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/* -*- C++ -*- */
// $Id$
// UNIX_Addr.i
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
// Return a pointer to the underlying address.
ACE_INLINE void *
ACE_UNIX_Addr::get_addr (void) const
{
return (void *) &this->unix_addr_;
}
// Transform the string into the current addressing format.
ACE_INLINE int
ACE_UNIX_Addr::string_to_addr (const char addr[])
{
ACE_OS::strncpy (this->unix_addr_.sun_path, addr,
sizeof this->unix_addr_.sun_path);
return 0;
}
// Transform the current address into string format.
ACE_INLINE int
ACE_UNIX_Addr::addr_to_string (char s[], size_t len) const
{
ACE_OS::strncpy (s, this->unix_addr_.sun_path, len);
return 0;
}
// Compare two addresses for equality.
ACE_INLINE int
ACE_UNIX_Addr::operator == (const ACE_UNIX_Addr &sap) const
{
return ACE_OS::strncmp (this->unix_addr_.sun_path,
sap.unix_addr_.sun_path,
sizeof this->unix_addr_.sun_path) == 0;
}
// Compare two addresses for inequality.
ACE_INLINE int
ACE_UNIX_Addr::operator != (const ACE_UNIX_Addr &sap) const
{
return !((*this) == sap); // This is lazy, of course... ;-)
}
// Return the path name used for the rendezvous point.
ACE_INLINE const char *
ACE_UNIX_Addr::get_path_name (void) const
{
return this->unix_addr_.sun_path;
}
#endif /* ACE_LACKS_UNIX_DOMAIN_SOCKETS */
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