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// $Id$
template <class T> ACE_INLINE size_t
ACE_Unbounded_Queue<T>::size (void) const
{
return this->cur_size_;
}
template <class T> ACE_INLINE int
ACE_Unbounded_Queue<T>::is_empty (void) const
{
// ACE_TRACE ("ACE_Unbounded_Queue<T>::is_empty");
return this->head_ == this->head_->next_;
}
template <class T> ACE_INLINE int
ACE_Unbounded_Queue<T>::is_full (void) const
{
// ACE_TRACE ("ACE_Unbounded_Queue<T>::is_full");
return 0; // We should implement a "node of last resort for this..."
}
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