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// $Id$
// Service_Object.cpp
#define ACE_BUILD_DLL
#include "ace/Service_Types.h"
#include "ace/Service_Object.h"
#if !defined (__ACE_INLINE__)
#include "ace/Service_Object.i"
#endif /* __ACE_INLINE__ */
ACE_ALLOC_HOOK_DEFINE(ACE_Service_Object)
ACE_ALLOC_HOOK_DEFINE(ACE_Service_Type)
void
ACE_Service_Type::dump (void) const
{
ACE_TRACE ("ACE_Service_Type::dump");
}
ACE_Service_Type::ACE_Service_Type (const ASYS_TCHAR *n,
ACE_Service_Type_Impl *t,
const ACE_SHLIB_HANDLE h,
int active)
: name_ (0),
#if defined (ACE_HAS_MOSTLY_UNICODE_APIS)
chname_ (0),
#endif /* ACE_HAS_MOSTLY_UNICODE_APIS */
type_ (t),
handle_ (h),
active_ (active)
{
ACE_TRACE ("ACE_Service_Type::ACE_Service_Type");
this->name (n);
}
ACE_Service_Type::~ACE_Service_Type (void)
{
ACE_TRACE ("ACE_Service_Type::~ACE_Service_Type");
this->type_->fini ();
if (this->handle_ != 0)
ACE_OS::dlclose ((ACE_SHLIB_HANDLE) this->handle_);
delete [] (ASYS_TCHAR *) this->name_;
#if defined (ACE_HAS_MOSTLY_UNICODE_APIS)
delete [] (char *) this->chname_;
#endif /* ACE_HAS_MOSTLY_UNICODE_APIS */
}
void
ACE_Service_Type::suspend (void) const
{
ACE_TRACE ("ACE_Service_Type::suspend");
((ACE_Service_Type *) this)->active_ = 0;
this->type_->suspend ();
}
void
ACE_Service_Type::resume (void) const
{
ACE_TRACE ("ACE_Service_Type::resume");
((ACE_Service_Type *) this)->active_ = 1;
this->type_->resume ();
}
ACE_Service_Object::ACE_Service_Object (void)
{
ACE_TRACE ("ACE_Service_Object::ACE_Service_Object");
}
ACE_Service_Object::~ACE_Service_Object (void)
{
ACE_TRACE ("ACE_Service_Object::~ACE_Service_Object");
}
int
ACE_Service_Object::suspend (void)
{
ACE_TRACE ("ACE_Service_Object::suspend");
return 0;
}
int
ACE_Service_Object::resume (void)
{
ACE_TRACE ("ACE_Service_Object::resume");
return 0;
}
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