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/* -*- C++ -*- */
// $Id$
// The following configuration file is designed to work for Windows NT
// platforms using the Microsoft Visual C++ 2.0 compiler.
#if !defined (ACE_CONFIG_H)
#define ACE_CONFIG_H
// Needed for timeval.
#include <winsock.h>
#define ACE_HAS_UNICODE
// Compiler/platform correctly calls init()/fini() for shared
// libraries. - applied for DLLs ?
//define ACE_HAS_AUTOMATIC_INIT_FINI
// Compiler doesn't support static data member templates.
#define ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES
// #define ACE_HAS_ORBIX
// Version 1.1 of WinSock
#define ACE_WSOCK_VERSION 1, 1
#define ACE_LACKS_RECVMSG
#define ACE_LACKS_SENDMSG
#define ACE_LACKS_MODE_MASKS
#define ACE_LACKS_SBRK
#define ACE_LACKS_UTSNAME_T
#define ACE_LACKS_SEMBUF_T
#define ACE_LACKS_MSGBUF_T
#define ACE_LACKS_SYSV_SHMEM
// Platform supports POSIX O_NONBLOCK semantics.
//define ACE_HAS_POSIX_NONBLOCK
#define ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES
#define ACE_LACKS_STRRECVFD
// Compiler/platform has correctly prototyped header files.
#define ACE_HAS_CPLUSPLUS_HEADERS
// Platform supports IP multicast
#define ACE_HAS_IP_MULTICAST
// Sockets may be called in multi-threaded programs.
#define ACE_HAS_MT_SAFE_SOCKETS
// Platform contains <poll.h>.
//define ACE_HAS_POLL
// Platform supports POSIX timers via timestruc_t.
//define ACE_HAS_POSIX_TIME
// This needs to be here since MSVC++ 2.0 seems to have forgotten to
// include it.
inline void *operator new (unsigned int, void *p) { return p; }
// Platform supports the /proc file system.
//define ACE_HAS_PROC_FS
// Platform supports the rusage struct.
#define ACE_HAS_GETRUSAGE
// Compiler/platform supports strerror ().
#define ACE_HAS_STRERROR
// Andreas Ueltschi tells me this is a good thing...
#define ACE_HAS_SVR5_GETTIMEOFDAY
// Compiler/platform supports poll().
//define ACE_HAS_SVR4_POLL
// Compiler/platform supports SVR4 signal typedef.
//define ACE_HAS_SVR4_SIGNAL_T
// Platform provides <sys/filio.h> header.
//define ACE_HAS_SYS_FILIO_H
// Compiler/platform supports sys_siglist array.
//define ACE_HAS_SYS_SIGLIST
/* Turn off the following four defines if you want to disable threading. */
// Compile using multi-thread libraries.
#define ACE_MT_SAFE
// Platform supports threads.
#define ACE_HAS_THREADS
// Platform supports Windows32 threads.
#define ACE_HAS_WTHREADS
#define ACE_WIN32
#define ACE_HAS_TEMPLATE_INSTANTIATION
//#define ACE_HAS_ALLOC_HOOKS
#define ACE_TEMPLATES_REQUIRE_SOURCE
// Compiler/platform has thread-specific storage
#define ACE_HAS_THREAD_SPECIFIC_STORAGE
// Platform supports ACE_TLI timod STREAMS module.
//define ACE_HAS_TIMOD_H
// Platform supports ACE_TLI tiuser header.
//define ACE_HAS_TIUSER_H
// Platform provides ACE_TLI function prototypes.
// For Win32, this is not really true, but saves a lot of hassle!
#define ACE_HAS_TLI_PROTOTYPES
#define ACE_HAS_GNU_CSTRING_H
// Platform supports ACE_TLI.
//define ACE_HAS_TLI
// Turns off the tracing feature.
#if !defined (ACE_NTRACE)
#define ACE_NTRACE 1
#endif /* ACE_NTRACE */
// #define ACE_NLOGGING
// Defines the page size of the system.
#define ACE_PAGE_SIZE 4096
// I'm pretty sure NT lacks these
#define ACE_LACKS_UNIX_DOMAIN_SOCKETS
// Windows NT needs readv() and writev()
#define ACE_NEEDS_WRITEV
#define ACE_NEEDS_READV
#endif /* ACE_CONFIG_H */
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