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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// Shared_Memory.h
//
// = AUTHOR
// Doug Schmidt
//
// ============================================================================
#if !defined (ACE_SHARED_MEMORY_H)
#define ACE_SHARED_MEMORY_H
#include "ace/ACE.h"
class ACE_Export ACE_Shared_Memory
{
// = TITLE
// This base class adapts both System V shared memory and "BSD"
// mmap to a common API.
//
// = DESCRIPTION
// This is a very simple-minded wrapper, i.e., it really is only
// useful for allocating large contiguous chunks of shared
// memory. For a much more sophisticated version, please check
// out the <ACE_Malloc> class.
public:
virtual ~ACE_Shared_Memory (void);
// = Note that all the following methods are pure virtual.
virtual int close (void) = 0;
virtual int remove (void) = 0;
virtual void *malloc (size_t = 0) = 0;
virtual int free (void *p) = 0;
virtual int get_segment_size (void) const = 0;
virtual ACE_HANDLE get_id (void) const = 0;
};
#endif /* ACE_SHARED_MEMORY_H */
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