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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// UPIPE_Stream.h
//
// = AUTHOR
// Gerhard Lenzer and Douglas C. Schmidt
//
// ============================================================================
#ifndef ACE_UPIPE_STREAM_H
#include "ace/pre.h"
#define ACE_UPIPE_STREAM_H
#include "ace/Stream.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Synch.h"
#include "ace/SPIPE.h"
#include "ace/Message_Queue.h"
#include "ace/UPIPE_Addr.h"
#if defined (ACE_HAS_THREADS)
// Use a typedef to make life easier later on.
typedef ACE_Stream<ACE_SYNCH> MT_Stream;
class ACE_Export ACE_UPIPE_Stream : public ACE_SPIPE
{
// = TITLE
// Defines the method that transfer data on a UPIPE.
public:
friend class ACE_UPIPE_Acceptor;
friend class ACE_UPIPE_Connector;
// = Initialization and Termination.
ACE_UPIPE_Stream (void);
virtual ~ACE_UPIPE_Stream (void);
int close (void);
// Shut down the UPIPE and release resources.
ACE_HANDLE get_handle (void) const;
// Return the underlying I/O handle.
// = Send/recv ACE Message_Blocks.
int send (ACE_Message_Block *mb_p,
ACE_Time_Value *timeout = 0);
// Send a message through the message queue. Returns -1 on error,
// else 0.
int recv (ACE_Message_Block *&mb_p,
ACE_Time_Value *timeout = 0);
// Recv a message from the message queue. Returns -1 on error, else
// 0.
// = Send/recv char buffers.
int send (const char *buffer,
size_t n,
ACE_Time_Value *timeout = 0);
// Send a buffer of <n> bytes through the message queue. Returns -1
// on error, else number of bytes sent.
int recv (char *buffer,
size_t n,
ACE_Time_Value *timeout = 0);
// Recv a buffer of upto <n> bytes from the message queue. Returns
// -1 on error, else number of bytes read.
int send_n (const char *buffer,
size_t n,
ACE_Time_Value *timeout = 0);
// Send a buffer of exactly <n> bytes to the message queue. Returns
// -1 on error, else number of bytes written (which should == n).
int recv_n (char *buffer,
size_t n,
ACE_Time_Value *timeout = 0);
// Recv a buffer of exactly <n> bytes from the message queue.
// Returns -1 on error, else the number of bytes read.
int control (int cmd, void *val) const;
// Perform control operations on the UPIPE_Stream.
int get_remote_addr (ACE_UPIPE_Addr &remote_sap) const;
// Return the remote address we are connected to.
void dump (void) const;
// Dump the state of an object.
ACE_ALLOC_HOOK_DECLARE;
// Declare the dynamic allocation hooks.
private:
ACE_Message_Block *mb_last_;
// To hold the last ACE_Message_Block read out of the stream. Thus
// allowing subsequent reads from one ACE_Message_Block
size_t remaining_;
// Holds the number of bytes that are still available in mb_last_.
ACE_UPIPE_Addr remote_addr_;
// Address of who we are connected to.
MT_Stream stream_;
// Stream component used by the <UPIPE_Acceptor> and
// <UPIPE_Connector> to link together two UPIPE_Streams.
int reference_count_;
// Keep track of whether the sender and receiver have both shut
// down.
#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
ACE_Thread_Mutex lock_;
// Ensure that we are thread-safe.
#endif /* ACE_MT_SAFE */
};
#if defined (__ACE_INLINE__)
#include "ace/UPIPE_Stream.i"
#endif /* __ACE_INLINE__ */
#endif /* ACE_HAS_THREADS */
#include "ace/post.h"
#endif /*ACE_UPIPE_STREAM_H */
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