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// Stream.cpp
// $Id$
#if !defined (ACE_STREAM_C)
#define ACE_STREAM_C
#define ACE_BUILD_DLL
//#include "ace/Module.h"
#include "ace/Stream.h"
#include "ace/Stream_Modules.h"
#if !defined (__ACE_INLINE__)
#include "ace/Stream.i"
#endif /* __ACE_INLINE__ */
ACE_ALLOC_HOOK_DEFINE(ACE_Stream)
// Give some idea of what the heck is going on in a stream!
template <ACE_SYNCH_1> void
ACE_Stream<ACE_SYNCH_2>::dump (void) const
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::dump");
ACE_DEBUG ((LM_DEBUG, "-------- module links --------\n"));
for (ACE_Module<ACE_SYNCH_2> *mp = this->stream_head_; ; mp = mp->next ())
{
ACE_DEBUG ((LM_DEBUG, "module name = %s\n", mp->name ()));
if (mp == this->stream_tail_)
break;
}
ACE_DEBUG ((LM_DEBUG, "-------- writer links --------\n"));
ACE_Task<ACE_SYNCH_2> *tp;
for (tp = this->stream_head_->writer (); ; tp = tp->next ())
{
ACE_DEBUG ((LM_DEBUG, "writer queue name = %s\n", tp->name ()));
tp->dump ();
ACE_DEBUG ((LM_DEBUG, "-------\n"));
if (tp == this->stream_tail_->writer ()
|| (this->linked_us_ && tp == this->linked_us_->stream_head_->reader ()))
break;
}
ACE_DEBUG ((LM_DEBUG, "-------- reader links --------\n"));
for (tp = this->stream_tail_->reader (); ; tp = tp->next ())
{
ACE_DEBUG ((LM_DEBUG, "reader queue name = %s\n", tp->name ()));
tp->dump ();
ACE_DEBUG ((LM_DEBUG, "-------\n"));
if (tp == this->stream_head_->reader ()
|| (this->linked_us_ && tp == this->linked_us_->stream_head_->writer ()))
break;
}
}
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::push (ACE_Module<ACE_SYNCH_2> *new_top)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::push");
if (this->push_module (new_top,
this->stream_head_->next (),
this->stream_head_) == -1)
return -1;
else
return 0;
}
template <ACE_SYNCH_1> int
ACE_Stream_Iterator<ACE_SYNCH_2>::advance (void)
{
ACE_TRACE ("ACE_Stream_Iterator<ACE_SYNCH_2>::advance");
this->next_ = this->next_->next ();
return 0;
}
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::put (ACE_Message_Block *mb, ACE_Time_Value *tv)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::put");
return this->stream_head_->writer ()->put (mb, tv);
}
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::get (ACE_Message_Block *&mb, ACE_Time_Value *tv)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::get");
return this->stream_head_->reader ()->getq (mb, tv);
}
// Return the "top" ACE_Module in a ACE_Stream, skipping over the
// stream_head.
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::top (ACE_Module<ACE_SYNCH_2> *&m)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::top");
if (this->stream_head_->next () == this->stream_tail_)
return -1;
else
{
m = this->stream_head_->next ();
return 0;
}
}
// Remove the "top" ACE_Module in a ACE_Stream, skipping over the
// stream_head.
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::pop (int flags)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::pop");
if (this->stream_head_->next () == this->stream_tail_)
return -1;
else
{
// Skip over the ACE_Stream head.
ACE_Module<ACE_SYNCH_2> *top = this->stream_head_->next ();
ACE_Module<ACE_SYNCH_2> *new_top = top->next ();
this->stream_head_->next (new_top);
// Close the top ACE_Module.
top->close (flags);
delete top;
this->stream_head_->writer ()->next (new_top->writer ());
new_top->reader ()->next (this->stream_head_->reader ());
return 0;
}
}
// Remove a named ACE_Module from an arbitrary place in the
// ACE_Stream.
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::remove (const char *name, int flags)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::remove");
ACE_Module<ACE_SYNCH_2> *prev = 0;
for (ACE_Module<ACE_SYNCH_2> *mod = this->stream_head_; mod != 0; mod = mod->next ())
if (ACE_OS::strcmp (mod->name (), name) == 0)
{
if (prev == 0) // Deleting ACE_Stream Head
this->stream_head_->link (mod->next ());
else
prev->link (mod->next ());
// Close down the module and release the memory.
mod->close (flags);
delete mod;
return 0;
}
else
prev = mod;
return -1;
}
template <ACE_SYNCH_1> ACE_Module<ACE_SYNCH_2> *
ACE_Stream<ACE_SYNCH_2>::find (const char *name)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::find");
for (ACE_Module<ACE_SYNCH_2> *mod = this->stream_head_;
mod != 0;
mod = mod->next ())
if (ACE_OS::strcmp (mod->name (), name) == 0)
return mod;
return 0;
}
// Actually push a module onto the stack...
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::push_module (ACE_Module<ACE_SYNCH_2> *new_top,
ACE_Module<ACE_SYNCH_2> *current_top,
ACE_Module<ACE_SYNCH_2> *head)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::push_module");
ACE_Task<ACE_SYNCH_2> *nt_reader = new_top->reader ();
ACE_Task<ACE_SYNCH_2> *nt_writer = new_top->writer ();
ACE_Task<ACE_SYNCH_2> *ct_reader = 0;
ACE_Task<ACE_SYNCH_2> *ct_writer = 0;
if (current_top)
{
ct_reader = current_top->reader ();
ct_writer = current_top->writer ();
ct_reader->next (nt_reader);
}
nt_writer->next (ct_writer);
if (head)
{
if (head != new_top)
head->link (new_top);
}
else
nt_reader->next (0);
new_top->next (current_top);
if (nt_reader->open (new_top->arg ()) == -1)
return -1;
if (nt_writer->open (new_top->arg ()) == -1)
return -1;
return 0;
}
#if 0
int
ACE_Stream<ACE_SYNCH_2>::open (void *a,
ACE_Multiplexor &muxer,
ACE_Module<ACE_SYNCH_2> *head)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::open");
this->stream_head_ = head == 0
? new ACE_Module<ACE_SYNCH_2> ("ACE_Stream_Head",
new ACE_Stream_Head<ACE_SYNCH_2>,
new ACE_Stream_Head<ACE_SYNCH_2>, a) : head;
this->stream_tail_ = 0;
return muxer.link_from_below (this->stream_head_);
}
#endif
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::open (void *a,
ACE_Module<ACE_SYNCH_2> *head,
ACE_Module<ACE_SYNCH_2> *tail)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::open");
ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
ACE_Task<ACE_SYNCH_2> *h1 = 0, *h2 = 0;
ACE_Task<ACE_SYNCH_2> *t1 = 0, *t2 = 0;
if (head == 0)
{
h1 = new ACE_Stream_Head<ACE_SYNCH_2>;
h2 = new ACE_Stream_Head<ACE_SYNCH_2>;
head = new ACE_Module<ACE_SYNCH_2> ("ACE_Stream_Head", h1, h2, a);
}
if (tail == 0)
{
t1 = new ACE_Stream_Tail<ACE_SYNCH_2>;
t2 = new ACE_Stream_Tail<ACE_SYNCH_2>;
tail = new ACE_Module<ACE_SYNCH_2> ("ACE_Stream_Tail",
t1, t2, a);
}
// Make sure *all* the allocation succeeded!
if (head == 0 && (h1 == 0 || h2 == 0)
|| tail == 0 && (t1 == 0 || t2 == 0))
{
delete h1;
delete h2;
delete t1;
delete t2;
delete head;
delete tail;
errno = ENOMEM;
return -1;
}
this->stream_head_ = head;
this->stream_tail_ = tail;
if (this->push_module (this->stream_tail_) == -1)
return -1;
else if (this->push_module (this->stream_head_,
this->stream_tail_,
this->stream_head_) == -1)
return -1;
else
return 0;
}
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::close (int flags)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::close");
ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
if (this->stream_head_ != 0
&& this->stream_tail_ != 0)
{
// Don't bother checking return value here.
this->unlink_i ();
int result = 0;
// Remove and cleanup all the intermediate modules.
while (this->stream_head_->next () != this->stream_tail_)
if (this->pop (flags) == -1)
result = -1;
// Clean up the head and tail of the stream.
if (this->stream_head_->close (flags) == -1)
result = -1;
if (this->stream_tail_->close (flags) == -1)
result = -1;
// Cleanup the memory.
delete this->stream_head_;
delete this->stream_tail_;
this->stream_head_ = 0;
this->stream_tail_ = 0;
// Tell all threads waiting on the close that we are done.
this->final_close_.broadcast ();
return result;
}
return 0;
}
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::control (ACE_IO_Cntl_Msg::ACE_IO_Cntl_Cmds cmd,
void *a)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::control");
ACE_IO_Cntl_Msg ioc (cmd);
// Create a data block that contains the user-supplied data.
ACE_Message_Block *db =
new ACE_Message_Block (sizeof (int),
ACE_Message_Block::MB_IOCTL,
0,
(char *) a);
// Create a control block that contains the control field and a
// pointer to the data block.
ACE_Message_Block *cb =
new ACE_Message_Block (sizeof ioc,
ACE_Message_Block::MB_IOCTL,
db,
(char *) &ioc);
// Make sure all of the allocation succeeded before continuing.
if (db == 0 || cb == 0)
{
delete cb;
delete db;
errno = ENOMEM;
return -1;
}
int result = 0;
if (this->stream_head_->writer ()->put (cb) == -1)
result = -1;
else if (this->stream_head_->reader ()->getq (cb) == -1)
result = -1;
else
result = ((ACE_IO_Cntl_Msg *) cb->rd_ptr ())->rval ();
delete cb; // This also deletes db...
return result;
}
// Link two streams together at their bottom-most Modules (i.e., the
// one just above the Stream tail). Note that all of this is premised
// on the fact that the Stream head and Stream tail are non-NULL...
// This must be called with locks held.
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::link_i (ACE_Stream<ACE_SYNCH_2> &us)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::link_i");
this->linked_us_ = &us;
// Make sure the other side is also linked to us!
us.linked_us_ = this;
ACE_Module<ACE_SYNCH_2> *my_tail = this->stream_head_;
if (my_tail == 0)
return -1;
// Locate the module just above our Stream tail.
while (my_tail->next () != this->stream_tail_)
my_tail = my_tail->next ();
ACE_Module<ACE_SYNCH_2> *other_tail = us.stream_head_;
if (other_tail == 0)
return -1;
// Locate the module just above the other Stream's tail.
while (other_tail->next () != us.stream_tail_)
other_tail = other_tail->next ();
// Reattach the pointers so that the two streams are linked!
my_tail->writer ()->next (other_tail->reader ());
other_tail->writer ()->next (my_tail->reader ());
return 0;
}
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::link (ACE_Stream<ACE_SYNCH_2> &us)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::link");
ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
return this->link_i (us);
}
// Must be called with locks held...
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::unlink_i (void)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::unlink_i");
// Only try to unlink if we are in fact still linked!
if (this->linked_us_ != 0)
{
ACE_Module<ACE_SYNCH_2> *my_tail = this->stream_head_;
// Only relink if we still exist!
if (my_tail)
{
// Find the module that's just before our stream tail.
while (my_tail->next () != this->stream_tail_)
my_tail = my_tail->next ();
// Restore the writer's next() link to our tail.
my_tail->writer ()->next (this->stream_tail_->writer ());
}
ACE_Module<ACE_SYNCH_2> *other_tail =
this->linked_us_->stream_head_;
// Only fiddle with the other side if it in fact still remains.
if (other_tail != 0)
{
while (other_tail->next () != this->linked_us_->stream_tail_)
other_tail = other_tail->next ();
other_tail->writer ()->next (this->linked_us_->stream_tail_->writer ());
}
// Make sure the other side is also aware that it's been unlinked!
this->linked_us_->linked_us_ = 0;
this->linked_us_ = 0;
return 0;
}
else
return -1;
}
template <ACE_SYNCH_1> int
ACE_Stream<ACE_SYNCH_2>::unlink (void)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::unlink");
ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
return this->unlink_i ();
}
template <ACE_SYNCH_1> ACE_INLINE
ACE_Stream<ACE_SYNCH_2>::ACE_Stream (void * a,
ACE_Module<ACE_SYNCH_2> *head,
ACE_Module<ACE_SYNCH_2> *tail)
: linked_us_ (0),
final_close_ (this->lock_)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::ACE_Stream");
if (this->open (a, head, tail) == -1)
ACE_ERROR ((LM_ERROR, "ACE_Stream<ACE_SYNCH_2>::open (%s, %s)\n",
head->name (), tail->name ()));
}
#if 0
ACE_INLINE
ACE_Stream<ACE_SYNCH_2>::ACE_Stream (void *a,
ACE_Multiplexor &muxer,
ACE_Module<ACE_SYNCH_2> *head)
: linked_us_ (0),
final_close_ (this->lock_)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::ACE_Stream");
if (this->open (a, muxer, head) == -1)
ACE_ERROR ((LM_ERROR, "ACE_Stream<ACE_SYNCH_2>::open (%s, %s)\n",
head->name ()));
}
#endif
template <ACE_SYNCH_1> ACE_INLINE
ACE_Stream<ACE_SYNCH_2>::~ACE_Stream (void)
{
ACE_TRACE ("ACE_Stream<ACE_SYNCH_2>::~ACE_Stream");
if (this->stream_head_ != 0)
this->close ();
}
template <ACE_SYNCH_1> ACE_INLINE
ACE_Stream_Iterator<ACE_SYNCH_2>::ACE_Stream_Iterator (const ACE_Stream<ACE_SYNCH_2> &sr)
: next_ (sr.stream_head_)
{
ACE_TRACE ("ACE_Stream_Iterator<ACE_SYNCH_2>::ACE_Stream_Iterator");
}
#endif /* ACE_STREAM_C */
|