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// $Id$
#define ACE_BUILD_DLL
#include "ace/Synch_T.h"
#include "ace/SOCK_Acceptor.h"
#include "ace/SOCK_Connector.h"
#include "ace/XtReactor.h"
ACE_RCSID(ace, XtReactor, "$Id$")
#if defined (ACE_HAS_XT)
ACE_ALLOC_HOOK_DEFINE (ACE_XtReactor)
// Must be called with lock held
ACE_XtReactor::ACE_XtReactor (XtAppContext context,
size_t size,
int restart,
ACE_Sig_Handler *h)
: ACE_Select_Reactor (size, restart, h),
context_ (context),
ids_ (0),
timeout_ (0)
{
// When the ACE_Select_Reactor is constructed it creates the notify
// pipe and registers it with the register_handler_i() method. The
// XtReactor overloads this method BUT because the
// register_handler_i occurs when constructing the base class
// ACE_Select_Reactor, the ACE_Select_Reactor register_handler_i()
// is called not the XtReactor register_handler_i(). This means
// that the notify pipe is registered with the ACE_Select_Reactor
// event handling code not the XtReactor and so notfications don't
// work. To get around this we simply close and re-opened the
// notification handler in the constructor of the XtReactor.
#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
this->notify_handler_->close ();
this->notify_handler_->open (this, 0);
#endif /* ACE_MT_SAFE */
}
ACE_XtReactor::~ACE_XtReactor (void)
{
// Delete the remaining items in the linked list.
while (this->ids_)
{
ACE_XtReactorID *XtID = this->ids_->next_;
delete this->ids_;
this->ids_ = XtID;
}
}
// This is just the <wait_for_multiple_events> from ace/Reactor.cpp
// but we use the Xt functions to wait for an event, not <select>
int
ACE_XtReactor::wait_for_multiple_events (ACE_Select_Reactor_Handle_Set &handle_set,
ACE_Time_Value *max_wait_time)
{
ACE_TRACE ("ACE_XtReactor::wait_for_multiple_events");
int nfound;
do
{
max_wait_time = this->timer_queue_->calculate_timeout (max_wait_time);
size_t width = this->handler_rep_.max_handlep1 ();
handle_set.rd_mask_ = this->wait_set_.rd_mask_;
handle_set.wr_mask_ = this->wait_set_.wr_mask_;
handle_set.ex_mask_ = this->wait_set_.ex_mask_;
nfound = XtWaitForMultipleEvents (width,
handle_set,
max_wait_time);
} while (nfound == -1 && this->handle_error () > 0);
if (nfound > 0)
{
#if !defined (ACE_WIN32)
handle_set.rd_mask_.sync (this->handler_rep_.max_handlep1 ());
handle_set.wr_mask_.sync (this->handler_rep_.max_handlep1 ());
handle_set.ex_mask_.sync (this->handler_rep_.max_handlep1 ());
#endif /* ACE_WIN32 */
}
return nfound; // Timed out or input available
}
void
ACE_XtReactor::TimerCallbackProc (XtPointer closure, XtIntervalId *id)
{
ACE_XtReactor *self = (ACE_XtReactor *) closure;
self->timeout_ = 0;
// Deal with any timer events
ACE_Select_Reactor_Handle_Set handle_set;
self->dispatch (0, handle_set);
self->reset_timeout ();
}
// This could be made shorter if we know which *kind* of event we were
// about to get. Here we use <select> to find out which one might be
// available.
void
ACE_XtReactor::InputCallbackProc (XtPointer closure,
int *source,
XtInputId *)
{
ACE_XtReactor *self = (ACE_XtReactor *) closure;
ACE_HANDLE handle = (ACE_HANDLE) *source;
// my copy isn't const.
ACE_Time_Value zero = ACE_Time_Value::zero;
ACE_Select_Reactor_Handle_Set wait_set;
// Deal with one file event.
// - read which kind of event
if (self->wait_set_.rd_mask_.is_set (handle))
wait_set.rd_mask_.set_bit (handle);
if (self->wait_set_.wr_mask_.is_set (handle))
wait_set.wr_mask_.set_bit (handle);
if (self->wait_set_.ex_mask_.is_set (handle))
wait_set.ex_mask_.set_bit (handle);
int result = ACE_OS::select (*source + 1,
wait_set.rd_mask_,
wait_set.wr_mask_,
wait_set.ex_mask_, &zero);
ACE_Select_Reactor_Handle_Set dispatch_set;
// - Use only that one file event (removes events for other files).
if (result > 0)
{
if (wait_set.rd_mask_.is_set (handle))
dispatch_set.rd_mask_.set_bit (handle);
if (wait_set.wr_mask_.is_set (handle))
dispatch_set.wr_mask_.set_bit (handle);
if (wait_set.ex_mask_.is_set (handle))
dispatch_set.ex_mask_.set_bit (handle);
self->dispatch (1, dispatch_set);
}
}
int
ACE_XtReactor::XtWaitForMultipleEvents (int width,
ACE_Select_Reactor_Handle_Set &wait_set,
ACE_Time_Value *)
{
// Make sure we have a valid context
ACE_ASSERT (this->context_ != 0);
// Check to make sure our handle's are all usable.
ACE_Select_Reactor_Handle_Set temp_set = wait_set;
if (ACE_OS::select (width,
temp_set.rd_mask_,
temp_set.wr_mask_,
temp_set.ex_mask_,
(ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
return -1; // Bad file arguments...
// Instead of waiting using <select>, just use the Xt mechanism to
// wait for a single event.
// Wait for something to happen.
::XtAppProcessEvent (this->context_, XtIMAll);
// Reset the width, in case it changed during the upcalls.
width = this->handler_rep_.max_handlep1 ();
// Now actually read the result needed by the <Select_Reactor> using
// <select>.
return ACE_OS::select (width,
wait_set.rd_mask_,
wait_set.wr_mask_,
wait_set.ex_mask_,
(ACE_Time_Value *) &ACE_Time_Value::zero);
}
XtAppContext
ACE_XtReactor::context (void) const
{
return this->context_;
}
void
ACE_XtReactor::context (XtAppContext context)
{
this->context_ = context;
}
int
ACE_XtReactor::register_handler_i (ACE_HANDLE handle,
ACE_Event_Handler *handler,
ACE_Reactor_Mask mask)
{
ACE_TRACE ("ACE_XtReactor::register_handler_i");
// Make sure we have a valid context
ACE_ASSERT (this->context_ != 0);
int result = ACE_Select_Reactor::register_handler_i (handle,
handler, mask);
if (result == -1)
return -1;
int condition = 0;
#if !defined ACE_WIN32
if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK))
ACE_SET_BITS (condition, XtInputReadMask);
if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK))
ACE_SET_BITS (condition, XtInputWriteMask);
if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK))
ACE_SET_BITS (condition, XtInputExceptMask);
if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK))
ACE_SET_BITS (condition, XtInputReadMask);
if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK)){
ACE_SET_BITS (condition, XtInputWriteMask); // connected, you may write
ACE_SET_BITS (condition, XtInputReadMask); // connected, you have data/err
}
#else
if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK))
ACE_SET_BITS (condition, XtInputReadWinsock);
if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK))
ACE_SET_BITS (condition, XtInputWriteWinsock);
if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK))
ACE_NOTSUP_RETURN(-1);
if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK))
ACE_SET_BITS (condition, XtInputReadWinsock);
if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK)){
ACE_SET_BITS (condition, XtInputWriteWinsock); // connected, you may write
ACE_SET_BITS (condition, XtInputReadWinsock); // connected, you have data/err
}
#endif /* !ACE_WIN32 */
if (condition != 0)
{
ACE_XtReactorID *XtID = this->ids_;
while(XtID)
{
if (XtID->handle_ == handle)
{
::XtRemoveInput (XtID->id_);
XtID->id_ = ::XtAppAddInput (this->context_,
(int) handle,
(XtPointer) condition,
InputCallbackProc,
(XtPointer) this);
return 0;
}
else
XtID = XtID->next_;
}
ACE_NEW_RETURN (XtID,
ACE_XtReactorID,
-1);
XtID->next_ = this->ids_;
XtID->handle_ = handle;
XtID->id_ = ::XtAppAddInput (this->context_,
(int) handle,
(XtPointer) condition,
InputCallbackProc,
(XtPointer) this);
this->ids_ = XtID;
}
return 0;
}
int
ACE_XtReactor::register_handler_i (const ACE_Handle_Set &handles,
ACE_Event_Handler *handler,
ACE_Reactor_Mask mask)
{
return ACE_Select_Reactor::register_handler_i (handles,
handler,
mask);
}
int
ACE_XtReactor::remove_handler_i (ACE_HANDLE handle,
ACE_Reactor_Mask mask)
{
ACE_TRACE ("ACE_XtReactor::remove_handler_i");
int result = ACE_Select_Reactor::remove_handler_i (handle,
mask);
ACE_XtReactorID *XtID = this->ids_;
if (XtID)
{
if (XtID->handle_ == handle)
{
::XtRemoveInput (XtID->id_);
this->ids_ = XtID->next_;
delete XtID;
if (result == -1)
return result;
else
return 0;
}
ACE_XtReactorID *NextID = XtID->next_;
while (NextID)
{
if (NextID->handle_ == handle)
{
::XtRemoveInput(NextID->id_);
XtID->next_ = NextID->next_;
delete NextID;
if (result == -1)
return result;
else
return 0;
}
else
{
XtID = NextID;
NextID = NextID->next_;
}
}
}
if (result == -1)
return result;
else
return 0;
}
int
ACE_XtReactor::remove_handler_i (const ACE_Handle_Set &handles,
ACE_Reactor_Mask mask)
{
return ACE_Select_Reactor::remove_handler_i (handles,
mask);
}
// The following functions ensure that there is an Xt timeout for the
// first timeout in the Reactor's Timer_Queue.
void
ACE_XtReactor::reset_timeout (void)
{
// Make sure we have a valid context
ACE_ASSERT (this->context_ != 0);
if (timeout_)
::XtRemoveTimeOut (timeout_);
timeout_ = 0;
ACE_Time_Value *max_wait_time =
this->timer_queue_->calculate_timeout (0);
if (max_wait_time)
timeout_ = ::XtAppAddTimeOut (this->context_,
max_wait_time->msec (),
TimerCallbackProc,
(XtPointer) this);
}
long
ACE_XtReactor::schedule_timer (ACE_Event_Handler *handler,
const void *arg,
const ACE_Time_Value &delta_time,
const ACE_Time_Value &interval)
{
ACE_TRACE ("ACE_XtReactor::schedule_timer");
ACE_MT (ACE_GUARD_RETURN (ACE_Select_Reactor_Token, ace_mon, this->token_, -1));
long result = ACE_Select_Reactor::schedule_timer (handler,
arg,
delta_time,
interval);
if (result == -1)
return -1;
else
{
this->reset_timeout ();
return result;
}
}
int
ACE_XtReactor::cancel_timer (ACE_Event_Handler *handler,
int dont_call_handle_close)
{
ACE_TRACE ("ACE_XtReactor::cancel_timer");
if (ACE_Select_Reactor::cancel_timer (handler,
dont_call_handle_close) == -1)
return -1;
else
{
this->reset_timeout ();
return 0;
}
}
int
ACE_XtReactor::cancel_timer (long timer_id,
const void **arg,
int dont_call_handle_close)
{
ACE_TRACE ("ACE_XtReactor::cancel_timer");
if (ACE_Select_Reactor::cancel_timer (timer_id,
arg,
dont_call_handle_close) == -1)
return -1;
else
{
this->reset_timeout ();
return 0;
}
}
#endif /* ACE_HAS_XT */
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