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// -*- C++ -*-
//=============================================================================
/**
* @file String_Base.h
*
* $Id$
*
* @author Douglas C. Schmidt (schmidt@cs.wustl.edu)
* @author Nanbor Wang <nanbor@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_STRING_BASE_H
#define ACE_STRING_BASE_H
#include "ace/pre.h"
#include "ace/String_Base_Const.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Global_Macros.h"
#include "ace/OS_String.h"
#include "ace/OS_Memory.h"
// Forward decl.
class ACE_Allocator;
/**
* @class ACE_String_Base
*
* @brief This class provides a wrapper facade for C strings.
*
* This class uses an ACE_Allocator to allocate memory. The
* user can make this a persistant class by providing an
* ACE_Allocator with a persistable memory pool. This class is
* optimized for efficiency, so it doesn't provide any internal
* locking.
* NOTE: if an instance of this class is constructed from or
* assigned an empty string (with first element of '\0'), then it
* is not allocated new space. Instead, its internal
* representation is set equal to a global empty string.
* CAUTION: in cases when ACE_String_Base is constructed from a
* provided buffer with the release parameter set to 0,
* ACE_String_Base is not guaranteed to be '\0' terminated.
*/
template <class CHAR> class ACE_String_Base : public ACE_String_Base_Const
{
public:
/**
* Default constructor.
*
* @param alloc ACE_Allocator associated with string
* @return Default ACE_String_Base string.
*/
ACE_String_Base (ACE_Allocator * alloc = 0);
/**
* Constructor that copies @a s into dynamically allocated memory.
* If @a release is non-0 then the @a ACE_Allocator is responsible for
* freeing this memory. Memory is _not_ allocated/freed if @a release
* is 0.
*
* @param s Zero terminated input string
* @param alloc ACE_Allocator associated with string
* @param release Allocator responsible(1)/not reponsible(0) for
* freeing memory.
* @return ACE_String_Base containing const CHAR *s
*/
ACE_String_Base (const CHAR * s,
ACE_Allocator * alloc = 0,
int release = 1);
/**
* Constructor that copies @a len CHARs of @a s into dynamically
* allocated memory (will zero terminate the result). If @a release
* is non-0 then the @a ACE_allocator is responsible for freeing this
* memory. Memory is _not_ allocated/freed if @a release is 0.
*
* @param s Non-zero terminated input string
* @param len Length of non-zero terminated input string
* @param alloc ACE_Allocator associated with string
* @param release Allocator responsible(1)/not reponsible(0) for
* freeing memory.
* @return ACE_String_Base containing const CHAR *s
*/
ACE_String_Base (const CHAR * s,
size_t len,
ACE_Allocator * alloc = 0,
int release = 1);
/**
* Copy constructor.
*
* @param s Input ACE_String_Base string to copy
* @return Copy of input string @a s
*/
ACE_String_Base (const ACE_String_Base < CHAR > &s);
/**
* Constructor that copies @a c into dynamically allocated memory.
*
* @param c Single input character.
* @param alloc ACE_Allocator associated with string
* @return ACE_String_Base containing CHAR 'c'
*/
ACE_String_Base (CHAR c,
ACE_Allocator * alloc = 0);
/**
* Constructor that dynamically allocate @a len long of char array
* and initialize it to @a c using @a alloc to allocate the memory.
*
* @param len Length of character array 'c'
* @param c Input character array
* @param alloc ACE_Allocator associated with string
* @return ACE_String_Base containing character array 'c'
*/
ACE_String_Base (size_t len,
CHAR c = 0,
ACE_Allocator * alloc = 0);
/**
* Deletes the memory...
*/
~ACE_String_Base (void);
/**
* Return the <slot'th> character in the string (doesn't perform
* bounds checking).
*
* @param slot Index of the desired character
* @return The character at index @a slot
*/
const CHAR & operator[] (size_t slot) const;
/**
* Return the <slot'th> character by reference in the string
* (doesn't perform bounds checking).
*
* @param slot Index of the desired character
* @return The character at index @a slot
*/
CHAR & operator[] (size_t slot);
/**
* Assignment operator (does copy memory).
*
* @param s Input ACE_String_Base string to assign to this object.
* @return Return a copy of the this string.
*/
ACE_String_Base < CHAR > &operator = (const ACE_String_Base < CHAR > &s);
/**
* Assignment alternative method (does not copy memory).
*
* @param s Input ACE_String_Base string to assign to this object.
* @return Return this string.
*/
ACE_String_Base < CHAR > &assign_nocopy (const ACE_String_Base < CHAR > &s);
/**
* Copy @a s into this @a ACE_String_Base. Memory is _not_
* allocated/freed if @a release is 0.
*
* @param s Null terminated input string
* @param release Allocator responsible(1)/not reponsible(0) for
* freeing memory.
*/
void set (const CHAR * s, int release = 1);
/**
* Copy @a len bytes of @a s (will zero terminate the result).
* Memory is _not_ allocated/freed if @a release is 0.
*
* @param s Non-zero terminated input string
* @param len Length of input string 's'
* @param release Allocator responsible(1)/not reponsible(0) for
* freeing memory.
*/
void set (const CHAR * s, size_t len, int release);
/**
* Clear this string. Memory is _not_ freed if <release> is 0.
*
* @param release Memory is freed if 1 or not if 0.
*/
void clear (int release = 0);
/**
* Return a substring given an offset and length, if length == -1
* use rest of str. Return empty substring if offset or
* offset/length are invalid.
*
* @param offset Index of first desired character of the substring.
* @param length How many characters to return starting at the offset.
* @return The string containing the desired substring
*/
ACE_String_Base < CHAR > substring (size_t offset,
ssize_t length = -1) const;
/**
* Same as <substring>.
*
* @param offset Index of first desired character of the substring.
* @param length How many characters to return starting at the offset.
* @return The string containing the desired substring
*/
ACE_String_Base < CHAR > substr (size_t offset, ssize_t length = -1) const;
/**
* Concat operator (copies memory).
*
* @param s Input ACE_String_Base string to concatenate to another string.
* @return The combined string (input append to the end of the old). New
* string is zero terminated.
*/
ACE_String_Base < CHAR > &operator += (const ACE_String_Base < CHAR > &s);
/**
* Returns a hash value for this string.
*
* @return Hash value of string
*/
u_long hash (void) const;
/**
* Return the length of the string.
*
* @return Length of stored string
*/
size_t length (void) const;
/**
* Get a copy of the underlying representation.
*
* This method allocates memory for a copy of the string and returns
* a pointer to the new area. The caller is responsible for freeing
* the memory when finished; use delete []
*
* @return Pointer reference to the string data. Returned string is
* zero terminated.
*/
CHAR *rep (void) const;
/**
* Get at the underlying representation directly!
* _Don't_ even think about casting the result to (char *) and modifying it,
* if it has length 0!
*
* @return Pointer reference to the stored string data. No guarantee is
* that the string is zero terminated.
*
*/
const CHAR *fast_rep (void) const;
/**
* Same as STL String's <c_str> and <fast_rep>.
*/
const CHAR *c_str (void) const;
/**
* Comparison operator that will match substrings. Returns the
* slot of the first location that matches, else -1.
*
* @param s Input ACE_String_Base string
* @return Integer index value of the first location of string @a s or
* -1 (not found).
*/
ssize_t strstr (const ACE_String_Base<CHAR> &s) const;
/**
* Find <str> starting at pos. Returns the slot of the first
* location that matches (will be >= pos), else npos.
*
* @param str Input ACE_String_Base string to search for in stored string.
* @param pos Starting index position to start searching for string @a str.
* @return Index value of the first location of string @a str else npos.
*/
ssize_t find (const ACE_String_Base<CHAR> &str, size_t pos = 0) const;
/**
* Find @a s starting at pos. Returns the slot of the first
* location that matches (will be >= pos), else npos.
*
* @param s non-zero input string to search for in stored string.
* @param pos Starting index position to start searching for string @a str.
* @return Index value of the first location of string @a str else npos.
*/
ssize_t find (const CHAR *s, size_t pos = 0) const;
/**
* Find @a c starting at pos. Returns the slot of the first
* location that matches (will be >= pos), else npos.
*
* @param c Input character to search for in stored string.
* @param pos Starting index position to start searching for string @a str.
* @return Index value of the first location of string @a str else npos.
*/
ssize_t find (CHAR c, size_t pos = 0) const;
/**
* Find @a c starting at pos (counting from the end). Returns the
* slot of the first location that matches, else npos.
*
* @param c Input character to search for in stored string.
* @param pos Starting index position to start searching for string @a str.
* @return Index value of the first location of string @a str else npos.
*/
ssize_t rfind (CHAR c, ssize_t pos = npos) const;
/**
* Equality comparison operator (must match entire string).
*
* @param s Input ACE_String_Base string to compare against stored string.
* @return Integer value of result (1 = found, 0 = not found).
*/
int operator == (const ACE_String_Base<CHAR> &s) const;
/**
* Less than comparison operator.
*
* @param s Input ACE_String_Base string to compare against stored string.
* @return Integer value of result (1 = less than, 0 = greater than or
* equal).
*/
int operator < (const ACE_String_Base<CHAR> &s) const;
/**
* Greater than comparison operator.
*
* @param s Input ACE_String_Base string to compare against stored string.
* @return Integer value of result (1 = greater than, 0 = less than or
* equal).
*/
int operator > (const ACE_String_Base<CHAR> &s) const;
/**
* Inequality comparison operator.
*
* @param s Input ACE_String_Base string to compare against stored string.
* @return Integer value of result (1 = not equal, 0 = equal).
*/
int operator != (const ACE_String_Base<CHAR> &s) const;
/**
* Performs a strncmp comparison.
*
* @param s Input ACE_String_Base string to compare against stored string.
* @return Integer value of result (less than 0, 0, greater than 0)
* depending on how input string @a s is to the stored string.
*/
int compare (const ACE_String_Base<CHAR> &s) const;
/**
* Dump the state of an object.
*/
void dump (void) const;
/**
* This method is designed for high-performance. Please use with
* care ;-) If the current size of the string is less than <len>,
* the string is resized to the new length. The data is zero'd
* out after this operation.
*
* @param len New string size
* @param c New input string
*/
void resize (size_t len, CHAR c = 0);
/**
* Declare the dynamic allocation hooks.
*/
ACE_ALLOC_HOOK_DECLARE;
protected:
/**
* Pointer to a memory allocator.
*/
ACE_Allocator * allocator_;
/**
* Length of the ACE_String_Base data (not counting the trailing '\0').
*/
size_t len_;
/**
* Length of the ACE_String_Base data buffer. Keeping track of the
* length allows to avoid unnecessary dynamic allocations.
*/
size_t buf_len_;
/**
* Pointer to data.
*/
CHAR *rep_;
/**
* Flag that indicates if we own the memory
*/
int release_;
/**
* Represents the "NULL" string to simplify the internal logic.
*/
static CHAR NULL_String_;
};
template < class CHAR > ACE_INLINE
ACE_String_Base < CHAR > operator + (const ACE_String_Base < CHAR > &,
const ACE_String_Base < CHAR > &);
template < class CHAR > ACE_INLINE
ACE_String_Base < CHAR > operator + (const ACE_String_Base < CHAR > &,
const CHAR *);
template < class CHAR > ACE_INLINE
ACE_String_Base < CHAR > operator + (const CHAR *,
const ACE_String_Base < CHAR > &);
template < class CHAR > ACE_INLINE
ACE_String_Base < CHAR > operator + (const ACE_String_Base < CHAR > &t,
const CHAR c);
template < class CHAR > ACE_INLINE
ACE_String_Base < CHAR > operator + (const CHAR c,
const ACE_String_Base < CHAR > &t);
#if defined (__ACE_INLINE__)
#include "ace/String_Base.i"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/String_Base.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("String_Base.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include "ace/post.h"
#endif /* ACE_STRING_BASE_H */
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