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/* -*- C++ -*- */
//=============================================================================
/**
* @file config-win32-msvc-6.h
*
* $Id$
*
* @brief Microsoft Visual C++ 6.0 configuration file.
*
* This file is the ACE configuration file for Microsoft Visual C++ version 6.
*
* @note Do not include this file directly, include config-win32.h instead.
*
* @author Darrell Brunsch <brunsch@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_CONFIG_WIN32_MSVC_6_H
#define ACE_CONFIG_WIN32_MSVC_6_H
#include "ace/pre.h"
#ifndef ACE_CONFIG_WIN32_H
#error Use config-win32.h in config.h instead of this header
#endif /* ACE_CONFIG_WIN32_H */
# if defined (ACE_HAS_PACE)
# ifndef PACE_HAS_ALL_POSIX_FUNCS
# define PACE_HAS_ALL_POSIX_FUNCS 1
# endif /* PACE_HAS_ALL_POSIX_FUNCS */
# endif /* ACE_HAS_PACE */
# if !defined (ACE_HAS_STANDARD_CPP_LIBRARY)
# define ACE_HAS_STANDARD_CPP_LIBRARY 0
# endif
// The STL that comes with ACE uses the std namespace. Note however, it is not
// part of the standard C++ library
# if !defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
# define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 1
# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
# if !defined (ACE_HAS_BROKEN_NESTED_TEMPLATES)
# define ACE_HAS_BROKEN_NESTED_TEMPLATES
# endif /* ACE_HAS_BROKEN_NESTED_TEMPLATES */
// By default, we disable the C++ casting because
// it requires the RTTI support to be turned on which
// is not something we usually do.
# if !defined (ACE_HAS_ANSI_CASTS)
# define ACE_HAS_ANSI_CASTS 0
# endif
// Keywords
# define ACE_HAS_EXPLICIT_KEYWORD
# define ACE_HAS_MUTABLE_KEYWORD
# define ACE_HAS_TYPENAME_KEYWORD
# define ACE_HAS_USING_KEYWORD
#define ACE_HAS_ITOA
#define ACE_ITOA_EQUIVALENT ::_itoa
#define ACE_STRCASECMP_EQUIVALENT ::_stricmp
#define ACE_STRNCASECMP_EQUIVALENT ::_strnicmp
#define ACE_WCSDUP_EQUIVALENT ::_wcsdup
# if !defined (ACE_HAS_WINCE)
# define ACE_HAS_EXCEPTIONS
# endif /* ACE_HAS_WINCE */
# define ACE_HAS_BROKEN_NAMESPACES
# define ACE_HAS_BROKEN_IMPLICIT_CONST_CAST
# define ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR
# define ACE_HAS_STD_TEMPLATE_SPECIALIZATION
# if defined (ACE_HAS_ANSI_CASTS) && (ACE_HAS_ANSI_CASTS == 0)
# undef ACE_HAS_ANSI_CASTS
# endif /* ACE_HAS_ANSI_CASTS && ACE_HAS_ANSI_CASTS == 0 */
# if !defined (ACE_HAS_WINCE)
# define ACE_HAS_SIG_ATOMIC_T
# endif /* ACE_HAS_WINCE */
// Compiler doesn't support static data member templates.
# define ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES
# define ACE_LACKS_MODE_MASKS
# define ACE_LACKS_STRRECVFD
# if !defined (ACE_HAS_WINCE)
# define ACE_HAS_LLSEEK
# endif /* ACE_HAS_WINCE */
// Compiler/platform has correctly prototyped header files.
# define ACE_HAS_CPLUSPLUS_HEADERS
// Platform supports POSIX timers via timestruc_t.
# define ACE_HAS_STRPTIME
# define ACE_LACKS_NATIVE_STRPTIME
// Compiler/platform supports strerror ().
# define ACE_HAS_STRERROR
# define ACE_TEMPLATES_REQUIRE_SOURCE
// Platform provides ACE_TLI function prototypes.
// For Win32, this is not really true, but saves a lot of hassle!
# define ACE_HAS_TLI_PROTOTYPES
// Platform support linebuffered streaming is broken
# define ACE_LACKS_LINEBUFFERED_STREAMBUF
// Template specialization is supported.
# define ACE_HAS_TEMPLATE_SPECIALIZATION
// At least for ACE_UNIMPLEMENTED_FUNC in class templates, this is needed to
// explicitly instantiate a template that has ACE_UNIMPLEMENTED_FUNC.
# define ACE_NEEDS_FUNC_DEFINITIONS
// ----------------- "derived" defines and includes -----------
# if defined (ACE_HAS_STANDARD_CPP_LIBRARY) && (ACE_HAS_STANDARD_CPP_LIBRARY != 0)
// Platform has its Standard C++ library in the namespace std
# if !defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
# define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 1
# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
// Microsoft's auto_ptr in standard cpp library doesn't have reset ().
# define ACE_AUTO_PTR_LACKS_RESET
// ace/iostream.h does not work with the standard cpp library (yet).
# if !defined (ACE_USES_OLD_IOSTREAMS)
# define ACE_LACKS_ACE_IOSTREAM
# endif /* ! ACE_USES_OLD_IOSTREAMS */
# else
// iostream header lacks ipfx (), isfx (), etc., declarations
# define ACE_LACKS_IOSTREAM_FX
# endif
// While digging the MSVC 4.0 include files, I found how to disable
// MSVC warnings: --Amos Shapira
// "C4355: 'this' : used in base member initializer list"
# pragma warning(disable:4355) /* disable C4514 warning */
// #pragma warning(default:4355) // use this to reenable, if desired
# pragma warning(disable:4201) /* winnt.h uses nameless structs */
# pragma warning(disable:4231)
// Disable warning of using Microsoft Extension.
// MSVC allows throw keyword but complains about it.
# pragma warning( disable : 4290 )
// Inheritance by dominance is A-OK by us
# pragma warning (disable:4250)
# if !defined(ACE_HAS_WINCE)
# if defined(ACE_HAS_DLL) && (ACE_HAS_DLL != 0)
# if !defined(_DLL)
// *** DO NOT *** DO NOT *** defeat this error message
// by defining _DLL yourself. RTFM and see who set _DLL.
# error You must link against (Debug) Multithreaded DLL run-time libraries.
# endif /* !_DLL */
# endif /* ACE_HAS_DLL && ACE_HAS_DLL != 0 */
# endif /* !ACE_HAS_WINCE */
# pragma warning(default: 4201) /* winnt.h uses nameless structs */
# define ACE_INT64_FORMAT_SPECIFIER ACE_LIB_TEXT ("%I64d")
# define ACE_UINT64_FORMAT_SPECIFIER ACE_LIB_TEXT ("%I64u")
# if !defined (ACE_ENDTHREADEX)
# define ACE_ENDTHREADEX(STATUS) ::_endthreadex ((DWORD) STATUS)
# endif
#include "ace/post.h"
#endif /* ACE_CONFIG_WIN32_MSVC_6_H */
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