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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// Stream_Modules.h
//
// = AUTHOR
// Doug Schmidt
//
// ============================================================================
#if !defined (ACE_STREAM_MODULES)
#define ACE_STREAM_MODULES
#include "ace/Task.h"
template <ACE_SYNCH_1>
class ACE_Stream_Head : public ACE_Task<ACE_SYNCH_2>
// = TITLE
// Standard module that acts as the head of a ustream.
{
public:
ACE_Stream_Head ();
// Construction
~ACE_Stream_Head ();
// Destruction
// = ACE_Task hooks
virtual int open (void *a = 0);
virtual int close (u_long flags = 0);
virtual int put (ACE_Message_Block *msg, ACE_Time_Value * = 0);
virtual int svc (void);
// = Dynamic linking hooks
virtual int init (int argc, char *argv[]);
virtual int info (char **info_string, size_t length) const;
virtual int fini (void);
void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
private:
int control (ACE_Message_Block *);
int canonical_flush (ACE_Message_Block *);
// Performs canonical flushing at the ACE_Stream Head.
};
template <ACE_SYNCH_1>
class ACE_Stream_Tail : public ACE_Task<ACE_SYNCH_2>
// = TITLE
// Standard module that acts as the head of a ustream.
{
public:
ACE_Stream_Tail ();
// Construction
~ACE_Stream_Tail ();
// Destruction
// = ACE_Task hooks
virtual int open (void *a = 0);
virtual int close (u_long flags = 0);
virtual int put (ACE_Message_Block *msg, ACE_Time_Value * = 0);
virtual int svc (void);
// = Dynamic linking hooks
virtual int init (int argc, char *argv[]);
virtual int info (char **info_string, size_t length) const;
virtual int fini (void);
void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
private:
int control (ACE_Message_Block *);
int canonical_flush (ACE_Message_Block *);
// Performs canonical flushing at the ACE_Stream tail.
};
template <ACE_SYNCH_1>
class ACE_Thru_Task : public ACE_Task<ACE_SYNCH_2>
// = TITLE
// Standard module that acts as a "no op", simply passing on all
// data to its adjacent neighbor.
{
public:
ACE_Thru_Task ();
// Construction
~ACE_Thru_Task ();
// Destruction
// = ACE_Task hooks
virtual int open (void *a = 0);
virtual int close (u_long flags = 0);
virtual int put (ACE_Message_Block *msg, ACE_Time_Value * = 0);
virtual int svc (void);
// = Dynamic linking hooks
virtual int init (int argc, char *argv[]);
virtual int info (char **info_string, size_t length) const;
virtual int fini (void);
void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
};
#if defined (__ACE_INLINE__)
#include "ace/Stream_Modules.i"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Stream_Modules.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Stream_Modules.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#endif /* ACE_STREAM_MODULES */
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