blob: ed0fe0f6404ad4fc06a47629b0b1cd79f6a7615d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
|
// -*- C++ -*-
// $Id$
// The following configuration file contains the defines
// common to all Win32/MSVC/MFC combinations.
#ifndef ACE_WIN32_MSVC_H
#define ACE_WIN32_MSVC_H
#include "ace/pre.h"
#if defined (_MSC_VER)
# include "ace/config-win32-common.h"
# define ACE_CC_NAME "Visual C++"
# define ACE_CC_PREPROCESSOR "CL.EXE"
# define ACE_CC_PREPROCESSOR_ARGS "-nologo -E"
# if (_MSC_VER >= 1200)
# define ACE_CC_MAJOR_VERSION 6
# elif (_MSC_VER >= 1100)
# define ACE_CC_MAJOR_VERSION 5
# elif (_MSC_VER >= 1000)
# define ACE_CC_MAJOR_VERSION 4
# endif /* _MSC_VER >= 1200 */
# define ACE_CC_MINOR_VERSION (_MSC_VER % 100)
# define ACE_CC_BETA_VERSION (0)
// Define this if you want to use the standard C++ library
//#define ACE_HAS_STANDARD_CPP_LIBRARY 1
// MSVC enforces the One Definition Rule
# define ACE_HAS_ONE_DEFINITION_RULE
# if defined (_MSC_VER) && (_MSC_VER >= 1020)
# if !defined (ACE_HAS_STANDARD_CPP_LIBRARY)
# define ACE_HAS_STANDARD_CPP_LIBRARY 0
# endif
# else
# if defined (ACE_HAS_STANDARD_CPP_LIBRARY)
# undef ACE_HAS_STANDARD_CPP_LIBRARY
# endif
# define ACE_HAS_STANDARD_CPP_LIBRARY 0
# endif
// The STL that comes with ACE uses the std namespace. Note however, it is not
// part of the standard C++ library
# if !defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
# define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 1
# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
# if !defined (ACE_HAS_BROKEN_NESTED_TEMPLATES)
# define ACE_HAS_BROKEN_NESTED_TEMPLATES
# endif /* ACE_HAS_BROKEN_NESTED_TEMPLATES */
// By default, we disable the C++ casting because
// it requires the RTTI support to be turned on which
// is not something we usually do.
# if !defined (ACE_HAS_ANSI_CASTS)
# define ACE_HAS_ANSI_CASTS 0
# endif
// MSVC already defined __TEXT
# define ACE_HAS_TEXT_MACRO_CONFLICT
# define ACE_HAS_EXPLICIT_KEYWORD
# define ACE_HAS_MUTABLE_KEYWORD
// VC5 doesn't support operator placement delete
# if defined (_MSC_VER) && (_MSC_VER < 1200)
# define ACE_LACKS_PLACEMENT_OPERATOR_DELETE
# endif /* _MSC_VER && _MSC_VER < 1200 */
# define ACE_HAS_WCHAR_TYPEDEFS_USHORT
# if !defined (ACE_HAS_WINCE)
# define ACE_HAS_EXCEPTIONS
# endif /* ACE_HAS_WINCE */
# define ACE_HAS_BROKEN_NAMESPACES
# define ACE_HAS_BROKEN_IMPLICIT_CONST_CAST
# define ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR
# if defined (ACE_HAS_ANSI_CASTS) && (ACE_HAS_ANSI_CASTS == 0)
# undef ACE_HAS_ANSI_CASTS
# endif /* ACE_HAS_ANSI_CASTS && ACE_HAS_ANSI_CASTS == 0 */
# if _MSC_VER < 1000
# define ACE_LACKS_PRAGMA_ONCE
# endif /* _MSC_VER < 1000 */
// Only >= MSVC 5.0 definitions
# if (_MSC_VER >= 1100)
# if !defined (ACE_HAS_WINCE)
# define ACE_HAS_SIG_ATOMIC_T
# endif /* ACE_HAS_WINCE */
# endif /* _MSC_VER >= 1100 */
// Only >= MSVC 6.0 definitions
# if (_MSC_VER >= 1200)
# define ACE_HAS_TYPENAME_KEYWORD
# define ACE_HAS_STD_TEMPLATE_SPECIALIZATION
# endif /* _MSC_VER >= 1200 */
// Compiler doesn't support static data member templates.
# define ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES
# define ACE_LACKS_MODE_MASKS
# define ACE_LACKS_STRRECVFD
// Compiler/platform has correctly prototyped header files.
# define ACE_HAS_CPLUSPLUS_HEADERS
// Platform supports POSIX timers via timestruc_t.
//define ACE_HAS_POSIX_TIME
# define ACE_HAS_STRPTIME
# define ACE_LACKS_NATIVE_STRPTIME
// Compiler/platform supports strerror ().
# define ACE_HAS_STRERROR
# define ACE_TEMPLATES_REQUIRE_SOURCE
// Platform provides ACE_TLI function prototypes.
// For Win32, this is not really true, but saves a lot of hassle!
# define ACE_HAS_TLI_PROTOTYPES
# define ACE_HAS_GNU_CSTRING_H
// Platform support linebuffered streaming is broken
# define ACE_LACKS_LINEBUFFERED_STREAMBUF
// Template specialization is supported.
# define ACE_HAS_TEMPLATE_SPECIALIZATION
// ----------------- "derived" defines and includes -----------
# if defined (ACE_HAS_STANDARD_CPP_LIBRARY) && (ACE_HAS_STANDARD_CPP_LIBRARY != 0)
# if (_MSC_VER > 1020)
// Platform has its Standard C++ library in the namespace std
# if !defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
# define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 1
# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
# else /* (_MSC_VER > 1020) */
# if defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
# undef ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB
# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
# define ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB 0
# endif /* (_MSC_VER > 1020) */
// Microsoft's auto_ptr in standard cpp library doesn't have reset ().
# define ACE_AUTO_PTR_LACKS_RESET
// ace/iostream.h does not work with the standard cpp library (yet).
# if !defined (ACE_USES_OLD_IOSTREAMS)
# define ACE_LACKS_ACE_IOSTREAM
# endif /* ! ACE_USES_OLD_IOSTREAMS */
# else
// iostream header lacks ipfx (), isfx (), etc., declarations
# define ACE_LACKS_IOSTREAM_FX
# endif
// While digging the MSVC 4.0 include files, I found how to disable
// MSVC warnings: --Amos Shapira
// "C4355: 'this' : used in base member initializer list"
# pragma warning(disable:4355) /* disable C4514 warning */
// #pragma warning(default:4355) // use this to reenable, if desired
# pragma warning(disable:4201) /* winnt.h uses nameless structs */
# pragma warning(disable:4231)
// Disable warning of using Microsoft Extension.
// MSVC 4.0 or greater
# if (_MSC_VER >= 1000)
// Compiler/Platform supports the "using" keyword.
# define ACE_HAS_USING_KEYWORD
# endif
// MSVC 2.2 or lower
# if (_MSC_VER < 1000)
// This needs to be here since MSVC++ 2.0 seems to have forgotten to
// include it. Does anybody know which MSC_VER MSVC 2.0 has ?
inline void *operator new (unsigned int, void *p) { return p; }
# endif
# if !defined(ACE_HAS_WINCE)
# if defined(ACE_HAS_DLL) && (ACE_HAS_DLL != 0)
# if !defined(_DLL)
// *** DO NOT *** DO NOT *** defeat this error message
// by defining _DLL yourself. RTFM and see who set _DLL.
# error You must link against (Debug) Multithreaded DLL run-time libraries.
# endif /* !_DLL */
# endif /* ACE_HAS_DLL && ACE_HAS_DLL != 0 */
# endif /* !ACE_HAS_WINCE */
# ifdef _DEBUG
# if !defined (ACE_HAS_WINCE)
# include /**/ <crtdbg.h>
# endif /* ACE_HAS_WINCE */
# endif
# pragma warning(default: 4201) /* winnt.h uses nameless structs */
// At least for Win32 - MSVC compiler (ver. 5)
# define ACE_INT64_FORMAT_SPECIFIER "%I64d"
# define ACE_UINT64_FORMAT_SPECIFIER "%I64u"
#endif /* _MSC_VER */
#include "ace/post.h"
#endif /* ACE_WIN32_COMMON_H */
|