1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
|
// $Id$
#ifndef ACE_TIMER_WHEEL_T_C
#define ACE_TIMER_WHEEL_T_C
#define ACE_BUILD_DLL
#include "ace/Timer_Wheel_T.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/High_Res_Timer.h"
ACE_RCSID(ace, Timer_Wheel_T, "$Id$")
// Constructor that takes in a <wheel>, a reference to the timer queue
template <class TYPE, class FUNCTOR, class ACE_LOCK>
ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>::ACE_Timer_Wheel_Iterator_T (ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK> &wheel)
: timer_wheel_ (wheel)
{
this->first();
// Nothing
}
template <class TYPE, class FUNCTOR, class ACE_LOCK>
ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>::~ACE_Timer_Wheel_Iterator_T (void)
{
}
// Positions the iterator at the first node in the timing wheel
template <class TYPE, class FUNCTOR, class ACE_LOCK> void
ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>::first (void)
{
for (this->pos_ = 0;
this->pos_ < this->timer_wheel_.wheel_size_;
this->pos_++)
{
// Skip over empty entries
if (this->timer_wheel_.wheel_[this->pos_]->get_next () !=
this->timer_wheel_.wheel_[this->pos_])
{
this->list_item_ = this->timer_wheel_.wheel_[this->pos_]->get_next ();
return;
}
}
// The queue is empty if we are here
this->list_item_ = 0;
}
// Positions the iterator at the next node in list or goes to the next
// list
template <class TYPE, class FUNCTOR, class ACE_LOCK> void
ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>::next (void)
{
if (this->isdone ())
return;
this->list_item_ = this->list_item_->get_next ();
// If there is no more in the current list, go to the next
if (this->list_item_ == this->timer_wheel_.wheel_[this->pos_])
{
for (this->pos_++; this->pos_ < this->timer_wheel_.wheel_size_; this->pos_++)
{
// Check for an empty entry
if (this->timer_wheel_.wheel_[this->pos_]->get_next () !=
this->timer_wheel_.wheel_[this->pos_])
{
this->list_item_ = this->timer_wheel_.wheel_[this->pos_]->get_next ();
return;
}
}
this->list_item_ = 0;
}
}
// Returns true when we are at the end (when list_item_ == 0)
template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>::isdone (void)
{
return this->list_item_ == 0;
}
// Returns the node at the current position in the sequence
template <class TYPE, class FUNCTOR, class ACE_LOCK> ACE_Timer_Node_T<TYPE> *
ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>::item (void)
{
if (this->isdone ())
return 0;
return this->list_item_;
}
// Constructor that sets up the timing wheel and also may preallocate some
// nodes on the free list
template <class TYPE, class FUNCTOR, class ACE_LOCK>
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::ACE_Timer_Wheel_T (size_t wheelsize,
size_t resolution,
size_t prealloc,
FUNCTOR *upcall_functor,
ACE_Free_List<ACE_Timer_Node_T <TYPE> > *freelist)
: ACE_Timer_Queue_T<TYPE,FUNCTOR,ACE_LOCK> (upcall_functor, freelist),
wheel_size_ (wheelsize),
resolution_ (resolution),
earliest_pos_ (0)
{
ACE_TRACE ("ACE_Timer_Wheel_T::ACE_Timer_Wheel_T");
size_t i;
this->gettimeofday (ACE_OS::gettimeofday);
// Create the timing wheel
ACE_NEW (this->wheel_, (ACE_Timer_Node_T<TYPE> *[wheelsize]));
// Create the dummy nodes
for (i = 0; i < wheelsize; i++)
{
ACE_Timer_Node_T<TYPE> *tempnode = this->alloc_node ();
tempnode->set_next (tempnode);
tempnode->set_prev (tempnode);
this->wheel_[i] = tempnode;
}
// Do the preallocation
this->free_list_->resize (prealloc);
iterator_ = new WHEEL_ITERATOR(*this);
}
template <class TYPE, class FUNCTOR, class ACE_LOCK>
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::ACE_Timer_Wheel_T (FUNCTOR *upcall_functor,
ACE_Free_List<ACE_Timer_Node_T <TYPE> > *freelist)
: ACE_Timer_Queue_T<TYPE,FUNCTOR,ACE_LOCK> (upcall_functor, freelist),
wheel_size_ (ACE_DEFAULT_TIMER_WHEEL_SIZE),
resolution_ (ACE_DEFAULT_TIMER_WHEEL_RESOLUTION),
earliest_pos_ (0)
{
ACE_TRACE ("ACE_Timer_Wheel_T::ACE_Timer_Wheel_T");
size_t i;
this->gettimeofday (ACE_OS::gettimeofday);
// Create the timing wheel
ACE_NEW (this->wheel_, (ACE_Timer_Node_T<TYPE> *[this->wheel_size_]));
// Create the dummy nodes
for (i = 0; i < this->wheel_size_; i++)
{
ACE_Timer_Node_T<TYPE> *tempnode = this->alloc_node ();
tempnode->set_next (tempnode);
tempnode->set_prev (tempnode);
this->wheel_[i] = tempnode;
}
iterator_ = new WHEEL_ITERATOR(*this);
}
// Destructor just cleans up its memory
template <class TYPE, class FUNCTOR, class ACE_LOCK>
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::~ACE_Timer_Wheel_T (void)
{
ACE_TRACE ("ACE_Timer_Wheel_T::~ACE_Timer_Wheel_T");
delete iterator_;
for (size_t i = 0; i < this->wheel_size_; i++)
{
// delete nodes until only the dummy node is left
while (this->wheel_[i]->get_next () != this->wheel_[i])
{
ACE_Timer_Node_T<TYPE> *next = this->wheel_[i]->get_next ();
this->wheel_[i]->set_next (next->get_next ());
next->get_next ()->set_prev (this->wheel_[i]);
this->upcall_functor ().deletion (*this, next->get_type (), next->get_act ());
this->free_node (next);
}
// and now delete the dummy node
delete this->wheel_[i];
}
// finally delete the wheel
delete [] this->wheel_;
}
// Checks to see if <earliest_pos> points to a empty list (then it is empty)
template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::is_empty (void) const
{
ACE_TRACE ("ACE_Timer_Wheel_T::is_empty");
return this->wheel_[this->earliest_pos_]->get_next () == this->wheel_[this->earliest_pos_];
}
// Returns the first (earliest) node in the <wheel_>'s <earliest_pos_> list
template <class TYPE, class FUNCTOR, class ACE_LOCK> const ACE_Time_Value &
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::earliest_time (void) const
{
ACE_TRACE ("ACE_Timer_Wheel_T::earliest_time");
if (this->is_empty ())
return ACE_Time_Value::zero;
else
return this->wheel_[this->earliest_pos_]->get_next ()->get_timer_value ();
}
// Create the node and pass it to reschedule. Also check to see if the
// <earliest_pos> should be changed.
template <class TYPE, class FUNCTOR, class ACE_LOCK> long
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::schedule (const TYPE &type,
const void *act,
const ACE_Time_Value &delay,
const ACE_Time_Value &interval)
{
ACE_TRACE ("ACE_Timer_Wheel_T::schedule");
ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));
ACE_Timer_Node_T<TYPE> *tempnode = this->alloc_node ();
if (tempnode)
{
// Note that the timer_id is actually the pointer to the node
// Set the details of the node
tempnode->set (type,
act,
delay,
interval,
0,
0,
(long) tempnode);
// Reschedule will insert it into the correct position
this->reschedule (tempnode);
return tempnode->get_timer_id ();
}
// Failure return
errno = ENOMEM;
return -1;
}
// Goes through every list in the wheel and if it finds a node with <type>
// then it removes the node and continues on looking for other nodes
template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::cancel (const TYPE &type,
int dont_call_handle_close)
{
ACE_TRACE ("ACE_Timer_Wheel_T::cancel");
ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));
int number_of_cancellations = 0;
size_t i;
// Walk through the wheel
for (i = 0; i < this->wheel_size_; i++)
{
ACE_Timer_Node_T<TYPE> *curr = this->wheel_[i]->get_next ();
// Walk through the list
while (curr != this->wheel_[i])
{
if (curr->get_type () == type)
{
// Cancel it and remove it.
number_of_cancellations++;
// Detach it from the list
ACE_Timer_Node_T<TYPE> *tempnode = curr;
curr->get_prev ()->set_next (curr->get_next ());
curr->get_next ()->set_prev (curr->get_prev ());
// Go on to the next and delete the detached node
curr = curr->get_next ();
this->free_node (tempnode);
}
else
{
curr = curr->get_next ();
}
}
}
// Look for a new earliest time
ACE_Time_Value earliest_time; // defaults to zero
// Check every entry in the table
for (i = 0; i < this->wheel_size_; i++)
{
// Skip empty entries
if (this->wheel_[i]->get_next () != this->wheel_[i])
{
// if initialization or if the time is earlier
if (earliest_time == ACE_Time_Value::zero
|| this->wheel_[i]->get_timer_value () < earliest_time)
{
earliest_time = this->wheel_[i]->get_next ()->get_timer_value ();
this->earliest_pos_ = i;
}
}
}
if (dont_call_handle_close == 0)
this->upcall_functor ().cancellation (*this, type);
return number_of_cancellations;
}
// Takes the <timer_id> and casts it to a pointer. Then it removes it
// from its neighbors
template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::cancel (long timer_id,
const void **act,
int dont_call_handle_close)
{
ACE_TRACE ("ACE_Timer_Wheel_T::cancel");
ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));
// Make sure we are getting a valid <timer_id>, not an error
// returned by schedule ()
if (timer_id == -1)
return 0;
ACE_Timer_Node_T<TYPE> *node = (ACE_Timer_Node_T<TYPE> *) timer_id;
// Check to see if the node looks like a true ACE_Timer_Node_T<TYPE>
if (timer_id == node->get_timer_id ())
{
node->get_next ()->set_prev (node->get_prev ());
node->get_prev ()->set_next (node->get_next ());
if (act != 0)
*act = node->get_act ();
if (dont_call_handle_close == 0)
this->upcall_functor ().cancellation (*this, node->get_type ());
// Find out what position it is in
size_t pos = (node->get_timer_value ().usec () / this->resolution_) % this->wheel_size_;
this->free_node (node);
// Get the new earliest time if we have to
if (pos == this->earliest_pos_)
{
ACE_Time_Value earliest_time; // defaults to zero
// Check every entry in the table
for (size_t i = 0; i < this->wheel_size_; i++)
{
// Skip empty entries
if (this->wheel_[i]->get_next () != this->wheel_[i])
{
// if initialization or if the time is earlier
if (earliest_time == ACE_Time_Value::zero
|| this->wheel_[i]->get_timer_value () < earliest_time)
{
earliest_time = this->wheel_[i]->get_next ()->get_timer_value ();
this->earliest_pos_ = i;
}
}
}
}
return 1;
}
// Didn't find it if we are here
return 0;
}
// Dumps out some properties of this object
template <class TYPE, class FUNCTOR, class ACE_LOCK> void
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::dump (void) const
{
ACE_TRACE ("ACE_Timer_Wheel_T::dump");
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("\nwheel_size_ = %d"), this->wheel_size_));
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("\nresolution_ = %d"), this->resolution_));
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("\nwheel_ = \n")));
for (size_t i = 0; i < this->wheel_size_; i++)
{
ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("%d\n"), i));
ACE_Timer_Node_T<TYPE> *temp = this->wheel_[i]->get_next ();
while (temp != this->wheel_[i])
{
temp->dump ();
temp = temp->get_next ();
}
}
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
}
// Removes the earliest node and then find the new <earliest_pos_>
template <class TYPE, class FUNCTOR, class ACE_LOCK> ACE_Timer_Node_T<TYPE> *
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::remove_first (void)
{
ACE_TRACE ("ACE_Timer_Wheel_T::remove_first");
// Remove the item
ACE_Timer_Node_T<TYPE> *temp = this->wheel_[this->earliest_pos_]->get_next ();
temp->get_prev ()->set_next (temp->get_next ());
temp->get_next ()->set_prev (temp->get_prev ());
ACE_Time_Value earliest_time;
// Check every entry in the table for the new earliest item
for (size_t i = 0; i < this->wheel_size_; i++)
{
// Check for an empty entry
if (this->wheel_[i]->get_next () != this->wheel_[i])
{
// if initialization or if the time is earlier
if (earliest_time == ACE_Time_Value::zero
|| this->wheel_[i]->get_timer_value () < earliest_time)
{
earliest_time = this->wheel_[i]->get_next ()->get_timer_value ();
this->earliest_pos_ = i;
}
}
}
return temp;
}
// Returns the earliest node without removing it
template <class TYPE, class FUNCTOR, class ACE_LOCK> ACE_Timer_Node_T<TYPE> *
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::get_first (void)
{
ACE_TRACE ("ACE_Timer_Wheel_T::get_first");
return this->wheel_[this->earliest_pos_]->get_next ();
}
// Takes an ACE_Timer_Node and inserts it into the correct position in the correct
// list
template <class TYPE, class FUNCTOR, class ACE_LOCK> void
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::reschedule (ACE_Timer_Node_T<TYPE> *expired)
{
ACE_TRACE ("ACE_Timer_Wheel_T::reschedule");
size_t pos = (expired->get_timer_value ().usec () / this->resolution_) % this->wheel_size_;
// See if we need to update the earliest time
if (this->earliest_time () == ACE_Time_Value::zero
|| expired->get_timer_value () < this->earliest_time ())
this->earliest_pos_ = pos;
// Insert time into dummy node
this->wheel_[pos]->set_timer_value (expired->get_timer_value ());
ACE_Timer_Node_T<TYPE> *cursor = this->wheel_[pos]->get_next ();
// Find position to insert
while (cursor->get_timer_value () < expired->get_timer_value ())
cursor = cursor->get_next ();
// Insert
expired->set_prev (cursor->get_prev ());
expired->set_next (cursor);
cursor->set_prev (expired);
expired->get_prev ()->set_next (expired);
}
// Just return the iterator
template <class TYPE, class FUNCTOR, class ACE_LOCK> ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> &
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::iter (void)
{
this->iterator_->first ();
return *this->iterator_;
}
// Dummy version of expire to get rid of warnings in Sun CC 4.2
template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::expire ()
{
return ACE_Timer_Queue_T<TYPE,FUNCTOR,ACE_LOCK>::expire ();
}
// Specialized expire which expires in total order. It is optimized by keeping
// track of the list with the earliest element and the next earliest list. It
// then goes through the earliest list until it can switch to the second list.
// it keeps going until it finishes with everything before the <cur_time>
template <class TYPE, class FUNCTOR, class ACE_LOCK> int
ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK>::expire (const ACE_Time_Value &cur_time)
{
ACE_TRACE ("ACE_Timer_Wheel_T::expire");
ACE_MT (ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, -1));
int number_of_timers_expired = 0;
size_t i;
size_t earliest = this->wheel_size_;
ACE_Time_Value earliest_time = cur_time;
size_t next_earliest = this->wheel_size_;
ACE_Time_Value next_earliest_time;
// Find the earliest time
for (i = 0; i < this->wheel_size_; i++)
{
if (this->wheel_[i]->get_next () != this->wheel_[i]
&& this->wheel_[i]->get_next ()->get_timer_value () <= earliest_time)
{
earliest = i;
earliest_time = this->wheel_[i]->get_next ()->get_timer_value ();
}
}
// Check to see if there is nothing to expire
if (earliest == this->wheel_size_)
return 0;
do
{
next_earliest_time = cur_time;
next_earliest = this->wheel_size_;
// Find 2nd earliest position
for (i = 0; i < this->wheel_size_; i++)
{
if (i != earliest
&& this->wheel_[i]->get_next () != this->wheel_[i]
&& this->wheel_[i]->get_next ()->get_timer_value () <= next_earliest_time)
{
next_earliest = i;
next_earliest_time = this->wheel_[i]->get_next ()->get_timer_value ();
}
}
while (this->wheel_[earliest]->get_next () != this->wheel_[earliest]
&& this->wheel_[earliest]->get_next ()->get_timer_value () <= next_earliest_time)
{
// Remove the first node in the earliest position
ACE_Timer_Node_T<TYPE> *expired = this->wheel_[earliest]->get_next ();
this->wheel_[earliest]->set_next (expired->get_next ());
expired->get_next ()->set_prev (this->wheel_[earliest]);
TYPE &type = expired->get_type ();
const void *act = expired->get_act ();
int reclaim = 1;
// Check if this is an interval timer.
if (expired->get_interval () > ACE_Time_Value::zero)
{
// Make sure that we skip past values that have already
// "expired".
do
expired->set_timer_value (expired->get_timer_value () + expired->get_interval ());
while (expired->get_timer_value () <= cur_time);
// Since this is an interval timer, we need to reschedule
// it.
this->reschedule (expired);
reclaim = 0;
}
// call the functor
this->upcall (type, act, cur_time);
if (reclaim)
// Free up the node and the token
this->free_node (expired);
++number_of_timers_expired;
// Check to see if we are empty
if (this->wheel_[earliest]->get_next () == this->wheel_[earliest])
break;
}
if (next_earliest_time == this->wheel_size_)
break;
earliest = next_earliest;
} while (next_earliest != this->wheel_size_);
return number_of_timers_expired;
}
#endif /* ACE_TIMER_WHEEL_T_C */
|