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/* -*- C++ -*- */
// $Id$

// ============================================================================
//
// = LIBRARY
//    ace
// 
// = FILENAME
//    TLI_Connector.h
//
// = AUTHOR
//    Doug Schmidt 
// 
// ============================================================================

#if !defined (ACE_TLI_CONNECTOR_H)
#define ACE_TLI_CONNECTOR_H

#include "ace/TLI_Stream.h"

#if defined (ACE_HAS_TLI)

class ACE_Export ACE_TLI_Connector : public ACE_TLI
{
  // = TITLE
  //     Defines an active connection factory for the ACE_TLI C++
  //     wrappers.
public:
  // = Initialization methods.
  ACE_TLI_Connector (void);
  // Default constructor.

  ACE_TLI_Connector (ACE_TLI_Stream &new_stream, 
		     const ACE_Addr &remote_sap, 
		     ACE_Time_Value *timeout = 0,
		     const ACE_Addr &local_sap = ACE_Addr::sap_any,
		     int reuse_addr = 0,
		     int flags = O_RDWR, 
		     int perms = 0,
		     const char device[] = ACE_TLI_TCP_DEVICE, 
		     struct t_info *info = 0, 
		     int rw_flag = 1,
		     struct netbuf *udata = 0,
		     struct netbuf *opt = 0);
  // Actively connect and produce a <new_stream> if things go well.
  // The <remote_sap> is the address that we are trying to connect
  // with.  The <timeout> is the amount of time to wait to connect.
  // If it's 0 then we block indefinitely.  If *timeout == {0, 0} then
  // the connection is done using non-blocking mode.  In this case, if
  // the connection can't be made immediately the value of -1 is
  // returned with <errno == EWOULDBLOCK>.  If *timeout > {0, 0} then
  // this is the amount of time to wait before timing out.  If the
  // time expires before the connection is made <errno == ETIME>.  The
  // <local_sap> is the value of local address to bind to.  If it's
  // the default value of <ACE_Addr::sap_any> then the user is letting
  // the OS do the binding.  If <reuse_addr> == 1 then the
  // <local_addr> is reused, even if it hasn't been cleanedup yet.

  int connect (ACE_TLI_Stream &new_stream, 
	       const ACE_Addr &remote_sap,  
	       ACE_Time_Value *timeout = 0,
	       const ACE_Addr &local_sap = ACE_Addr::sap_any,
	       int reuse_addr = 0,
	       int flags = O_RDWR, 
	       int perms = 0,
	       const char device[] = ACE_TLI_TCP_DEVICE, 
	       struct t_info *info = 0, 
	       int rw_flag = 1,
	       struct netbuf *udata = 0,
	       struct netbuf *opt = 0);
  // Actively connect and produce a <new_stream> if things go well.
  // The <remote_sap> is the address that we are trying to connect
  // with.  The <timeout> is the amount of time to wait to connect.
  // If it's 0 then we block indefinitely.  If *timeout == {0, 0} then
  // the connection is done using non-blocking mode.  In this case, if
  // the connection can't be made immediately the value of -1 is
  // returned with <errno == EWOULDBLOCK>.  If *timeout > {0, 0} then
  // this is the amount of time to wait before timing out.  If the
  // time expires before the connection is made <errno == ETIME>.  The
  // <local_sap> is the value of local address to bind to.  If it's
  // the default value of <ACE_Addr::sap_any> then the user is letting
  // the OS do the binding.  If <reuse_addr> == 1 then the
  // <local_addr> is reused, even if it hasn't been cleanedup yet.

  int complete (ACE_TLI_Stream &new_stream, 
		ACE_Addr *remote_sap,
		ACE_Time_Value *tv);
  // Try to complete a non-blocking connection.
  // If connection completion is successful then <new_stream> contains
  // the connected ACE_SOCK_Stream.  If <remote_sap> is non-NULL then it
  // will contain the address of the connected peer.

  int reset_new_handle (ACE_HANDLE handle);
  // Resets any event associations on this handle

  // = Meta-type info
  typedef ACE_INET_Addr PEER_ADDR;
  typedef ACE_TLI_Stream PEER_STREAM;

  void dump (void) const;
  // Dump the state of an object.

  ACE_ALLOC_HOOK_DECLARE;
  // Declare the dynamic allocation hooks.
};

#include "ace/TLI_Connector.i"

#endif /* ACE_HAS_TLI */
#endif /* ACE_TLI_CONNECTOR_H */