suspend (void);
virtual int resume (void);
void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
private:
int open (const ACE_INET_Addr &sia);
// = Demultiplexing hooks.
virtual ACE_HANDLE get_handle (void) const;
virtual int handle_input (ACE_HANDLE fd);
virtual int handle_close (ACE_HANDLE fd, ACE_Reactor_Mask);
virtual int handle_signal (int signum, siginfo_t *, ucontext_t *);
ACE_SOCK_Stream client_stream_;
// Connection to the client (we only support one client connection
// at a time).
ACE_SOCK_Acceptor acceptor_;
// Acceptor instance.
int debug_;
// Keep track of the debugging level.
int signum_;
// The signal used to trigger reconfiguration.
static u_short DEFAULT_PORT_;
// Default port for the Acceptor to listen on.
};
#if defined (__ACE_INLINE__)
#include "ace/Service_Manager.i"
#endif /* __ACE_INLINE__ */
#include "ace/post.h"
#endif /* _SERVICE_MANAGER_H */
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