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// -*- C++ -*-
//
// $Id$
// These are always inlined
// FUZZ: disable check_for_inline
#if defined (ACE_HAS_WCHAR)
#if !defined (ACE_WIN32)
# include /**/ <string.h> // Need to see strlen()
#endif /* ACE_WIN32 */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
inline
ACE_Wide_To_Ascii::~ACE_Wide_To_Ascii (void)
{
delete [] this->s_;
}
inline char *
ACE_Wide_To_Ascii::char_rep (void)
{
return this->s_;
}
inline char *
ACE_Wide_To_Ascii::convert (const wchar_t *wstr)
{
// Short circuit null pointer case
if (wstr == 0)
return 0;
# if defined (ACE_WIN32)
UINT cp = GetACP ();
int len = ::WideCharToMultiByte (cp,
0,
wstr,
-1,
0,
0,
0,
0);
# elif defined (ACE_LACKS_WCSLEN)
const wchar_t *wtemp = wstr;
while (wtemp != 0)
++wtemp;
int len = wtemp - wstr + 1;
# else /* ACE_WIN32 */
size_t len = ::wcslen (wstr) + 1;
# endif /* ACE_WIN32 */
char *str = new char[len];
# if defined (ACE_WIN32)
::WideCharToMultiByte (cp, 0, wstr, -1, str, len, 0, 0);
# elif defined (VXWORKS)
::wcstombs (str, wstr, len);
# else /* ACE_WIN32 */
for (size_t i = 0; i < len; i++)
{
wchar_t *t = const_cast <wchar_t *> (wstr);
str[i] = static_cast<char> (*(t + i));
}
# endif /* ACE_WIN32 */
return str;
}
inline
ACE_Wide_To_Ascii::ACE_Wide_To_Ascii (const wchar_t *s)
: s_ (ACE_Wide_To_Ascii::convert (s))
{
}
inline
ACE_Ascii_To_Wide::~ACE_Ascii_To_Wide (void)
{
delete [] this->s_;
}
inline wchar_t *
ACE_Ascii_To_Wide::wchar_rep (void)
{
return this->s_;
}
inline wchar_t *
ACE_Ascii_To_Wide::convert (const char *str)
{
// Short circuit null pointer case
if (str == 0)
return 0;
# if defined (ACE_WIN32)
UINT cp = GetACP ();
int len = ::MultiByteToWideChar (cp, 0, str, -1, 0, 0);
# else /* ACE_WIN32 */
size_t len = strlen (str) + 1;
# endif /* ACE_WIN32 */
wchar_t *wstr = new wchar_t[len];
# if defined (ACE_WIN32)
::MultiByteToWideChar (cp, 0, str, -1, wstr, len);
# elif defined (VXWORKS)
::mbstowcs (wstr, str, len);
# else /* ACE_WIN32 */
for (size_t i = 0; i < len; i++)
{
char *t = const_cast<char *> (str);
wstr[i] = static_cast<wchar_t> (*((unsigned char*)(t + i)));
}
# endif /* ACE_WIN32 */
return wstr;
}
inline
ACE_Ascii_To_Wide::ACE_Ascii_To_Wide (const char *s)
: s_ (ACE_Ascii_To_Wide::convert (s))
{
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_HAS_WCHAR */
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