summaryrefslogtreecommitdiff
path: root/apps/Gateway/Gateway/Channel.cpp
blob: 99699a6ee873130cb3401e68114965726818718a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710

// $Id$

#include "Routing_Entry.h"
#include "Channel_Connector.h"

// Convenient short-hands.
#define CO CONDITION
#define MU MUTEX

// = The total number of bytes sent/received on this channel.
size_t 
Channel::total_bytes (void)
{
  return this->total_bytes_;
}

void 
Channel::total_bytes (size_t bytes)
{
  this->total_bytes_ += bytes;
}

Channel::Channel (ROUTING_TABLE *rt,
                  Channel_Connector *cc,
		  ACE_Thread_Manager *thr_mgr,
		  int socket_queue_size)
  : ACE_Svc_Handler<CHANNEL_PEER_STREAM, SYNCH> (thr_mgr),
    routing_table_ (rt),
    id_ (-1),
    total_bytes_ (0),
    state_ (Channel::IDLE),
    connector_ (cc),
    timeout_ (1),
    max_timeout_ (Channel::MAX_RETRY_TIMEOUT), 
    socket_queue_size_ (socket_queue_size)
{
}

// Set the associated channel.

void
Channel::active (int a)
{
  this->state (a == 0 ? Channel::IDLE : Channel::ESTABLISHED);
}

// Get the associated channel.

int
Channel::active (void)
{
  return this->state () == Channel::ESTABLISHED;
}

// Set the direction.

void
Channel::direction (char d)
{
  this->direction_ = d;
}

// Get the direction.

char
Channel::direction (void)
{
  return this->direction_;
}

// Sets the timeout delay.

void
Channel::timeout (int to)
{
  if (to > this->max_timeout_)
    to = this->max_timeout_;

  this->timeout_ = to;
}

// Recalculate the current retry timeout delay using exponential
// backoff.  Returns the original timeout (i.e., before the
// recalculation).

int
Channel::timeout (void)
{
  int old_timeout = this->timeout_;
  this->timeout_ *= 2;
  
  if (this->timeout_ > this->max_timeout_)
    this->timeout_ = this->max_timeout_;

  return old_timeout;
}

// Sets the max timeout delay.

void
Channel::max_timeout (int mto)
{
  this->max_timeout_ = mto;
}

// Gets the max timeout delay.

int
Channel::max_timeout (void)
{
  return this->max_timeout_;
}

// Restart connection asynchronously when timeout occurs.

int
Channel::handle_timeout (const ACE_Time_Value &, const void *)
{
  ACE_DEBUG ((LM_DEBUG, 
	     "(%t) attempting to reconnect Channel %d with timeout = %d\n", 
             this->id (), this->timeout_));
  return this->connector_->initiate_connection (this, ACE_Synch_Options::asynch);
}

// Restart connection (blocking_semantics dicates whether we
// restart synchronously or asynchronously).

int
Channel::reinitiate_connection (void)
{
  // Skip over deactivated descriptors.
  if (this->get_handle () != -1)
    {
      // Make sure to close down peer to reclaim descriptor.
      this->peer ().close ();

#if 0
//      if (this->state () == FAILED)
//        {
      // Reinitiate timeout to improve reconnection time.
//          this->timeout (1);
#endif
      
      ACE_DEBUG ((LM_DEBUG, 
		 "(%t) scheduling reinitiation of Channel %d\n",
		 this->id ()));

      // Reschedule ourselves to try and connect again.
      if (ACE_Service_Config::reactor ()->schedule_timer (this, 0, 
						   this->timeout ()) == -1)
	ACE_ERROR_RETURN ((LM_ERROR, "(%t) %p\n", 
			  "schedule_timer"), -1);
    }
  return 0;
}

// Handle shutdown of the Channel object.

int
Channel::handle_close (ACE_HANDLE, ACE_Reactor_Mask)
{
  ACE_DEBUG ((LM_DEBUG, "(%t) shutting down Channel %d on handle %d\n", 
	     this->id (), this->get_handle ()));
  
  return this->reinitiate_connection ();
}

// Set the state of the channel.

void
Channel::state (Channel::State s)
{
  this->state_ = s;
}

// Perform the first-time initiation of a connection to the peer.

int
Channel::initialize_connection (void)
{
  this->state_ = Channel::ESTABLISHED;

  // Restart the timeout to 1.
  this->timeout (1);

#if defined (ASSIGN_ROUTING_ID)
  // Action that sends the route id to the peerd.

  CONN_ID id = htons (this->id ());

  ssize_t n = this->peer ().send ((const void *) &id, sizeof id);

  if (n != sizeof id)
    ACE_ERROR_RETURN ((LM_ERROR, "(%t) %p\n", 
		      n == 0 ? "gatewayd has closed down unexpectedly" : "send"), -1);
#endif /* ASSIGN_ROUTING_ID */
  return 0;
}

// Set the size of the socket queue.

void
Channel::socket_queue_size (void)
{
  if (this->socket_queue_size_ > 0)
    {
      int option = this->direction_ == 'I' ? SO_RCVBUF : SO_SNDBUF;

      if (this->peer ().set_option (SOL_SOCKET, option,
				  &this->socket_queue_size_, sizeof (int)) == -1)
	ACE_ERROR ((LM_ERROR, "(%t) %p\n", "set_option"));
    }
}

// Upcall from the ACE_Acceptor::handle_input() that
// delegates control to our application-specific Channel.

int
Channel::open (void *a)
{
  ACE_DEBUG ((LM_DEBUG, "(%t) Channel's fd = %d\n", this->peer ().get_handle ()));

  // Set the size of the socket queue.
  this->socket_queue_size ();

  // Turn on non-blocking I/O.
  if (this->peer ().enable (ACE_NONBLOCK) == -1)
    ACE_ERROR_RETURN ((LM_ERROR, "(%t) %p\n", "enable"), -1);

  // Call down to the base class to activate and register this handler.
  if (this->ACE_Svc_Handler<CHANNEL_PEER_STREAM, SYNCH>::open (a) == -1)
    ACE_ERROR_RETURN ((LM_ERROR, "(%t) %p\n", "activate"), -1);

  return this->initialize_connection ();
}

// Return the current state of the channel.

Channel::State
Channel::state (void)
{
  return this->state_;
}

void
Channel::id (CONN_ID id)
{
  this->id_ = id;
}

CONN_ID
Channel::id (void)
{
  return this->id_;
}

// Set the peer's address information.
int 
Channel::bind (const ACE_INET_Addr &remote_addr, 
	       const ACE_INET_Addr &local_addr,
	       CONN_ID id)
{
  this->remote_addr_ = remote_addr;
  this->local_addr_ = local_addr;
  this->id_ = id;
  return 0;
}

ACE_INET_Addr &
Channel::remote_addr (void)
{
  return this->remote_addr_;
}

ACE_INET_Addr &
Channel::local_addr (void)
{
  return this->local_addr_;
}

// Constructor sets the routing table pointer.

Output_Channel::Output_Channel (ROUTING_TABLE *rt,
                                Channel_Connector *cc,
				ACE_Thread_Manager *thr_mgr,
				int socket_queue_size)
  : Channel (rt, cc, thr_mgr, socket_queue_size)
{
  this->direction_ = 'O';
  this->msg_queue ()->high_water_mark (Output_Channel::QUEUE_SIZE);
}

// This method should be called only when the peer shuts down
// unexpectedly.  This method simply marks the Channel as 
// having failed so that handle_close () can reconnect.

int 
Output_Channel::handle_input (ACE_HANDLE)
{
  char buf[1];

  this->state (Channel::FAILED);

  switch (this->peer ().recv (buf, sizeof buf))
    {
    case -1:
      ACE_ERROR_RETURN ((LM_ERROR,
			"(%t) Peer has failed unexpectedly for Output Channel %d\n",
			this->id ()), -1);
      /* NOTREACHED */
    case 0:
      ACE_ERROR_RETURN ((LM_ERROR,
			"(%t) Peer has shutdown unexpectedly for Output Channel %d\n",
			this->id ()), -1);
      /* NOTREACHED */
    default:
      ACE_ERROR_RETURN ((LM_ERROR,
			"(%t) Peer is sending input on Output Channel %d\n",
			this->id ()), -1);
      /* NOTREACHED */
    }
}

int 
Output_Channel::svc (void)
{
  ACE_ERROR_RETURN ((LM_ERROR, "(%t) svc should not be called on Output_Channel!\n"), -1);
}

// Perform a non-blocking put() of message MB.  If we are unable to
// send the entire message  the remainder is re-queued at the *front* of
// the Message_List.

int
Output_Channel::nonblk_put (ACE_Message_Block *mb)
{
  // Try to send the message.  If we don't send it all (e.g., due to
  // flow control), then re-queue the remainder at the head of the
  // Message_List and ask the ACE_Reactor to inform us (via
  // handle_output()) when it is possible to try again. 

  ssize_t n;

  if ((n = this->send_peer (mb)) == -1)
    {
      // Things have gone wrong, let's try to close down and set up a new reconnection.
      this->state (Channel::FAILED);
      this->handle_close ();
      return -1;
    }
  else if (errno == EWOULDBLOCK) // Didn't manage to send everything.
    {
      ACE_DEBUG ((LM_DEBUG, "(%t) queueing activated on handle %d to routing id %d\n",
                 this->get_handle (), this->id ()));

      // ACE_Queue in *front* of the list to preserve order.
      if (this->msg_queue ()->enqueue_head (mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
        ACE_ERROR_RETURN ((LM_ERROR, "(%t) %p\n", "enqueue_head"), -1);
      
      // Tell ACE_Reactor to call us back when we can send again.
      else if (ACE_Service_Config::reactor ()->
	       schedule_wakeup (this, ACE_Event_Handler::WRITE_MASK) == -1)
        ACE_ERROR_RETURN ((LM_ERROR, "(%t) %p\n", "schedule_wakeup"), -1);
      return 0;
    }
  else
    return n;
}

int
Output_Channel::send_peer (ACE_Message_Block *mb)
{
  ssize_t n;    
  size_t len = mb->length ();

  if ((n = this->peer ().send (mb->rd_ptr (), len)) <= 0)
    return errno == EWOULDBLOCK ? 0 : n;
  else if (n < len)
    // Re-adjust pointer to skip over the part we did send.
    mb->rd_ptr (n);
  else /* if (n == length) */
    {
      // The whole message is sent, we can now safely deallocate the buffer.
      // Note that this should decrement a reference count...
      delete mb;
      errno = 0;
    }
  this->total_bytes (n);
  return n;
}

// Finish sending a message when flow control conditions abate.
// This method is automatically called by the ACE_Reactor.

int 
Output_Channel::handle_output (ACE_HANDLE)
{
  ACE_Message_Block *mb = 0;
  int           status = 0;
  
  ACE_DEBUG ((LM_DEBUG, "(%t) in handle_output on handle %d\n", this->get_handle ()));
  // The list had better not be empty, otherwise there's a bug!

  if (this->msg_queue ()->dequeue_head (mb, (ACE_Time_Value *) &ACE_Time_Value::zero) != -1)
    {
      switch (this->nonblk_put (mb))
        {
        case 0:           // Partial send.
          ACE_ASSERT (errno == EWOULDBLOCK);
          // Didn't write everything this time, come back later...
          break;

        case -1:
          // Caller is responsible for freeing a ACE_Message_Block if failures occur.
          delete mb;
          ACE_ERROR ((LM_ERROR, "(%t) %p\n", "transmission failure"));

          /* FALLTHROUGH */
        default: // Sent the whole thing.
          
          // If we succeed in writing the entire message (or we did not fail
          // due to EWOULDBLOCK) then check if there are more messages on the Message_List.
          // If there aren't, tell the ACE_Reactor not to notify us anymore (at least
          // until there are new messages queued up).

          if (this->msg_queue ()->is_empty ())
            {
              ACE_DEBUG ((LM_DEBUG, "(%t) queueing deactivated on handle %d to routing id %d\n",
                         this->get_handle (), this->id ()));


              if (ACE_Service_Config::reactor ()->
		  cancel_wakeup (this, ACE_Event_Handler::WRITE_MASK) == -1)
                ACE_ERROR ((LM_ERROR, "(%t) %p\n", "cancel_wakeup"));
            }
        }
    }
  else 
    ACE_ERROR ((LM_ERROR, "(%t) %p\n", "dequeue_head"));
  return 0;      
}

// Send a message to a peer (may queue if necessary).

int 
Output_Channel::put (ACE_Message_Block *mb, ACE_Time_Value *)
{
  if (this->msg_queue ()->is_empty ())
    // Try to send the message *without* blocking!
    return this->nonblk_put (mb); 
  else
    // If we have queued up messages due to flow control 
    // then just enqueue and return.
    return this->msg_queue ()->enqueue_tail (mb, (ACE_Time_Value *) &ACE_Time_Value::zero);
}

// Constructor sets the routing table pointer and the connector pointer.

Input_Channel::Input_Channel (ROUTING_TABLE *rt,
                              Channel_Connector *cc,
			      ACE_Thread_Manager *thr_mgr,
			      int socket_queue_size)
  : msg_frag_ (0), 
    Channel (rt, cc, thr_mgr, socket_queue_size)
{
  this->direction_ = 'I';
  this->msg_queue ()->high_water_mark (0);
}

int 
Input_Channel::put (ACE_Message_Block *, ACE_Time_Value *)
{
  ACE_ERROR_RETURN ((LM_ERROR, "(%t) put should not be called on Input_Channel!\n"), -1);
}

int 
Input_Channel::svc (void)
{
  ACE_ERROR_RETURN ((LM_ERROR, "(%t) svc should not be called on Input_Channel!\n"), -1);
}

// Receive a Peer message from peerd.  Handles fragmentation.
//
// The routing message returned from recv_peer consists of two parts:
// 1. The Address part, contains the virtual routing id.
// 2. The Data part, which contains the actual data to be routed.
// 
// The reason for having two parts is to shield the higher layers
// of software from knowledge of the message structure.

int
Input_Channel::recv_peer (ACE_Message_Block *&route_addr)
{ 
  Peer_Message *peer_msg;
  size_t len;
  ssize_t n = 0;
  ssize_t m = 0;
  size_t offset = 0;

  if (this->msg_frag_ == 0)
    // No existing fragment...
    ACE_NEW_RETURN (this->msg_frag_, 
		    ACE_Message_Block (sizeof (Peer_Message)), 
		    -1);

  peer_msg = (Peer_Message *) this->msg_frag_->rd_ptr ();

  const ssize_t HEADER_SIZE = sizeof (Peer_Header);
  ssize_t header_bytes_left_to_read = HEADER_SIZE - this->msg_frag_->length ();

  if (header_bytes_left_to_read > 0)
    {
      n = this->peer ().recv (this->msg_frag_->wr_ptr (), header_bytes_left_to_read);

      if (n == -1 /* error */
	  || n == 0  /* EOF */)
	{
	  ACE_ERROR ((LM_ERROR, "%p\n", "Recv error during header read "));
	  ACE_DEBUG ((LM_DEBUG, "attempted to read %d\n", header_bytes_left_to_read));
	  delete this->msg_frag_;
	  this->msg_frag_ = 0;
	  return n;
	}

      // Bump the write pointer by the amount read.
      this->msg_frag_->wr_ptr (n);

      // At this point we may or may not have the ENTIRE header.
      if (this->msg_frag_->length () < HEADER_SIZE)
	{
	  ACE_DEBUG ((LM_DEBUG, "Partial header received: only %d bytes\n",
		     this->msg_frag_->length ()));
	  // Notify the caller that we didn't get an entire message.
	  errno = EWOULDBLOCK;
	  return -1;
	}
    }

  // At this point there is a complete, valid header in msg_frag_
  len = sizeof peer_msg->buf_ + HEADER_SIZE - this->msg_frag_->length ();

  // Try to receive the remainder of the message

  switch (m = this->peer ().recv (peer_msg->buf_ + offset, len))
    {
    case -1:
      if (errno == EWOULDBLOCK) 
        {
          // This shouldn't happen since the ACE_Reactor
          // just triggered us to handle pending I/O!
          ACE_DEBUG ((LM_DEBUG, "(%t) unexpected recv failure\n"));
          errno = EWOULDBLOCK;
          return -1;
        }
      else
        /* FALLTHROUGH */;

    case 0: // Premature EOF.
      delete this->msg_frag_;
      this->msg_frag_ = 0;
      return 0;

    default:
      if (m != len)
        // Re-adjust pointer to skip over the part we've read.
        {
          this->msg_frag_->wr_ptr (m);
          errno = EWOULDBLOCK;
          return -1; // Inform caller that we didn't get the whole message.
        }
      else
        {
          // Set the write pointer at 1 past the end of the message.
          this->msg_frag_->wr_ptr (m);

          // Set the read pointer to the beginning of the message.
          this->msg_frag_->rd_ptr (this->msg_frag_->base ());

          // Allocate a routing message header and chain the data portion 
          // onto its continuation field.
          ACE_NEW_RETURN (route_addr,
			  ACE_Message_Block (sizeof (Peer_Addr), 
					     ACE_Message_Block::MB_PROTO, 
					     this->msg_frag_),
			  -1);

          Peer_Addr peer_addr (this->id (), peer_msg->header_.routing_id_, 0);
          // Copy the routing address from the Peer_Message into routing_addr.
          route_addr->copy ((char *) &peer_addr, sizeof (Peer_Addr));

          // Reset the pointer to indicate we've got an entire message.
          this->msg_frag_ = 0; 
        }
      this->total_bytes (m + n);
#if defined (VERBOSE)
      ACE_DEBUG ((LM_DEBUG, "(%t) channel id = %d, route id = %d, len = %d, payload = %*s",
		 peer_addr.conn_id_, peer_msg->header_.routing_id_, peer_msg->header_.len_,
		 peer_msg->header_.len_, peer_msg->buf_));
#else
      ACE_DEBUG ((LM_DEBUG, "(%t) route id = %d, cur len = %d, total bytes read = %d\n",
		 peer_msg->header_.routing_id_, peer_msg->header_.len_, this->total_bytes ()));
#endif
      return m + n;
    }
}

// Receive various types of input (e.g., Peer message from the 
// gatewayd, as well as stdio).

int 
Input_Channel::handle_input (ACE_HANDLE)
{
  ACE_Message_Block *route_addr = 0;

  switch (this->recv_peer (route_addr))
    {
    case 0:
      // Note that a peer should never initiate a shutdown.
      this->state (Channel::FAILED);
      ACE_ERROR_RETURN ((LM_ERROR, 
			"(%t) Peer has closed down unexpectedly for Input Channel %d\n", 
                        this->id ()), -1);
      /* NOTREACHED */
    case -1:
      if (errno == EWOULDBLOCK)
        // A short-read, we'll come back and finish it up later on!
        return 0;
      else // A weird problem occurred, shut down and start again.
        {
          this->state (Channel::FAILED);
          ACE_ERROR_RETURN ((LM_ERROR, "(%t) %p for Input Channel %d\n", 
			    "Peer has failed unexpectedly",
                           this->id ()), -1);
        }
      /* NOTREACHED */
    default:
      return this->route_message (route_addr);
    }
}

// Route a message to its appropriate destination.

int
Input_Channel::route_message (ACE_Message_Block *route_addr)
{
  // We got a valid message, so determine its virtual routing id,
  // which is stored in the first of the two message blocks chained together.
	
  Peer_Addr *routing_key = (Peer_Addr *) route_addr->rd_ptr ();
	
  // Skip over the address portion.
  const ACE_Message_Block *const data = route_addr->cont ();
	
  // RE points to the routing entry located for this routing id.
  Routing_Entry *re = 0;
	
  if (this->routing_table_->find (*routing_key, re) != -1)
    {
      // Check to see if there are any destinations.
      if (re->destinations ()->size () == 0)
	ACE_DEBUG ((LM_WARNING, 
		   "there are no active destinations for this message currently\n"));
	    
      else		// There are destinations, so forward the message.
	{
	  Routing_Entry::ENTRY_SET *esp = re->destinations ();
	  Routing_Entry::ENTRY_ITERATOR si (*esp);
		
	  for (Channel **channel = 0; si.next (channel) != 0; si.advance ())
	    {
	      // Only process active channels.
	      if ((*channel)->active ())
		{
		  // Clone the message portion (should be doing reference counting here...)
		  ACE_Message_Block *newmsg = data->clone (); 
		    
		  ACE_DEBUG ((LM_DEBUG, "(%t) sending to peer %d\n", (*channel)->id ()));
		    
		  if ((*channel)->put (newmsg) == -1)
		    {
		      if (errno == EWOULDBLOCK) // The queue has filled up!
			ACE_ERROR ((LM_ERROR, "(%t) %p\n", 
				   "gateway is flow controlled, so we're dropping messages"));
		      else
			ACE_ERROR ((LM_ERROR, "(%t) %p transmission error to route %d\n",
				   "put", (*channel)->id ()));
			
		      // Caller is responsible for freeing a ACE_Message_Block if failures occur.
		      delete newmsg;
		    }
		}
	    }
	  // Will become superfluous once we have reference counting...
	  delete route_addr;
	  return 0;
	}
    }
  delete route_addr;
  // Failure return.
  ACE_ERROR ((LM_DEBUG, "(%t) find failed on conn id = %d, logical id = %d, payload = %d\n", 
	     routing_key->conn_id_, routing_key->logical_id_, routing_key->payload_));
  return 0;
}

#if defined (ACE_TEMPLATES_REQUIRE_SPECIALIZATION)
template class ACE_Map_Manager<Peer_Addr, Routing_Entry *, MUTEX>;
template class ACE_Map_Iterator<Peer_Addr, Routing_Entry *, MUTEX>;
template class ACE_Map_Entry<Peer_Addr, Routing_Entry *>;
#endif /* ACE_TEMPLATES_REQUIRE_SPECIALIZATION */