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// $Id$
#ifndef ACE_SVC_HANDLER_C
#define ACE_SVC_HANDLER_C
#include "ace/Svc_Handler.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Object_Manager.h"
#include "ace/Strategies.h"
#include "ace/Dynamic.h"
ACE_RCSID(ace, Svc_Handler, "$Id$")
#define PR_ST_1 ACE_PEER_STREAM_1
#define PR_ST_2 ACE_PEER_STREAM_2
template <PR_ST_1, ACE_SYNCH_DECL> void *
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::operator new (size_t,
void *p)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::operator new (NOOP, 2 parameters)");
return p;
}
#if !defined (ACE_LACKS_PLACEMENT_OPERATOR_DELETE)
template <PR_ST_1, ACE_SYNCH_DECL> void
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::operator delete (void *,
void *)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::operator delete (NOOP, 2 parameters)");
return;
}
#endif /* ACE_LACKS_PLACEMENT_OPERATOR_DELETE */
template <PR_ST_1, ACE_SYNCH_DECL> void *
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::operator new (size_t n)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::operator new");
ACE_Dynamic *const dynamic_instance = ACE_Dynamic::instance ();
if (dynamic_instance == 0)
{
// If this ACE_ASSERT fails, it may be due to running of out TSS
// keys. Try using ACE_HAS_TSS_EMULATION, or increasing
// ACE_DEFAULT_THREAD_KEYS if already using TSS emulation.
ACE_ASSERT (dynamic_instance != 0);
ACE_throw_bad_alloc;
}
else
{
// Allocate the memory and store it (usually in thread-specific
// storage, depending on config flags).
dynamic_instance->set ();
return ::new char[n];
}
}
template <PR_ST_1, ACE_SYNCH_DECL> void
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::destroy (void)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::destroy");
// Only delete ourselves if we're not owned by a module and have
// been allocated dynamically.
if (this->mod_ == 0 && this->dynamic_ && this->closing_ == 0)
// Will call the destructor, which automatically calls <shutdown>.
// Note that if we are *not* allocated dynamically then the
// destructor will call <shutdown> automatically when it gets run
// during cleanup.
delete this;
}
template <PR_ST_1, ACE_SYNCH_DECL> void
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::operator delete (void *obj)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::operator delete");
// You cannot delete a 'void*' (X3J16/95-0087 5.3.5.3), but we know
// the pointer was created using new char[] (see operator new code),
// so we use a cast:
char *tmp = (char *) obj;
::delete [] tmp;
}
// Default constructor.
template <PR_ST_1, ACE_SYNCH_DECL>
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::ACE_Svc_Handler (ACE_Thread_Manager *tm,
ACE_Message_Queue<ACE_SYNCH_USE> *mq,
ACE_Reactor *reactor)
: ACE_Task<ACE_SYNCH_USE> (tm, mq),
closing_ (0),
recycler_ (0),
recycling_act_ (0)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::ACE_Svc_Handler");
this->reactor (reactor);
// This clever idiom transparently checks if we were allocated
// dynamically. This information is used by the <destroy> method to
// decide if we need to delete <this>... The idiom is based on a
// paper by Michael van Rooyen (mrooyen@cellnet.co.uk) that appeared
// in the April '96 issue of the C++ Report. We've spruced it up to
// work correctly in multi-threaded programs by using our ACE_TSS
// class.
this->dynamic_ = ACE_Dynamic::instance ()->is_dynamic ();
if (this->dynamic_ != 0)
// Make sure to reset the flag.
ACE_Dynamic::instance ()->reset ();
}
// Default behavior for a ACE_Svc_Handler object is to be registered
// with the ACE_Reactor (thereby ensuring single threading).
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::open (void *)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::open");
#if defined (ACE_DEBUGGING)
ACE_TCHAR buf[BUFSIZ];
ACE_PEER_STREAM_ADDR client_addr;
if (this->peer_.get_remote_addr (client_addr) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("get_remote_addr")),
-1);
else if (client_addr.addr_to_string (buf, sizeof buf) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("can't obtain peer's address")),
-1);
ACE_DEBUG ((LM_DEBUG,
ACE_LIB_TEXT ("connected to %s on fd %d\n"),
buf,
this->peer_.get_handle ()));
#endif /* ACE_DEBUGGING */
if (this->reactor ()
&& this->reactor ()->register_handler
(this,
ACE_Event_Handler::READ_MASK) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_LIB_TEXT ("%p\n"),
ACE_LIB_TEXT ("unable to register client handler")),
-1);
return 0;
}
// Perform termination activities.
template <PR_ST_1, ACE_SYNCH_DECL> void
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::shutdown (void)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::shutdown");
// Deregister this handler with the ACE_Reactor.
if (this->reactor ())
{
ACE_Reactor_Mask mask = ACE_Event_Handler::ALL_EVENTS_MASK |
ACE_Event_Handler::DONT_CALL;
// Make sure there are no timers.
this->reactor ()->cancel_timer (this);
if (this->peer ().get_handle () != ACE_INVALID_HANDLE)
// Remove self from reactor.
this->reactor ()->remove_handler (this, mask);
}
// Remove self from the recycler.
if (this->recycler ())
this->recycler ()->purge (this->recycling_act_);
this->peer ().close ();
}
template <PR_ST_1, ACE_SYNCH_DECL> void
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::cleanup_hint (void **act_holder)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::cleanup_hint");
// Remove as hint.
if (this->recycler ())
this->recycler ()->cleanup_hint (this->recycling_act_,
act_holder);
}
template <PR_ST_1, ACE_SYNCH_DECL> void
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::dump (void) const
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::dump");
this->peer_.dump ();
ACE_DEBUG ((LM_DEBUG,
"dynamic_ = %d\n",
this->dynamic_));
ACE_DEBUG ((LM_DEBUG,
"closing_ = %d\n",
this->closing_));
ACE_DEBUG ((LM_DEBUG,
"recycler_ = %d\n",
this->recycler_));
ACE_DEBUG ((LM_DEBUG,
"recycling_act_ = %d\n",
this->recycling_act_));
}
template <PR_ST_1, ACE_SYNCH_DECL> ACE_PEER_STREAM &
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::peer (void) const
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::peer");
return (ACE_PEER_STREAM &) this->peer_;
}
// Extract the underlying I/O descriptor.
template <PR_ST_1, ACE_SYNCH_DECL> ACE_HANDLE
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::get_handle (void) const
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::get_handle");
return this->peer_.get_handle ();
}
// Set the underlying I/O descriptor.
template <PR_ST_1, ACE_SYNCH_DECL> void
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::set_handle (ACE_HANDLE h)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::set_handle");
this->peer_.set_handle (h);
}
template <PR_ST_1, ACE_SYNCH_DECL>
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::~ACE_Svc_Handler (void)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::~ACE_Svc_Handler");
if (this->closing_ == 0)
{
// We're closing down now, so make sure not to call ourselves
// recursively via other calls to handle_close() (e.g., from the
// Timer_Queue).
this->closing_ = 1;
this->shutdown ();
}
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::handle_close (ACE_HANDLE,
ACE_Reactor_Mask)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::handle_close");
this->destroy ();
return 0;
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::handle_timeout (const ACE_Time_Value &,
const void *)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::handle_timeout");
return this->handle_close ();
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::close (unsigned long)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::close");
return this->handle_close ();
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::init (int argc, ACE_TCHAR *argv[])
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::init");
ACE_UNUSED_ARG (argc);
ACE_UNUSED_ARG (argv);
return -1;
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::fini (void)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::fini");
return -1;
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::info (ACE_TCHAR **, size_t) const
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::info");
return -1;
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::idle (u_long flags)
{
if (this->recycler ())
return this->recycler ()->cache (this->recycling_act_);
else
return this->close (flags);
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::recycle_state (ACE_Recyclable_State new_state)
{
if (this->recycler ())
return this->recycler ()->recycle_state (this->recycling_act_,
new_state);
return 0;
}
template <PR_ST_1, ACE_SYNCH_DECL> ACE_Recyclable_State
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::recycle_state (void) const
{
if (this->recycler ())
return this->recycler ()->recycle_state (this->recycling_act_);
return ACE_RECYCLABLE_UNKNOWN;
}
template <PR_ST_1, ACE_SYNCH_DECL> void
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::recycler (ACE_Connection_Recycling_Strategy *recycler,
const void *recycling_act)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::recycler");
this->recycler_ = recycler;
this->recycling_act_ = recycling_act;
}
template <PR_ST_1, ACE_SYNCH_DECL> ACE_Connection_Recycling_Strategy *
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::recycler (void) const
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::recycler");
return this->recycler_;
}
template <PR_ST_1, ACE_SYNCH_DECL> const void *
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::recycling_act (void) const
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::recycling_act");
return this->recycling_act_;
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::recycle (void *)
{
ACE_TRACE ("ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::recycle");
// By default, the object is ready and willing to be recycled.
return 0;
}
template <PR_ST_1, ACE_SYNCH_DECL>
ACE_Buffered_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::~ACE_Buffered_Svc_Handler (void)
{
this->flush ();
}
template <PR_ST_1, ACE_SYNCH_DECL>
ACE_Buffered_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::ACE_Buffered_Svc_Handler (ACE_Thread_Manager *tm,
ACE_Message_Queue<ACE_SYNCH_USE> *mq,
ACE_Reactor *reactor,
size_t maximum_buffer_size,
ACE_Time_Value *timeout)
: ACE_Svc_Handler<PR_ST_2, ACE_SYNCH_USE> (tm, mq, reactor),
maximum_buffer_size_ (maximum_buffer_size),
current_buffer_size_ (0),
timeoutp_ (timeout)
{
ACE_TRACE ("ACE_Buffered_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::ACE_Buffered_Svc_Handler");
if (this->timeoutp_ != 0)
{
this->interval_ = *timeout;
this->next_timeout_ = ACE_OS::gettimeofday () + this->interval_;
}
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Buffered_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::put (ACE_Message_Block *mb,
ACE_Time_Value *tv)
{
ACE_GUARD_RETURN (ACE_SYNCH_MUTEX_T, m, this->msg_queue ()->lock (), -1);
// Enqueue <mb> onto the message queue.
if (this->putq (mb, tv) == -1)
return -1;
else
{
// Update the current number of bytes on the queue.
this->current_buffer_size_ += mb->total_size ();
// Flush the buffer when the number of bytes exceeds the maximum
// buffer size or when the timeout period has elapsed.
if (this->current_buffer_size_ >= this->maximum_buffer_size_
|| (this->timeoutp_ != 0
&& this->next_timeout_ <= ACE_OS::gettimeofday ()))
return this->flush ();
else
return 0;
}
}
// Flush the buffer.
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Buffered_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::flush (void)
{
ACE_GUARD_RETURN (ACE_SYNCH_MUTEX_T, m, this->msg_queue ()->lock (), -1);
ACE_Message_Queue_Iterator<ACE_SYNCH_USE> iterator (*this->msg_queue ());
ACE_Message_Block *mblk;
int result = 0;
// Get the first <ACE_Message_Block> so that we can write everything
// out via the <send_n>.
if (iterator.next (mblk) != 0)
result = this->peer ().send_n (mblk);
// Remove all the <ACE_Message_Block>s in the <ACE_Message_Queue>
// and <release> their memory.
while (this->msg_queue ()->is_empty () == 0)
{
if (this->msg_queue ()->dequeue_head (mblk) == -1)
break;
mblk->release ();
}
if (this->timeoutp_ != 0)
// Update the next timeout period by adding the interval.
this->next_timeout_ += this->interval_;
this->current_buffer_size_ = 0;
return result;
}
template <PR_ST_1, ACE_SYNCH_DECL> void
ACE_Buffered_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::dump (void) const
{
ACE_TRACE ("ACE_Buffered_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::dump");
ACE_Buffered_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::dump ();
ACE_DEBUG ((LM_DEBUG,
"maximum_buffer_size_ = %d\n",
this->maximum_buffer_size_));
ACE_DEBUG ((LM_DEBUG,
"current_buffer_size_ = %d\n",
this->current_buffer_size_));
if (this->timeoutp_ != 0)
ACE_DEBUG ((LM_DEBUG,
"next_timeout_.sec = %d, next_timeout_.usec = %d\n",
this->next_timeout_.sec (),
this->next_timeout_.usec ()));
else
ACE_DEBUG ((LM_DEBUG,
"timeoutp_ == NULL"));
}
template <PR_ST_1, ACE_SYNCH_DECL> int
ACE_Buffered_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::handle_timeout (const ACE_Time_Value &,
const void *)
{
ACE_TRACE ("ACE_Buffered_Svc_Handler<PR_ST_2, ACE_SYNCH_USE>::handle_timeout");
return 0;
}
#undef PR_ST_1
#undef PR_ST_2
#endif /* ACE_SVC_HANDLER_C */
|