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/* -*- C++ -*- */
// $Id$

// UNIX_Addr.i

#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)

// Return a pointer to the underlying address.

ACE_INLINE void *
ACE_UNIX_Addr::get_addr (void) const
{
  return (void *) &this->unix_addr_;
}

// Transform the string into the current addressing format.

ACE_INLINE int
ACE_UNIX_Addr::string_to_addr (const char addr[])
{
  ACE_OS::strncpy (this->unix_addr_.sun_path, addr,
	     sizeof this->unix_addr_.sun_path);
  return 0;
}

// Transform the current address into string format.

ACE_INLINE int
ACE_UNIX_Addr::addr_to_string (char s[], size_t len) const
{
  ACE_OS::strncpy (s, this->unix_addr_.sun_path, len);
  return 0;
}

// Compare two addresses for equality.

ACE_INLINE int
ACE_UNIX_Addr::operator == (const ACE_UNIX_Addr &sap) const
{
  return ACE_OS::strncmp (this->unix_addr_.sun_path,
			  sap.unix_addr_.sun_path,
			  sizeof this->unix_addr_.sun_path) == 0;
}

// Compare two addresses for inequality.

ACE_INLINE int
ACE_UNIX_Addr::operator != (const ACE_UNIX_Addr &sap) const
{
  return !((*this) == sap);	// This is lazy, of course... ;-)
}

// Return the path name used for the rendezvous point.

ACE_INLINE const char *
ACE_UNIX_Addr::get_path_name (void) const
{
  return this->unix_addr_.sun_path;
}

#endif /* ACE_LACKS_UNIX_DOMAIN_SOCKETS */