summaryrefslogtreecommitdiff
path: root/ace/Timer_Hash_T.cpp
blob: a83a5e3acb6e471c2ca80c10debc164b00ba46f9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
// $Id$

#ifndef ACE_TIMER_HASH_T_C
#define ACE_TIMER_HASH_T_C

#include "ace/Timer_Hash_T.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/High_Res_Timer.h"
#include "ace/Log_Msg.h"

ACE_RCSID(ace,
          Timer_Hash_T,
          "$Id$")

struct Hash_Token
{
  Hash_Token (const void *act,
              size_t pos,
              long orig_id)
    : act_ (act),
      pos_ (pos),
      orig_id_ (orig_id)
  {}

  const void *act_;
  size_t pos_;
  long orig_id_;
};

// Default constructor

template <class TYPE, class FUNCTOR, class ACE_LOCK>
ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>::ACE_Timer_Hash_Upcall (void)
  : timer_hash_ (0)
{
  // Nothing
}

// Constructor that specifies a Timer_Hash to call up to

template <class TYPE, class FUNCTOR, class ACE_LOCK>
ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>::ACE_Timer_Hash_Upcall (ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> *timer_hash)
  : timer_hash_ (timer_hash)
{
  // Nothing
}

// Calls up to timer_hash's upcall functor

template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>::timeout (TIMER_QUEUE &timer_queue,
                                                         ACE_Event_Handler *handler,
                                                         const void *arg,
                                                         const ACE_Time_Value &cur_time)
{
  ACE_UNUSED_ARG (timer_queue);

  Hash_Token *h = ACE_reinterpret_cast (Hash_Token *,
                                        ACE_const_cast (void *,
                                                        arg));
  int result =
    this->timer_hash_->upcall_functor ().timeout (*this->timer_hash_,
                                                  handler,
                                                  h->act_,
                                                  cur_time);
  delete h;
  return result;
}


// Calls up to timer_hash's upcall functor

template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>::cancellation (TIMER_QUEUE &timer_queue,
                                                              ACE_Event_Handler *handler)
{
  ACE_UNUSED_ARG (timer_queue);
  return this->timer_hash_->upcall_functor ().cancellation (*this->timer_hash_,
                                                            handler);
}


// Calls up to timer_hash's upcall functor

template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>::deletion (TIMER_QUEUE &timer_queue,
                                                          ACE_Event_Handler *handler,
                                                          const void *arg)
{
  ACE_UNUSED_ARG (timer_queue);

  Hash_Token *h = ACE_reinterpret_cast (Hash_Token *,
                                        ACE_const_cast (void *,
                                                        arg));
  int result =
    this->timer_hash_->upcall_functor ().deletion (*this->timer_hash_,
                                                   handler,
                                                   h->act_);
  delete h;
  return result;
}



template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET>
ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::ACE_Timer_Hash_Iterator_T (ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> &hash)
  : timer_hash_ (hash)
{
  this->first ();
  // Nothing
}

// Positions the iterator at the first node in the timing hash table

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> void
ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::first (void)
{
  for (this->position_ = 0;
       this->position_ < this->timer_hash_.table_size_;
       this->position_++)
    {
      // Check for an empty entry
      if (!this->timer_hash_.table_[this->position_]->is_empty ())
        {
          this->iter_ = &this->timer_hash_.table_[this->position_]->iter ();
          this->iter_->first ();
          return;
        }
    }

  // Didn't find any
  this->iter_ = 0;
}

// Positions the iterator at the next node in the bucket or goes to the next
// bucket

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> void
ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::next (void)
{
  if (this->isdone ())
    return;

  // If there is no more in the current bucket, go to the next
  if (this->iter_->isdone ())
    {
      for (this->position_++;
           this->position_ < this->timer_hash_.table_size_;
           this->position_++)
        {
          // Check for an empty entry
          if (!this->timer_hash_.table_[this->position_]->is_empty ())
            {
              this->iter_ = &this->timer_hash_.table_[this->position_]->iter ();
              this->iter_->first ();
              return;
            }
        }

      // Didn't find any.
      this->iter_ = 0;
    }
  else
    this->iter_->next ();
}

// Returns true when we are at the end (when bucket_item_ == 0)

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> int
ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::isdone (void) const
{
  return this->iter_ == 0;
}

// Returns the node at the current position in the sequence

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> ACE_Timer_Node_T<TYPE> *
ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::item (void)
{
  if (this->isdone ())
    return 0;

  return this->iter_->item ();
}

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> &
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::iter (void)
{
  this->iterator_->first ();
  return *this->iterator_;
}

// Create an empty queue.

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET>
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::ACE_Timer_Hash_T (size_t table_size,
                                                                     FUNCTOR *upcall_functor,
                                                                     ACE_Free_List<ACE_Timer_Node_T <TYPE> > *freelist)
  : ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> (upcall_functor, freelist),
    size_ (0),
    table_size_ (table_size),
    table_functor_ (this),
    earliest_position_ (0)
#if defined (ACE_WIN64)
  , pointer_base_ (0)
#endif /* ACE_WIN64 */
{
  ACE_TRACE ("ACE_Timer_Hash_T::ACE_Timer_Hash_T");

  ACE_NEW (table_,
           BUCKET *[table_size]);

  this->gettimeofday (ACE_OS::gettimeofday);

  for (size_t i = 0;
       i < table_size;
       i++)
    {
      ACE_NEW (this->table_[i],
               BUCKET (&this->table_functor_,
                       this->free_list_));
      this->table_[i]->gettimeofday (ACE_OS::gettimeofday);
    }

  ACE_NEW (iterator_,
           HASH_ITERATOR (*this));
}


template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET>
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::ACE_Timer_Hash_T (FUNCTOR *upcall_functor,
                                                                     ACE_Free_List<ACE_Timer_Node_T <TYPE> > *freelist)
  : ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> (upcall_functor, freelist),
    size_ (0),
    table_size_ (ACE_DEFAULT_TIMER_HASH_TABLE_SIZE),
    table_functor_ (this),
    earliest_position_ (0)
#if defined (ACE_WIN64)
  , pointer_base_ (0)
#endif /* ACE_WIN64 */
{
  ACE_TRACE ("ACE_Timer_Hash_T::ACE_Timer_Hash_T");

  ACE_NEW (table_,
           BUCKET *[ACE_DEFAULT_TIMER_HASH_TABLE_SIZE]);


  this->gettimeofday (ACE_OS::gettimeofday);

  for (size_t i = 0;
       i < this->table_size_;
       i++)
    {
      ACE_NEW (this->table_[i],
               BUCKET (&this->table_functor_,
                       this->free_list_));
      this->table_[i]->gettimeofday (ACE_OS::gettimeofday);
    }

  ACE_NEW (iterator_,
           HASH_ITERATOR (*this));
}

// Remove all remaining items in the Queue.

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET>
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::~ACE_Timer_Hash_T (void)
{
  ACE_TRACE ("ACE_Timer_Hash_T::~ACE_Timer_Hash_T");
  ACE_MT (ACE_GUARD (ACE_LOCK, ace_mon, this->mutex_));

  delete iterator_;

  for (size_t i = 0;
       i < this->table_size_;
       i++)
    delete this->table_[i];

  delete [] this->table_;
}

// Checks if queue is empty.

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> int
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::is_empty (void) const
{
  ACE_TRACE ("ACE_Timer_Hash_T::is_empty");
  return this->table_[this->earliest_position_]->is_empty ();
}

// Returns earliest time in a non-empty bucket

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> const ACE_Time_Value &
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::earliest_time (void) const
{
  ACE_TRACE ("ACE_Timer_Hash_T::earliest_time");
  return this->table_[this->earliest_position_]->earliest_time ();
}

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> void
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::dump (void) const
{
  ACE_TRACE ("ACE_Timer_Hash_T::dump");
  ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
  ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\ntable_size_ = %d"), this->table_size_));
  ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nearliest_position_ = %d"), this->earliest_position_));

  for (size_t i = 0; i < this->table_size_; i++)
    if (!this->table_[i]->is_empty ())
      ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nBucket %d contains nodes"), i));

  ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\n")));
  ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}

// Reschedule a periodic timer.  This function must be called with the
// mutex lock held.

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> void
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::reschedule (ACE_Timer_Node_T<TYPE> *expired)
{
  ACE_TRACE ("ACE_Timer_Hash_T::reschedule");

  size_t position =
    expired->get_timer_value ().sec () % this->table_size_;

  Hash_Token *h = ACE_reinterpret_cast (Hash_Token *,
                                        ACE_const_cast (void *,
                                                        expired->get_act ()));

  h->orig_id_ = this->table_[position]->schedule (expired->get_type (),
                                                  h,
                                                  expired->get_timer_value (),
                                                  expired->get_interval ());

  if (this->table_[this->earliest_position_]->is_empty ()
      || this->table_[position]->earliest_time ()
      < this->table_[this->earliest_position_]->earliest_time ())
    this->earliest_position_ = position;
}

// Insert a new handler that expires at time future_time; if interval
// is > 0, the handler will be reinvoked periodically.

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> long
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::schedule (const TYPE &type,
                                                 const void *act,
                                                 const ACE_Time_Value &future_time,
                                                 const ACE_Time_Value &interval)
{
  ACE_TRACE ("ACE_Timer_Hash_T::schedule");
  ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));

  size_t position =
    future_time.sec () % this->table_size_;

  Hash_Token *h;

  ACE_NEW_RETURN (h,
                  Hash_Token (act,
                              position,
                              0),
                  -1);

  h->orig_id_ = this->table_[position]->schedule (type,
                                                  h,
                                                  future_time,
                                                  interval);

  if (this->table_[this->earliest_position_]->is_empty ()
      || this->table_[position]->earliest_time ()
      < this->table_[this->earliest_position_]->earliest_time ())
    this->earliest_position_ = position;

  ++this->size_;

#if defined (ACE_WIN64)
  // This is a Win64 hack, necessary because of the original (bad) decision
  // to use a pointer as the timer ID. This class doesn't follow the usual
  // timer expiration rules (see comments in header file) and is probably
  // not used much. The dynamic allocation of Hash_Tokens without
  // recording them anywhere is a large problem for Win64 since the
  // size of a pointer is 64 bits, but a long is 32. Since this class
  // is not much used, I'm hacking this, at least for now. If it becomes
  // an issue, I'll look at it again then.
  ptrdiff_t hi = ACE_reinterpret_cast (ptrdiff_t, h);
  if (this->pointer_base_ == 0)
    this->pointer_base_ = hi & 0xffffffff00000000;
  return ACE_reinterpret_cast (long, hi & 0xffffffff);
#else
  return ACE_reinterpret_cast (long, h);
#endif
}

// Locate and update the inteval on the timer_id

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> int
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::reset_interval (long timer_id,
                                                                   const ACE_Time_Value &interval)
{
  ACE_TRACE ("ACE_Timer_Hash_T::reset_interval");
  ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));

  // Make sure we are getting a valid <timer_id>, not an error
  // returned by <schedule>.
  if (timer_id == -1)
    return -1;


#if defined (ACE_WIN64)
  unsigned long timer_offset = ACE_static_cast (unsigned long, timer_id);
  Hash_Token *h = ACE_reinterpret_cast (Hash_Token *,
                                        (this->pointer_base_ + timer_offset));
#else
  Hash_Token *h = ACE_reinterpret_cast (Hash_Token *,
                                        timer_id);
#endif /* ACE_WIN64 */

  return this->table_[h->pos_]->reset_interval (h->orig_id_,
                                                interval);
}

// Locate and remove the single <ACE_Event_Handler> with a value of
// <timer_id> from the correct table timer queue.

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> int
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::cancel (long timer_id,
                                                           const void **act,
                                                           int dont_call)
{
  ACE_TRACE ("ACE_Timer_Hash_T::cancel");
  ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));

  // Make sure we are getting a valid <timer_id>, not an error
  // returned by <schedule>.
  if (timer_id == -1)
    return 0;

#if defined (ACE_WIN64)
  unsigned long timer_offset = ACE_static_cast (unsigned long, timer_id);
  Hash_Token *h = ACE_reinterpret_cast (Hash_Token *,
                                        (this->pointer_base_ + timer_offset));
#else
  Hash_Token *h = ACE_reinterpret_cast (Hash_Token *,
                                        timer_id);
#endif /* ACE_WIN64 */

  int result = this->table_[h->pos_]->cancel (h->orig_id_,
                                              act,
                                              dont_call);

  if (h->pos_ == this->earliest_position_)
    this->find_new_earliest ();

  if (act != 0)
    *act = h->act_;

  delete h;

  --this->size_;

  return result;
}

// Locate and remove all values of <type> from the timer queue.

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> int
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::cancel (const TYPE &type,
                                                           int dont_call)
{
  ACE_TRACE ("ACE_Timer_Hash_T::cancel");

  ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));

  size_t i; // loop variable.

  Hash_Token **timer_ids;

  ACE_NEW_RETURN (timer_ids,
                  Hash_Token *[this->size_],
                  -1);
  size_t pos = 0;

  for (i = 0;
       i < this->table_size_;
       i++)
    {
      ACE_Timer_Queue_Iterator_T<TYPE,
                                 ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>,
                                 ACE_Null_Mutex> &iter =
        this->table_[i]->iter ();

      for (iter.first ();
           !iter.isdone ();
           iter.next ())
        if (iter.item ()->get_type () == type)
          timer_ids[pos++] =
            ACE_reinterpret_cast (Hash_Token *,
                                  ACE_const_cast (void *,
                                                  iter.item ()->get_act ()));
    }

  if (pos > this->size_)
    return -1;

  for (i = 0; i < pos; i++)
    {
      this->table_[timer_ids[i]->pos_]->cancel (timer_ids[i]->orig_id_,
                                                0,
                                                1);
      delete timer_ids[i];
      --this->size_;
    }

  delete [] timer_ids;

  if (dont_call == 0)
    this->upcall_functor ().cancellation (*this,
                                          type);
  this->find_new_earliest ();

  return ACE_static_cast (int, pos);
}

// Removes the earliest node and finds the new earliest position

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> ACE_Timer_Node_T<TYPE> *
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::remove_first (void)
{
  if (this->is_empty ())
    return 0;

  ACE_Timer_Node_T<TYPE> *temp =
    this->table_[this->earliest_position_]->remove_first ();

  this->find_new_earliest ();

  --this->size_;

  return temp;
}

// Finds a new earliest position

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> void
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::find_new_earliest (void)
{
  for (size_t i = 0; i < this->table_size_; i++)
    if (!this->table_[i]->is_empty ())
      if (this->table_[this->earliest_position_]->is_empty ()
          || this->earliest_time () == ACE_Time_Value::zero
          || this->table_[i]->earliest_time () <= this->earliest_time ())
          this->earliest_position_ = i;
}

// Returns the earliest node without removing it

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> ACE_Timer_Node_T<TYPE> *
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::get_first (void)
{
  ACE_TRACE ("ACE_Timer_Hash_T::get_first");

  if (this->is_empty ())
    return 0;

  return this->table_[this->earliest_position_]->get_first ();
}

// Dummy version of expire to get rid of warnings in Sun CC 4.2

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> int
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::expire ()
{
  return ACE_Timer_Queue_T<TYPE,FUNCTOR,ACE_LOCK>::expire();
}

// Specialized expire for Timer Hash

template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> int
ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>::expire (const ACE_Time_Value &cur_time)
{
  ACE_TRACE ("ACE_Timer_Hash_T::expire");
  ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));

  int number_of_timers_expired = 0;

  ACE_Timer_Node_T<TYPE> *expired;

  // Go through the table and expire anything that can be expired

  for (size_t i = 0;
       i < this->table_size_;
       i++)
    {
      while (!this->table_[i]->is_empty () 
             && this->table_[i]->earliest_time () <= cur_time)
        {
          expired = this->table_[i]->get_first ();
          TYPE type = expired->get_type ();
          const void *act = expired->get_act ();
          int reclaim = 1;

          // Check if this is an interval timer.
          if (expired->get_interval () > ACE_Time_Value::zero)
            {
              // Make sure that we skip past values that have already
              // "expired".
              do
                expired->set_timer_value (expired->get_timer_value () 
                                          + expired->get_interval ());
              while (expired->get_timer_value () <= cur_time);

              // Since this is an interval timer, we need to
              // reschedule it.
              this->reschedule (expired);
              reclaim = 0;
            }

          // Now remove the timer from the original table... if
          // it's a simple, non-recurring timer, it's got to be
          // removed anyway. If it was rescheduled, it's been
          // scheduled into the correct table (regardless of whether
          // it's the same one or not) already.
          this->table_[i]->cancel (expired->get_timer_id ());

          Hash_Token *h = ACE_reinterpret_cast (Hash_Token *, 
                                                ACE_const_cast (void *,
                                                                act));
          // Call the functor.
          this->upcall (type,
                        h->act_,
                        cur_time);
          if (reclaim)
            {
              --this->size_;
              delete h;
            }
          number_of_timers_expired++;
        }
    }

  return number_of_timers_expired;
}

#endif /* ACE_TIMER_HASH_T_C */