summaryrefslogtreecommitdiff
path: root/ace/Task.h
blob: eea6e6f8f8ed55f1324d7461bd0074ca16b89c51 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
/* -*- C++ -*- */

//=============================================================================
/**
 *  @file    Task.h
 *
 *  $Id$
 *
 *  @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
 */
//=============================================================================

#ifndef ACE_TASK_H
#define ACE_TASK_H
#include /**/ "ace/pre.h"

#include "ace/Service_Object.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/Thread_Manager.h"

/**
 * @class ACE_Task_Flags
 *
 * @brief These flags are used within the ACE_Task.
 *
 *    These flags should be hidden within ACE_Task.  Unfortunately, the
 *    HP/UX C++ compiler can't grok this...  Fortunately, there's no
 *    code defined here, so we don't have to worry about multiple
 *    definitions.
 */
class ACE_Export ACE_Task_Flags
{
public:
  enum
  {
    /// Identifies a Task as being the "reader" in a Module.
    ACE_READER     = 01,
    /// Just flush data messages in the queue.
    ACE_FLUSHDATA  = 02,
    /// Flush all messages in the Queue.
    ACE_FLUSHALL   = 04,
    /// Flush read queue
    ACE_FLUSHR     = 010,
    /// Flush write queue
    ACE_FLUSHW     = 020,
    /// Flush both queues
    ACE_FLUSHRW    = 030
  };
};

/**
 * @class ACE_Task_Base
 *
 * @brief Direct base class for the ACE_Task template.
 *
 * This class factors out the non-template code in order to
 * reduce template bloat, as well as to make it possible for the
 * <ACE_Thread_Manager> to store <ACE_Task_Base> *'s
 * polymorphically.
 */
class ACE_Export ACE_Task_Base : public ACE_Service_Object
{
public:
  // = Initialization and termination methods.
  /// Constructor.
  ACE_Task_Base (ACE_Thread_Manager * = 0);

  /// Destructor.
  virtual ~ACE_Task_Base (void);

  // = Initialization and termination hooks.

  // These methods should be overridden by subclasses if you'd like to
  // provide <Task>-specific initialization and termination behavior.

  /// Hook called to open a Task.  <args> can be used to pass arbitrary
  /// information into <open>.
  virtual int open (void *args = 0);

  /**
   * Hook called from <ACE_Thread_Exit> when during thread exit and from
   * the default implementation of <module_closed>.  In general, this
   * method shouldn't be called directly by an application,
   * particularly if the <Task> is running as an Active Object.
   * Instead, a special message should be passed into the <Task> via
   * the <put> method defined below, and the <svc> method should
   * interpret this as a flag to shut down the <Task>.
   */
  virtual int close (u_long flags = 0);

  /**
   * Hook called during <ACE_Module::close>.  The default
   * implementation calls forwards the call to close(1).  Please
   * notice the changed value of the default argument of <close>.
   * This allows tasks to differ between the call has been originated
   * from <ACE_Thread_Exit> or from <module_closed>.  Be aware that
   * close(0) will be also called when a thread associated with the
   * ACE_Task instance exits.
   */
  virtual int module_closed (void);

  // = Immediate and deferred processing methods, respectively.

  // These methods should be overridden by subclasses if you'd like to
  // provide <Task>-specific message processing behavior.

  /// A hook method that can be used to pass a message to a
  /// task, where it can be processed immediately or queued for subsequent
  /// processing in the <svc> hook method.
  virtual int put (ACE_Message_Block *, ACE_Time_Value * = 0);

  /// Run by a daemon thread to handle deferred processing.
  virtual int svc (void);

  // = Active object activation method.
  /**
   * Turn the task into an active object, i.e., having <n_threads> of
   * control, all running at the <priority> level (see below) with the
   * same <grp_id>, all of which invoke <Task::svc>.  Returns -1 if
   * failure occurs, returns 1 if Task is already an active object and
   * <force_active> is false (i.e., do *not* create a new thread in
   * this case), and returns 0 if Task was not already an active
   * object and a thread is created successfully or thread is an
   * active object and <force_active> is true.  Note that if
   * <force_active> is true and there are already threads spawned in
   * this <Task>, the <grp_id> parameter is ignored and the <grp_id>
   * of any newly activated thread(s) will inherit the existing
   * <grp_id> of the existing thread(s) in the <Task>.
   *
   * The <{flags}> are a bitwise-OR of the following:
   * = BEGIN<INDENT>
   * THR_CANCEL_DISABLE, THR_CANCEL_ENABLE, THR_CANCEL_DEFERRED,
   * THR_CANCEL_ASYNCHRONOUS, THR_BOUND, THR_NEW_LWP, THR_DETACHED,
   * THR_SUSPENDED, THR_DAEMON, THR_JOINABLE, THR_SCHED_FIFO,
   * THR_SCHED_RR, THR_SCHED_DEFAULT, THR_EXPLICIT_SCHED,
   * THR_SCOPE_SYSTEM, THR_SCOPE_PROCESS
   * = END<INDENT>
   * If THR_SCHED_INHERIT is not desirable, applications should
   * specifically pass in THR_EXPLICIT_SCHED.
   *
   *
   * By default, or if <{priority}> is set to
   * ACE_DEFAULT_THREAD_PRIORITY, an "appropriate" priority value for
   * the given scheduling policy (specified in <{flags}>, e.g.,
   * <THR_SCHED_DEFAULT>) is used.  This value is calculated
   * dynamically, and is the median value between the minimum and
   * maximum priority values for the given policy.  If an explicit
   * value is given, it is used.  Note that actual priority values are
   * EXTREMEMLY implementation-dependent, and are probably best
   * avoided.
   *
   * If <thread_handles> != 0 it is assumed to be an array of <n>
   * thread_handles that will be assigned the values of the thread
   * handles being spawned.  Returns -1 on failure (<errno> will
   * explain...), otherwise returns the group id of the threads.
   *
   * Assigning <task> allows you to associate the newly spawned
   * threads with an instance of ACE_Task_Base.  If <task> == 0, then
   * the new threads are associated automatically with <this>
   * ACE_Task_Base.  Setting the <task> argument to value other than
   * <this> makes the thread manipulating methods, such as wait(),
   * suspend(), resume(), useless.  Threads spawned with user
   * specified <task> value must therefore be manipulated thru
   * ACE_Thread_Manager directly.
   *
   * If <stack> != 0 it is assumed to be an array of <n> pointers to
   * the base of the stacks to use for the threads being spawned.
   * Likewise, if <stack_size> != 0 it is assumed to be an array of
   * <n> values indicating how big each of the corresponding <stack>s
   * are.
   *
   *
   */
  virtual int activate (long flags = THR_NEW_LWP | THR_JOINABLE |THR_INHERIT_SCHED ,
                        int n_threads = 1,
                        int force_active = 0,
                        long priority = ACE_DEFAULT_THREAD_PRIORITY,
                        int grp_id = -1,
                        ACE_Task_Base *task = 0,
                        ACE_hthread_t thread_handles[] = 0,
                        void *stack[] = 0,
                        size_t stack_size[] = 0,
                        ACE_thread_t thread_ids[] = 0);

  /**
   * Block until there are no more threads running in this task.
   * This method will not wait for either detached or daemon threads;
   * the threads must have been spawned with the @c THR_JOINABLE flag.
   * Upon successful completion, the threads have been joined, so further
   * attempts to join with any of the waited-for threads will fail.
   *
   * @retval 0  Success.
   * @retval -1 Failure (consult errno for further information).
   */
  virtual int wait (void);

  // = Suspend/resume a Task.

  // Note that these methods are not portable and should be avoided
  // since they are inherently error-prone to use.  They are only here
  // for (the rare) applications that know how to use them correctly.
  /// Suspend a task.
  virtual int suspend (void);
  /// Resume a suspended task.
  virtual int resume (void);

  /// Get the current group id.
  int grp_id (void) const;

  /// Set the current group id.
  void grp_id (int);

  /// Get the thread manager associated with this Task.
  ACE_Thread_Manager *thr_mgr (void) const;

  /// Set the thread manager associated with this Task.
  void thr_mgr (ACE_Thread_Manager *);

  /// True if queue is a reader, else false.
  int is_reader (void) const;

  /// True if queue is a writer, else false.
  int is_writer (void) const;

  /**
   * Returns the number of threads currently running within a task.
   * If we're a passive object this value is 0, else it's greater than
   * 0.
   */
  size_t thr_count (void) const;

  /// Atomically decrement the thread count by 1.  This should only be
  /// called by the <ACE_Thread_Exit> class destructor.
  void thr_count_dec (void);

  /// Routine that runs the service routine as a daemon thread.
  static ACE_THR_FUNC_RETURN svc_run (void *);

  /// Cleanup hook that is called when a thread exits to gracefully
  /// shutdown an <ACE_Task>.
  static void cleanup (void *object, void *params);

  // = Internal data (should be private...).
// private:

  /**
   * Count of the number of threads running within the task.  If this
   * value is greater than 0 then we're an active object and the value
   * of <thr_count_> is the number of active threads at this instant.
   * If the value == 0, then we're a passive object.
   */
  size_t thr_count_;

  /// Multi-threading manager.
  ACE_Thread_Manager *thr_mgr_;

  /// ACE_Task flags.
  u_long flags_;

  /// This maintains the group id of the Task.
  int grp_id_;

#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
  /// Protect the state of a Task during concurrent operations, but
  /// only if we're configured as MT safe...
  ACE_Thread_Mutex lock_;
#endif /* ACE_MT_SAFE */

private:

  // = Disallow these operations.
  ACE_Task_Base &operator= (const ACE_Task_Base &);
  ACE_Task_Base (const ACE_Task_Base &);
};

#if defined (__ACE_INLINE__)
#include "ace/Task.inl"
#endif /* __ACE_INLINE__ */

// Include the ACE_Task templates classes at this point.
#include "ace/Task_T.h"

#include /**/ "ace/post.h"
#endif /* ACE_TASK_H */