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// -*- C++ -*-
//=============================================================================
/**
* @file UPIPE_Connector.h
*
* $Id$
*
* @author Gerhard Lenzer and Douglas C. Schmidt
*/
//=============================================================================
#ifndef ACE_UPIPE_CONNECTOR_H
#define ACE_UPIPE_CONNECTOR_H
#include /**/ "ace/pre.h"
#include "ace/UPIPE_Stream.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if defined (ACE_HAS_THREADS)
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_UPIPE_Connector
*
* @brief Defines an active connection factory for the
* ACE_UPIPE_STREAM wrappers.
*/
class ACE_Export ACE_UPIPE_Connector
{
public:
// = Initialization methods.
/// Default constructor.
ACE_UPIPE_Connector (void);
/**
* Actively connect and produce a @a new_stream if things go well.
* The @a addr is the address that we are trying to connect
* with. The @a timeout is the amount of time to wait to connect.
* If it's 0 then we block indefinitely. If *timeout == {0, 0} then
* the connection is done using non-blocking mode. In this case, if
* the connection can't be made immediately the value of -1 is
* returned with <errno == EWOULDBLOCK>. If *timeout > {0, 0} then
* this is the maximum amount of time to wait before timing out. If the
* time expires before the connection is made <errno == ETIME>. The
* @a local_sap is the value of local address to bind to. If it's
* the default value of ACE_Addr::sap_any then the user is letting
* the OS do the binding. If @a reuse_addr == 1 then the
* @a local_addr is reused, even if it hasn't been cleanedup yet.
* The @a flags and @a perms arguments are passed down to the open()
* method.
*/
ACE_UPIPE_Connector (ACE_UPIPE_Stream &new_stream,
const ACE_UPIPE_Addr &addr,
ACE_Time_Value *timeout = 0,
const ACE_Addr &local_sap = ACE_Addr::sap_any,
int reuse_addr = 0,
int flags = O_RDWR,
int perms = 0);
/**
* Actively connect and produce a @a new_stream if things go well.
* The @a addr is the address that we are trying to connect
* with. The @a timeout is the amount of time to wait to connect.
* If it's 0 then we block indefinitely. If *timeout == {0, 0} then
* the connection is done using non-blocking mode. In this case, if
* the connection can't be made immediately the value of -1 is
* returned with <errno == EWOULDBLOCK>. If *timeout > {0, 0} then
* this is the maximum amount of time to wait before timing out. If the
* time expires before the connection is made <errno == ETIME>. The
* @a local_sap is the value of local address to bind to. If it's
* the default value of ACE_Addr::sap_any then the user is letting
* the OS do the binding. If @a reuse_addr == 1 then the
* @a local_addr is reused, even if it hasn't been cleanedup yet.
* The @a flags and @a perms arguments are passed down to the open()
* method.
*/
int connect (ACE_UPIPE_Stream &new_stream,
const ACE_UPIPE_Addr &addr,
ACE_Time_Value *timeout = 0,
const ACE_Addr &local_sap = ACE_Addr::sap_any,
int reuse_addr = 0,
int flags = O_RDWR,
int perms = 0);
/// Resets any event associations on this handle
int reset_new_handle (ACE_HANDLE handle);
// = Meta-type info
typedef ACE_UPIPE_Addr PEER_ADDR;
typedef ACE_UPIPE_Stream PEER_STREAM;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/UPIPE_Connector.inl"
#endif /* __ACE_INLINE__ */
#endif /* ACE_HAS_THREADS */
#include /**/ "ace/post.h"
#endif /* ACE_UPIPE_CONNECTOR_H */
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